From d86d25390d2b8f46e8cf7f210f0f142198c7ae22 Mon Sep 17 00:00:00 2001 From: Jeff Carr Date: Tue, 4 Jun 2019 00:56:58 -0700 Subject: [PATCH] finally fix the window and tab names Signed-off-by: Jeff Carr --- structs.go | 1 + window.go | 18 +++++++++++------- 2 files changed, 12 insertions(+), 7 deletions(-) diff --git a/structs.go b/structs.go index aae0b7f..656ece3 100644 --- a/structs.go +++ b/structs.go @@ -63,6 +63,7 @@ type GuiWindow struct { Name string // field for human readable name Width int Height int + Axis int // does it add items to the X or Y axis // the callback function to make the window contents MakeWindow func(*GuiWindow) *GuiBox diff --git a/window.go b/window.go index 84a1a54..d8ff786 100644 --- a/window.go +++ b/window.go @@ -7,15 +7,18 @@ import "time" import "github.com/andlabs/ui" import _ "github.com/andlabs/ui/winmanifest" -func InitGuiWindow(name string, gw *GuiWindow) *GuiWindow { +func InitGuiWindow(gw *GuiWindow) *GuiWindow { log.Println("InitGuiWindow() START") var newGuiWindow GuiWindow newGuiWindow.Width = Config.Width newGuiWindow.Height = Config.Height - newGuiWindow.Name = name + + newGuiWindow.Axis = gw.Axis newGuiWindow.MakeWindow = gw.MakeWindow newGuiWindow.UiWindow = gw.UiWindow newGuiWindow.UiTab = gw.UiTab + newGuiWindow.Name = gw.Name + newGuiWindow.BoxMap = make(map[string]*GuiBox) newGuiWindow.EntryMap = make(map[string]*GuiEntry) newGuiWindow.EntryMap["test"] = nil @@ -25,7 +28,7 @@ func InitGuiWindow(name string, gw *GuiWindow) *GuiWindow { log.Println("gui.InitGuiWindow() making the Data.WindowMap here") Data.WindowMap = make(map[string]*GuiWindow) } - Data.WindowMap[name] = &newGuiWindow + Data.WindowMap[newGuiWindow.Name] = &newGuiWindow if (Data.buttonMap == nil) { GuiInit() @@ -35,11 +38,13 @@ func InitGuiWindow(name string, gw *GuiWindow) *GuiWindow { } -func StartNewWindow(bg bool, name string, callback func(*GuiWindow) *GuiBox) { +func StartNewWindow(bg bool, name string, axis int, callback func(*GuiWindow) *GuiBox) { log.Println("StartNewWindow() Create a new window") var junk GuiWindow junk.MakeWindow = callback - window := InitGuiWindow(name, &junk) + junk.Name = name + junk.Axis = axis + window := InitGuiWindow(&junk) if (bg) { log.Println("StartNewWindow() START NEW GOROUTINE for ui.Main()") go ui.Main(func() { @@ -59,7 +64,7 @@ func StartNewWindow(bg bool, name string, callback func(*GuiWindow) *GuiBox) { func InitTabWindow(gw *GuiWindow) { log.Println("InitTabWindow() START. THIS WINDOW IS NOT YET SHOWN") - gw.UiWindow = ui.NewWindow("InitTabWindow()", int(gw.Width), int(gw.Height), true) + gw.UiWindow = ui.NewWindow(gw.Name, int(gw.Width), int(gw.Height), true) gw.UiWindow.SetBorderless(false) gw.UiWindow.OnClosing(func(*ui.Window) bool { @@ -72,7 +77,6 @@ func InitTabWindow(gw *GuiWindow) { gw.UiWindow.SetChild(gw.UiTab) gw.UiWindow.SetMargined(true) - box := gw.MakeWindow(gw) log.Println("InitTabWindow() END box =", box) log.Println("InitTabWindow() END gw =", gw)