attempt a mapping between the libUI and human index's
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
a28006c1e7
commit
c58f4d0c61
73
table.go
73
table.go
|
@ -18,6 +18,7 @@ var img [2]*ui.Image
|
|||
|
||||
type CellData struct {
|
||||
Index int
|
||||
HumanID int
|
||||
Value ui.TableValue
|
||||
Raw string // shove stuff in here and figure out how to make a ui.TableValue later
|
||||
Name string // what type of cell is this?
|
||||
|
@ -56,57 +57,67 @@ type TableData struct {
|
|||
cellChangeEvent func(int, int, ui.TableValue)
|
||||
}
|
||||
|
||||
/*
|
||||
func initHumanCell(mh *TableData, row int, cell InputData) {
|
||||
humanInt := cell.Index
|
||||
|
||||
intBG := cell.ColorID
|
||||
mh.Rows[row].Human[humanInt].Name = cell.CellType
|
||||
mh.Rows[row].Human[humanInt].Color = cell.Color
|
||||
mh.Rows[row].Human[humanInt].ColorID = intBG
|
||||
mh.Rows[row].Human[humanInt].Text = ui.TableValue{}
|
||||
mh.Rows[row].Human[humanInt].TextID = -1
|
||||
}
|
||||
*/
|
||||
|
||||
func initRowBTcolor(mh *TableData, row int, intBG int, cell InputData) {
|
||||
humanInt := cell.Index
|
||||
|
||||
// setup mapping from human readable indexes to internal libUI indexes
|
||||
mh.Rows[row].Human[humanInt].Name = "BG"
|
||||
mh.Rows[row].Human[humanInt].Color = ui.TableColor{0.5, 0.5, 0.5, .7}
|
||||
mh.Rows[row].Human[humanInt].ColorID = intBG
|
||||
// mh.Rows[row].Human[humanInt].Text = ui.TableValue{}
|
||||
mh.Rows[row].Human[humanInt].TextID = -1
|
||||
|
||||
mh.Rows[row].Cells[intBG].Name = "BG"
|
||||
mh.Rows[row].Cells[intBG].HumanID = humanInt
|
||||
|
||||
// alternate background of each row light and dark
|
||||
if (row % 2) == 1 {
|
||||
mh.Rows[row].Cells[intBG].Value = ui.TableColor{0.5, 0.5, 0.5, .7}
|
||||
mh.Rows[row].Cells[intBG].Name = "BG"
|
||||
mh.Rows[row].Cells[intBG].Value = ui.TableColor{0.5, 0.5, 0.5, .7}
|
||||
} else {
|
||||
mh.Rows[row].Cells[intBG].Value = ui.TableColor{0.1, 0.1, 0.1, .1}
|
||||
mh.Rows[row].Cells[intBG].Name = "BG"
|
||||
mh.Rows[row].Cells[intBG].Value = ui.TableColor{0.1, 0.1, 0.1, .1}
|
||||
}
|
||||
}
|
||||
|
||||
func initRowButtonColumn(mh *TableData, row int, buttonID int, junk string, cell InputData) {
|
||||
// set the button text for Column ?
|
||||
mh.Rows[row].Cells[buttonID].Value = ui.TableString(fmt.Sprintf("%s %d", junk, row))
|
||||
mh.Rows[row].Cells[buttonID].Name = "BUTTON"
|
||||
humanInt := cell.Index
|
||||
|
||||
// setup mapping from human readable indexes to internal libUI indexes
|
||||
mh.Rows[row].Human[humanInt].Name = "BUTTON"
|
||||
mh.Rows[row].Human[humanInt].ColorID = -1
|
||||
mh.Rows[row].Human[humanInt].TextID = buttonID
|
||||
|
||||
mh.Rows[row].Cells[buttonID].Value = ui.TableString(fmt.Sprintf("%s %d", junk, row))
|
||||
mh.Rows[row].Cells[buttonID].Name = "BUTTON"
|
||||
mh.Rows[row].Cells[buttonID].HumanID = humanInt
|
||||
}
|
||||
|
||||
func initRowTextColorColumn(mh *TableData, row int, stringID int, colorID int, junk string, color ui.TableColor, cell InputData) {
|
||||
// text for Column ?
|
||||
mh.Rows[row].Cells[stringID].Value = ui.TableString(fmt.Sprintf("%s %d", junk, row))
|
||||
mh.Rows[row].Cells[stringID].Name = "EDIT"
|
||||
humanInt := cell.Index
|
||||
|
||||
// text color for Column ?
|
||||
mh.Rows[row].Cells[colorID].Value = color
|
||||
mh.Rows[row].Cells[colorID].Name = "COLOR"
|
||||
// setup mapping from human readable indexes to internal libUI indexes
|
||||
mh.Rows[row].Human[humanInt].Name = "EDIT"
|
||||
mh.Rows[row].Human[humanInt].ColorID = colorID
|
||||
mh.Rows[row].Human[humanInt].TextID = stringID
|
||||
|
||||
// text for Column humanInt
|
||||
mh.Rows[row].Cells[stringID].Value = ui.TableString(fmt.Sprintf("%s %d", junk, row))
|
||||
mh.Rows[row].Cells[stringID].Name = "EDIT"
|
||||
mh.Rows[row].Cells[stringID].HumanID = humanInt
|
||||
|
||||
mh.Rows[row].Cells[colorID].Value = color
|
||||
mh.Rows[row].Cells[colorID].Name = "COLOR"
|
||||
mh.Rows[row].Cells[colorID].HumanID = humanInt
|
||||
}
|
||||
|
||||
func initRowTextColumn(mh *TableData, row int, stringID int, junk string, cell InputData) {
|
||||
mh.Rows[row].Cells[stringID].Value = ui.TableString(fmt.Sprintf("%s %d", junk, row))
|
||||
mh.Rows[row].Cells[stringID].Name = "EDIT"
|
||||
humanInt := cell.Index
|
||||
|
||||
// setup mapping from human readable indexes to internal libUI indexes
|
||||
mh.Rows[row].Human[humanInt].Name = "EDIT"
|
||||
mh.Rows[row].Human[humanInt].ColorID = -1
|
||||
mh.Rows[row].Human[humanInt].TextID = stringID
|
||||
|
||||
mh.Rows[row].Cells[stringID].Name = "EDIT"
|
||||
mh.Rows[row].Cells[stringID].Value = ui.TableString(fmt.Sprintf("%s %d", junk, row))
|
||||
mh.Rows[row].Cells[stringID].HumanID = humanInt
|
||||
}
|
||||
|
||||
func appendTextColorColumn(mh *TableData, table *ui.Table, stringID int, colorID int, columnName string) {
|
||||
|
@ -135,7 +146,7 @@ func simpleSetCellValue(mh *TableData, row, column int, value string) {
|
|||
mh.Rows[row].Cells[column].Value = ui.TableString(value)
|
||||
}
|
||||
if (mh.Rows[row].Cells[column].Name == "BUTTON") {
|
||||
log.Println("FOUND THE BUTTON!!!!!!! Button was pressed START", row, column)
|
||||
log.Println("simpleSetCellValue() FOUND THE BUTTON!!!!!!! Button was pressed:", row, column)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue