complete the move to 'go.wit.com/log'

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2024-01-03 18:54:08 -06:00
parent df5fd148c6
commit dbbdb953f2
22 changed files with 50 additions and 320 deletions

12
args.go
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@ -6,10 +6,12 @@ import (
"go.wit.com/log" "go.wit.com/log"
) )
var INFO log.LogFlag
var GUI log.LogFlag var GUI log.LogFlag
var NODE log.LogFlag var NODE log.LogFlag
var PLUG log.LogFlag var PLUG log.LogFlag
var INFO log.LogFlag var CHANGE log.LogFlag
var argGui ArgsGui var argGui ArgsGui
@ -27,8 +29,6 @@ func ArgToolkit() string {
func init() { func init() {
arg.Register(&argGui) arg.Register(&argGui)
log.Register("gui", "debugGui", &debugGui)
INFO.B = false INFO.B = false
INFO.Name = "INFO" INFO.Name = "INFO"
INFO.Subsystem = "gui" INFO.Subsystem = "gui"
@ -53,6 +53,12 @@ func init() {
PLUG.Desc = "basic PLUG debugging" PLUG.Desc = "basic PLUG debugging"
PLUG.Register() PLUG.Register()
CHANGE.B = false
CHANGE.Name = "CHANGE"
CHANGE.Subsystem = "gui"
CHANGE.Desc = "user changed something"
CHANGE.Register()
for _, s := range log.ListFlags() { for _, s := range log.ListFlags() {
log.Info("go.wit.com/gui/gui ListFlags() returned:", s) log.Info("go.wit.com/gui/gui ListFlags() returned:", s)
} }

2
box.go
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@ -1,7 +1,7 @@
package gui package gui
import ( import (
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
func (parent *Node) NewBox(name string, b bool) *Node { func (parent *Node) NewBox(name string, b bool) *Node {

View File

@ -1,6 +1,6 @@
package gui package gui
import "go.wit.com/gui/gui/toolkit" import "go.wit.com/gui/toolkits"
func (parent *Node) NewButton(name string, custom func()) *Node { func (parent *Node) NewButton(name string, custom func()) *Node {
newNode := parent.newNode(name, toolkit.Button) newNode := parent.newNode(name, toolkit.Button)

View File

@ -1,6 +1,6 @@
package gui package gui
import "go.wit.com/gui/gui/toolkit" import "go.wit.com/gui/toolkits"
func (n *Node) Checked() bool { func (n *Node) Checked() bool {
return n.B return n.B

View File

@ -4,8 +4,9 @@ package gui
import ( import (
"regexp" "regexp"
"go.wit.com/gui/gui/toolkit" "errors"
newlog "go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/toolkits"
) )
// functions for handling text related GUI elements // functions for handling text related GUI elements
@ -35,7 +36,7 @@ func (n *Node) Disable() *Node {
} }
func (n *Node) Add(str string) { func (n *Node) Add(str string) {
newlog.Log(debugGui, "gui.Add() value =", str) log.Log(GUI, "gui.Add() value =", str)
n.S = str n.S = str
@ -44,7 +45,7 @@ func (n *Node) Add(str string) {
} }
func (n *Node) AddText(str string) { func (n *Node) AddText(str string) {
newlog.Log(debugChange, "AddText() value =", str) log.Log(CHANGE, "AddText() value =", str)
n.Text = str n.Text = str
n.S = str n.S = str
@ -54,7 +55,7 @@ func (n *Node) AddText(str string) {
} }
func (n *Node) SetText(text string) *Node { func (n *Node) SetText(text string) *Node {
newlog.Log(debugChange, "SetText() value =", text) log.Log(CHANGE, "SetText() value =", text)
n.Text = text n.Text = text
n.S = text n.S = text
@ -67,11 +68,11 @@ func (n *Node) SetText(text string) *Node {
func (n *Node) SetNext(w int, h int) { func (n *Node) SetNext(w int, h int) {
n.NextW = w n.NextW = w
n.NextH = h n.NextH = h
newlog.Log(debugNow, "SetNext() w,h =", n.NextW, n.NextH) log.Info("SetNext() w,h =", n.NextW, n.NextH)
} }
func (n *Node) Set(val any) { func (n *Node) Set(val any) {
newlog.Log(debugChange, "Set() value =", val) log.Log(CHANGE, "Set() value =", val)
switch v := val.(type) { switch v := val.(type) {
case bool: case bool:
@ -82,7 +83,7 @@ func (n *Node) Set(val any) {
case int: case int:
n.I = val.(int) n.I = val.(int)
default: default:
newlog.Log(debugError, "Set() unknown type =", v) log.Error(errors.New("Set() unknown type"), "v =", v)
} }
a := newAction(n, toolkit.Set) a := newAction(n, toolkit.Set)
@ -106,9 +107,9 @@ func (n *Node) AppendText(str string) {
// should get the value of the node // should get the value of the node
func (n *Node) GetText() string { func (n *Node) GetText() string {
if (n.S != n.Text) { if (n.S != n.Text) {
newlog.Warn("GetText() is screwed up. TODO: fix this dumb crap") log.Warn("GetText() is screwed up. TODO: fix this dumb crap")
stuff := newlog.ListFlags() stuff := log.ListFlags()
newlog.Warn("ListFlags() =", stuff) log.Warn("ListFlags() =", stuff)
} }
if (n.S != "") { if (n.S != "") {
return n.S return n.S
@ -130,7 +131,7 @@ isAlpha := regexp.MustCompile(`^[A-Za-z]+$`).MatchString
for _, username := range []string{"userone", "user2", "user-three"} { for _, username := range []string{"userone", "user2", "user-three"} {
if !isAlpha(username) { if !isAlpha(username) {
newlog.Log(debugGui, "%q is not valid\n", username) log.Log(GUI, "%q is not valid\n", username)
} }
} }
@ -150,11 +151,11 @@ func normalizeInt(s string) string {
// reg, err := regexp.Compile("[^a-zA-Z0-9]+") // reg, err := regexp.Compile("[^a-zA-Z0-9]+")
reg, err := regexp.Compile("[^0-9]+") reg, err := regexp.Compile("[^0-9]+")
if err != nil { if err != nil {
newlog.Log(debugGui, "normalizeInt() regexp.Compile() ERROR =", err) log.Log(GUI, "normalizeInt() regexp.Compile() ERROR =", err)
return s return s
} }
clean := reg.ReplaceAllString(s, "") clean := reg.ReplaceAllString(s, "")
newlog.Log(debugGui, "normalizeInt() s =", clean) log.Log(GUI, "normalizeInt() s =", clean)
return clean return clean
} }
@ -162,9 +163,9 @@ func commonCallback(n *Node) {
// TODO: make all of this common code to all the widgets // TODO: make all of this common code to all the widgets
// This might be common everywhere finally (2023/03/01) // This might be common everywhere finally (2023/03/01)
if (n.Custom == nil) { if (n.Custom == nil) {
newlog.Log(debugChange, "Not Running n.Custom(n) == nil") log.Log(CHANGE, "Not Running n.Custom(n) == nil")
} else { } else {
newlog.Log(debugChange, "Running n.Custom(n)") log.Log(CHANGE, "Running n.Custom(n)")
n.Custom() n.Custom()
} }
} }
@ -206,7 +207,7 @@ func (n *Node) Expand() *Node {
// myFunnyWindow = myGui.NewWindow("Hello").Standard().SetText("Hola") // myFunnyWindow = myGui.NewWindow("Hello").Standard().SetText("Hola")
func (n *Node) Window(title string) *Node { func (n *Node) Window(title string) *Node {
newlog.Log(debugError, "Window()", n) log.Warn("Window()", n)
return n.NewWindow(title) return n.NewWindow(title)
} }
@ -214,12 +215,12 @@ func (n *Node) Window(title string) *Node {
// should be the default way // should be the default way
/* /*
func (n *Node) Standard() *Node { func (n *Node) Standard() *Node {
newlog.Log(debugInfo, "Standard() not implemented yet") log.Warn("Standard() not implemented yet")
return n return n
} }
func (n *Node) SetMargin() *Node { func (n *Node) SetMargin() *Node {
newlog.Log(debugError, "DoMargin() not implemented yet") log.Warn("DoMargin() not implemented yet")
return n return n
} }
*/ */

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@ -1,6 +1,7 @@
package gui package gui
// Lots of debugging things: // old debugging things. probably deprecate
// everything should be moved to "go.wit.com/gui/debugger"
// A function dump out the binary tree // A function dump out the binary tree
import ( import (
@ -8,88 +9,14 @@ import (
"strconv" "strconv"
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
// various debugging flags
var debugNow bool = true // useful for active development
var debugGui bool = false
var debugError bool = true
var debugDump bool = false
var debugNode bool = false
var debugTabs bool = false
var debugFlags bool = false
var debugChange bool = false // shows user events like mouse and keyboard
var debugPlugin bool = false
var debugAction bool = false
// for printing out the binary tree // for printing out the binary tree
var listChildrenParent *Node var listChildrenParent *Node
var listChildrenDepth int = 0 var listChildrenDepth int = 0
var defaultPadding = " " var defaultPadding = " "
func SetDebug (s bool) {
debugGui = s
debugTabs = s
SetFlag("Node", s)
SetFlag("Tabs", s)
SetFlag("Dump", s)
SetFlag("Flags", s)
SetFlag("Plugin", s)
SetFlag("Change", s)
SetFlag("Error", s)
// This flag is only for the internal toolkit debugging
SetFlag("Toolkit", s)
}
func SetFlag (s string, b bool) {
switch s {
case "Toolkit":
// This flag is only for internal toolkit debugging
case "Tabs":
debugTabs = b
case "Node":
debugNode = b
case "Dump":
debugDump = b
case "Error":
debugError = b
case "Change":
debugChange = b
case "Flags":
debugFlags = b
case "Plugin":
debugPlugin = b
case "Show":
// ShowDebugValues() // print them here?
default:
log.Log(GUI, "Can't set unknown flag", s)
}
a := new(toolkit.Action)
a.ActionType = toolkit.Set
a.WidgetType = toolkit.Flag
a.S = s
a.B = b
sendAction(a)
}
func ShowDebugValues() {
// The order here should match the order in the GUI
// TODO: get the order from the node binary tree
log.Log(true, "Debug =", debugGui)
log.Log(true, "DebugError =", debugError)
log.Log(true, "DebugChange =", debugChange)
log.Log(true, "DebugDump =", debugDump)
log.Log(true, "DebugTabs =", debugTabs)
log.Log(true, "DebugPlugin =", debugPlugin)
log.Log(true, "DebugNode =", debugNode)
SetFlag("Show", true)
}
func (n *Node) Dump() { func (n *Node) Dump() {
b := true b := true
Indent(b, "NODE DUMP START") Indent(b, "NODE DUMP START")

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@ -6,7 +6,7 @@ package gui
// since it is the same. confusing names? maybe... // since it is the same. confusing names? maybe...
import ( import (
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
// add a new entry to the dropdown name // add a new entry to the dropdown name

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@ -2,7 +2,7 @@ package gui
import ( import (
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
// Grid numbering examples (H) or (W,H) // Grid numbering examples (H) or (W,H)

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@ -1,7 +1,7 @@
package gui package gui
import ( import (
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
// TODO: make a "Group" a "Grid" ? // TODO: make a "Group" a "Grid" ?

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@ -1,7 +1,7 @@
package gui package gui
import ( import (
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
func (parent *Node) NewImage(name string) *Node { func (parent *Node) NewImage(name string) *Node {

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@ -1,7 +1,7 @@
package gui package gui
import ( import (
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
func (parent *Node) NewLabel(text string) *Node { func (parent *Node) NewLabel(text string) *Node {

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@ -4,7 +4,7 @@ import (
"os" "os"
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
// TODO: make a fake 'plugin' channel of communication to andlabs for mswindows // TODO: make a fake 'plugin' channel of communication to andlabs for mswindows

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@ -2,7 +2,7 @@ package gui
import ( import (
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
/* /*

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@ -11,7 +11,7 @@ import (
"plugin" "plugin"
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
var err error var err error

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@ -2,7 +2,7 @@ package gui
import ( import (
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
// This recreates the whole GUI for a plugin // This recreates the whole GUI for a plugin

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@ -2,7 +2,7 @@ package gui
import ( import (
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
func (parent *Node) NewSlider(name string, x int, y int) *Node { func (parent *Node) NewSlider(name string, x int, y int) *Node {

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@ -2,7 +2,7 @@ package gui
import ( import (
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
func (parent *Node) NewSpinner(name string, x int, y int) *Node { func (parent *Node) NewSpinner(name string, x int, y int) *Node {

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@ -3,7 +3,7 @@ package gui
import ( import (
"sync" "sync"
"embed" "embed"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
// //

2
tab.go
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@ -3,7 +3,7 @@ package gui
import ( import (
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
// This function should make a new node with the parent and // This function should make a new node with the parent and

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@ -3,7 +3,7 @@ package gui
import ( import (
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
func (parent *Node) NewTextbox(name string) *Node { func (parent *Node) NewTextbox(name string) *Node {

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@ -1,204 +0,0 @@
package toolkit
// passes information between the toolkit library (plugin)
//
// This is the only thing that is passed between the toolkit plugin
//
// what names should be used? This is not part of [[Graphical Widget]]
// Event() seems like a good name.
// Event is used too much: web dev, cloud, etc
// I'm using "Action". Maybe it should really be
// "Interaction" as per wikipedia [[User interface]]
//
// TODO: convert this to a protobuf (?)
//
type WidgetType int // Button, Menu, Checkbox, etc.
type ActionType int // Add, SetText, Click, Hide, Append, Delete, etc
type Action struct {
ActionType ActionType
WidgetType WidgetType
WidgetId int
ParentId int
Text string // what is visable to the user
Name string // a name useful for programming
// This is how the values are passed back and forth
// values from things like checkboxes & dropdown's
B bool
I int
S string
// This is used for things like a slider(0,100)
X int
Y int
// This is for the grid size & widget position
W int
H int
AtW int
AtH int
// Put space around elements to improve look & feel
Margin bool
// Make widgets fill up the space available
Expand bool
A any // switch to this or deprecate this? pros/cons?
}
const (
Unknown WidgetType = iota
Root // the master 'root' node of the binary tree
Flag // used to send configuration values to plugins
Window // in certain gui's (ncurses), these are tabs
Tab // internally, this is a window
Frame // deprecate?
Grid // like drawers in a chest
Group // like the 'Appetizers' section on a menu
Box // a vertical or horizontal stack of widgets
Button
Checkbox // select 'on' or 'off'
Dropdown
Combobox // dropdown with edit=true
Label
Textbox // is this a Label with edit=true
Slider // like a progress bar
Spinner // like setting the oven temperature
Separator // TODO
Image // TODO
Area // TODO
Form // TODO
Font // TODO
Color // TODO
Dialog // TODO
Stdout // can be used to capture and display log output
)
const (
Add ActionType = iota
Delete
Get
Set
GetText
SetText
AddText
Show
Hide
Enable
Disable
Margin
Unmargin
Pad
Unpad
Append
Move
Dump
User // the user did something (mouse, keyboard, etc)
InitToolkit // initializes the toolkit
CloseToolkit // closes the toolkit
UserQuit // the user closed the GUI
EnableDebug // open the debugging window
)
func (s WidgetType) String() string {
switch s {
case Root:
return "Root"
case Flag:
return "Flag"
case Window:
return "Window"
case Tab:
return "Tab"
case Frame:
return "Frame"
case Grid:
return "Grid"
case Group:
return "Group"
case Box:
return "Box"
case Button:
return "Button"
case Checkbox:
return "Checkbox"
case Dropdown:
return "Dropdown"
case Combobox:
return "Combobox"
case Label:
return "Label"
case Textbox:
return "Textbox"
case Slider:
return "Slider"
case Spinner:
return "Spinner"
case Separator:
return "Separator"
case Image:
return "Image"
case Area:
return "Area"
case Form:
return "Form"
case Font:
return "Font"
case Color:
return "Color"
case Dialog:
return "Dialog"
case Stdout:
return "Stdout"
case Unknown:
return "Unknown"
}
return "WidgetType.String() Error"
}
func (s ActionType) String() string {
switch s {
case Add:
return "Add"
case Delete:
return "Delete"
case Get:
return "Get"
case Set:
return "Set"
case GetText:
return "GetText"
case SetText:
return "SetText"
case AddText:
return "AddText"
case Show:
return "Show"
case Hide:
return "Hide"
case Enable:
return "Enable"
case Disable:
return "Disable"
case Margin:
return "Margin"
case Unmargin:
return "Unmargin"
case Pad:
return "Pad"
case Unpad:
return "Unpad"
case Append:
return "Append"
case Move:
return "Move"
case Dump:
return "Dump"
}
return "ActionType.String() Error"
}

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@ -2,7 +2,7 @@ package gui
import ( import (
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/gui/gui/toolkit" "go.wit.com/gui/toolkits"
) )
// This routine creates a blank window with a Title and size (W x H) // This routine creates a blank window with a Title and size (W x H)