// Copyright 2014 The gocui Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main import ( "errors" "fmt" "github.com/awesome-gocui/gocui" ) func globalDown(g *gocui.Gui, v *gocui.View) error { mx, my := g.MousePosition() if vx0, vy0, vx1, vy1, err := g.ViewPosition("msg"); err == nil { if mx >= vx0 && mx <= vx1 && my >= vy0 && my <= vy1 { return msgDown(g, v) } } globalMouseDown = true maxX, _ := g.Size() msg := fmt.Sprintf("Mouse really down at: %d,%d", mx, my) + "foo\n" + "bar\n" x := mx - len(msg)/2 if x < 0 { x = 0 } else if x+len(msg)+1 > maxX-1 { x = maxX - 1 - len(msg) - 1 } if v, err := g.SetView("globalDown", x, my-1, x+len(msg)+1, my+1, 0); err != nil { if !errors.Is(err, gocui.ErrUnknownView) { return err } v.WriteString(msg) } return nil }