package gui import "log" // import "errors" import "regexp" // functions for handling text related GUI elements func (n *Node) NewLabel(text string) *Node { // make new node here newNode := n.New(text) newNode.Dump() t := n.toolkit.NewLabel(text) newNode.toolkit = t return newNode } func (n *Node) SetText(str string) bool { log.Println("gui.SetText() value =", str) if (n.toolkit == nil) { return false } return n.toolkit.SetText(str) } func (n *Node) GetText() string { return n.toolkit.GetText() } /* // string handling examples that might be helpful for normalizeInt() isAlpha := regexp.MustCompile(`^[A-Za-z]+$`).MatchString for _, username := range []string{"userone", "user2", "user-three"} { if !isAlpha(username) { fmt.Printf("%q is not valid\n", username) } } const alpha = "abcdefghijklmnopqrstuvwxyz" func alphaOnly(s string) bool { for _, char := range s { if !strings.Contains(alpha, strings.ToLower(string(char))) { return false } } return true } */ func normalizeInt(s string) string { // reg, err := regexp.Compile("[^a-zA-Z0-9]+") reg, err := regexp.Compile("[^0-9]+") if err != nil { log.Println("normalizeInt() regexp.Compile() ERROR =", err) return s } clean := reg.ReplaceAllString(s, "") log.Println("normalizeInt() s =", clean) return clean }