package gui func (n *Node) NewButton(name string, custom func()) *Node { newNode := n.New(name, "Button") newNode.Widget.Custom = func() { log(debugGui, "even newer clicker() name", newNode.Widget) if (custom != nil) { custom() } else { log(debugGui, "wit/gui No callback function is defined for button name =", name) } } for _, aplug := range allPlugins { log(debugGui, "gui.NewButton() aplug =", aplug.name, "name =", newNode.Widget.Name) if (aplug.NewButton == nil) { log(debugGui, "\tgui.NewButton() aplug.NewButton = nil", aplug.name) continue } aplug.NewButton(&n.Widget, &newNode.Widget) } return newNode }