BOX: remove GuiBox
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
b90d7b96c3
commit
e74b054beb
6
box.go
6
box.go
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@ -1,7 +1,7 @@
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package gui
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package gui
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import "log"
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import "log"
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import "os"
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// import "os"
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// import "reflect"
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// import "reflect"
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import "github.com/andlabs/ui"
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import "github.com/andlabs/ui"
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@ -102,12 +102,13 @@ func (n *Node) AddBox(axis int, name string) *Node {
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return newNode
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return newNode
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}
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}
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/*
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func (b *GuiBox) NewBox(axis int, name string) *GuiBox {
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func (b *GuiBox) NewBox(axis int, name string) *GuiBox {
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log.Println("gui.NewBox() START")
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log.Println("gui.NewBox() START")
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n := b.FindNode()
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n := b.FindNode()
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if (n == nil) {
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if (n == nil) {
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log.Println("gui.NewBox() SERIOUS ERROR. CAN NOT FIND NODE")
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log.Println("gui.NewBox() SERIOUS ERROR. CAN NOT FIND NODE")
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os.Exit(0)
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panic("gui.NewBox() SERIOUS ERROR. CAN NOT FIND NODE")
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} else {
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} else {
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log.Println("gui.NewBox() node =", n.Name)
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log.Println("gui.NewBox() node =", n.Name)
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}
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}
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@ -128,6 +129,7 @@ func (b *GuiBox) NewBox(axis int, name string) *GuiBox {
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// panic("gui.NewBox")
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// panic("gui.NewBox")
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return newbox
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return newbox
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}
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}
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*/
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func HardBox(gw *GuiWindow, axis int, name string) *GuiBox {
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func HardBox(gw *GuiWindow, axis int, name string) *GuiBox {
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log.Println("HardBox() START axis =", axis)
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log.Println("HardBox() START axis =", axis)
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4
find.go
4
find.go
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@ -17,6 +17,7 @@ func (n *Node) FindControl() *ui.Control {
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return n.uiControl
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return n.uiControl
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}
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}
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/*
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func (n *Node) FindBox() *GuiBox {
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func (n *Node) FindBox() *GuiBox {
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if (n.box != nil) {
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if (n.box != nil) {
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return n.box
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return n.box
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@ -34,11 +35,13 @@ func (n *Node) FindWindowBox() *GuiBox {
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}
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}
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return n.box
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return n.box
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}
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}
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*/
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func (w *GuiWindow) FindNode() *Node {
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func (w *GuiWindow) FindNode() *Node {
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return w.node
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return w.node
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}
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}
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/*
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func (b *GuiBox) FindNode() *Node {
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func (b *GuiBox) FindNode() *Node {
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log.Println("gui.FindNode() on GuiBox")
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log.Println("gui.FindNode() on GuiBox")
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if b.node != nil {
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if b.node != nil {
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@ -50,6 +53,7 @@ func (b *GuiBox) FindNode() *Node {
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os.Exit(-1)
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os.Exit(-1)
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return nil
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return nil
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}
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}
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*/
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func FindWindow(s string) *GuiWindow {
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func FindWindow(s string) *GuiWindow {
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for name, window := range Data.WindowMap {
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for name, window := range Data.WindowMap {
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@ -97,10 +97,11 @@ func (n *Node) Dump() {
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}
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}
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}
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}
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/*
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func (n *Node) SetBox(box *GuiBox) {
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func (n *Node) SetBox(box *GuiBox) {
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n.box = box
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n.box = box
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}
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}
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*/
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func (n *Node) SetName(name string) {
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func (n *Node) SetName(name string) {
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// n.uiType.SetName(name)
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// n.uiType.SetName(name)
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