// https://www.digitalocean.com/community/tutorials/how-to-run-multiple-functions-concurrently-in-go // who came up with the idea of making community tutorials. that was a good idea! package gui import ( "fmt" "sync" ) var debugWG *sync.WaitGroup var debugNumberChan chan int func (n *Node) DebugGoChannels(makeWindow bool) { var w, g *Node // Either: // make a new window // make a new tab in the existing window if (makeWindow) { Config.Title = "Debug GO Channels" Config.Width = 300 Config.Height = 400 w = NewWindow() w.Custom = w.StandardClose } else { w = n.NewTab("Chan") } g = w.NewGroup("Channel stuff") // var debugWG sync.WaitGroup g.NewButton("init()", func () { if (debugNumberChan == nil) { log("making debugNumberChan channel") debugNumberChan = make(chan int) } else { log("debugNumberChan already made") } debugWG = new(sync.WaitGroup) }) g.NewButton("go printInt(x) (read x values off the channel)", func () { debugWG.Add(1) go printInt(2, "routine1") debugWG.Add(1) go printInt(2, "routine2") }) g.NewButton("sendNumber(2) (chan <- 2, 4)", func () { debugWG.Add(1) debugWG.Add(1) go sendNumber(2) go sendNumber(4) }) g.NewButton("sendNumber(1) (chan <- 7)", func () { debugWG.Add(1) go sendNumber(7) }) g.NewButton("send 4 numbers (chan <- int)", func () { log("generateNumbers(4)") go generateNumbers(4) }) g.NewButton("debugWG.Done()", func () { log("ran debugWG.Done()") debugWG.Done() }) g.NewButton("close chan", func () { close(debugNumberChan) }) g.NewButton("print", func () { log("waitgroup counter is ?") }) } func sendNumber(i int) { log("START debugNumberChan <-", i, " (sending", i, "to channel)") debugNumberChan <- i debugWG.Wait() log("END debugNumberChan sendNumber() done", i) } func generateNumbers(total int) { fmt.Printf("START generateNumbers()\n") for idx := 1; idx <= total; idx++ { log("ran debugNumberChan <= idx where idx =", idx) fmt.Printf("S generateNumbers() sending %d to channel\n", idx) debugNumberChan <- idx // res, err := (<-r)() fmt.Printf("E generateNumbers() sending %d to channel\n", idx) } debugWG.Wait() fmt.Printf("END generateNumbers()\n") } // i equals the number of times to read values from the channel func printInt(i int, name string) { tmp := 1 log("START printInt", name, "read debugNumberChan()") for num := range debugNumberChan { log("printInt()",name, "read", num, "from channel") debugWG.Done() if (tmp == i) { return } tmp += 1 } fmt.Printf("END printInt()", name, "read debugNumberChan\n") }