package gui import "log" import toolkit "git.wit.org/wit/gui/toolkit/andlabs" func (n *Node) verify() { if (n.toolkit == nil) { log.Println("gui/wit node.Verify(): toolkit == nil", n.Name) panic("gui/wit node.Verify(): toolkit == nil") } } func (n *Node) Checked() bool { n.Dump() return n.checked } func (n *Node) NewCheckbox(name string) *Node { var newt *toolkit.Toolkit var c *Node log.Println("toolkit.NewCheckbox() START", name) n.verify() // make a *Node with a *toolkit.Group c = n.New(name + " part1") newt = n.toolkit.NewCheckbox(name) newt.Name = name c.toolkit = newt c.custom = n.custom newt.Custom = func () { println("AM IN CALLBACK. SETTING NODE.checked START") if newt.Checked() { println("is checked") c.checked = true } else { println("is not checked") c.checked = false } commonCallback(c) println("AM IN CALLBACK. SETTING NODE.checked END") } c.Dump() return c }