Commit Graph

7 Commits

Author SHA1 Message Date
Jeff Carr b99e4425fa add semi-working gocui
commit 947169df5a22c9f9b53f825764747f648c70ff1e
Author: Jeff Carr <jcarr@wit.com>
Date:   Wed Mar 29 22:44:08 2023 -0500

    ready for version v0.7.4

        start deprecating toolkit.Widget
        switch to variable name 'ParentId'
        use 'ActionType' and 'WidgetType'
        preliminary redraw()
        final definition of variables 'Name' and 'Text'
        more cleaning of the code
        remove lots of dumb code
        bind 'd' key press to dump out debugging info
        early color handling in gocui!

    Signed-off-by: Jeff Carr <jcarr@wit.com>

commit 6013fde8332e8ecbffaf1a0977ba2e1da8ea8775
Author: Jeff Carr <jcarr@wit.com>
Date:   Sun Mar 26 17:19:20 2023 -0500

    improvements towards a working dns control panel

        democui has the help menu
        try to add mouse support to gocui
        make a direct access method
        Margin() and Pad() tests
        add SPEW
        also push devel branch to github

    Signed-off-by: Jeff Carr <jcarr@wit.com>

commit 6f91f5e080e06cdc0f34b13d23e5fd16ea37259a
Author: Jeff Carr <jcarr@wit.com>
Date:   Fri Mar 24 20:14:18 2023 -0500

    starting to try safe chan and goroutines

        fix tab title's
        right before attempting to add chan goroutines
        removed "where" widget pointer
        box added to tab
        experiement with log as it's own repo

    Signed-off-by: Jeff Carr <jcarr@wit.com>

Signed-off-by: Jeff Carr <jcarr@wit.com>
2023-03-29 23:03:04 -05:00
Jeff Carr fa356841bf Squashed commit of the following:
boxes now exist and are tracked in the binary tree
    create for group and grid works
    gocui plugin no longer works. TODO: fix in next release
    converted everything from plugin to Action()
        can remove send()
        tab and window are now action()
        flags moved to action()
    ready for new release
    pad() margion() border() all work
    move worked!
    go.wit.com attept 578th try
    adds an early grid widget. won't work until chan
        andlabs/ui grid (X,Y) works right
        actually can put things in places in a grid
        Queue() means shit doesn't look right on grids
    lots of fucking around. why am I wasting time on image?
    wow. the crazy doAppend() thing is gone
    implement Action Show() and Hide()

Signed-off-by: Jeff Carr <jcarr@wit.com>
2023-03-23 12:35:12 -05:00
Jeff Carr 6196739d82 lots cleaner code between the plugin
Queue() around SetText is helping userspace crashing
    merge forceDump(bool) into Dump()
    debugging output configuration is pretty clean
    keep cutting down duplicate things
    --gui-verbose flag works
    make label "standard" code
    add debug.FreeOSMemory()
    move the GO language internals to display in the GUI
    update push to do tags and go to github.com/wit-go/
    remove the other license file
        it might be confusing golang.org and github
    proper WidgetType
    added a Quit() button

Signed-off-by: Jeff Carr <jcarr@wit.com>
2023-03-01 11:35:36 -06:00
Jeff Carr 053ea69885 The debugging window is finally useful
the gui enabled debugging works
        --gui-debug works from the command line
        The debug window can now select things
        debugging now includes widget types
        all the debug flags work
        finally working debugging flags via gui checkboxes
    add debian packaging rules
    use log() in the toolkit
    use a standard log() to simplify debugging flags
    add reference to 'GO Style Guide'
    use the same LICENSE from the GO developers.
    TODO: make this threadsafe
    TODO: fix plugin stuff

Signed-off-by: Jeff Carr <jcarr@wit.com>
2023-02-25 14:05:25 -06:00
Jeff Carr 8221522ba8 Massive refactor to use go plugins. This is neat.
update README.md
    set xterm title. make os.Exit() default on window close
    add a toolkit.Widget to the node structure
    remove 'Greeter' symbol mapping scheme
    removed the testing greeter code
    plugins:
        attempt to load plugins in a sensible order
    andlabs/ui:
        working andlabs/ui plugin (andlabs2)
   	buttons work in andlabs plugin
	TODO: re-implement non-plugin version for Windows
		mswindows doesn't support go plugins yet
    gocui:
        put the gocui console so file in the binary
        does a full init of gocui plugin
        Button() and Group() working very well with gogui
    	cleanly exit gocui
    technically you can load two toolkits at the same time
        kinda both working at the same time. esoteric
        two working plugins at the same time
        give up working on two gui's at the same time
        this is fun, but _not interesting
        wow. this actually works. NewButton() from both toolkits
    examples:
        all the examples run again
        remove early helloplugin example
        buttonplugin example cmd code
        buttonplugin runs and ldd is minimum

Signed-off-by: Jeff Carr <jcarr@wit.com>
2022-11-13 08:53:03 -06:00
Jeff Carr 5417c8f477 v0.4.2 more code cleanups and improvements
Add command line argv handling using go-arg
    make hello world dumb stupid simple again
    more swtiching to common code
    move debugging options to support go-args
    more debugging output cleanup
    more debugging cleanups
    fix null pointer crash
2022-11-05 10:19:04 -05:00
Jeff Carr c5735353a6 v0.4.1 set sane toolkit default look and feel
autogenerate README.md from doc.go (goreadme cmd)
    remove passing arguements on a mouse click()
    make defaults for padding, margin, stretchy, etc
    add a checkbox widget
    function rename to NewButton()
    keep cleaning up toolkit code
    fix date. I was somehow in the future

Signed-off-by: Jeff Carr <jcarr@wit.com>
2022-10-21 11:40:08 -05:00