improvements towards a working dns control panel
democui has the help menu try to add mouse support to gocui make a direct access method Margin() and Pad() tests add SPEW also push devel branch to github Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
4ae2022600
commit
ed128fa566
1
Makefile
1
Makefile
|
@ -55,6 +55,7 @@ cmds-helloconsole:
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github:
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git push origin master
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git push github master
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git push github devel
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git push github --tags
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@echo
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@echo check https://github.com/wit-go/gui
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@ -119,6 +119,10 @@ external things which might be useful
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Creates a window helpful for debugging this package
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### func [ExampleCatcher](/chan.go#L37)
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`func ExampleCatcher(f func())`
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### func [Indent](/debug.go#L130)
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`func Indent(b bool, a ...interface{})`
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@ -133,23 +137,12 @@ Creates a window helpful for debugging this package
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loads and initializes a toolkit (andlabs/ui, gocui, etc)
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### func [Main](/main.go#L97)
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### func [Main](/main.go#L118)
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`func Main(f func())`
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This should not pass a function
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### func [Queue](/main.go#L127)
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`func Queue(f func())`
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Other goroutines must use this to access the GUI
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You can not acess / process the GUI thread directly from
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other goroutines. This is due to the nature of how
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Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
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For example: gui.Queue(NewWindow())
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### func [SetDebug](/debug.go#L28)
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`func SetDebug(s bool)`
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@ -162,7 +155,7 @@ For example: gui.Queue(NewWindow())
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`func ShowDebugValues()`
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### func [StandardExit](/main.go#L147)
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### func [StandardExit](/main.go#L170)
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`func StandardExit()`
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@ -180,13 +173,13 @@ This goroutine can be used like a watchdog timer
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## Types
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### type [GuiArgs](/structs.go#L25)
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### type [GuiArgs](/structs.go#L26)
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`type GuiArgs struct { ... }`
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This struct can be used with the go-arg package
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### type [GuiConfig](/structs.go#L33)
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### type [GuiConfig](/structs.go#L34)
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`type GuiConfig struct { ... }`
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@ -196,7 +189,7 @@ This struct can be used with the go-arg package
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var Config GuiConfig
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```
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### type [Node](/structs.go#L57)
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### type [Node](/structs.go#L58)
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`type Node struct { ... }`
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@ -251,6 +244,14 @@ func main() {
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You get a window
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```
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#### func [Start](/main.go#L96)
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`func Start() *Node`
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#### func [StartS](/main.go#L105)
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`func StartS(name string) *Node`
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### type [Symbol](/plugin.go#L16)
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`type Symbol any`
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33
chan.go
33
chan.go
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@ -8,8 +8,10 @@ import (
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// "regexp"
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// "git.wit.org/wit/gui/toolkit"
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"sync"
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"runtime"
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"github.com/sourcegraph/conc"
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"github.com/sourcegraph/conc/stream"
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"github.com/sourcegraph/conc/panics"
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)
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func makeConc() {
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@ -17,15 +19,42 @@ func makeConc() {
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defer wg.Wait()
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startTheThing(&wg)
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log(debugError, "panic?")
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sleep(2)
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log(debugError, "panic? after sleep(5)")
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}
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func startTheThing(wg *conc.WaitGroup) {
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wg.Go(func() {
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log(debugNow, "startTheThing()")
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f := func() {
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log(debugError, "startTheThing() == about to panic now")
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panic("test conc.WaitGroup")
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}
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wg.Go(func() {
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ExampleCatcher(f)
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})
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}
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func ExampleCatcher(f func()) {
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var pc panics.Catcher
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i := 0
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pc.Try(func() { i += 1 })
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pc.Try(f)
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pc.Try(func() { i += 1 })
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recovered := pc.Recovered()
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log(debugError, "panic.Recovered():", recovered.Value.(string))
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frames := runtime.CallersFrames(recovered.Callers)
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for {
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frame, more := frames.Next()
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log(debugError, "\t", frame.Function)
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if !more {
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break
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}
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}
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}
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func mapStream(
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in chan int,
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out chan int,
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@ -24,7 +24,9 @@ func main() {
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arg.MustParse(&args)
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log.Println("Toolkit = ", args.Toolkit)
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// gui.InitPlugins([]string{"andlabs"})
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gui.SetDebug(true)
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// gui.InitPlugins([]string{"gocui"})
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// gui.InitPlugins([]string{"democui"})
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gui.Main(initGUI)
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}
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47
common.go
47
common.go
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@ -157,3 +157,50 @@ func commonCallback(n *Node) {
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n.Custom()
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}
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}
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func (n *Node) Margin() {
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var a toolkit.Action
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a.Type = toolkit.Margin
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newaction(&a, n, nil)
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}
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func (n *Node) Unmargin() {
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var a toolkit.Action
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a.Type = toolkit.Unmargin
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newaction(&a, n, nil)
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}
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func (n *Node) Pad() {
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var a toolkit.Action
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a.Type = toolkit.Pad
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newaction(&a, n, nil)
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}
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func (n *Node) Unpad() {
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var a toolkit.Action
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a.Type = toolkit.Unpad
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newaction(&a, n, nil)
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}
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func (n *Node) New2() *Node {
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var newWin *Node
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newWin = NewWindow()
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log(debugError, "New2() END Main(f)")
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return newWin
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}
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func (n *Node) Window(title string) *Node {
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log(debugError, "Window()", n)
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n.SetText(title)
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return n
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}
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func (n *Node) Standard() *Node {
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log(debugError, "Standard()")
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return n
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}
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func (n *Node) DoMargin() *Node {
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log(debugError, "DoMargin()")
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return n
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}
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@ -74,7 +74,7 @@ func (n *Node) DebugTab(title string) *Node {
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dropdownWindowWidgets(g1)
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})
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g2 := newN.NewGroup("node things")
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g2 := newN.NewGroup("more things")
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g2.NewButton("Node.ListChildren(true)", func () {
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if (activeWidget == nil) {
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@ -87,6 +87,20 @@ func (n *Node) DebugTab(title string) *Node {
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makeConc()
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})
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g2.NewButton("List Plugins", func () {
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for _, aplug := range allPlugins {
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log("Loaded plugin:", aplug.name, aplug.filename)
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}
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})
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g2.NewButton("load plugin 'gocui'", func () {
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StartS("gocui")
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})
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g2.NewButton("load plugin 'democui'", func () {
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StartS("democui")
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})
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return newN
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}
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17
log/log.go
17
log/log.go
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@ -29,17 +29,24 @@ import (
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// "net"
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)
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// various debugging flags
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var LogNow bool = true // useful for active development
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var LogError bool = true
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var LogWarn bool = false
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var LogInfo bool = false
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var LogVerbose bool = false
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var LogSleep bool = false
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var LOGOFF bool = false // turn this off, all logging stops
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var debugToolkit bool = false // does spew stuff?
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var Where string = "gui/log"
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type spewt struct {
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type Spewt struct {
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a bool
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}
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var SPEW spewt
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var SPEW Spewt
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/*
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sleep() # you know what this does? sleeps for 1 second. yep. dump. easy.
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@ -51,7 +58,7 @@ func Sleep(a ...any) {
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return
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}
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Log(true, "sleep", a[0])
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Log(LogSleep, "sleep", a[0])
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switch a[0].(type) {
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case int:
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@ -69,7 +76,7 @@ func Sleep(a ...any) {
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exit("dont like apples") # ok. I'll make a note of that
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*/
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func Exit(a ...any) {
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Log(true, "exit", a)
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Log(LogError, "exit", a)
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//if (a) {
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// os.Exit(a)
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//}
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29
main.go
29
main.go
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@ -57,7 +57,7 @@ func InitPlugins(names []string) {
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log(debugGui, "Starting gui.Init()")
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for _, aplug := range allPlugins {
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log(debugGui, "gui.LoadToolkit() already loaded toolkit plugin =", aplug.name)
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log(debugGui, "LoadToolkit() already loaded toolkit plugin =", aplug.name)
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for _, name := range names {
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if (name == aplug.name) {
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return
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|
@ -93,6 +93,27 @@ func InitPlugins(names []string) {
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// StandardExit("golang wit/gui could not load a plugin TODO: do something to STDOUT (?)")
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}
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func Start() *Node {
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log(logInfo, "Start() Main(f)")
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f := func() {
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}
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go Main(f)
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sleep(1)
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return Config.master
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}
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func StartS(name string) *Node {
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log(logInfo, "Start() Main(f) for name =", name)
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if (LoadToolkit(name) == false) {
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return Config.master
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}
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f := func() {
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}
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go Main(f)
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sleep(1)
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return Config.master
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}
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// This should not pass a function
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func Main(f func()) {
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log(debugGui, "Starting gui.Main() (using gtk via andlabs/ui)")
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|
@ -111,11 +132,12 @@ func Main(f func()) {
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}
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aplug.MainOk = true
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aplug.Main(f)
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// f()
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}
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// toolkit.Main(f)
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}
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|
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/*
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This is deprecated and will be implemented more correctly with waitgroups
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||||
|
||||
// This should never be exposed(?)
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|
||||
// Other goroutines must use this to access the GUI
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||||
|
@ -135,6 +157,7 @@ func Queue(f func()) {
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|||
aplug.Queue(f)
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||||
}
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||||
}
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||||
*/
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||||
|
||||
// The window is destroyed but the application does not quit
|
||||
func (n *Node) StandardClose() {
|
||||
|
|
2
node.go
2
node.go
|
@ -55,9 +55,11 @@ func (n *Node) Parent() *Node {
|
|||
return n.parent
|
||||
}
|
||||
|
||||
/*
|
||||
func (n *Node) Window() *Node {
|
||||
return n.parent
|
||||
}
|
||||
*/
|
||||
|
||||
func (n *Node) Append(child *Node) {
|
||||
n.children = append(n.children, child)
|
||||
|
|
|
@ -29,12 +29,12 @@ type aplug struct {
|
|||
// TODO: make Main() main() and never allow the user to call it
|
||||
// run plugin.Main() when the plugin is loaded
|
||||
Main func(func ()) // this never returns. Each plugin must have it's own goroutine
|
||||
Queue func(func ()) // Should this return right away? Should it wait (can it wait?)
|
||||
// Queue func(func ()) // Should this return right away? Should it wait (can it wait?)
|
||||
Quit func()
|
||||
// NewWindow func(*toolkit.Widget)
|
||||
|
||||
// simplifies passing to the plugin
|
||||
Send func(*toolkit.Widget, *toolkit.Widget)
|
||||
// Send func(*toolkit.Widget, *toolkit.Widget)
|
||||
|
||||
// should replace Send()
|
||||
Action func(*toolkit.Action)
|
||||
|
@ -74,7 +74,7 @@ func LoadToolkit(name string) bool {
|
|||
newPlug.Main = loadFuncF(&newPlug, "Main")
|
||||
|
||||
// should send things to the goroutine above
|
||||
newPlug.Queue = loadFuncF(&newPlug, "Queue")
|
||||
// newPlug.Queue = loadFuncF(&newPlug, "Queue")
|
||||
|
||||
// unload the plugin and restore state
|
||||
newPlug.Quit = loadFuncE(&newPlug, "Quit")
|
||||
|
|
|
@ -2,6 +2,7 @@ package gui
|
|||
|
||||
import (
|
||||
"git.wit.org/wit/gui/toolkit"
|
||||
"sync"
|
||||
)
|
||||
|
||||
//
|
||||
|
@ -56,6 +57,7 @@ type GuiConfig struct {
|
|||
// simply the name and the size of whatever GUI element exists
|
||||
type Node struct {
|
||||
id int
|
||||
initOnce sync.Once
|
||||
|
||||
widget toolkit.Widget
|
||||
|
||||
|
|
|
@ -35,9 +35,10 @@ func add(a *toolkit.Action) {
|
|||
|
||||
if (andlabs[a.WhereId] == nil) {
|
||||
// listMap(debugError) // memory corruption?
|
||||
log(debugError, "add() Widget.Name =", a.Title, a.WidgetT)
|
||||
// log(debugError, "add() Where.Name =", a.Where.Name)
|
||||
log(debugError, "ERROR add() ERROR a.Where map to t == nil.", a.WidgetId, a.WhereId)
|
||||
log(debugError, "add() Widget.Name =", a.Title)
|
||||
log(debugError, "add() Widget.Type =", a.WidgetT)
|
||||
log(debugError, "ERROR add() ERROR a.Where map to t == nil. WidgetId =", a.WidgetId, "WhereId =", a.WhereId)
|
||||
exit("can not add()")
|
||||
return
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,191 @@
|
|||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"log"
|
||||
|
||||
"github.com/awesome-gocui/gocui"
|
||||
)
|
||||
|
||||
func main() {
|
||||
g, err := gocui.NewGui(gocui.OutputNormal, true)
|
||||
if err != nil {
|
||||
log.Panicln(err)
|
||||
}
|
||||
defer g.Close()
|
||||
|
||||
g.Cursor = false
|
||||
g.Mouse = true
|
||||
|
||||
g.SetManagerFunc(layout)
|
||||
|
||||
if err := keybindings(g); err != nil {
|
||||
log.Panicln(err)
|
||||
}
|
||||
|
||||
if err := g.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) {
|
||||
log.Panicln(err)
|
||||
}
|
||||
}
|
||||
|
||||
var initialMouseX, initialMouseY, xOffset, yOffset int
|
||||
var globalMouseDown, msgMouseDown, movingMsg bool
|
||||
|
||||
func layout(g *gocui.Gui) error {
|
||||
maxX, maxY := g.Size()
|
||||
if _, err := g.View("msg"); msgMouseDown && err == nil {
|
||||
moveMsg(g)
|
||||
}
|
||||
if v, err := g.SetView("global", -1, -1, maxX, maxY, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.Frame = false
|
||||
}
|
||||
if v, err := g.SetView("but1", 2, 2, 22, 7, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.SelBgColor = gocui.ColorGreen
|
||||
v.SelFgColor = gocui.ColorBlack
|
||||
fmt.Fprintln(v, "Button 1 - line 1")
|
||||
fmt.Fprintln(v, "Button 1 - line 2")
|
||||
fmt.Fprintln(v, "Button 1 - line 3")
|
||||
fmt.Fprintln(v, "Button 1 - line 4")
|
||||
if _, err := g.SetCurrentView("but1"); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
if v, err := g.SetView("but2", 24, 2, 44, 4, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.SelBgColor = gocui.ColorGreen
|
||||
v.SelFgColor = gocui.ColorBlack
|
||||
fmt.Fprintln(v, "Button 2 - line 1")
|
||||
}
|
||||
updateHighlightedView(g)
|
||||
return nil
|
||||
}
|
||||
|
||||
func keybindings(g *gocui.Gui) error {
|
||||
if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
|
||||
return err
|
||||
}
|
||||
for _, n := range []string{"but1", "but2"} {
|
||||
if err := g.SetKeybinding(n, gocui.MouseLeft, gocui.ModNone, showMsg); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
if err := g.SetKeybinding("", gocui.MouseRelease, gocui.ModNone, mouseUp); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, globalDown); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := g.SetKeybinding("msg", gocui.MouseLeft, gocui.ModNone, msgDown); err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func quit(g *gocui.Gui, v *gocui.View) error {
|
||||
return gocui.ErrQuit
|
||||
}
|
||||
|
||||
func showMsg(g *gocui.Gui, v *gocui.View) error {
|
||||
var l string
|
||||
var err error
|
||||
|
||||
if _, err := g.SetCurrentView(v.Name()); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
_, cy := v.Cursor()
|
||||
if l, err = v.Line(cy); err != nil {
|
||||
l = ""
|
||||
}
|
||||
|
||||
maxX, maxY := g.Size()
|
||||
if v, err := g.SetView("msg", maxX/2-10, maxY/2, maxX/2+10, maxY/2+2, 0); err == nil || errors.Is(err, gocui.ErrUnknownView) {
|
||||
v.Clear()
|
||||
v.SelBgColor = gocui.ColorCyan
|
||||
v.SelFgColor = gocui.ColorBlack
|
||||
fmt.Fprintln(v, l)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func updateHighlightedView(g *gocui.Gui) {
|
||||
mx, my := g.MousePosition()
|
||||
for _, view := range g.Views() {
|
||||
view.Highlight = false
|
||||
}
|
||||
if v, err := g.ViewByPosition(mx, my); err == nil {
|
||||
v.Highlight = true
|
||||
}
|
||||
}
|
||||
|
||||
func moveMsg(g *gocui.Gui) {
|
||||
mx, my := g.MousePosition()
|
||||
if !movingMsg && (mx != initialMouseX || my != initialMouseY) {
|
||||
movingMsg = true
|
||||
}
|
||||
g.SetView("msg", mx-xOffset, my-yOffset, mx-xOffset+20, my-yOffset+2, 0)
|
||||
}
|
||||
|
||||
func msgDown(g *gocui.Gui, v *gocui.View) error {
|
||||
initialMouseX, initialMouseY = g.MousePosition()
|
||||
if vx, vy, _, _, err := g.ViewPosition("msg"); err == nil {
|
||||
xOffset = initialMouseX - vx
|
||||
yOffset = initialMouseY - vy
|
||||
msgMouseDown = true
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func globalDown(g *gocui.Gui, v *gocui.View) error {
|
||||
mx, my := g.MousePosition()
|
||||
if vx0, vy0, vx1, vy1, err := g.ViewPosition("msg"); err == nil {
|
||||
if mx >= vx0 && mx <= vx1 && my >= vy0 && my <= vy1 {
|
||||
return msgDown(g, v)
|
||||
}
|
||||
}
|
||||
globalMouseDown = true
|
||||
maxX, _ := g.Size()
|
||||
msg := fmt.Sprintf("Mouse down at: %d,%d", mx, my)
|
||||
x := mx - len(msg)/2
|
||||
if x < 0 {
|
||||
x = 0
|
||||
} else if x+len(msg)+1 > maxX-1 {
|
||||
x = maxX - 1 - len(msg) - 1
|
||||
}
|
||||
if v, err := g.SetView("globalDown", x, my-1, x+len(msg)+1, my+1, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.WriteString(msg)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func mouseUp(g *gocui.Gui, v *gocui.View) error {
|
||||
if msgMouseDown {
|
||||
msgMouseDown = false
|
||||
if movingMsg {
|
||||
movingMsg = false
|
||||
return nil
|
||||
} else {
|
||||
g.DeleteView("msg")
|
||||
}
|
||||
} else if globalMouseDown {
|
||||
globalMouseDown = false
|
||||
g.DeleteView("globalDown")
|
||||
}
|
||||
return nil
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
|
||||
"github.com/awesome-gocui/gocui"
|
||||
)
|
||||
|
||||
func addHelp() {
|
||||
baseGui.SetManagerFunc(helplayout)
|
||||
}
|
||||
|
||||
func helplayout(g *gocui.Gui) error {
|
||||
var err error
|
||||
maxX, _ := g.Size()
|
||||
|
||||
helpLabel, err = g.SetView("help", maxX-32, 0, maxX-1, 12, 0)
|
||||
if err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
fmt.Fprintln(helpLabel, "KEYBINDINGS")
|
||||
fmt.Fprintln(helpLabel, "Enter: Click Button")
|
||||
fmt.Fprintln(helpLabel, "Tab/Space: Switch Buttons")
|
||||
fmt.Fprintln(helpLabel, "")
|
||||
fmt.Fprintln(helpLabel, "h: Help")
|
||||
fmt.Fprintln(helpLabel, "Backspace: Delete Button")
|
||||
fmt.Fprintln(helpLabel, "Arrow keys: Move Button")
|
||||
fmt.Fprintln(helpLabel, "t: Move Button to the top")
|
||||
fmt.Fprintln(helpLabel, "b: Move Button to the button")
|
||||
fmt.Fprintln(helpLabel, "STDOUT: /tmp/witgui.log")
|
||||
fmt.Fprintln(helpLabel, "Ctrl-C or Q: Exit")
|
||||
}
|
||||
return nil
|
||||
}
|
|
@ -5,7 +5,15 @@ import (
|
|||
witlog "git.wit.org/wit/gui/log"
|
||||
)
|
||||
|
||||
// various debugging flags
|
||||
var logNow bool = true // useful for active development
|
||||
var logError bool = true
|
||||
var logWarn bool = false
|
||||
var logInfo bool = false
|
||||
var logVerbose bool = false
|
||||
|
||||
func log(a ...any) {
|
||||
witlog.Where = "wit/democui"
|
||||
witlog.Log(a...)
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,58 @@
|
|||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"os"
|
||||
)
|
||||
|
||||
func OnExit(f func(string)) {
|
||||
Custom = f
|
||||
}
|
||||
|
||||
func Init() {
|
||||
log("Init() of democui")
|
||||
}
|
||||
|
||||
func Exit() {
|
||||
g.Close()
|
||||
}
|
||||
|
||||
func mouseClick(name string) {
|
||||
// output screws up the console. Need to fix this by redirecting all console output to a file from log.Println()
|
||||
// log.Println("g.Close()")
|
||||
// g.Close()
|
||||
|
||||
log("Found andlabs Running custom function for the mouse click")
|
||||
Custom(name)
|
||||
// panic("got andlabs")
|
||||
}
|
||||
|
||||
func Main(f func()) {
|
||||
log("start Init()")
|
||||
|
||||
outf, err := os.OpenFile("/tmp/witgui.log", os.O_RDWR | os.O_CREATE | os.O_APPEND, 0666)
|
||||
if err != nil {
|
||||
exit("error opening file: %v", err)
|
||||
}
|
||||
defer outf.Close()
|
||||
|
||||
setOutput(outf)
|
||||
log("This is a test log entry")
|
||||
|
||||
MouseMain()
|
||||
}
|
||||
|
||||
/*
|
||||
func StartConsoleMouse() {
|
||||
defer g.Close()
|
||||
log("start Main()")
|
||||
|
||||
if err := g.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) {
|
||||
exit(err)
|
||||
}
|
||||
log("exit Main()")
|
||||
}
|
||||
*/
|
|
@ -7,49 +7,18 @@ package main
|
|||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"os"
|
||||
|
||||
"github.com/awesome-gocui/gocui"
|
||||
)
|
||||
|
||||
var g *gocui.Gui
|
||||
var err error
|
||||
var Custom func(string)
|
||||
|
||||
func OnExit(f func(string)) {
|
||||
Custom = f
|
||||
}
|
||||
|
||||
func Exit() {
|
||||
g.Close()
|
||||
}
|
||||
|
||||
func mouseClick(name string) {
|
||||
// output screws up the console. Need to fix this by redirecting all console output to a file from log.Println()
|
||||
// log.Println("g.Close()")
|
||||
// g.Close()
|
||||
|
||||
log("Found andlabs Running custom function for the mouse click")
|
||||
Custom(name)
|
||||
// panic("got andlabs")
|
||||
}
|
||||
|
||||
func Init() {
|
||||
log("start Init()")
|
||||
|
||||
f, err := os.OpenFile("/tmp/guilogfile", os.O_RDWR | os.O_CREATE | os.O_APPEND, 0666)
|
||||
func MouseMain() {
|
||||
g, err := gocui.NewGui(gocui.OutputNormal, true)
|
||||
if err != nil {
|
||||
exit("error opening file: %v", err)
|
||||
panic(err)
|
||||
}
|
||||
defer f.Close()
|
||||
defer g.Close()
|
||||
|
||||
setOutput(f)
|
||||
log("This is a test log entry")
|
||||
|
||||
g, err = gocui.NewGui(gocui.OutputNormal, true)
|
||||
if err != nil {
|
||||
exit(err)
|
||||
}
|
||||
baseGui = g
|
||||
|
||||
g.Cursor = true
|
||||
g.Mouse = true
|
||||
|
@ -57,35 +26,35 @@ func Init() {
|
|||
g.SetManagerFunc(layout)
|
||||
|
||||
if err := keybindings(g); err != nil {
|
||||
exit(err)
|
||||
panic(err)
|
||||
}
|
||||
log("exit Init()")
|
||||
}
|
||||
|
||||
func StartConsoleMouse() {
|
||||
defer g.Close()
|
||||
log("start Main()")
|
||||
|
||||
if err := g.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) {
|
||||
exit(err)
|
||||
panic(err)
|
||||
}
|
||||
log("exit Main()")
|
||||
}
|
||||
|
||||
func layout(g *gocui.Gui) error {
|
||||
if v, err := g.SetView("but1", 2, 2, 22, 17, 0); err != nil {
|
||||
maxX, maxY := g.Size()
|
||||
if _, err := g.View("msg"); msgMouseDown && err == nil {
|
||||
moveMsg(g)
|
||||
}
|
||||
if v, err := g.SetView("global", -1, -1, maxX, maxY, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.Frame = false
|
||||
}
|
||||
if v, err := g.SetView("but1", 2, 2, 22, 7, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.Highlight = true
|
||||
v.SelBgColor = gocui.ColorGreen
|
||||
v.SelFgColor = gocui.ColorBlack
|
||||
fmt.Fprintln(v, "andlabs")
|
||||
fmt.Fprintln(v, "addDemoTab")
|
||||
fmt.Fprintln(v, "DemoToolkitWindow")
|
||||
fmt.Fprintln(v, "DebugWindow")
|
||||
fmt.Fprintln(v, "do nothing")
|
||||
fmt.Fprintln(v, "exit")
|
||||
fmt.Fprintln(v, "Button 1 - line 1")
|
||||
fmt.Fprintln(v, "Button 1 - line 2")
|
||||
fmt.Fprintln(v, "Button 1 - line 3")
|
||||
fmt.Fprintln(v, "Button 1 - line 4")
|
||||
if _, err := g.SetCurrentView("but1"); err != nil {
|
||||
return err
|
||||
}
|
||||
|
@ -94,38 +63,12 @@ func layout(g *gocui.Gui) error {
|
|||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.Highlight = true
|
||||
v.SelBgColor = gocui.ColorGreen
|
||||
v.SelFgColor = gocui.ColorBlack
|
||||
fmt.Fprintln(v, "Button 2 - line 1")
|
||||
}
|
||||
if v, err := g.SetView("but3", 24, 2, 44, 4, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.Highlight = true
|
||||
v.SelBgColor = gocui.ColorGreen
|
||||
v.SelFgColor = gocui.ColorBlack
|
||||
fmt.Fprintln(v, "Button 2 - line 1")
|
||||
}
|
||||
if v, err := g.SetView("but4", 24, 2, 44, 4, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.Highlight = true
|
||||
v.SelBgColor = gocui.ColorGreen
|
||||
v.SelFgColor = gocui.ColorBlack
|
||||
fmt.Fprintln(v, "Button 2 - line 1")
|
||||
}
|
||||
if v, err := g.SetView("but5", 24, 2, 44, 4, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.Highlight = true
|
||||
v.SelBgColor = gocui.ColorGreen
|
||||
v.SelFgColor = gocui.ColorBlack
|
||||
fmt.Fprintln(v, "Button 2 - line 1")
|
||||
}
|
||||
helplayout(g)
|
||||
updateHighlightedView(g)
|
||||
return nil
|
||||
}
|
||||
|
||||
|
@ -138,13 +81,13 @@ func keybindings(g *gocui.Gui) error {
|
|||
return err
|
||||
}
|
||||
}
|
||||
if err := g.SetKeybinding("msg", gocui.MouseLeft, gocui.ModNone, delMsg); err != nil {
|
||||
if err := g.SetKeybinding("", gocui.MouseRelease, gocui.ModNone, mouseUp); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := g.SetKeybinding("", gocui.MouseRight, gocui.ModNone, delMsg); err != nil {
|
||||
if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, globalDown); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := g.SetKeybinding("", gocui.MouseMiddle, gocui.ModNone, delMsg); err != nil {
|
||||
if err := g.SetKeybinding("msg", gocui.MouseLeft, gocui.ModNone, msgDown); err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
|
@ -168,18 +111,80 @@ func showMsg(g *gocui.Gui, v *gocui.View) error {
|
|||
}
|
||||
|
||||
maxX, maxY := g.Size()
|
||||
if v, err := g.SetView("msg", maxX/2-10, maxY/2, maxX/2+10, maxY/2+2, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
mouseClick(l)
|
||||
if v, err := g.SetView("msg", maxX/2-10, maxY/2, maxX/2+10, maxY/2+2, 0); err == nil || errors.Is(err, gocui.ErrUnknownView) {
|
||||
v.Clear()
|
||||
v.SelBgColor = gocui.ColorCyan
|
||||
v.SelFgColor = gocui.ColorBlack
|
||||
fmt.Fprintln(v, l)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func delMsg(g *gocui.Gui, v *gocui.View) error {
|
||||
// Error check removed, because delete could be called multiple times with the above keybindings
|
||||
g.DeleteView("msg")
|
||||
func updateHighlightedView(g *gocui.Gui) {
|
||||
mx, my := g.MousePosition()
|
||||
for _, view := range g.Views() {
|
||||
view.Highlight = false
|
||||
}
|
||||
if v, err := g.ViewByPosition(mx, my); err == nil {
|
||||
v.Highlight = true
|
||||
}
|
||||
}
|
||||
|
||||
func moveMsg(g *gocui.Gui) {
|
||||
mx, my := g.MousePosition()
|
||||
if !movingMsg && (mx != initialMouseX || my != initialMouseY) {
|
||||
movingMsg = true
|
||||
}
|
||||
g.SetView("msg", mx-xOffset, my-yOffset, mx-xOffset+20, my-yOffset+2, 0)
|
||||
}
|
||||
|
||||
func msgDown(g *gocui.Gui, v *gocui.View) error {
|
||||
initialMouseX, initialMouseY = g.MousePosition()
|
||||
if vx, vy, _, _, err := g.ViewPosition("msg"); err == nil {
|
||||
xOffset = initialMouseX - vx
|
||||
yOffset = initialMouseY - vy
|
||||
msgMouseDown = true
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func globalDown(g *gocui.Gui, v *gocui.View) error {
|
||||
mx, my := g.MousePosition()
|
||||
if vx0, vy0, vx1, vy1, err := g.ViewPosition("msg"); err == nil {
|
||||
if mx >= vx0 && mx <= vx1 && my >= vy0 && my <= vy1 {
|
||||
return msgDown(g, v)
|
||||
}
|
||||
}
|
||||
globalMouseDown = true
|
||||
maxX, _ := g.Size()
|
||||
msg := fmt.Sprintf("Mouse down at: %d,%d", mx, my)
|
||||
x := mx - len(msg)/2
|
||||
if x < 0 {
|
||||
x = 0
|
||||
} else if x+len(msg)+1 > maxX-1 {
|
||||
x = maxX - 1 - len(msg) - 1
|
||||
}
|
||||
if v, err := g.SetView("globalDown", x, my-1, x+len(msg)+1, my+1, 0); err != nil {
|
||||
if !errors.Is(err, gocui.ErrUnknownView) {
|
||||
return err
|
||||
}
|
||||
v.WriteString(msg)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func mouseUp(g *gocui.Gui, v *gocui.View) error {
|
||||
if msgMouseDown {
|
||||
msgMouseDown = false
|
||||
if movingMsg {
|
||||
movingMsg = false
|
||||
return nil
|
||||
} else {
|
||||
g.DeleteView("msg")
|
||||
}
|
||||
} else if globalMouseDown {
|
||||
globalMouseDown = false
|
||||
g.DeleteView("globalDown")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
|
|
@ -113,3 +113,19 @@ func Send(p *toolkit.Widget, c *toolkit.Widget) {
|
|||
log(debugError, "plugin Send() Don't know how to do", c.Type, "yet")
|
||||
}
|
||||
}
|
||||
|
||||
func Action(a *toolkit.Action) {
|
||||
log(logNow, "Action() START a.Type =", a.Type)
|
||||
log(logNow, "Action() START a.S =", a.S)
|
||||
log(logNow, "Action() START a.Widget =", a.Widget)
|
||||
|
||||
log(logNow, "Action() START a.WidgetId =", a.WidgetId, "a.WhereId =", a.WhereId)
|
||||
|
||||
switch a.Type {
|
||||
case toolkit.Add:
|
||||
log(logError, "Action() do add here() =", a.Type, a.Widget)
|
||||
default:
|
||||
log(logError, "Action() Unknown =", a.Type, a.Widget)
|
||||
}
|
||||
log(logNow, "Action() END =", a.Type, a.Widget)
|
||||
}
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"os"
|
||||
"github.com/awesome-gocui/gocui"
|
||||
)
|
||||
|
||||
const delta = 1
|
||||
|
||||
var (
|
||||
g *gocui.Gui
|
||||
Custom func(string)
|
||||
|
||||
initialMouseX, initialMouseY, xOffset, yOffset int
|
||||
globalMouseDown, msgMouseDown, movingMsg bool
|
||||
|
||||
views = []string{}
|
||||
curView = -1
|
||||
idxView = 0
|
||||
currentX = 5
|
||||
currentY = 2
|
||||
groupSize = 0
|
||||
baseGui *gocui.Gui
|
||||
helpLabel *gocui.View
|
||||
err error
|
||||
ch chan(func ())
|
||||
outf *os.File
|
||||
)
|
Loading…
Reference in New Issue