commit 448abc843e2241bab6c399f7a836dccba1defc18
Author: Jeff Carr <jcarr@wit.com>
Date: Sun Mar 12 08:35:28 2023 -0500
this should probably be a new release now
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit a4064f7a6c5ac67437768aa2bc67c75dafc91c4c
Author: Jeff Carr <jcarr@wit.com>
Date: Sat Mar 11 03:18:23 2023 -0600
able to work on add 'Box' and play with 'Image'
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 6e59573d85e82ecb005805f50711dddc2df50480
Author: Jeff Carr <jcarr@wit.com>
Date: Sat Mar 11 03:04:34 2023 -0600
rearrange widget debugging
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit e0570de75c6eb1b4f49e541d9ef5d83ae4434d3d
Author: Jeff Carr <jcarr@wit.com>
Date: Sat Mar 11 02:29:20 2023 -0600
debugging is lots smarter
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit ece32a1e43d91cd197d0a8497ad2f034c46126e1
Author: Jeff Carr <jcarr@wit.com>
Date: Fri Mar 10 21:38:23 2023 -0600
first pass on a node delete
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit c91cb0eddb0f73f8dea9b21a16cd76c7e2c19a33
Author: Jeff Carr <jcarr@wit.com>
Date: Fri Mar 10 21:06:29 2023 -0600
can recreate window list
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 470f9dc26aefd3626b319264fe151aa48d4d5377
Author: Jeff Carr <jcarr@wit.com>
Date: Fri Mar 10 12:07:34 2023 -0600
attempt to ressurect mouse in the console plugin
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 747bb53e06dda458cc8cd77b665f4d9d07f5e925
Author: Jeff Carr <jcarr@wit.com>
Date: Fri Mar 10 10:47:14 2023 -0600
jesus. gocui actually builds and works again as a plugin
it didn't take too much to change it
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 9283c65c8e9b8d2630b251ad952b6b52caddb307
Author: Jeff Carr <jcarr@wit.com>
Date: Fri Mar 10 07:26:53 2023 -0600
show/hide/etc for window widgets
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 5724cd7ffd8595ae049a7c9c21cb2f1a993c4b76
Author: Jeff Carr <jcarr@wit.com>
Date: Fri Mar 10 06:40:36 2023 -0600
compiles and runs
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 44a5e69ce17cb506adfe24ca72cc86caa9ebcc70
Author: Jeff Carr <jcarr@wit.com>
Date: Fri Mar 10 05:57:15 2023 -0600
more debugging improvements
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit b86f145f0252e7545b2e7fa78e1d5960cacb7bad
Author: Jeff Carr <jcarr@wit.com>
Date: Fri Mar 10 03:42:32 2023 -0600
set margin on tab's works
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit d2218c08cf44acd5f017a8faa1439ee6d2fd46d5
Author: Jeff Carr <jcarr@wit.com>
Date: Thu Mar 9 16:26:21 2023 -0600
ignore all *.so files
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit e21934fff3cfea30b04df01bf0714f6927aa78f4
Author: Jeff Carr <jcarr@wit.com>
Date: Thu Mar 9 16:25:15 2023 -0600
can't embed the toolkit/*.so files here
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit f1e6c5fc9c8ca36db3ad6109d64612b6850fa856
Author: Jeff Carr <jcarr@wit.com>
Date: Thu Mar 9 16:21:14 2023 -0600
andlabs group widget has Show() and Hide()
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit e8487504aa76ca99c4891b777585a428fda0ef62
Author: Jeff Carr <jcarr@wit.com>
Date: Thu Mar 9 16:07:56 2023 -0600
pass the node id into the plugin to use in channels
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 3667940a77af4e3855facb9247771d595477302f
Author: Jeff Carr <jcarr@wit.com>
Date: Thu Mar 9 14:20:21 2023 -0600
fix SetText() on Label
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 311d6be66db84b63fb7124df64e2e9be0f0b76a4
Author: Jeff Carr <jcarr@wit.com>
Date: Thu Mar 9 14:06:46 2023 -0600
still compiles and runs
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit ee4e9b21ef59a97f902c6dae2a57ac7b3063fe3b
Author: Jeff Carr <jcarr@wit.com>
Date: Thu Mar 9 11:02:34 2023 -0600
compiles
Signed-off-by: Jeff Carr <jcarr@wit.com>
Signed-off-by: Jeff Carr <jcarr@wit.com>
good standard release
really clean interaction to plugin
really clean debug flags implementation
common doAppend() idea, but it probably won't work
re-implement combobox. this code base almost doesn't suck
slider & spinner set values now
tab set margin works
convert dropdown to Send()
lots of other changes to try to implement single line Entry()
I guess use golang file names even though internalally the go developers
use underscore chars in the actual go sources.
Maybe there is a reason for that?
go channel debug window does something
make a debug window for channels. add sample icons
Signed-off-by: Jeff Carr <jcarr@wit.com>
Queue() around SetText is helping userspace crashing
merge forceDump(bool) into Dump()
debugging output configuration is pretty clean
keep cutting down duplicate things
--gui-verbose flag works
make label "standard" code
add debug.FreeOSMemory()
move the GO language internals to display in the GUI
update push to do tags and go to github.com/wit-go/
remove the other license file
it might be confusing golang.org and github
proper WidgetType
added a Quit() button
Signed-off-by: Jeff Carr <jcarr@wit.com>
the gui enabled debugging works
--gui-debug works from the command line
The debug window can now select things
debugging now includes widget types
all the debug flags work
finally working debugging flags via gui checkboxes
add debian packaging rules
use log() in the toolkit
use a standard log() to simplify debugging flags
add reference to 'GO Style Guide'
use the same LICENSE from the GO developers.
TODO: make this threadsafe
TODO: fix plugin stuff
Signed-off-by: Jeff Carr <jcarr@wit.com>
notes from github remote
keep removing os.Exit()
rename from andlabs2 back to andlabs
rename files for windows andlabs/ui
gocui always sets STDOUT a file in /tmp/
Signed-off-by: Jeff Carr <jcarr@wit.com>
update README.md
set xterm title. make os.Exit() default on window close
add a toolkit.Widget to the node structure
remove 'Greeter' symbol mapping scheme
removed the testing greeter code
plugins:
attempt to load plugins in a sensible order
andlabs/ui:
working andlabs/ui plugin (andlabs2)
buttons work in andlabs plugin
TODO: re-implement non-plugin version for Windows
mswindows doesn't support go plugins yet
gocui:
put the gocui console so file in the binary
does a full init of gocui plugin
Button() and Group() working very well with gogui
cleanly exit gocui
technically you can load two toolkits at the same time
kinda both working at the same time. esoteric
two working plugins at the same time
give up working on two gui's at the same time
this is fun, but _not interesting
wow. this actually works. NewButton() from both toolkits
examples:
all the examples run again
remove early helloplugin example
buttonplugin example cmd code
buttonplugin runs and ldd is minimum
Signed-off-by: Jeff Carr <jcarr@wit.com>