start moving vm logic into the control panel
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
035daca718
commit
b0da8996b3
6
gui.go
6
gui.go
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@ -109,12 +109,6 @@ func AddTableTab(gw *GuiWindow, name string, rowcount int, parts []TableColumnDa
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return mh
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return mh
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}
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}
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func SocketError(gw *GuiWindow) {
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ui.MsgBoxError(gw.UiWindow,
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"There was a socket error",
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"More detailed information can be shown here.")
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}
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func MessageWindow(gw *GuiWindow, msg1 string, msg2 string) {
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func MessageWindow(gw *GuiWindow, msg1 string, msg2 string) {
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ui.MsgBox(gw.UiWindow, msg1, msg2)
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ui.MsgBox(gw.UiWindow, msg1, msg2)
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}
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}
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68
vmBox.go
68
vmBox.go
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@ -112,71 +112,3 @@ func createAddVmBox(gw *GuiWindow, b *GuiButton) {
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AddBoxToTab(name, gw.UiTab, vbox)
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AddBoxToTab(name, gw.UiTab, vbox)
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}
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}
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//
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// THIS IS THE STANDARD VM DISPLAY TABLE
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// This maps the 'human' indexed cells in the table
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// to the machine's andlabs/libui values. That way
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// if you want to work against column 4, then you
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// can just reference 4 instead of the internal number
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// which could be anything since TEXTCOLOR, TEXT, BG, etc
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// fields use between 1 and 3 values internally
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//
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func AddVmsTab(gw *GuiWindow, name string, count int, a *pb.Account) *TableData {
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var parts []TableColumnData
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human := 0
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tmp := TableColumnData{}
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tmp.CellType = "BG"
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tmp.Heading = "background"
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tmp.Index = human
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parts = append(parts, tmp)
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human += 1
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tmp = TableColumnData{}
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tmp.CellType = "TEXTCOLOR"
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tmp.Heading = "name"
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tmp.Index = human
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parts = append(parts, tmp)
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human += 1
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tmp = TableColumnData{}
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tmp.CellType = "TEXTCOLOR"
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tmp.Heading = "hostname"
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tmp.Index = human
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parts = append(parts, tmp)
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human += 1
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tmp = TableColumnData{}
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tmp.CellType = "TEXTCOLOR"
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tmp.Heading = "IPv6"
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tmp.Index = human
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parts = append(parts, tmp)
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human += 1
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tmp = TableColumnData{}
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tmp.CellType = "TEXTCOLOR"
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tmp.Heading = "cpus"
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tmp.Index = human
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parts = append(parts, tmp)
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human += 1
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tmp = TableColumnData{}
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tmp.CellType = "TEXTCOLOR"
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tmp.Heading = "memory"
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tmp.Index = human
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parts = append(parts, tmp)
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human += 1
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tmp = TableColumnData{}
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tmp.CellType = "BUTTON"
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tmp.Heading = "Details"
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tmp.Index = human
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parts = append(parts, tmp)
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human += 1
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mh := AddTableTab(gw, name, count, parts, a)
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// mh :=
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return mh
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}
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