package main import ( "log" "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" "git.wit.org/wit/gui/toolkit" ) func (t *andlabsT) MessageWindow(msg1 string, msg2 string) { ui.MsgBox(t.uiWindow, msg1, msg2) } func (t *andlabsT) ErrorWindow(msg1 string, msg2 string) { ui.MsgBoxError(t.uiWindow, msg1, msg2) } func NewWindow(w *toolkit.Widget) { var t *andlabsT if (DebugToolkit) { log.Println("toolkit NewWindow", w.Name, w.Width, w.Height) } if (w == nil) { log.Println("wit/gui plugin error. widget == nil") return } t = new(andlabsT) // t = NewWindow2(w.Name, w.Width, w.Height) // func NewWindow2(title string, x int, y int) *andlabsT { // menubar bool is if the OS defined border on the window should be used win := ui.NewWindow(w.Name, w.Width, w.Height, menubar) win.SetBorderless(canvas) win.SetMargined(margin) win.OnClosing(func(*ui.Window) bool { if (DebugToolkit) { log.Println("ui.Window().OnExit() SHOULD ATTEMPT CALLBACK here") t.Dump() } if (w.Custom != nil) { w.Custom() return true } if (w.Event != nil) { w.Event(w) return true } if (DebugToolkit) { log.Println("andlabs.ui.Window().OnClosing() was not defined") } return false }) win.Show() t.uiWindow = win t.UiWindowBad = win // deprecate this as soon as possible t.Name = w.Name mapWidgetsToolkits(w, t) return } func (t *andlabsT) SetWindowTitle(title string) { if (DebugToolkit) { log.Println("toolkit NewWindow", t.Name, "title", title) } win := t.uiWindow if (win != nil) { win.SetTitle(title) } else { if (DebugToolkit) { log.Println("Setting the window title", title) } } }