gocui: fixes to labels + line entries
correct line hight dump non-working size rectangle code somehow works better better dropdown menu debugging minor fixes to common.go more common code Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
90c020369a
commit
f67e03db16
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@ -88,11 +88,11 @@ func makeConfigTab(window *gui.Node) {
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grid := g1.NewGrid("credsGrid", 2, 4) // width = 2
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grid.NewLabel("Auth Key")
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aw := grid.NewEntryLine(os.Getenv("CLOUDFLARE_AUTHKEY"))
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aw := grid.NewEntryLine("CLOUDFLARE_AUTHKEY")
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aw.SetText(os.Getenv("CLOUDFLARE_AUTHKEY"))
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grid.NewLabel("Email")
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ew := grid.NewEntryLine(os.Getenv("CLOUDFLARE_EMAIL"))
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ew := grid.NewEntryLine("CLOUDFLARE_EMAIL")
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ew.SetText(os.Getenv("CLOUDFLARE_EMAIL"))
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var url string = "https://api.cloudflare.com/client/v4/zones/"
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@ -144,16 +144,16 @@ func showCloudflareCredentials(box *gui.Node) {
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grid := box.NewGrid("credsGrid", 2, 4) // width = 2
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grid.NewLabel("Domain")
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domainWidget = grid.NewEntryLine(os.Getenv("CLOUDFLARE_DOMAIN"))
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domainWidget = grid.NewEntryLine("CLOUDFLARE_DOMAIN")
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grid.NewLabel("Zone ID")
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zoneWidget = grid.NewEntryLine(os.Getenv("CLOUDFLARE_ZONEID"))
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zoneWidget = grid.NewEntryLine("CLOUDFLARE_ZONEID")
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grid.NewLabel("Auth Key")
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authWidget = grid.NewEntryLine(os.Getenv("CLOUDFLARE_AUTHKEY"))
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authWidget = grid.NewEntryLine("CLOUDFLARE_AUTHKEY")
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grid.NewLabel("Email")
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emailWidget = grid.NewEntryLine(os.Getenv("CLOUDFLARE_EMAIL"))
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emailWidget = grid.NewEntryLine("CLOUDFLARE_EMAIL")
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var url string = "https://api.cloudflare.com/client/v4/zones/"
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grid.NewLabel("Cloudflare API")
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@ -174,7 +174,7 @@ func (n *node) Delete() {
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}
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}
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func rawAction(a toolkit.Action) {
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func rawAction(a *toolkit.Action) {
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log(logInfo, "rawAction() START a.ActionType =", a.ActionType)
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log(logInfo, "rawAction() START a.S =", a.S)
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@ -191,7 +191,7 @@ func rawAction(a toolkit.Action) {
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log(logInfo, "rawAction() START a.WidgetId =", a.WidgetId, "a.ParentId =", a.ParentId)
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switch a.WidgetType {
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case toolkit.Flag:
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flag(&a)
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flag(a)
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return
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}
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@ -232,18 +232,18 @@ func rawAction(a toolkit.Action) {
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case toolkit.Disable:
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n.enable(false)
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case toolkit.Get:
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n.setText(&a)
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n.setText(a)
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case toolkit.GetText:
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switch a.WidgetType {
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case toolkit.Textbox:
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a.S = n.S
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}
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case toolkit.Set:
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n.setText(&a)
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n.setText(a)
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case toolkit.SetText:
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n.setText(&a)
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n.setText(a)
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case toolkit.AddText:
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n.setText(&a)
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n.setText(a)
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case toolkit.Margin:
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n.pad(toolkit.Unmargin)
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case toolkit.Unmargin:
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@ -15,12 +15,12 @@ func actionDump(b bool, a *toolkit.Action) {
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log(b, "actionDump() ParentId =", a.ParentId)
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}
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func add(a toolkit.Action) {
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func add(a *toolkit.Action) {
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if (a.WidgetType == toolkit.Root) {
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me.rootNode = addWidget(&a)
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me.rootNode = addNode(a)
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return
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}
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n := addWidget(&a)
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n := addNode(a)
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p := n.parent
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switch n.WidgetType {
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@ -9,12 +9,6 @@ import (
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_ "github.com/andlabs/ui/winmanifest"
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)
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// this is the channel we get requests to make widgets
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var pluginChan chan toolkit.Action
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// the starting point of the binary tree
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// var rootNode *node
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var uiMainUndef bool = true
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var uiMain sync.Once
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var muAction sync.Mutex
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@ -30,7 +24,7 @@ func catchActionChannel() {
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muAction.Lock()
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// TODO ui.QueueMain(f)
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// TODO ui.QueueMain( func() {rawAction(a)} )
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ui.QueueMain( func() {rawAction(a)} )
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ui.QueueMain( func() {rawAction(&a)} )
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// rawAction(a)
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muAction.Unlock()
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log(logInfo, "catchActionChannel() STUFF END", a.WidgetId, a.ActionType, a.WidgetType)
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@ -38,21 +32,6 @@ func catchActionChannel() {
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}
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}
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// Other goroutines must use this to access the GUI
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//
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// You can not acess / process the GUI thread directly from
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// other goroutines. This is due to the nature of how
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// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
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//
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// this sets the channel to send user events back from the plugin
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func Callback(guiCallback chan toolkit.Action) {
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callback = guiCallback
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}
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func PluginChannel() chan toolkit.Action {
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return pluginChan
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}
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// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
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func init() {
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log(logNow, "Init() START")
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@ -16,41 +16,6 @@ type config struct {
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rootNode *node // the base of the binary tree. it should have id == 0
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}
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/*
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type node struct {
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parent *node
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children []*node
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WidgetId int // widget ID
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WidgetType toolkit.WidgetType
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ParentId int // parent ID
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Name string
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Text string
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// This is how the values are passed back and forth
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// values from things like checkboxes & dropdown's
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B bool
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I int
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S string
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A any // switch to this or deprecate this? pros/cons?
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// This is used for things like a slider(0,100)
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X int
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Y int
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// This is for the grid size & widget position
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W int
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H int
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AtW int
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AtH int
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// the internal plugin toolkit structure
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tk *andlabsT
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}
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*/
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// stores the raw toolkit internals
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type guiWidget struct {
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Width int
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@ -93,8 +93,8 @@ func (n *node) doWidgetClick() {
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log("doWidgetClick()", n.Name)
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redoWindows(0,0)
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case toolkit.Flag:
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// me.rootNode.redoColor(true)
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me.rootNode.dumpTree(true)
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log("doWidgetClick() FLAG widget name =", n.Name)
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log("doWidgetClick() if this is the dropdown menu, handle it here?")
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case toolkit.Window:
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if (me.currentWindow == n) {
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return
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@ -155,7 +155,13 @@ func (n *node) doWidgetClick() {
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}
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n.doUserEvent()
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case toolkit.Grid:
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n.placeGrid(n.tk.size.w0, n.tk.size.h0)
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newR := n.realGocuiSize()
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// w,h := n.logicalSize()
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// w := newR.w1 - newR.w0
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// h := newR.h1 - newR.h0
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n.placeGrid(newR.w0, newR.h0)
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n.showWidgets()
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case toolkit.Box:
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// w.showWidgetPlacement(logNow, "drawTree()")
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@ -267,12 +273,14 @@ func click(g *gocui.Gui, v *gocui.View) error {
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}
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if _, err := g.SetCurrentView(v.Name()); err != nil {
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log(logNow, "click() END err =", err)
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return err
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}
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log(logVerbose, "click() END")
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return nil
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}
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func findUnderMouse() *node {
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var found *node
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var widgets []*node
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@ -10,7 +10,7 @@ func (n *node) dumpTree(draw bool) {
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if (w == nil) {
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return
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}
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n.showWidgetPlacement(logNow, "Tree:")
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n.showWidgetPlacement(logNow, "dumpTree()")
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for _, child := range n.children {
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child.dumpTree(draw)
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@ -33,13 +33,12 @@ func (n *node) showWidgetPlacement(b bool, s string) {
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pId = n.parent.WidgetId
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}
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s1 = fmt.Sprintf("(wId,pId)=(%2d,%2d) ", n.WidgetId, pId)
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s1 += fmt.Sprintf("size=(%2d,%2d)(%2d,%2d,%2d,%2d)",
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w.size.Width(), w.size.Height(),
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w.size.w0, w.size.h0, w.size.w1, w.size.h1)
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if n.Visible() {
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s1 += fmt.Sprintf("gocui=(%2d,%2d)(%2d,%2d,%2d,%2d)",
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w.gocuiSize.Width(), w.gocuiSize.Height(),
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w.gocuiSize.w0, w.gocuiSize.h0, w.gocuiSize.w1, w.gocuiSize.h1)
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} else {
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s1 += fmt.Sprintf(" ")
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}
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if (n.parent != nil) {
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if (n.parent.WidgetType == toolkit.Grid) {
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@ -50,7 +49,7 @@ func (n *node) showWidgetPlacement(b bool, s string) {
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}
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func (n *node) dumpWidget(pad string) {
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log(true, "node:", pad, n.WidgetId, "At(", n.AtW, n.AtH, ") ,", n.WidgetType, ",", n.Name)
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log(true, "node:", pad, n.WidgetId, "At(", n.AtW, n.AtH, ") ,", n.WidgetType, ", n.Name =", n.Name, ", n.Text =", n.Text)
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}
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func (n *node) listWidgets() {
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@ -19,6 +19,7 @@ var helpText []string = []string{"KEYBINDINGS",
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"r: redraw widgets",
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"s/h: show/hide all widgets",
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"L: list all widgets",
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"M: list all widgets positions",
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"q: quit()",
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"p: panic()",
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"o: show Stdout",
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@ -29,6 +29,9 @@ func defaultKeybindings(g *gocui.Gui) error {
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if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModMouseCtrl, ctrlDown); err != nil {
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return err
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}
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// if err := g.SetKeybinding(w.v.Name(), gocui.MouseLeft, gocui.ModNone, click); err != nil {
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// return err
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// }
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/*
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if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, globalDown); err != nil {
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return err
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@ -45,8 +48,6 @@ func addDebugKeys(g *gocui.Gui) {
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// show debugging buttons
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g.SetKeybinding("", 'd', gocui.ModNone,
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func(g *gocui.Gui, v *gocui.View) error {
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log(logNow, "gocui.SetKeyBinding() dumpTree() START")
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// me.rootNode.dumpTree(true)
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fakeStartWidth = me.FakeW
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fakeStartHeight = me.TabH + me.FramePadH
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if (showDebug) {
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@ -106,6 +107,13 @@ func addDebugKeys(g *gocui.Gui) {
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return nil
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})
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// list all widgets with positions
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g.SetKeybinding("", 'M', gocui.ModNone,
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func(g *gocui.Gui, v *gocui.View) error {
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me.rootNode.dumpTree(true)
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return nil
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})
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// log to output window
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g.SetKeybinding("", 'o', gocui.ModNone,
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func(g *gocui.Gui, v *gocui.View) error {
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@ -136,7 +144,7 @@ func addDebugKeys(g *gocui.Gui) {
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var a toolkit.Action
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a.B = true
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a.ActionType = toolkit.EnableDebug
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me.callback <- a
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callback <- a
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logInfo = true
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logVerbose = true
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} else {
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@ -17,7 +17,7 @@ func init() {
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// init the config struct default values
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Set(&me, "default")
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me.pluginChan = make(chan toolkit.Action)
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pluginChan = make(chan toolkit.Action)
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log(logNow, "Init() start pluginChan")
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go catchActionChannel()
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@ -26,15 +26,6 @@ func init() {
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sleep(.1) // probably not needed, but in here for now under development
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}
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// this sets the channel to send user events back from the plugin
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func Callback(guiCallback chan toolkit.Action) {
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me.callback = guiCallback
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}
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func PluginChannel() chan toolkit.Action {
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return me.pluginChan
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}
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/*
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recieves requests from the program to do things like:
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* add new widgets
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@ -46,7 +37,7 @@ func catchActionChannel() {
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for {
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log(logInfo, "catchActionChannel() infinite for() loop restarted select on channel")
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select {
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case a := <-me.pluginChan:
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case a := <-pluginChan:
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if (me.baseGui == nil) {
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// something went wrong initializing the gocui
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log(logError,"ERROR: console did not initialize")
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@ -60,22 +51,29 @@ func catchActionChannel() {
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func Exit() {
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// TODO: what should actually happen here?
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log(true, "Exit() here. doing standardExit()")
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standardExit()
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}
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func standardExit() {
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log(true, "standardExit() doing baseGui.Close()")
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me.baseGui.Close()
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log(true, "standardExit() doing outf.Close()")
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outf.Close()
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setOutput(os.Stdout)
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sendBackQuit()
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sleep(.5)
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// log(true, "standardExit() setOutput(os.Stdout)")
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// setOutput(os.Stdout)
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log(true, "standardExit() send back Quit()")
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go sendBackQuit() // don't stall here in case the
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// induces a delay in case the callback channel is broken
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sleep(1)
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log(true, "standardExit() exit()")
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exit()
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}
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func sendBackQuit() {
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// send 'Quit' back to the program (?)
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var a toolkit.Action
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a.ActionType = toolkit.UserQuit
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me.callback <- a
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callback <- a
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}
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var outf *os.File
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@ -9,8 +9,6 @@ func (n *node) placeBox(startW int, startH int) {
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if (n.WidgetType != toolkit.Box) {
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return
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}
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n.tk.size.w0 = startW
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n.tk.size.h0 = startH
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n.showWidgetPlacement(logNow, "boxS()")
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newW := startW
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@ -18,7 +16,6 @@ func (n *node) placeBox(startW int, startH int) {
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for _, child := range n.children {
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child.placeWidgets(newW, newH)
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// n.showWidgetPlacement(logNow, "boxS()")
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// w,h := child.logicalSize()
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newR := child.realGocuiSize()
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w := newR.w1 - newR.w0
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h := newR.h1 - newR.h0
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@ -32,13 +29,10 @@ func (n *node) placeBox(startW int, startH int) {
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newH += h
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}
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}
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// w,h := n.logicalSize()
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newR := n.realGocuiSize()
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w := newR.w1 - newR.w0
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h := newR.h1 - newR.h0
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n.tk.size.w1 = n.tk.size.w0 + w
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n.tk.size.h1 = n.tk.size.h0 + h
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// just compute this every time?
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// newR := n.realGocuiSize()
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n.showWidgetPlacement(logNow, "boxE()")
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}
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@ -75,7 +69,6 @@ func (n *node) placeWidgets(startW int, startH int) {
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// now move all the children aka: run place() on them
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for _, child := range n.children {
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child.placeWidgets(newW, newH)
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// _,h := child.logicalSize()
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newR := child.realGocuiSize()
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// w := newR.w1 - newR.w0
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h := newR.h1 - newR.h0
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@ -91,8 +84,6 @@ func (n *node) placeWidgets(startW int, startH int) {
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func (n *node) placeGrid(startW int, startH int) {
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w := n.tk
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w.size.w0 = startW
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w.size.h0 = startH
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n.showWidgetPlacement(logInfo, "grid0:")
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if (n.WidgetType != toolkit.Grid) {
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return
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@ -100,7 +91,6 @@ func (n *node) placeGrid(startW int, startH int) {
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// first compute the max sizes of the rows and columns
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for _, child := range n.children {
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// childW, childH := child.logicalSize()
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newR := child.realGocuiSize()
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childW := newR.w1 - newR.w0
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childH := newR.h1 - newR.h0
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@ -62,9 +62,9 @@ func makeOutputWidget(g *gocui.Gui, stringFromMouseClick string) *gocui.View {
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}
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v, err := g.View("msg")
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if (v == nil) {
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log("this is supposed to happen. v == nil", err)
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log("makeoutputwindow() this is supposed to happen. v == nil", err)
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} else {
|
||||
log("msg != nil. WTF now? err =", err)
|
||||
log("makeoutputwindow() msg != nil. WTF now? err =", err)
|
||||
}
|
||||
|
||||
// help, err := g.SetView("help", maxX-32, 0, maxX-1, 13, 0)
|
||||
|
@ -72,16 +72,16 @@ func makeOutputWidget(g *gocui.Gui, stringFromMouseClick string) *gocui.View {
|
|||
|
||||
v, err = g.SetView("msg", maxX-32, maxY/2, maxX/2+outputW, maxY/2+outputH, 0)
|
||||
if errors.Is(err, gocui.ErrUnknownView) {
|
||||
log("this is supposed to happen?", err)
|
||||
log("makeoutputwindow() this is supposed to happen?", err)
|
||||
}
|
||||
|
||||
if (err != nil) {
|
||||
log("create output window failed", err)
|
||||
log("makeoutputwindow() create output window failed", err)
|
||||
return nil
|
||||
}
|
||||
|
||||
if (v == nil) {
|
||||
log("msg == nil. WTF now? err =", err)
|
||||
log("makeoutputwindow() msg == nil. WTF now? err =", err)
|
||||
return nil
|
||||
} else {
|
||||
me.logStdout.tk.v = v
|
||||
|
|
|
@ -15,7 +15,7 @@ import (
|
|||
"sync"
|
||||
"strings"
|
||||
"github.com/awesome-gocui/gocui"
|
||||
"git.wit.org/wit/gui/toolkit"
|
||||
// "git.wit.org/wit/gui/toolkit"
|
||||
)
|
||||
|
||||
// It's probably a terrible idea to call this 'me'
|
||||
|
@ -40,12 +40,14 @@ type config struct {
|
|||
ddClicked bool // the dropdown menu view was clicked
|
||||
ddNode *node // the dropdown menu is for this widget
|
||||
|
||||
/*
|
||||
// this is the channel we send user events like
|
||||
// mouse clicks or keyboard events back to the program
|
||||
callback chan toolkit.Action
|
||||
|
||||
// this is the channel we get requests to make widgets
|
||||
pluginChan chan toolkit.Action
|
||||
*/
|
||||
|
||||
// When the widget has a frame, like a button, it adds 2 lines runes on each side
|
||||
// so you need 3 char spacing in each direction to not have them overlap
|
||||
|
@ -117,7 +119,7 @@ type guiWidget struct {
|
|||
|
||||
// the logical size of the widget
|
||||
// For example, 40x12 would be the center of a normal terminal
|
||||
size rectType
|
||||
// size rectType
|
||||
|
||||
// the actual gocui display view of this widget
|
||||
// sometimes this isn't visible like with a Box or Grid
|
||||
|
|
|
@ -36,17 +36,13 @@ func (n *node) gocuiSetWH(sizeW, sizeH int) {
|
|||
}
|
||||
|
||||
if tk.frame {
|
||||
tk.size.w0 = sizeW
|
||||
tk.size.h0 = sizeH
|
||||
tk.gocuiSize.w0 = tk.size.w0
|
||||
tk.gocuiSize.h0 = tk.size.h0
|
||||
tk.gocuiSize.w0 = sizeW
|
||||
tk.gocuiSize.h0 = sizeH
|
||||
tk.gocuiSize.w1 = tk.gocuiSize.w0 + w + me.FramePadW
|
||||
tk.gocuiSize.h1 = tk.gocuiSize.h0 + h + me.FramePadH
|
||||
} else {
|
||||
tk.size.w0 = sizeW - 1
|
||||
tk.size.h0 = sizeH - 1
|
||||
tk.gocuiSize.w0 = tk.size.w0
|
||||
tk.gocuiSize.h0 = tk.size.h0
|
||||
tk.gocuiSize.w0 = sizeW - 1
|
||||
tk.gocuiSize.h0 = sizeH - 1
|
||||
tk.gocuiSize.w1 = tk.gocuiSize.w0 + w + 1
|
||||
tk.gocuiSize.h1 = tk.gocuiSize.h0 + h + 1
|
||||
}
|
||||
|
@ -73,8 +69,6 @@ func redoWindows(nextW int, nextH int) {
|
|||
n.hasTabs = false
|
||||
}
|
||||
|
||||
w.size.w0 = nextW
|
||||
w.size.h0 = nextH
|
||||
n.gocuiSetWH(nextW, nextH)
|
||||
n.deleteView()
|
||||
n.showView()
|
||||
|
@ -98,8 +92,6 @@ func (p *node) redoTabs(nextW int, nextH int) {
|
|||
w := n.tk
|
||||
w.frame = true
|
||||
|
||||
w.size.w0 = nextW
|
||||
w.size.h0 = nextH
|
||||
n.gocuiSetWH(nextW, nextH)
|
||||
n.deleteView()
|
||||
// setCurrentTab(n)
|
||||
|
|
|
@ -22,14 +22,14 @@ func splitLines(s string) []string {
|
|||
|
||||
func (n *node) textResize() {
|
||||
w := n.tk
|
||||
var width, height int
|
||||
var width, height int = 0, 0
|
||||
|
||||
for i, s := range splitLines(n.Text) {
|
||||
log(logNow, "textResize() len =", len(s), i, s)
|
||||
if (width < len(s)) {
|
||||
width = len(s)
|
||||
}
|
||||
height = i
|
||||
height += 1
|
||||
}
|
||||
w.gocuiSize.w1 = w.gocuiSize.w0 + width + me.FramePadW
|
||||
w.gocuiSize.h1 = w.gocuiSize.h0 + height + me.FramePadH
|
||||
|
@ -81,13 +81,23 @@ func (n *node) showView() {
|
|||
func (n *node) recreateView() {
|
||||
var err error
|
||||
w := n.tk
|
||||
log(logError, "recreateView() START", n.WidgetType, n.Name)
|
||||
if (me.baseGui == nil) {
|
||||
log(logError, "showView() ERROR: me.baseGui == nil", w)
|
||||
log(logError, "recreateView() ERROR: me.baseGui == nil", w)
|
||||
return
|
||||
}
|
||||
|
||||
// this deletes the button from gocui
|
||||
me.baseGui.DeleteView(w.cuiName)
|
||||
w.v = nil
|
||||
|
||||
if (n.Name == "CLOUDFLARE_EMAIL") {
|
||||
n.showWidgetPlacement(logNow, "n.Name=" + n.Name + " n.Text=" + n.Text + " " + w.cuiName)
|
||||
n.dumpWidget("jwc")
|
||||
n.textResize()
|
||||
n.showWidgetPlacement(logNow, "n.Name=" + n.Name + " n.Text=" + n.Text + " " + w.cuiName)
|
||||
}
|
||||
|
||||
a := w.gocuiSize.w0
|
||||
b := w.gocuiSize.h0
|
||||
c := w.gocuiSize.w1
|
||||
|
@ -95,23 +105,33 @@ func (n *node) recreateView() {
|
|||
|
||||
w.v, err = me.baseGui.SetView(w.cuiName, a, b, c, d, 0)
|
||||
if err == nil {
|
||||
n.showWidgetPlacement(logError, "drawView()")
|
||||
log(logError, "drawView() internal plugin error err = nil")
|
||||
n.showWidgetPlacement(logError, "recreateView()")
|
||||
log(logError, "recreateView() internal plugin error err = nil")
|
||||
return
|
||||
}
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
n.showWidgetPlacement(logError, "drawView()")
|
||||
log(logError, "drawView() internal plugin error error.IS()", err)
|
||||
n.showWidgetPlacement(logError, "recreateView()")
|
||||
log(logError, "recreateView() internal plugin error error.IS()", err)
|
||||
return
|
||||
}
|
||||
|
||||
// this sets up the keybinding for the name of the window
|
||||
// does this really need to be done? I think we probably already
|
||||
// know everything about where all the widgets are so we could bypass
|
||||
// the gocui package and just handle all the mouse events internally here (?)
|
||||
// for now, the w.v.Name is a string "1", "2", "3", etc from the widgetId
|
||||
|
||||
// set the binding for this gocui view now that it has been created
|
||||
// gocui handles overlaps of views so it will run on the view that is clicked on
|
||||
me.baseGui.SetKeybinding(w.v.Name(), gocui.MouseLeft, gocui.ModNone, click)
|
||||
|
||||
// this actually sends the text to display to gocui
|
||||
w.v.Wrap = true
|
||||
w.v.Frame = w.frame
|
||||
w.v.Clear()
|
||||
fmt.Fprint(w.v, n.Text)
|
||||
n.showWidgetPlacement(logNow, "Window: " + n.Text)
|
||||
// n.showWidgetPlacement(logNow, "n.Name=" + n.Name + " n.Text=" + n.Text + " " + w.cuiName)
|
||||
// n.dumpWidget("jwc 2")
|
||||
|
||||
// if you don't do this here, it will be black & white only
|
||||
if (w.color != nil) {
|
||||
|
@ -121,6 +141,11 @@ func (n *node) recreateView() {
|
|||
w.v.SelFgColor = w.color.selFg
|
||||
w.v.SelBgColor = w.color.selBg
|
||||
}
|
||||
if (n.Name == "CLOUDFLARE_EMAIL") {
|
||||
n.showWidgetPlacement(logNow, "n.Name=" + n.Name + " n.Text=" + n.Text + " " + w.cuiName)
|
||||
n.dumpTree(true)
|
||||
}
|
||||
log(logError, "recreateView() END")
|
||||
}
|
||||
|
||||
func (n *node) hideWidgets() {
|
||||
|
@ -167,13 +192,8 @@ func (n *node) showWidgets() {
|
|||
if (w.isFake) {
|
||||
// don't display by default
|
||||
} else {
|
||||
// if n.IsCurrent() {
|
||||
n.showWidgetPlacement(logInfo, "current:")
|
||||
n.showView()
|
||||
// } else {
|
||||
// n.showWidgetPlacement(logInfo, "not:")
|
||||
// w.drawView()
|
||||
// }
|
||||
n.showWidgetPlacement(logInfo, "current:")
|
||||
n.showView()
|
||||
}
|
||||
for _, child := range n.children {
|
||||
child.showWidgets()
|
||||
|
|
|
@ -98,7 +98,7 @@ func doAction(a *toolkit.Action) {
|
|||
log(logNow, "doAction() START a.WidgetId =", a.WidgetId, "a.ParentId =", a.ParentId)
|
||||
switch a.WidgetType {
|
||||
case toolkit.Root:
|
||||
rootNode = addWidget(a)
|
||||
me.rootNode = addNode(a)
|
||||
log(logNow, "doAction() found rootNode")
|
||||
return
|
||||
case toolkit.Flag:
|
||||
|
@ -106,11 +106,11 @@ func doAction(a *toolkit.Action) {
|
|||
return
|
||||
}
|
||||
|
||||
n := rootNode.findWidgetId(a.WidgetId)
|
||||
n := me.rootNode.findWidgetId(a.WidgetId)
|
||||
|
||||
switch a.ActionType {
|
||||
case toolkit.Add:
|
||||
addWidget(a)
|
||||
addNode(a)
|
||||
case toolkit.Show:
|
||||
n.show(true)
|
||||
case toolkit.Hide:
|
||||
|
@ -144,7 +144,7 @@ func doAction(a *toolkit.Action) {
|
|||
n.Delete()
|
||||
case toolkit.Move:
|
||||
log(logNow, "doAction() attempt to move() =", a.ActionType, a.WidgetType)
|
||||
newParent := rootNode.findWidgetId(a.ParentId)
|
||||
newParent := me.rootNode.findWidgetId(a.ParentId)
|
||||
n.move(newParent)
|
||||
default:
|
||||
log(logError, "doAction() Unknown =", a.ActionType, a.WidgetType)
|
||||
|
|
|
@ -15,10 +15,13 @@ import (
|
|||
"git.wit.org/wit/gui/toolkit"
|
||||
)
|
||||
|
||||
// this is the channel that sends the events from the user clicking or typing
|
||||
// back to the program using this golang package
|
||||
// this is the channel we send user events like
|
||||
// mouse clicks or keyboard events back to the program
|
||||
var callback chan toolkit.Action
|
||||
|
||||
// this is the channel we get requests to make widgets
|
||||
var pluginChan chan toolkit.Action
|
||||
|
||||
type node struct {
|
||||
parent *node
|
||||
children []*node
|
||||
|
@ -82,48 +85,6 @@ func (n *node) findWidgetId(id int) *node {
|
|||
return nil
|
||||
}
|
||||
|
||||
func addWidget(a *toolkit.Action) *node {
|
||||
n := new(node)
|
||||
n.WidgetType = a.WidgetType
|
||||
n.WidgetId = a.WidgetId
|
||||
n.ParentId = a.ParentId
|
||||
|
||||
// copy the data from the action message
|
||||
n.Name = a.Name
|
||||
n.Text = a.Text
|
||||
n.I = a.I
|
||||
n.S = a.S
|
||||
n.B = a.B
|
||||
|
||||
n.X = a.X
|
||||
n.Y = a.Y
|
||||
|
||||
n.W = a.W
|
||||
n.H = a.H
|
||||
n.AtW = a.AtW
|
||||
n.AtH = a.AtH
|
||||
|
||||
// store the internal toolkit information
|
||||
n.tk = new(guiWidget)
|
||||
|
||||
if (a.WidgetType == toolkit.Root) {
|
||||
log(logInfo, "addWidget() Root")
|
||||
return n
|
||||
}
|
||||
|
||||
if (me.rootNode.findWidgetId(a.WidgetId) != nil) {
|
||||
log(logError, "addWidget() WidgetId already exists", a.WidgetId)
|
||||
return me.rootNode.findWidgetId(a.WidgetId)
|
||||
}
|
||||
|
||||
// add this new widget on the binary tree
|
||||
n.parent = me.rootNode.findWidgetId(a.ParentId)
|
||||
if n.parent != nil {
|
||||
n.parent.children = append(n.parent.children, n)
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
func (n *node) doUserEvent() {
|
||||
if (callback == nil) {
|
||||
log(logError, "doUserEvent() callback == nil", n.WidgetId)
|
||||
|
@ -188,3 +149,18 @@ func addNode(a *toolkit.Action) *node {
|
|||
}
|
||||
return n
|
||||
}
|
||||
|
||||
// Other goroutines must use this to access the GUI
|
||||
//
|
||||
// You can not acess / process the GUI thread directly from
|
||||
// other goroutines. This is due to the nature of how
|
||||
// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
|
||||
//
|
||||
// this sets the channel to send user events back from the plugin
|
||||
func Callback(guiCallback chan toolkit.Action) {
|
||||
callback = guiCallback
|
||||
}
|
||||
|
||||
func PluginChannel() chan toolkit.Action {
|
||||
return pluginChan
|
||||
}
|
||||
|
|
|
@ -5,12 +5,6 @@ import (
|
|||
"git.wit.org/wit/gui/toolkit"
|
||||
)
|
||||
|
||||
// this is the channel we get requests to make widgets
|
||||
var pluginChan chan toolkit.Action
|
||||
|
||||
// the starting point of the binary tree
|
||||
var rootNode *node
|
||||
|
||||
var muAction sync.Mutex
|
||||
|
||||
func catchActionChannel() {
|
||||
|
@ -29,6 +23,7 @@ func catchActionChannel() {
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
// Other goroutines must use this to access the GUI
|
||||
//
|
||||
// You can not acess / process the GUI thread directly from
|
||||
|
@ -43,6 +38,7 @@ func Callback(guiCallback chan toolkit.Action) {
|
|||
func PluginChannel() chan toolkit.Action {
|
||||
return pluginChan
|
||||
}
|
||||
*/
|
||||
|
||||
// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
|
||||
func init() {
|
||||
|
|
|
@ -18,10 +18,10 @@ func simpleStdin() {
|
|||
switch s {
|
||||
case "l":
|
||||
log(true, "list widgets")
|
||||
rootNode.listWidgets()
|
||||
me.rootNode.listWidgets()
|
||||
case "b":
|
||||
log(true, "show buttons")
|
||||
rootNode.showButtons()
|
||||
me.rootNode.showButtons()
|
||||
case "d":
|
||||
var a toolkit.Action
|
||||
a.ActionType = toolkit.EnableDebug
|
||||
|
@ -35,7 +35,7 @@ func simpleStdin() {
|
|||
default:
|
||||
i, _ := strconv.Atoi(s)
|
||||
log(true, "got input:", i)
|
||||
n := rootNode.findWidgetId(i)
|
||||
n := me.rootNode.findWidgetId(i)
|
||||
if (n != nil) {
|
||||
n.dumpWidget("found node")
|
||||
n.doUserEvent()
|
||||
|
|
Loading…
Reference in New Issue