Merge branch 'master' into jcarr
This commit is contained in:
commit
917527d4dc
|
@ -1 +1,3 @@
|
|||
*.swp
|
||||
cmds/gui-example/gui-example
|
||||
cmds/gui-demo/gui-demo
|
||||
|
|
20
Makefile
20
Makefile
|
@ -1,19 +1,13 @@
|
|||
# simple sortcut to push all git changes
|
||||
push:
|
||||
git checkout devel
|
||||
git pull
|
||||
git add --all
|
||||
-git commit -a -s
|
||||
git push
|
||||
all:
|
||||
@echo
|
||||
@echo "make examples # will run all the examples"
|
||||
@echo "make update # full git update"
|
||||
@echo
|
||||
|
||||
# should update every go dependancy (?)
|
||||
update:
|
||||
git pull
|
||||
go get -v -t -u ./...
|
||||
|
||||
merge-devel:
|
||||
git checkout master
|
||||
git pull origin master
|
||||
git merge devel
|
||||
git push origin master
|
||||
git checkout devel
|
||||
examples:
|
||||
make -C gui-example
|
||||
|
|
58
area.go
58
area.go
|
@ -7,28 +7,14 @@ import _ "github.com/andlabs/ui/winmanifest"
|
|||
|
||||
import "github.com/davecgh/go-spew/spew"
|
||||
|
||||
func makeGenericArea(gb *GuiBox, newText *ui.AttributedString, custom func(*GuiButton)) {
|
||||
// make this button just to get the default font (but don't display the button)
|
||||
// There should be another way to do this (?)
|
||||
var newB *GuiButton
|
||||
newB = CreateFontButton(gb, "AREA")
|
||||
newB.Box = gb
|
||||
newB.Custom = custom
|
||||
|
||||
gw := gb.Window
|
||||
// initialize the GuiArea{}
|
||||
gw.Area = new(GuiArea)
|
||||
gw.Area.Button = newB
|
||||
gw.Area.Box = gb
|
||||
gw.Area.UiAttrstr = newText
|
||||
gw.Area.UiArea = ui.NewArea(gw.Area)
|
||||
|
||||
if (Config.Debug) {
|
||||
spew.Dump(gw.Area.UiArea)
|
||||
log.Println("DEBUGGING", Config.Debug)
|
||||
} else {
|
||||
log.Println("NOT DEBUGGING AREA mhAH.Button =", gw.Area.Button)
|
||||
}
|
||||
// make this button just to get the default font (but don't display the button)
|
||||
// There should be another way to do this (?)
|
||||
func (n *Node) makeGenericArea(newText *ui.AttributedString, custom func(*Node)) {
|
||||
newNode := n.CreateFontButton("AREA")
|
||||
newNode.custom = custom
|
||||
area := new(GuiArea)
|
||||
newNode.uiArea = ui.NewArea(area)
|
||||
newNode.uiAttrstr = newText
|
||||
}
|
||||
|
||||
func AreaAppendText(newText *ui.AttributedString, what string, attrs ...ui.Attribute) {
|
||||
|
@ -52,7 +38,7 @@ func appendWithAttributes(newText *ui.AttributedString, what string, attrs ...ui
|
|||
func (ah GuiArea) Draw(a *ui.Area, p *ui.AreaDrawParams) {
|
||||
tl := ui.DrawNewTextLayout(&ui.DrawTextLayoutParams{
|
||||
String: ah.UiAttrstr,
|
||||
DefaultFont: ah.Button.FB.Font(),
|
||||
DefaultFont: ah.N.uiFontButton.Font(),
|
||||
Width: p.AreaWidth,
|
||||
Align: ui.DrawTextAlign(1),
|
||||
})
|
||||
|
@ -61,6 +47,7 @@ func (ah GuiArea) Draw(a *ui.Area, p *ui.AreaDrawParams) {
|
|||
}
|
||||
|
||||
func (ah GuiArea) MouseEvent(a *ui.Area, me *ui.AreaMouseEvent) {
|
||||
/*
|
||||
if (Config.Debug) {
|
||||
log.Println("GOT MouseEvent() ah.Button =", ah.Button)
|
||||
spew.Dump(me)
|
||||
|
@ -80,6 +67,7 @@ func (ah GuiArea) MouseEvent(a *ui.Area, me *ui.AreaMouseEvent) {
|
|||
Data.MouseClick(ah.Button)
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
func (ah GuiArea) MouseCrossed(a *ui.Area, left bool) {
|
||||
|
@ -107,28 +95,14 @@ func (ah GuiArea) KeyEvent(a *ui.Area, ke *ui.AreaKeyEvent) (handled bool) {
|
|||
return false
|
||||
}
|
||||
|
||||
func ShowTextBox(gw *GuiWindow, newText *ui.AttributedString, custom func(*GuiButton), name string) *GuiBox {
|
||||
func (n *Node) ShowTextBox(newText *ui.AttributedString, custom func(*Node), name string) {
|
||||
log.Println("ShowTextBox() START")
|
||||
if (gw == nil) {
|
||||
log.Println("ShowTextBox() ERROR gw = nil")
|
||||
return nil
|
||||
}
|
||||
log.Println("ShowTextBox() START gw =", gw)
|
||||
|
||||
var newbox *GuiBox
|
||||
newbox = new(GuiBox)
|
||||
newbox.Window = gw
|
||||
newbox.Name = name
|
||||
hbox := ui.NewVerticalBox()
|
||||
newbox.UiBox = hbox
|
||||
|
||||
// TODO: allow padded & axis here
|
||||
hbox.SetPadded(true)
|
||||
n.uiBox.SetPadded(true)
|
||||
|
||||
add(gw.BoxMap["MAINBOX"], newbox)
|
||||
// add(gw.BoxMap["MAINBOX"], newbox)
|
||||
|
||||
makeGenericArea(newbox, newText, custom)
|
||||
newbox.UiBox.Append(newbox.Window.Area.UiArea, true)
|
||||
|
||||
return newbox
|
||||
n.makeGenericArea(newText, custom)
|
||||
n.uiBox.Append(n.area.UiArea, true)
|
||||
}
|
||||
|
|
141
box.go
141
box.go
|
@ -1,6 +1,7 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
// import "os"
|
||||
// import "reflect"
|
||||
|
||||
import "github.com/andlabs/ui"
|
||||
|
@ -8,123 +9,45 @@ import _ "github.com/andlabs/ui/winmanifest"
|
|||
|
||||
// import "github.com/davecgh/go-spew/spew"
|
||||
|
||||
// add(nil, newbox, "") // use this when the Window is created. Always called 'MAINBOX'
|
||||
// add(gw.BoxMap["MAINBOX"], newbox, name) // use this to add a box off the main box
|
||||
// add(gw.BoxMap["BUTTONBOX"], newbox, name) // use this to add something to the box called 'BUTTONBOX'
|
||||
// add(box, newbox, name) // add 'newbox' to 'box' and call it 'name'
|
||||
func add(box *GuiBox, newbox *GuiBox) {
|
||||
log.Println("gui.add() START box =", box)
|
||||
log.Println("gui.add() START newbox =", newbox)
|
||||
func (n *Node) AddComboBox(title string, s ...string) *Node {
|
||||
newNode := n.AddNode(title)
|
||||
box := n.uiBox
|
||||
if (box == nil) {
|
||||
log.Println("\tgui.add() add to Window as MAINBOX")
|
||||
if (newbox.Window.UiTab != nil) {
|
||||
// create a new tab here
|
||||
// add the box to it as MAINBOX
|
||||
log.Println("\tgui.add() add to Window as a UiTab")
|
||||
// TODO: allow passing where to append
|
||||
// newbox.Window.UiTab.InsertAt(newbox.Name, 0, newbox.UiBox)
|
||||
newbox.Window.UiTab.Append(newbox.Name, newbox.UiBox)
|
||||
newbox.Window.UiTab.SetMargined(0, true)
|
||||
return n
|
||||
}
|
||||
|
||||
// TODO: figure out how to make a new Tab/Window/Box here
|
||||
// window := InitGuiWindow(Data.Config, newbox.Name, gw.MakeWindow, gw.UiWindow, gw.UiTab)
|
||||
// window.UiTab.Delete(0)
|
||||
// window.MakeWindow(window)
|
||||
// newbox.Window = window
|
||||
ecbox := ui.NewEditableCombobox()
|
||||
newNode.uiText = ecbox
|
||||
// newNode.Dump()
|
||||
// log.Println("ecbox", ecbox)
|
||||
|
||||
newbox.Window.BoxMap["MAINBOX"] = newbox
|
||||
log.Println("gui.add() END")
|
||||
return
|
||||
for id, name := range s {
|
||||
log.Println("Adding Combobox Entry:", id, name)
|
||||
ecbox.Append(name)
|
||||
}
|
||||
|
||||
ecbox.OnChanged(func(*ui.EditableCombobox) {
|
||||
test := ecbox.Text()
|
||||
log.Println("node.Name = '" + newNode.Name + "' text for '" + title + "' is now: '" + test + "'")
|
||||
if (newNode.OnChanged == nil) {
|
||||
log.Println("Not doing custom OnChanged since OnChanged == nil")
|
||||
newNode.Dump()
|
||||
} else {
|
||||
log.Println("\tgui.add() ERROR DONT KNOW HOW TO ADD TO A RAW WINDOW YET")
|
||||
// add this to the window
|
||||
newNode.OnChanged()
|
||||
}
|
||||
log.Println("\tgui.add() ERROR DON'T KNOW HOW TO add to Window as MAINBOX DONE")
|
||||
log.Println("gui.add() END")
|
||||
return
|
||||
}
|
||||
log.Println("\tgui.add() adding", newbox.Name, "to", box.Name)
|
||||
// copy the box settings over
|
||||
newbox.Window = box.Window
|
||||
if (box.UiBox == nil) {
|
||||
log.Println("\tgui.add() ERROR box.UiBox == nil")
|
||||
panic("crap")
|
||||
}
|
||||
if (newbox.UiBox == nil) {
|
||||
log.Println("\tgui.add() ERROR newbox.UiBox == nil")
|
||||
panic("crap")
|
||||
}
|
||||
// log.Println("\tgui.add() newbox.UiBox == ", newbox.UiBox.GetParent())
|
||||
// spew.Dump(newbox.UiBox)
|
||||
box.UiBox.Append(newbox.UiBox, false)
|
||||
})
|
||||
|
||||
// add the newbox to the Window.BoxMap[]
|
||||
box.Window.BoxMap[newbox.Name] = newbox
|
||||
log.Println("gui.add() END")
|
||||
box.Append(ecbox, Config.Stretchy)
|
||||
return newNode
|
||||
}
|
||||
|
||||
func NewBox(box *GuiBox, axis int, name string) *GuiBox {
|
||||
log.Println("VerticalBox START")
|
||||
var newbox *GuiBox
|
||||
newbox = new(GuiBox)
|
||||
newbox.Window = box.Window
|
||||
newbox.Name = name
|
||||
|
||||
var uiBox *ui.Box
|
||||
if (axis == Xaxis) {
|
||||
uiBox = ui.NewHorizontalBox()
|
||||
} else {
|
||||
uiBox = ui.NewVerticalBox()
|
||||
func (n *Node) GetText() string {
|
||||
if (n.uiMultilineEntry != nil) {
|
||||
return n.uiMultilineEntry.Text()
|
||||
}
|
||||
uiBox.SetPadded(true)
|
||||
newbox.UiBox = uiBox
|
||||
add(box, newbox)
|
||||
return newbox
|
||||
}
|
||||
|
||||
func HardBox(gw *GuiWindow, axis int, name string) *GuiBox {
|
||||
log.Println("HardBox() START axis =", axis)
|
||||
|
||||
// add a Vertical Seperator if there is already a box
|
||||
// Is this right?
|
||||
box := gw.BoxMap["MAINBOX"]
|
||||
if (box != nil) {
|
||||
if (axis == Xaxis) {
|
||||
VerticalBreak(box)
|
||||
} else {
|
||||
HorizontalBreak(box)
|
||||
}
|
||||
if (n.uiText == nil) {
|
||||
return ""
|
||||
}
|
||||
|
||||
// make the new vbox
|
||||
var uiBox *ui.Box
|
||||
if (axis == Xaxis) {
|
||||
uiBox = ui.NewHorizontalBox()
|
||||
} else {
|
||||
uiBox = ui.NewVerticalBox()
|
||||
}
|
||||
uiBox.SetPadded(true)
|
||||
|
||||
// Init a new GuiBox
|
||||
newbox := new(GuiBox)
|
||||
newbox.Window = gw
|
||||
newbox.UiBox = uiBox
|
||||
newbox.Name = name
|
||||
|
||||
add(gw.BoxMap["MAINBOX"], newbox)
|
||||
|
||||
log.Println("HardBoxk END")
|
||||
return newbox
|
||||
}
|
||||
|
||||
func HorizontalBreak(box *GuiBox) {
|
||||
log.Println("VerticalSeparator added to box =", box.Name)
|
||||
tmp := ui.NewHorizontalSeparator()
|
||||
box.UiBox.Append(tmp, false)
|
||||
}
|
||||
|
||||
func VerticalBreak(box *GuiBox) {
|
||||
log.Println("VerticalSeparator added to box =", box.Name)
|
||||
tmp := ui.NewVerticalSeparator()
|
||||
box.UiBox.Append(tmp, false)
|
||||
ecbox := n.uiText
|
||||
return ecbox.Text()
|
||||
}
|
||||
|
|
114
button.go
114
button.go
|
@ -1,10 +1,15 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
import "reflect"
|
||||
// import "image/color"
|
||||
import "github.com/andlabs/ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
// import "github.com/davecgh/go-spew/spew"
|
||||
|
||||
|
||||
// TODO: bring this generic mouse click function back
|
||||
//
|
||||
// This is the default mouse click handler
|
||||
// Every mouse click that hasn't been assigned to
|
||||
// something specific will fall into this routine
|
||||
|
@ -14,77 +19,64 @@ import _ "github.com/andlabs/ui/winmanifest"
|
|||
// This routine MUST be here as this is how the andlabs/ui works
|
||||
// This is the raw routine passed to every button in andlabs libui / ui
|
||||
//
|
||||
// There is a []GuiButton which has all the buttons. We search
|
||||
// for the button and then call the function below
|
||||
//
|
||||
func defaultButtonClick(button *ui.Button) {
|
||||
log.Println("gui.defaultButtonClick() LOOK FOR BUTTON button =", button)
|
||||
for key, foo := range Data.AllButtons {
|
||||
if (Config.Debug) {
|
||||
log.Println("gui.defaultButtonClick() Data.AllButtons =", key, foo)
|
||||
// spew.Dump(foo)
|
||||
}
|
||||
if Data.AllButtons[key].B == button {
|
||||
log.Println("\tgui.defaultButtonClick() BUTTON MATCHED")
|
||||
guiButtonClick(Data.AllButtons[key])
|
||||
return
|
||||
}
|
||||
|
||||
func (n *Node) AddButton(name string, custom func(*Node)) *Node {
|
||||
if (n.uiBox == nil) {
|
||||
log.Println("gui.Node.AppendButton() filed node.UiBox == nil")
|
||||
return n
|
||||
}
|
||||
log.Println("\tgui.defaultButtonClick() ERROR: BUTTON NOT FOUND")
|
||||
button := ui.NewButton(name)
|
||||
if (Config.Debug) {
|
||||
panic("gui.defaultButtonClick() ERROR: UNMAPPED ui.Button")
|
||||
log.Println("reflect.TypeOF(uiBox) =", reflect.TypeOf(n.uiBox))
|
||||
log.Println("reflect.TypeOF(uiButton) =", reflect.TypeOf(button))
|
||||
}
|
||||
// true == expand, false == make normal size button
|
||||
n.uiBox.Append(button, Config.Stretchy)
|
||||
n.uiButton = button
|
||||
|
||||
newNode := n.makeNode(name, 888, 888 + Config.counter)
|
||||
newNode.uiButton = button
|
||||
newNode.custom = custom
|
||||
|
||||
button.OnClicked(func(*ui.Button) {
|
||||
log.Println("gui.AppendButton() Button Clicked. Running custom()")
|
||||
custom(newNode)
|
||||
})
|
||||
return newNode
|
||||
}
|
||||
|
||||
func guiButtonClick(button *GuiButton) {
|
||||
log.Println("\tgui.guiButtonClick() button.Name =", button.Name)
|
||||
if button.Custom != nil {
|
||||
log.Println("\tgui.guiButtonClick() DOING CUSTOM FUNCTION")
|
||||
button.Custom(button)
|
||||
return
|
||||
}
|
||||
if (Data.MouseClick != nil) {
|
||||
Data.MouseClick(button)
|
||||
} else {
|
||||
log.Println("\tgui.guiButtonClick() IGNORING BUTTON. MouseClick() is nil")
|
||||
}
|
||||
func (n *Node) CreateFontButton(action string) *Node {
|
||||
n.uiFontButton = ui.NewFontButton()
|
||||
|
||||
n.uiFontButton.OnChanged(func (*ui.FontButton) {
|
||||
log.Println("FontButton.OnChanged() START")
|
||||
n.Dump()
|
||||
})
|
||||
n.uiBox.Append(n.uiFontButton, Config.Stretchy)
|
||||
|
||||
// TODO: implement Grid
|
||||
n.uiGrid = ui.NewGrid()
|
||||
return n
|
||||
}
|
||||
|
||||
func CreateButton(box *GuiBox, custom func(*GuiButton), name string, values interface {}) *GuiButton {
|
||||
newUiB := ui.NewButton(name)
|
||||
newUiB.OnClicked(defaultButtonClick)
|
||||
|
||||
var newB *GuiButton
|
||||
newB = new(GuiButton)
|
||||
newB.B = newUiB
|
||||
if (box.Window == nil) {
|
||||
log.Println("CreateButton() box.Window == nil")
|
||||
// ErrorWindow(box.Window, "Login Failed", msg) // can't even do this
|
||||
panic("maybe print an error and return nil? or make a fake button?")
|
||||
}
|
||||
newB.Box = box
|
||||
newB.Custom = custom
|
||||
newB.Values = values
|
||||
|
||||
Data.AllButtons = append(Data.AllButtons, newB)
|
||||
|
||||
box.UiBox.Append(newB.B, false)
|
||||
return newB
|
||||
}
|
||||
|
||||
func CreateFontButton(box *GuiBox, action string) *GuiButton {
|
||||
func (n *Node) CreateColorButton(custom func(*Node), name string, values interface {}) *Node {
|
||||
// create a 'fake' button entry for the mouse clicks
|
||||
var newGB GuiButton
|
||||
newGB.Name = "FONT"
|
||||
newGB.FB = ui.NewFontButton()
|
||||
newGB.Box = box
|
||||
Data.AllButtons = append(Data.AllButtons, &newGB)
|
||||
n.uiColorButton = ui.NewColorButton()
|
||||
n.custom = custom
|
||||
n.values = values
|
||||
|
||||
newGB.FB.OnChanged(func (*ui.FontButton) {
|
||||
log.Println("FontButton.OnChanged() START mouseClick(&newBM)", newGB)
|
||||
if (Data.MouseClick != nil) {
|
||||
Data.MouseClick(&newGB)
|
||||
n.uiColorButton.OnChanged(func (*ui.ColorButton) {
|
||||
log.Println("ColorButton.OnChanged() START Color Button Click")
|
||||
rgba := n.Color
|
||||
r, g, b, a := rgba.R, rgba.G, rgba.B, rgba.A
|
||||
log.Println("ColorButton.OnChanged() Color() =", r, g, b, a)
|
||||
if (n.custom != nil) {
|
||||
n.custom(n)
|
||||
} else if (Data.MouseClick != nil) {
|
||||
Data.MouseClick(n)
|
||||
}
|
||||
})
|
||||
return &newGB
|
||||
n.uiBox.Append(n.uiColorButton, Config.Stretchy)
|
||||
return n
|
||||
}
|
||||
|
|
|
@ -0,0 +1,5 @@
|
|||
run: build
|
||||
./gui-demo
|
||||
|
||||
build:
|
||||
go build
|
|
@ -0,0 +1,33 @@
|
|||
package main
|
||||
|
||||
import "log"
|
||||
|
||||
import "git.wit.org/wit/gui"
|
||||
|
||||
func demoClick (n *gui.Node) {
|
||||
log.Println("demoClick() Dumping node:")
|
||||
n.Dump()
|
||||
}
|
||||
|
||||
func addDemoTab(n *gui.Node, title string) {
|
||||
newNode := n.AddTab(title, nil)
|
||||
if (gui.Config.Debug) {
|
||||
newNode.Dump()
|
||||
}
|
||||
newNode.ListChildren(false)
|
||||
|
||||
groupNode1 := newNode.AddGroup("group 1")
|
||||
groupNode1.AddComboBox("demoCombo1", "foo", "bar", "stuff")
|
||||
groupNode1.AddComboBox("demoCombo3", "foo 3", "bar", "stuff")
|
||||
|
||||
groupNode1.Dump()
|
||||
|
||||
butNode1 := groupNode1.AddButton("button1", demoClick)
|
||||
butNode1.Dump()
|
||||
|
||||
butNode2 := groupNode1.AddButton("button2", demoClick)
|
||||
butNode2.Dump()
|
||||
|
||||
groupNode2 := newNode.AddGroup("group 2")
|
||||
groupNode2.AddComboBox("demoCombo2", "more 1", "more 2", "more 3")
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"log"
|
||||
"os"
|
||||
"time"
|
||||
|
||||
"git.wit.org/wit/gui"
|
||||
)
|
||||
|
||||
// This initializes the first window
|
||||
//
|
||||
// Then starts a goroutine to demonstrate how to
|
||||
// inject things into the GUI
|
||||
func main() {
|
||||
log.Println("Starting my Control Panel")
|
||||
|
||||
go gui.Main(initGUI)
|
||||
|
||||
watchGUI()
|
||||
}
|
||||
|
||||
// This initializes the first window
|
||||
func initGUI() {
|
||||
gui.Config.Title = "WIT GUI Window Demo 1"
|
||||
gui.Config.Width = 640
|
||||
gui.Config.Height = 480
|
||||
gui.Config.Exit = myExit
|
||||
node1 := gui.NewWindow()
|
||||
addDemoTab(node1, "A Simple Tab Demo")
|
||||
|
||||
gui.Config.Title = "WIT GUI Window Demo 2"
|
||||
gui.Config.Width = 640
|
||||
gui.Config.Height = 240
|
||||
gui.Config.Exit = myExit
|
||||
node2 := gui.NewWindow()
|
||||
node2.DemoAndlabsUiTab("A Simple andlabs/ui Tab Demo")
|
||||
}
|
||||
|
||||
// This demonstrates how to properly interact with the GUI
|
||||
// You can not involke the GUI from external goroutines in most cases.
|
||||
func watchGUI() {
|
||||
var i = 1
|
||||
for {
|
||||
log.Println("Waiting", i, "seconds")
|
||||
i += 1
|
||||
time.Sleep(1 * time.Second)
|
||||
if i == 4 {
|
||||
log.Println("Opening a Debug Window via the gui.Queue()")
|
||||
gui.Config.Width = 800
|
||||
gui.Config.Height = 300
|
||||
gui.Config.Exit = myDebugExit
|
||||
gui.Queue(gui.DebugWindow)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func myExit(n *gui.Node) {
|
||||
log.Println()
|
||||
log.Println("Entered myExit() on node.Name =", n.Name)
|
||||
log.Println()
|
||||
os.Exit(0)
|
||||
}
|
||||
|
||||
func myDebugExit(n *gui.Node) {
|
||||
log.Println("Entered myDebugExit() on node.Name =", n.Name)
|
||||
log.Println("Don't actually os.Exit()")
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
run: build
|
||||
./gui-example
|
||||
|
||||
build:
|
||||
go build
|
|
@ -0,0 +1,105 @@
|
|||
package main
|
||||
|
||||
import "log"
|
||||
import "reflect"
|
||||
|
||||
import "git.wit.org/wit/gui"
|
||||
|
||||
import "github.com/davecgh/go-spew/spew"
|
||||
|
||||
func demoClick (n *gui.Node) {
|
||||
log.Println("demoClick() Dumping node:")
|
||||
n.Dump()
|
||||
}
|
||||
|
||||
var username = "jcarr"
|
||||
var hostname = "fire"
|
||||
|
||||
func newClick (n *gui.Node) {
|
||||
var tmp []string
|
||||
junk := "ssh -v " + username + "@" + hostname
|
||||
log.Println("junk = " , junk)
|
||||
xterm(junk)
|
||||
log.Println("tmp = " , reflect.ValueOf(tmp).Kind())
|
||||
// spew.Dump(tmp)
|
||||
}
|
||||
|
||||
func addDemoTab(n *gui.Node, title string) {
|
||||
newNode := n.AddTab(title, nil)
|
||||
if (gui.Config.Debug) {
|
||||
newNode.Dump()
|
||||
}
|
||||
newNode.ListChildren(false)
|
||||
|
||||
groupNode1 := newNode.AddGroup("group 1")
|
||||
cbNode := groupNode1.AddComboBox("username", "root", "jcarr", "hugo")
|
||||
cbNode.OnChanged = func () {
|
||||
username = cbNode.GetText()
|
||||
}
|
||||
groupNode1.AddComboBox("demoCombo3", "foo 3", "bar", "stuff")
|
||||
|
||||
groupNode1.Dump()
|
||||
|
||||
butNode1 := groupNode1.AddButton("button1", demoClick)
|
||||
butNode1.Dump()
|
||||
|
||||
butNode2 := groupNode1.AddButton("button2", newClick)
|
||||
butNode2.Dump()
|
||||
|
||||
groupNode2 := newNode.AddGroup("group 2")
|
||||
groupNode2.AddComboBox("demoCombo2", "more 1", "more 2", "more 3")
|
||||
|
||||
gNode := newNode.AddGroup("domU")
|
||||
makeSSHbutton(gNode, "hugo@www", "www.wit.org")
|
||||
makeSSHbutton(gNode, "check.lab", "check.lab.wit.org")
|
||||
makeSSHbutton(gNode, "gobuild.lab", "gobuild.lab.wit.org")
|
||||
makeSSHbutton(gNode, "gobuild2.lab", "gobuild2.lab.wit.org")
|
||||
|
||||
/////////////////////////////// Column DNS ////////////////////////////////
|
||||
gNode = newNode.AddGroup("dns")
|
||||
makeSSHbutton(gNode, "bind.wit.org", "bind.wit.org")
|
||||
makeSSHbutton(gNode, "ns1.wit.com", "ns1.wit.com")
|
||||
makeSSHbutton(gNode, "ns2.wit.com", "ns2.wit.com")
|
||||
makeSSHbutton(gNode, "coredns", "coredns.lab.wit.org")
|
||||
|
||||
/////////////////////////////// PHYS 530 //////////////////////////////////
|
||||
gNode = newNode.AddGroup("phys 530")
|
||||
// makeXtermButton(gNode, "openwrt", "SUBDOMAIN", "ssh -4 -v root@openwrt")
|
||||
gNode.AddButton("openwrt", func (*gui.Node) {
|
||||
stuff := "ssh -4 -v root@openwrt"
|
||||
xterm(stuff)
|
||||
})
|
||||
makeSSHbutton (gNode, "mirrors", "mirrors.wit.org")
|
||||
makeSSHbutton (gNode, "node004", "node004.lab.wit.org")
|
||||
makeSSHbutton (gNode, "lenovo-z70", "lenovo-z70.lab.wit.org")
|
||||
|
||||
/////////////////////////////// PHYS 522 //////////////////////////////////
|
||||
gNode = newNode.AddGroup("phys 522")
|
||||
// makeXtermButton(gNode, "openwrt2", "SUBDOMAIN", "ssh -4 -v root@openwrt2")
|
||||
gNode.AddButton("openwrt2", func (*gui.Node) {
|
||||
stuff := "ssh -4 -v root@openwrt2"
|
||||
xterm(stuff)
|
||||
})
|
||||
makeSSHbutton (gNode, "fire.lab", "fire.lab.wit.org")
|
||||
makeSSHbutton (gNode, "predator", "predator.lab.wit.org")
|
||||
|
||||
/////////////////////////////// FLOAT /////////////////////////////////////
|
||||
gNode = newNode.AddGroup("float")
|
||||
makeSSHbutton(gNode, "root@asus-n501vw", "asus-n501vw.lab.wit.org")
|
||||
}
|
||||
|
||||
func makeSSHbutton (n *gui.Node, name string, hostname string) {
|
||||
bNode := n.AddButton(name, func (*gui.Node) {
|
||||
var tmp []string
|
||||
if (username == "") {
|
||||
username = "root"
|
||||
}
|
||||
junk := "ssh -v " + username + "@" + hostname
|
||||
log.Println("junk = " , junk)
|
||||
log.Println("username = '" + username + "'")
|
||||
xterm(junk)
|
||||
log.Println("tmp = " , reflect.ValueOf(tmp).Kind())
|
||||
spew.Dump(tmp)
|
||||
})
|
||||
bNode.Dump()
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"log"
|
||||
"os"
|
||||
"time"
|
||||
|
||||
"git.wit.org/wit/gui"
|
||||
)
|
||||
|
||||
// This initializes the first window
|
||||
//
|
||||
// Then starts a goroutine to demonstrate how to
|
||||
// inject things into the GUI
|
||||
func main() {
|
||||
log.Println("Starting my Control Panel")
|
||||
|
||||
go gui.Main(initGUI)
|
||||
|
||||
watchGUI()
|
||||
}
|
||||
|
||||
// This initializes the first window
|
||||
func initGUI() {
|
||||
gui.Config.Title = "WIT GUI Window Demo 1"
|
||||
gui.Config.Width = 640
|
||||
gui.Config.Height = 480
|
||||
gui.Config.Exit = myExit
|
||||
node1 := gui.NewWindow()
|
||||
addDemoTab(node1, "A Simple Tab Demo")
|
||||
|
||||
gui.Config.Title = "WIT GUI Window Demo 2"
|
||||
gui.Config.Width = 640
|
||||
gui.Config.Height = 240
|
||||
gui.Config.Exit = myExit
|
||||
node2 := gui.NewWindow()
|
||||
node2.DemoAndlabsUiTab("A Simple andlabs/ui Tab Demo")
|
||||
}
|
||||
|
||||
// This demonstrates how to properly interact with the GUI
|
||||
// You can not involke the GUI from external goroutines in most cases.
|
||||
func watchGUI() {
|
||||
var i = 1
|
||||
for {
|
||||
log.Println("Waiting", i, "seconds")
|
||||
i += 1
|
||||
time.Sleep(1 * time.Second)
|
||||
if i == 4 {
|
||||
log.Println("Opening a Debug Window via the gui.Queue()")
|
||||
gui.Config.Width = 800
|
||||
gui.Config.Height = 300
|
||||
gui.Config.Exit = myDebugExit
|
||||
gui.Queue(gui.DebugWindow)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func myExit(n *gui.Node) {
|
||||
log.Println()
|
||||
log.Println("Entered myExit() on node.Name =", n.Name)
|
||||
log.Println()
|
||||
os.Exit(0)
|
||||
}
|
||||
|
||||
func myDebugExit(n *gui.Node) {
|
||||
log.Println("Entered myDebugExit() on node.Name =", n.Name)
|
||||
log.Println("Don't actually os.Exit()")
|
||||
}
|
|
@ -0,0 +1,99 @@
|
|||
package main
|
||||
|
||||
import "log"
|
||||
import "strings"
|
||||
import "os"
|
||||
import "os/exec"
|
||||
import "io/ioutil"
|
||||
import "errors"
|
||||
// import "bufio"
|
||||
|
||||
// import "github.com/davecgh/go-spew/spew"
|
||||
|
||||
/*
|
||||
import "time"
|
||||
import "runtime"
|
||||
import "runtime/debug"
|
||||
import "runtime/pprof"
|
||||
|
||||
import "git.wit.org/wit/gui"
|
||||
import "git.wit.org/wit/shell"
|
||||
import "github.com/gobuffalo/packr"
|
||||
*/
|
||||
|
||||
func runSimpleCommand(s string) {
|
||||
cmd := strings.TrimSpace(s) // this is like 'chomp' in perl
|
||||
cmd = strings.TrimSuffix(cmd, "\n") // this is like 'chomp' in perl
|
||||
cmdArgs := strings.Fields(cmd)
|
||||
runLinuxCommand(cmdArgs)
|
||||
}
|
||||
|
||||
var geom string = "120x30+500+500"
|
||||
|
||||
func xterm(cmd string) {
|
||||
var tmp []string
|
||||
var argsXterm = []string{"nohup", "xterm", "-geometry", geom}
|
||||
tmp = append(argsXterm, "-hold", "-e", cmd)
|
||||
log.Println("xterm cmd=", cmd)
|
||||
go runCommand(tmp)
|
||||
}
|
||||
|
||||
func runCommand(cmdArgs []string) {
|
||||
log.Println("runCommand() START", cmdArgs)
|
||||
process := exec.Command(cmdArgs[0], cmdArgs[1:len(cmdArgs)]...)
|
||||
// process := exec.Command("xterm", "-e", "ping localhost")
|
||||
log.Println("runCommand() process.Start()")
|
||||
process.Start()
|
||||
log.Println("runCommand() process.Wait()")
|
||||
err := process.Wait()
|
||||
lookupError(err)
|
||||
log.Println("runCommand() NEED TO CHECK THE TIME HERE TO SEE IF THIS WORKED")
|
||||
log.Println("runCommand() OTHERWISE INFORM THE USER")
|
||||
log.Println("runCommand() END", cmdArgs)
|
||||
}
|
||||
|
||||
func lookupError(err error) {
|
||||
var (
|
||||
ee *exec.ExitError
|
||||
pe *os.PathError
|
||||
)
|
||||
|
||||
if errors.As(err, &ee) {
|
||||
log.Println("ran, but non-zero exit code =", ee.ExitCode()) // ran, but non-zero exit code
|
||||
} else if errors.As(err, &pe) {
|
||||
log.Printf("os.PathError = %v", pe) // "no such file ...", "permission denied" etc.
|
||||
} else if err != nil {
|
||||
log.Printf("something really bad happened general err = %v", err) // something really bad happened!
|
||||
if exitError, ok := err.(*exec.ExitError); ok {
|
||||
log.Printf("exitError.ExitCode() is %d\n", exitError.ExitCode())
|
||||
}
|
||||
} else {
|
||||
log.Println("success! // ran without error (exit code zero)")
|
||||
}
|
||||
}
|
||||
|
||||
func runLinuxCommand(cmdArgs []string) (string, error) {
|
||||
process := exec.Command(cmdArgs[0], cmdArgs[1:len(cmdArgs)]...)
|
||||
|
||||
process.Stdin = os.Stdin
|
||||
process.Stderr = os.Stderr
|
||||
|
||||
stdOut, err := process.StdoutPipe()
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
|
||||
if err := process.Start(); err != nil {
|
||||
return "", err
|
||||
}
|
||||
|
||||
bytes, err := ioutil.ReadAll(stdOut)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
err = process.Wait()
|
||||
lookupError(err)
|
||||
|
||||
log.Println(string(bytes))
|
||||
return string(bytes), err
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package gui
|
||||
|
||||
//
|
||||
// convert between 'standard' golang Color and andlabs/ui Color
|
||||
//
|
||||
|
||||
// import "log"
|
||||
// import "fmt"
|
||||
import "image/color"
|
||||
|
||||
import "github.com/andlabs/ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
|
||||
func libuiColorToGOlangColor(rgba color.RGBA) ui.TableColor {
|
||||
/* a hack to see if colors work differently on macos or windows
|
||||
if (rgba.R == 72) {
|
||||
log.Println("SETTING COLOR TO NIL")
|
||||
log.Println("SETTING COLOR TO NIL")
|
||||
log.Println("SETTING COLOR TO NIL")
|
||||
return ui.TableColor{}
|
||||
}
|
||||
*/
|
||||
return ui.TableColor{float64(rgba.R) / 256, float64(rgba.G) / 256, float64(rgba.B) / 256, float64(rgba.A) / 256}
|
||||
}
|
||||
|
||||
/*
|
||||
func golangColorGOlibuiColorTo (ui.TableColor) (rgba color.RGBA) {
|
||||
color.RGBA{float64(, 100, 200, 100}
|
||||
return ui.TableColor{float64(rgba.R) / 256, float64(rgba.G) / 256, float64(rgba.B) / 256, float64(rgba.A) / 256}
|
||||
}
|
||||
*/
|
|
@ -0,0 +1,193 @@
|
|||
package gui
|
||||
|
||||
import (
|
||||
"log"
|
||||
// "fmt"
|
||||
"strconv"
|
||||
|
||||
"github.com/andlabs/ui"
|
||||
_ "github.com/andlabs/ui/winmanifest"
|
||||
// "github.com/davecgh/go-spew/spew"
|
||||
)
|
||||
|
||||
var names = make([]string, 100)
|
||||
var nodeNames = make([]string, 100)
|
||||
|
||||
func DebugWindow() {
|
||||
Config.Title = "DebugWindow()"
|
||||
node := NewWindow()
|
||||
node.DebugTab("WIT GUI Debug Tab")
|
||||
}
|
||||
|
||||
// TODO: remove this crap
|
||||
// What does this actually do?
|
||||
// It populates the nodeNames in a map. No, not a map, an array.
|
||||
// What is the difference again? (other than one being in order and a predefined length)
|
||||
func addNodeName(c *ui.Combobox, s string, id string) {
|
||||
c.Append(s)
|
||||
nodeNames[y] = id
|
||||
y = y + 1
|
||||
}
|
||||
|
||||
func makeWindowDebug() *ui.Box {
|
||||
hbox := ui.NewHorizontalBox()
|
||||
hbox.SetPadded(true)
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
nodeBox := addGroup(hbox, "Windows:")
|
||||
nodeCombo := ui.NewCombobox()
|
||||
|
||||
for name, node := range Data.NodeMap {
|
||||
if (Config.Debug) {
|
||||
log.Println("range Data.NodeMap() name =", name)
|
||||
}
|
||||
tmp := node.id + " (" + name + ")"
|
||||
addNodeName(nodeCombo, tmp, node.id)
|
||||
}
|
||||
nodeCombo.SetSelected(0)
|
||||
|
||||
nodeBox.Append(nodeCombo, Config.Stretchy)
|
||||
|
||||
nodeCombo.OnSelected(func(*ui.Combobox) {
|
||||
y := nodeCombo.Selected()
|
||||
log.Println("y =", y)
|
||||
log.Println("nodeNames[y] =", nodeNames[y])
|
||||
node := Data.findId(nodeNames[y])
|
||||
if (node != nil) {
|
||||
node.Dump()
|
||||
}
|
||||
})
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
vbox := addGroup(hbox, "Node Debug")
|
||||
|
||||
n1 := addButton(vbox, "Data.DumpNodeMap()")
|
||||
n1.OnClicked(func(*ui.Button) {
|
||||
Data.DumpNodeMap()
|
||||
})
|
||||
|
||||
n1 = addButton(vbox, "Data.ListChildren(false)")
|
||||
n1.OnClicked(func(*ui.Button) {
|
||||
Data.ListChildren(false)
|
||||
})
|
||||
|
||||
n1 = addButton(vbox, "Data.ListChildren(true)")
|
||||
n1.OnClicked(func(*ui.Button) {
|
||||
Data.ListChildren(true)
|
||||
})
|
||||
|
||||
n1 = addButton(vbox, "Node.Dump()")
|
||||
n1.OnClicked(func(*ui.Button) {
|
||||
y := nodeCombo.Selected()
|
||||
log.Println("y =", y)
|
||||
log.Println("nodeNames[y] =", nodeNames[y])
|
||||
node := Data.findId(nodeNames[y])
|
||||
if (node != nil) {
|
||||
node.Dump()
|
||||
}
|
||||
})
|
||||
|
||||
n1 = addButton(vbox, "Node.ListChildren(false)")
|
||||
n1.OnClicked(func(*ui.Button) {
|
||||
y := nodeCombo.Selected()
|
||||
log.Println("y =", y)
|
||||
log.Println("nodeNames[y] =", nodeNames[y])
|
||||
node := Data.findId(nodeNames[y])
|
||||
if (node != nil) {
|
||||
node.ListChildren(false)
|
||||
}
|
||||
})
|
||||
|
||||
n1 = addButton(vbox, "Node.ListChildren(true)")
|
||||
n1.OnClicked(func(*ui.Button) {
|
||||
y := nodeCombo.Selected()
|
||||
log.Println("y =", y)
|
||||
log.Println("nodeNames[y] =", nodeNames[y])
|
||||
node := Data.findId(nodeNames[y])
|
||||
if (node != nil) {
|
||||
node.ListChildren(true)
|
||||
}
|
||||
})
|
||||
|
||||
n1 = addButton(vbox, "Node.AddDebugTab")
|
||||
n1.OnClicked(func(*ui.Button) {
|
||||
y := nodeCombo.Selected()
|
||||
log.Println("y =", y)
|
||||
log.Println("nodeNames[y] =", nodeNames[y])
|
||||
node := Data.findId(nodeNames[y])
|
||||
if (node != nil) {
|
||||
node.DebugTab("added this DebugTab")
|
||||
}
|
||||
})
|
||||
|
||||
n1 = addButton(vbox, "Node.DemoAndlabsUiTab")
|
||||
n1.OnClicked(func(*ui.Button) {
|
||||
y := nodeCombo.Selected()
|
||||
log.Println("y =", y)
|
||||
log.Println("nodeNames[y] =", nodeNames[y])
|
||||
node := Data.findId(nodeNames[y])
|
||||
if (node != nil) {
|
||||
node.DemoAndlabsUiTab("ran gui.AddDemoAndlabsUiTab() " + strconv.Itoa(Config.counter))
|
||||
}
|
||||
})
|
||||
|
||||
return hbox
|
||||
}
|
||||
|
||||
// TODO: remove this crap
|
||||
var x int = 0
|
||||
var y int = 0
|
||||
|
||||
// TODO: remove this crap
|
||||
func addName(c *ui.Combobox, s string) {
|
||||
c.Append(s)
|
||||
names[x] = s
|
||||
x = x + 1
|
||||
}
|
||||
|
||||
func addGroup(b *ui.Box, name string) *ui.Box {
|
||||
group := ui.NewGroup(name)
|
||||
group.SetMargined(true)
|
||||
b.Append(group, Config.Stretchy)
|
||||
|
||||
vbox := ui.NewVerticalBox()
|
||||
vbox.SetPadded(true)
|
||||
group.SetChild(vbox)
|
||||
|
||||
return vbox
|
||||
}
|
||||
|
||||
func addButton(box *ui.Box, name string) *ui.Button {
|
||||
button := ui.NewButton(name)
|
||||
|
||||
button.OnClicked(func(*ui.Button) {
|
||||
log.Println("Should do something here")
|
||||
})
|
||||
|
||||
box.Append(button, Config.Stretchy)
|
||||
return button
|
||||
}
|
||||
|
||||
func (n *Node) DebugTab(title string) {
|
||||
newNode := n.AddTab(title, makeWindowDebug())
|
||||
if (Config.DebugNode) {
|
||||
newNode.Dump()
|
||||
}
|
||||
tabSetMargined(newNode.uiTab)
|
||||
}
|
||||
|
||||
// This sets _all_ the tabs to Margin = true
|
||||
//
|
||||
// TODO: do proper tab tracking (will be complicated). low priority
|
||||
func tabSetMargined(tab *ui.Tab) {
|
||||
if (Config.DebugTabs) {
|
||||
log.Println("tabSetMargined() IGNORE THIS")
|
||||
}
|
||||
c := tab.NumPages()
|
||||
for i := 0; i < c; i++ {
|
||||
if (Config.DebugTabs) {
|
||||
log.Println("tabSetMargined() i =", i)
|
||||
}
|
||||
tab.SetMargined(i, true)
|
||||
}
|
||||
}
|
113
debug.go
113
debug.go
|
@ -1,27 +1,28 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
import "time"
|
||||
import "fmt"
|
||||
import "reflect"
|
||||
import (
|
||||
"fmt"
|
||||
"log"
|
||||
"time"
|
||||
|
||||
// import "github.com/andlabs/ui"
|
||||
// import _ "github.com/andlabs/ui/winmanifest"
|
||||
import "github.com/davecgh/go-spew/spew"
|
||||
// import pb "git.wit.com/wit/witProtobuf"
|
||||
// "github.com/davecgh/go-spew/spew"
|
||||
)
|
||||
|
||||
// WatchGUI() opens a goroutine
|
||||
//
|
||||
// this watches the GUI primarily to process protobuf's
|
||||
// this is pointless or wrong but I use it for debugging
|
||||
//
|
||||
// From that goroutine, it dumps out debugging information every 4 seconds
|
||||
/*
|
||||
TODO: add configuration triggers on what to dump out
|
||||
TODO: allow this to be sent to /var/log, syslogd, systemd's journalctl, etc
|
||||
*/
|
||||
func WatchGUI() {
|
||||
count := 0
|
||||
|
||||
for {
|
||||
if (count > 20) {
|
||||
if count > 20 {
|
||||
log.Println("Sleep() in watchGUI()")
|
||||
if (Config.Debug) {
|
||||
DumpBoxes()
|
||||
if Config.Debug {
|
||||
// DumpBoxes()
|
||||
}
|
||||
count = 0
|
||||
}
|
||||
|
@ -30,46 +31,6 @@ func WatchGUI() {
|
|||
}
|
||||
}
|
||||
|
||||
func DumpBoxes() {
|
||||
for name, window := range Data.WindowMap {
|
||||
log.Println("gui.DumpBoxes()", name)
|
||||
log.Println("gui.DumpBoxes()\tWindow.name =", window.Name)
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiWindow type =", reflect.TypeOf(window.UiWindow))
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiWindow =", window.UiWindow)
|
||||
if (window.UiTab != nil) {
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiTab type =", reflect.TypeOf(window.UiTab))
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiTab =", window.UiTab)
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiTab.NumPages() =", window.UiTab.NumPages())
|
||||
// tmp := spew.NewDefaultConfig()
|
||||
// tmp.MaxDepth = 2
|
||||
// tmp.Dump(window.UiTab)
|
||||
if (Config.Debug) {
|
||||
scs := spew.ConfigState{MaxDepth: 2}
|
||||
scs.Dump(window.UiTab)
|
||||
}
|
||||
}
|
||||
}
|
||||
for i, window := range Data.Windows {
|
||||
log.Println("gui.DumpBoxes() Data.Windows", i, "Name =", window.Name)
|
||||
for name, abox := range window.BoxMap {
|
||||
log.Printf("gui.DumpBoxes() \tBOX mapname=%-12s abox.Name=%-12s", name, abox.Name)
|
||||
/*
|
||||
if (name == "DEBUG") {
|
||||
log.Println("\t\twatchGUI() BOX abox =", reflect.TypeOf(abox))
|
||||
win := abox.Window
|
||||
log.Println("\t\twatchGUI() BOX win =", reflect.TypeOf(win))
|
||||
area := win.Area
|
||||
log.Println("\t\twatchGUI() BOX area =", reflect.TypeOf(area), area.UiArea)
|
||||
// spew.Dump(area.UiArea)
|
||||
// area.UiArea.Show()
|
||||
// time.Sleep(2000 * time.Millisecond)
|
||||
// os.Exit(0)
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func addTableTab() {
|
||||
var parts []TableColumnData
|
||||
|
||||
|
@ -78,22 +39,40 @@ func addTableTab() {
|
|||
|
||||
var b TableColumnData
|
||||
b.CellType = foo
|
||||
b.Heading = fmt.Sprintf("heading%d", key)
|
||||
b.Heading = fmt.Sprintf("heading%d", key)
|
||||
parts = append(parts, b)
|
||||
}
|
||||
|
||||
log.Println("Sleep for 2 seconds, then try to add new tabs")
|
||||
time.Sleep(1 * 1000 * 1000 * 1000)
|
||||
// AddTableTab(Data.Window1.T, 1, "test seven", 7, parts, nil)
|
||||
log.Println("Sleep for 1 second, then try to add new tabs")
|
||||
time.Sleep(1 * time.Second)
|
||||
}
|
||||
|
||||
/*
|
||||
func runTestHide(b *GuiButton) {
|
||||
log.Println("runTestHide START")
|
||||
Data.Window1.Box1.Hide()
|
||||
Data.Window1.Box2.Hide()
|
||||
// time.Sleep(2000 * time.Millisecond)
|
||||
Data.State = "HIDE"
|
||||
log.Println("runTestHide END")
|
||||
func (dn *GuiData) DumpNodeMap() {
|
||||
log.Println("DebugDataNodeMap():")
|
||||
for name, node := range dn.NodeMap {
|
||||
log.Println("\tNode =", node.id, node.Width, node.Height, name)
|
||||
if (node.children == nil) {
|
||||
log.Println("\t\tNo children")
|
||||
} else {
|
||||
log.Println("\t\tHas children:", node.children)
|
||||
}
|
||||
// node.SetName("yahoo")
|
||||
// log.Println("\tData.NodeMap node =", node)
|
||||
}
|
||||
}
|
||||
|
||||
func (dn *GuiData) ListChildren(dump bool) {
|
||||
if Data.NodeMap == nil {
|
||||
log.Println("gui.Data.ListChildren() Data.NodeMap == nil")
|
||||
return
|
||||
}
|
||||
log.Println("gui.Data.ListChildren() Data.NodeMap:")
|
||||
for name, node := range Data.NodeMap {
|
||||
listChildrenDepth = 0
|
||||
if (dump == true) {
|
||||
log.Println("tgui.Data.ListChildren() node =", node.id, node.Width, node.Height, name)
|
||||
node.Dump()
|
||||
}
|
||||
node.ListChildren(dump)
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
|
|
@ -0,0 +1,84 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
import "github.com/andlabs/ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
|
||||
// This will create a tab in a window using direct
|
||||
// calls to andlabs/ui. This can be used to bypass
|
||||
// the obvuscation added in this package if it is desired
|
||||
// or needed.
|
||||
func (n *Node) DemoAndlabsUiTab(title string) {
|
||||
newNode := n.AddTab(title, makeAndlabsUiTab())
|
||||
if (Config.DebugNode) {
|
||||
newNode.Dump()
|
||||
}
|
||||
tabSetMargined(newNode.uiTab)
|
||||
}
|
||||
|
||||
func makeAndlabsUiTab() *ui.Box {
|
||||
hbox := ui.NewHorizontalBox()
|
||||
hbox.SetPadded(true)
|
||||
|
||||
group := ui.NewGroup("Numbers")
|
||||
group.SetMargined(true)
|
||||
hbox.Append(group, true)
|
||||
|
||||
vbox := ui.NewVerticalBox()
|
||||
vbox.SetPadded(true)
|
||||
group.SetChild(vbox)
|
||||
|
||||
spinbox := ui.NewSpinbox(47, 100)
|
||||
slider := ui.NewSlider(21, 100)
|
||||
pbar := ui.NewProgressBar()
|
||||
|
||||
spinbox.OnChanged(func(*ui.Spinbox) {
|
||||
slider.SetValue(spinbox.Value())
|
||||
pbar.SetValue(spinbox.Value())
|
||||
})
|
||||
slider.OnChanged(func(*ui.Slider) {
|
||||
spinbox.SetValue(slider.Value())
|
||||
pbar.SetValue(slider.Value())
|
||||
})
|
||||
vbox.Append(spinbox, false)
|
||||
vbox.Append(slider, false)
|
||||
vbox.Append(pbar, false)
|
||||
|
||||
ip := ui.NewProgressBar()
|
||||
ip.SetValue(-1)
|
||||
vbox.Append(ip, false)
|
||||
|
||||
group = ui.NewGroup("Lists")
|
||||
group.SetMargined(true)
|
||||
hbox.Append(group, true)
|
||||
|
||||
vbox = ui.NewVerticalBox()
|
||||
vbox.SetPadded(true)
|
||||
group.SetChild(vbox)
|
||||
|
||||
cbox := ui.NewCombobox()
|
||||
cbox.Append("Combobox Item 1")
|
||||
cbox.Append("Combobox Item 2")
|
||||
cbox.Append("Combobox Item 3")
|
||||
vbox.Append(cbox, false)
|
||||
|
||||
ecbox := ui.NewEditableCombobox()
|
||||
ecbox.Append("Editable Item 1")
|
||||
ecbox.Append("Editable Item 2")
|
||||
ecbox.Append("Editable Item 3")
|
||||
vbox.Append(ecbox, false)
|
||||
|
||||
ecbox.OnChanged(func(*ui.EditableCombobox) {
|
||||
log.Println("test")
|
||||
test := ecbox.Text()
|
||||
log.Println("test=", test)
|
||||
})
|
||||
|
||||
rb := ui.NewRadioButtons()
|
||||
rb.Append("Radio Button 1")
|
||||
rb.Append("Radio Button 2")
|
||||
rb.Append("Radio Button 3")
|
||||
vbox.Append(rb, false)
|
||||
|
||||
return hbox
|
||||
}
|
|
@ -0,0 +1,92 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
import "github.com/andlabs/ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
|
||||
var mybox *ui.Box
|
||||
|
||||
func (n *Node) AddGroup(title string) *Node {
|
||||
if (n == nil) {
|
||||
return nil
|
||||
}
|
||||
hbox := n.uiBox
|
||||
if (hbox == nil) {
|
||||
return n
|
||||
}
|
||||
group := ui.NewGroup(title)
|
||||
group.SetMargined(true)
|
||||
hbox.Append(group, Config.Stretchy)
|
||||
|
||||
vbox := ui.NewVerticalBox()
|
||||
vbox.SetPadded(true)
|
||||
group.SetChild(vbox)
|
||||
|
||||
newNode := n.AddNode(title)
|
||||
newNode.uiBox = vbox
|
||||
return newNode
|
||||
}
|
||||
|
||||
func (n *Node) MakeBasicControlsPage(title string) *Node {
|
||||
if (n == nil) {
|
||||
return nil
|
||||
}
|
||||
origbox := n.uiBox
|
||||
if (origbox == nil) {
|
||||
return n
|
||||
}
|
||||
|
||||
vbox := ui.NewVerticalBox()
|
||||
vbox.SetPadded(true)
|
||||
|
||||
hbox := ui.NewHorizontalBox()
|
||||
hbox.SetPadded(true)
|
||||
vbox.Append(hbox, false)
|
||||
|
||||
hbox.Append(ui.NewButton("Button"), false)
|
||||
hbox.Append(ui.NewCheckbox("Checkbox"), false)
|
||||
|
||||
vbox.Append(ui.NewLabel("This is a label. Right now, labels can only span one line."), false)
|
||||
|
||||
vbox.Append(ui.NewHorizontalSeparator(), false)
|
||||
|
||||
group := ui.NewGroup("Entries")
|
||||
group.SetMargined(true)
|
||||
vbox.Append(group, true)
|
||||
|
||||
group.SetChild(ui.NewNonWrappingMultilineEntry())
|
||||
|
||||
entryForm := ui.NewForm()
|
||||
entryForm.SetPadded(true)
|
||||
group.SetChild(entryForm)
|
||||
|
||||
entryForm.Append("Entry", ui.NewEntry(), false)
|
||||
entryForm.Append("Password Entry", ui.NewPasswordEntry(), false)
|
||||
entryForm.Append("Search Entry", ui.NewSearchEntry(), false)
|
||||
entryForm.Append("Multiline Entry", ui.NewMultilineEntry(), true)
|
||||
entryForm.Append("Multiline Entry No Wrap", ui.NewNonWrappingMultilineEntry(), true)
|
||||
|
||||
origbox.Append(vbox, false)
|
||||
newNode := n.AddNode(title)
|
||||
newNode.uiBox = vbox
|
||||
return newNode
|
||||
}
|
||||
|
||||
func (n *Node) MakeGroupEdit(title string) *Node {
|
||||
n.Dump()
|
||||
|
||||
group := ui.NewGroup(title)
|
||||
group.SetMargined(true)
|
||||
n.uiBox.Append(group, Config.Stretchy)
|
||||
|
||||
entrybox := ui.NewNonWrappingMultilineEntry()
|
||||
|
||||
group.SetChild(entrybox)
|
||||
|
||||
log.Println("entrybox =", entrybox)
|
||||
n.uiMultilineEntry = entrybox
|
||||
newNode := n.AddNode(title)
|
||||
newNode.uiMultilineEntry = entrybox
|
||||
newNode.uiGroup = group
|
||||
return newNode
|
||||
}
|
|
@ -0,0 +1,69 @@
|
|||
/*
|
||||
Package wit/gui implements a abstraction layer for Go visual elements in
|
||||
a cross platform way. Right now, this abstraction is built on top of
|
||||
the GUI toolkit 'andlabs/ui' which does the cross platform support.
|
||||
|
||||
A quick overview of the features, some general design guidelines
|
||||
and principles for how this package should generally work:
|
||||
|
||||
* GUI elements are stored in a tree of nodes
|
||||
* When in doubt, it's ok to guess. We will return something close.
|
||||
* It tries to make your code simple
|
||||
|
||||
Quick Start
|
||||
|
||||
This section demonstrates how to quickly get started with spew. See the
|
||||
sections below for further details on formatting and configuration options.
|
||||
|
||||
To dump a variable with full newlines, indentation, type, and pointer
|
||||
information use Dump, Fdump, or Sdump:
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"git.wit.org/wit/gui"
|
||||
)
|
||||
|
||||
func main() {
|
||||
gui.Main(initGUI)
|
||||
}
|
||||
|
||||
// This initializes the first window
|
||||
func initGUI() {
|
||||
gui.Config.Title = "WIT GUI Window 1"
|
||||
gui.Config.Width = 640
|
||||
gui.Config.Height = 480
|
||||
node1 := gui.NewWindow()
|
||||
addDemoTab(node1, "A Simple Tab Demo")
|
||||
}
|
||||
|
||||
func addDemoTab(n *gui.Node, title string) {
|
||||
newNode := n.AddTab(title, nil)
|
||||
|
||||
groupNode1 := newNode.AddGroup("group 1")
|
||||
groupNode1.AddComboBox("demoCombo2", "more 1", "more 2", "more 3")
|
||||
}
|
||||
|
||||
Configuration Options
|
||||
|
||||
Configuration of the GUI is handled by fields in the ConfigType type. For
|
||||
convenience, all of the top-level functions use a global state available
|
||||
via the gui.Config global.
|
||||
|
||||
The following configuration options are available:
|
||||
* Width
|
||||
When creating a new window, this is the width
|
||||
|
||||
* Height
|
||||
When creating a new window, this is the height
|
||||
|
||||
* Debug
|
||||
When 'true' log more output
|
||||
|
||||
GUI Usage
|
||||
|
||||
Errors
|
||||
|
||||
Not sure about errors yet. To early to document them. This is a work in progress.
|
||||
*/
|
||||
package gui
|
112
entry.go
112
entry.go
|
@ -1,103 +1,49 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
import "fmt"
|
||||
import "errors"
|
||||
// import "fmt"
|
||||
|
||||
import "github.com/andlabs/ui"
|
||||
// import ui "git.wit.org/interesting/andlabs-ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
import "github.com/davecgh/go-spew/spew"
|
||||
// import "github.com/davecgh/go-spew/spew"
|
||||
|
||||
// functions for handling text entry boxes
|
||||
|
||||
func NewLabel(box *GuiBox, text string) {
|
||||
box.UiBox.Append(ui.NewLabel(text), false)
|
||||
func (n *Node) NewLabel(text string) *Node {
|
||||
// make new node here
|
||||
newNode := n.makeNode(text, 333, 334)
|
||||
newNode.Dump()
|
||||
|
||||
n.Append(newNode)
|
||||
return newNode
|
||||
}
|
||||
|
||||
func GetText(box *GuiBox, name string) string {
|
||||
if (box == nil) {
|
||||
log.Println("gui.GetText() ERROR box == nil")
|
||||
return ""
|
||||
func (n *Node) SetText(value string) error {
|
||||
log.Println("gui.SetText() value =", value)
|
||||
if (n.uiText != nil) {
|
||||
n.uiText.SetText(value)
|
||||
return nil
|
||||
}
|
||||
if (box.Window.EntryMap == nil) {
|
||||
log.Println("gui.GetText() ERROR b.Box.Window.EntryMap == nil")
|
||||
return ""
|
||||
if (n.uiButton != nil) {
|
||||
n.uiButton.SetText(value)
|
||||
return nil
|
||||
}
|
||||
spew.Dump(box.Window.EntryMap)
|
||||
if (box.Window.EntryMap[name] == nil) {
|
||||
log.Println("gui.GetText() ERROR box.Window.EntryMap[", name, "] == nil ")
|
||||
return ""
|
||||
if (n.uiMultilineEntry != nil) {
|
||||
n.uiMultilineEntry.SetText(value)
|
||||
return nil
|
||||
}
|
||||
e := box.Window.EntryMap[name]
|
||||
log.Println("gui.GetText() box.Window.EntryMap[", name, "] = ", e.UiEntry.Text())
|
||||
log.Println("gui.GetText() END")
|
||||
return e.UiEntry.Text()
|
||||
n.Dump()
|
||||
return errors.New("couldn't find something to set the text to")
|
||||
}
|
||||
|
||||
func SetText(box *GuiBox, name string, value string) error {
|
||||
if (box == nil) {
|
||||
return fmt.Errorf("gui.SetText() ERROR box == nil")
|
||||
func (n *Node) SetMargined(x bool) {
|
||||
if (n.uiGroup != nil) {
|
||||
n.uiGroup.SetMargined(x)
|
||||
return
|
||||
}
|
||||
if (box.Window.EntryMap == nil) {
|
||||
return fmt.Errorf("gui.SetText() ERROR b.Box.Window.EntryMap == nil")
|
||||
}
|
||||
spew.Dump(box.Window.EntryMap)
|
||||
if (box.Window.EntryMap[name] == nil) {
|
||||
return fmt.Errorf("gui.SetText() ERROR box.Window.EntryMap[", name, "] == nil ")
|
||||
}
|
||||
e := box.Window.EntryMap[name]
|
||||
log.Println("gui.SetText() box.Window.EntryMap[", name, "] = ", e.UiEntry.Text())
|
||||
e.UiEntry.SetText(value)
|
||||
log.Println("gui.SetText() box.Window.EntryMap[", name, "] = ", e.UiEntry.Text())
|
||||
log.Println("gui.SetText() END")
|
||||
return nil
|
||||
}
|
||||
|
||||
// makeEntryBox(box, "hostname:", "blah.foo.org") {
|
||||
func MakeEntryVbox(box *GuiBox, a string, startValue string, edit bool, action string) *GuiEntry {
|
||||
// Start 'Nickname' vertical box
|
||||
vboxN := ui.NewVerticalBox()
|
||||
vboxN.SetPadded(true)
|
||||
vboxN.Append(ui.NewLabel(a), false)
|
||||
|
||||
e := defaultMakeEntry(startValue, edit, action)
|
||||
|
||||
vboxN.Append(e.UiEntry, false)
|
||||
box.UiBox.Append(vboxN, false)
|
||||
// End 'Nickname' vertical box
|
||||
|
||||
return e
|
||||
}
|
||||
|
||||
func MakeEntryHbox(box *GuiBox, a string, startValue string, edit bool, action string) *GuiEntry {
|
||||
// Start 'Nickname' vertical box
|
||||
hboxN := ui.NewHorizontalBox()
|
||||
hboxN.SetPadded(true)
|
||||
hboxN.Append(ui.NewLabel(a), false)
|
||||
|
||||
e := defaultMakeEntry(startValue, edit, action)
|
||||
hboxN.Append(e.UiEntry, false)
|
||||
|
||||
box.UiBox.Append(hboxN, false)
|
||||
// End 'Nickname' vertical box
|
||||
|
||||
return e
|
||||
}
|
||||
|
||||
func AddEntry(box *GuiBox, name string) *GuiEntry {
|
||||
var ge *GuiEntry
|
||||
ge = new(GuiEntry)
|
||||
|
||||
ue := ui.NewEntry()
|
||||
ue.SetReadOnly(false)
|
||||
ue.OnChanged(func(*ui.Entry) {
|
||||
log.Println("gui.AddEntry() OK. ue.Text() =", ue.Text())
|
||||
})
|
||||
box.UiBox.Append(ue, false)
|
||||
|
||||
ge.UiEntry = ue
|
||||
box.Window.EntryMap[name] = ge
|
||||
|
||||
return ge
|
||||
log.Println("Couldn't find something that has a Margin setting")
|
||||
}
|
||||
|
||||
func defaultEntryChange(e *ui.Entry) {
|
||||
|
|
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
* Copyright (c) 2013-2016 Dave Collins <dave@davec.name>
|
||||
*
|
||||
* Permission to use, copy, modify, and distribute this software for any
|
||||
* purpose with or without fee is hereby granted, provided that the above
|
||||
* copyright notice and this permission notice appear in all copies.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
package gui_test
|
||||
|
||||
import (
|
||||
"git.wit.org/wit/gui"
|
||||
)
|
||||
|
||||
// This example demonstrates how to create a NewWindow()
|
||||
//
|
||||
// Interacting with a GUI in a cross platform fashion adds some
|
||||
// unusual problems. To obvuscate those, andlabs/ui starts a
|
||||
// goroutine that interacts with the native gui toolkits
|
||||
// on the Linux, MacOS, Windows, etc.
|
||||
//
|
||||
// Because of this oddity, to initialize a new window, the
|
||||
// function is not passed any arguements and instead passes
|
||||
// the information via the Config type.
|
||||
//
|
||||
func ExampleNewWindow() {
|
||||
// Define the name and size
|
||||
gui.Config.Title = "WIT GUI Window 1"
|
||||
gui.Config.Width = 640
|
||||
gui.Config.Height = 480
|
||||
|
||||
// Create the Window
|
||||
gui.NewWindow()
|
||||
|
||||
// Output:
|
||||
// You get a window
|
||||
}
|
|
@ -0,0 +1,97 @@
|
|||
package gui
|
||||
|
||||
import (
|
||||
"log"
|
||||
"os"
|
||||
|
||||
"github.com/andlabs/ui"
|
||||
_ "github.com/andlabs/ui/winmanifest"
|
||||
// "github.com/davecgh/go-spew/spew"
|
||||
)
|
||||
|
||||
func (n *Node) FindTab() *ui.Tab {
|
||||
return n.uiTab
|
||||
}
|
||||
|
||||
func (n *Node) FindControl() *ui.Control {
|
||||
return n.uiControl
|
||||
}
|
||||
|
||||
func FindNode(name string) *Node {
|
||||
if Data.NodeMap == nil {
|
||||
log.Println("gui.FindNode() gui.Data.NodeMap == nil")
|
||||
return nil
|
||||
}
|
||||
log.Println("gui.FindNode() searching Data.NodeMap:")
|
||||
for id, node := range Data.NodeMap {
|
||||
log.Println("\tData.NodeMap name =", node.Width, node.Height, id)
|
||||
node.Dump()
|
||||
if (name == node.Name) {
|
||||
return node
|
||||
}
|
||||
newNode := findByName(node, name)
|
||||
if (newNode != nil) {
|
||||
return newNode
|
||||
}
|
||||
log.Println("gui.FindNode() could not find node name =", name)
|
||||
os.Exit(-1)
|
||||
}
|
||||
log.Println("gui.FindNode() could not find node name =", name)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (dn *GuiData) findId(id string) *Node {
|
||||
if Data.NodeMap == nil {
|
||||
log.Println("gui.Data.findId() map == nil")
|
||||
return nil
|
||||
}
|
||||
// log.Println("Dumping Data.NodeMap:")
|
||||
for name, node := range Data.NodeMap {
|
||||
// log.Println("\tData.NodeMap name =", node.id, node.Width, node.Height, name)
|
||||
if (id == node.id) {
|
||||
log.Println("\tgui.Data.findId() found node =", node.id, node.Width, node.Height, name)
|
||||
return node
|
||||
}
|
||||
// TODO: fix // Oct 9
|
||||
// node.findId(id)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func findByIdDFS(node *Node, id string) *Node {
|
||||
log.Println("findByIdDFS()", id, node)
|
||||
node.Dump()
|
||||
if node.id == id {
|
||||
log.Println("Found node id =", id, node)
|
||||
return node
|
||||
}
|
||||
|
||||
if len(node.children) > 0 {
|
||||
for _, child := range node.children {
|
||||
newNode := findByIdDFS(child, id)
|
||||
if (newNode != nil) {
|
||||
return newNode
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func findByName(node *Node, name string) *Node {
|
||||
log.Println("findByName()", name, node)
|
||||
node.Dump()
|
||||
if node.Name == name {
|
||||
log.Println("findByName() Found node name =", name, node)
|
||||
return node
|
||||
}
|
||||
|
||||
if len(node.children) > 0 {
|
||||
for _, child := range node.children {
|
||||
newNode := findByName(child, name)
|
||||
if (newNode != nil) {
|
||||
return newNode
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
module git.wit.org/wit/gui
|
||||
|
||||
go 1.19
|
||||
|
||||
require (
|
||||
git.wit.org/interesting/andlabs-ui v0.0.0-20200610043537-70a69d6ae31e // indirect
|
||||
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e // indirect
|
||||
github.com/davecgh/go-spew v1.1.1 // indirect
|
||||
golang.org/x/image v0.0.0-20220902085622-e7cb96979f69 // indirect
|
||||
)
|
|
@ -0,0 +1,10 @@
|
|||
git.wit.org/interesting/andlabs-ui v0.0.0-20200610043537-70a69d6ae31e h1:CTg83RH/Poy/HCBbBkRFIqKsdBSsHkLeED6XbMmzZzk=
|
||||
git.wit.org/interesting/andlabs-ui v0.0.0-20200610043537-70a69d6ae31e/go.mod h1:UuaKXIGj4crFE8XDWljgHTyKi8j4pSd9Vvn+zeHNjkQ=
|
||||
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e h1:wSQCJiig/QkoUnpvelSPbLiZNWvh2yMqQTQvIQqSUkU=
|
||||
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e/go.mod h1:5G2EjwzgZUPnnReoKvPWVneT8APYbyKkihDVAHUi0II=
|
||||
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
|
||||
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
golang.org/x/image v0.0.0-20220902085622-e7cb96979f69 h1:Lj6HJGCSn5AjxRAH2+r35Mir4icalbqku+CLUtjnvXY=
|
||||
golang.org/x/image v0.0.0-20220902085622-e7cb96979f69/go.mod h1:doUCurBvlfPMKfmIpRIywoHmhN3VyhnoFDbvIEWF4hY=
|
||||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
31
gui.go
31
gui.go
|
@ -1,21 +1,34 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
// import "time"
|
||||
import "regexp"
|
||||
import (
|
||||
"github.com/andlabs/ui" // import "time"
|
||||
"log"
|
||||
"regexp"
|
||||
|
||||
import "github.com/andlabs/ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
_ "github.com/andlabs/ui/winmanifest"
|
||||
)
|
||||
|
||||
// the _ means we only need this for the init()
|
||||
|
||||
const Xaxis = 0 // box that is horizontal
|
||||
const Yaxis = 1 // box that is vertical
|
||||
|
||||
func GuiInit() {
|
||||
Data.buttonMap = make(map[*ui.Button]*GuiButton)
|
||||
Data.WindowMap = make(map[string]*GuiWindow)
|
||||
func init() {
|
||||
log.Println("gui.init() REMOVE THIS init()")
|
||||
|
||||
Data.NodeMap = make(map[string]*Node)
|
||||
Data.NodeSlice = make([]*Node, 0)
|
||||
|
||||
Config.counter = 0
|
||||
Config.prefix = "wit"
|
||||
Config.DebugNode = false
|
||||
Config.DebugTabs = false
|
||||
Config.Stretchy = true
|
||||
}
|
||||
|
||||
func GuiInit() {
|
||||
ui.OnShouldQuit(func() bool {
|
||||
ui.Quit()
|
||||
ui.Quit()
|
||||
return true
|
||||
})
|
||||
}
|
||||
|
|
|
@ -0,0 +1,34 @@
|
|||
package gui
|
||||
|
||||
import (
|
||||
"log"
|
||||
|
||||
"github.com/andlabs/ui"
|
||||
_ "github.com/andlabs/ui/winmanifest"
|
||||
)
|
||||
|
||||
func Main(f func()) {
|
||||
log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
|
||||
ui.Main(f)
|
||||
}
|
||||
|
||||
// Other goroutines must use this to access the GUI
|
||||
//
|
||||
// You can not acess / process the GUI thread directly from
|
||||
// other goroutines. This is due to the nature of how
|
||||
// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
|
||||
// For example: gui.Queue(addNewTabForColorSelection())
|
||||
func Queue(f func()) {
|
||||
log.Println("Sending function to gui.Main() (using gtk via andlabs/ui)")
|
||||
ui.QueueMain(f)
|
||||
}
|
||||
|
||||
/*
|
||||
func ExampleWindow() {
|
||||
log.Println("START gui.ExampleWindow()")
|
||||
|
||||
Config.Title = "ExampleWindow"
|
||||
node := NewWindow()
|
||||
node.AddDebugTab("jcarr Debug")
|
||||
}
|
||||
*/
|
|
@ -0,0 +1,318 @@
|
|||
package gui
|
||||
|
||||
import (
|
||||
"log"
|
||||
"fmt"
|
||||
"image/color"
|
||||
// "reflect"
|
||||
|
||||
// "github.com/davecgh/go-spew/spew"
|
||||
|
||||
"github.com/andlabs/ui"
|
||||
_ "github.com/andlabs/ui/winmanifest"
|
||||
)
|
||||
|
||||
type Element int
|
||||
|
||||
// https://ieftimov.com/post/golang-datastructures-trees/
|
||||
const (
|
||||
Unknown Element = iota
|
||||
Window
|
||||
Tab
|
||||
Box
|
||||
Label
|
||||
Combo
|
||||
)
|
||||
|
||||
func (s Element) String() string {
|
||||
switch s {
|
||||
case Window:
|
||||
return "window"
|
||||
case Tab:
|
||||
return "tab"
|
||||
case Box:
|
||||
return "box"
|
||||
case Label:
|
||||
return "label"
|
||||
case Combo:
|
||||
return "combo"
|
||||
}
|
||||
return "unknown"
|
||||
}
|
||||
|
||||
type Node struct {
|
||||
id string
|
||||
Name string
|
||||
Width int
|
||||
Height int
|
||||
OnChanged func ()
|
||||
Color color.RGBA
|
||||
|
||||
parent *Node
|
||||
children []*Node
|
||||
|
||||
area *GuiArea
|
||||
custom func(*Node)
|
||||
values interface {}
|
||||
|
||||
uiControl *ui.Control
|
||||
uiButton *ui.Button
|
||||
uiFontButton *ui.FontButton
|
||||
uiColorButton *ui.ColorButton
|
||||
uiWindow *ui.Window
|
||||
uiAttrstr *ui.AttributedString
|
||||
uiTab *ui.Tab
|
||||
uiBox *ui.Box
|
||||
uiArea *ui.Area
|
||||
uiText *ui.EditableCombobox
|
||||
uiMultilineEntry *ui.MultilineEntry
|
||||
uiGroup *ui.Group
|
||||
uiGrid *ui.Grid
|
||||
}
|
||||
|
||||
func (n *Node) Parent() *Node {
|
||||
return n.parent
|
||||
}
|
||||
|
||||
func (n *Node) Window() *Node {
|
||||
return n.parent
|
||||
}
|
||||
|
||||
func (n *Node) Dump() {
|
||||
log.Println("gui.Node.Dump() id = ", n.id)
|
||||
log.Println("gui.Node.Dump() Name = ", n.Name)
|
||||
log.Println("gui.Node.Dump() Width = ", n.Width)
|
||||
log.Println("gui.Node.Dump() Height = ", n.Height)
|
||||
log.Println("gui.Node.Dump() OnChanged = ", n.OnChanged)
|
||||
|
||||
if (n.parent == nil) {
|
||||
log.Println("gui.Node.Dump() parent = nil")
|
||||
} else {
|
||||
log.Println("gui.Node.Dump() parent = ", n.parent.id)
|
||||
}
|
||||
log.Println("gui.Node.Dump() children = ", n.children)
|
||||
|
||||
// log.Println("gui.Node.Dump() window = ", n.window)
|
||||
// log.Println("gui.Node.Dump() box = ", n.box)
|
||||
|
||||
log.Println("gui.Node.Dump() uiWindow = ", n.uiWindow)
|
||||
log.Println("gui.Node.Dump() uiTab = ", n.uiTab)
|
||||
log.Println("gui.Node.Dump() uiBox = ", n.uiBox)
|
||||
log.Println("gui.Node.Dump() uiControl = ", n.uiControl)
|
||||
log.Println("gui.Node.Dump() uiButton = ", n.uiButton)
|
||||
log.Println("gui.Node.Dump() uiText = ", n.uiText)
|
||||
if (n.id == "") {
|
||||
log.Println("THIS SHOULD NOT HAPPEN: gui.Node.Dump() id == nil")
|
||||
}
|
||||
}
|
||||
|
||||
func (n *Node) SetName(name string) {
|
||||
// n.uiType.SetName(name)
|
||||
if (n.uiWindow != nil) {
|
||||
log.Println("node is a window. setting title =", name)
|
||||
n.uiWindow.SetTitle(name)
|
||||
return
|
||||
}
|
||||
log.Println("*ui.Control =", n.uiControl)
|
||||
return
|
||||
}
|
||||
|
||||
func (n *Node) Append(child *Node) {
|
||||
// if (n.UiBox == nil) {
|
||||
// return
|
||||
// }
|
||||
n.children = append(n.children, child)
|
||||
if (Config.Debug) {
|
||||
log.Println("child node:")
|
||||
child.Dump()
|
||||
log.Println("parent node:")
|
||||
n.Dump()
|
||||
}
|
||||
// time.Sleep(3 * time.Second)
|
||||
}
|
||||
|
||||
func (n *Node) List() {
|
||||
findByIdDFS(n, "test")
|
||||
}
|
||||
|
||||
var listChildrenParent *Node
|
||||
var listChildrenDepth int = 0
|
||||
|
||||
// var indent string = "\t"
|
||||
var indent string = " "
|
||||
|
||||
func indentPrintln(depth int, format string, a ...interface{}) {
|
||||
var space string
|
||||
for i := 0; i < depth; i++ {
|
||||
space = space + indent
|
||||
}
|
||||
|
||||
// newFormat := tabs + strconv.Itoa(depth) + " " + format
|
||||
newFormat := space + format
|
||||
log.Println(newFormat, a)
|
||||
}
|
||||
|
||||
func (n *Node) ListChildren(dump bool) {
|
||||
indentPrintln(listChildrenDepth, "", n.id, n.Width, n.Height, n.Name)
|
||||
|
||||
if (dump == true) {
|
||||
n.Dump()
|
||||
}
|
||||
if len(n.children) == 0 {
|
||||
if (n.parent == nil) {
|
||||
} else {
|
||||
if (Config.DebugNode) {
|
||||
log.Println("\t\t\tparent =",n.parent.id)
|
||||
}
|
||||
if (listChildrenParent != nil) {
|
||||
if (Config.DebugNode) {
|
||||
log.Println("\t\t\tlistChildrenParent =",listChildrenParent.id)
|
||||
}
|
||||
if (listChildrenParent.id != n.parent.id) {
|
||||
log.Println("parent.child does not match child.parent")
|
||||
panic("parent.child does not match child.parent")
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Config.DebugNode) {
|
||||
log.Println("\t\t", n.id, "has no children")
|
||||
}
|
||||
return
|
||||
}
|
||||
for _, child := range n.children {
|
||||
// log.Println("\t\t", child.id, child.Width, child.Height, child.Name)
|
||||
if (child.parent != nil) {
|
||||
if (Config.DebugNode) {
|
||||
log.Println("\t\t\tparent =",child.parent.id)
|
||||
}
|
||||
} else {
|
||||
log.Println("\t\t\tno parent")
|
||||
panic("no parent")
|
||||
}
|
||||
if (dump == true) {
|
||||
child.Dump()
|
||||
}
|
||||
if (Config.DebugNode) {
|
||||
if (child.children == nil) {
|
||||
log.Println("\t\t", child.id, "has no children")
|
||||
} else {
|
||||
log.Println("\t\t\tHas children:", child.children)
|
||||
}
|
||||
}
|
||||
listChildrenParent = n
|
||||
listChildrenDepth += 1
|
||||
child.ListChildren(dump)
|
||||
listChildrenDepth -= 1
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// The parent Node needs to be the raw Window
|
||||
// The 'stuff' Node needs to be the contents of the tab
|
||||
//
|
||||
// This function should make a new node with the parent and
|
||||
// the 'stuff' Node as a child
|
||||
func (n *Node) AddTabNode(title string) *Node {
|
||||
var newNode *Node
|
||||
parent := n
|
||||
|
||||
newNode = parent.makeNode(title, 444, 400 + Config.counter)
|
||||
newNode.uiTab = parent.uiTab
|
||||
// newNode.box = b
|
||||
|
||||
if (Config.DebugNode) {
|
||||
fmt.Println("")
|
||||
log.Println("parent:")
|
||||
parent.Dump()
|
||||
|
||||
fmt.Println("")
|
||||
log.Println("newNode:")
|
||||
newNode.Dump()
|
||||
}
|
||||
|
||||
if (newNode.uiTab != nil) {
|
||||
log.Println("ERROR: wit/gui/ AddTabNode() Something went wrong tab == nil")
|
||||
// TODO: try to find the tab or window and make them if need be
|
||||
// newNode.uiTab.Append(title, b.UiBox)
|
||||
}
|
||||
|
||||
return newNode
|
||||
}
|
||||
|
||||
func (n *Node) AddHorizontalBreak() *Node {
|
||||
log.Println("AddHorizontalBreak added to node =", n.Name)
|
||||
if (n.uiBox != nil) {
|
||||
tmp := ui.NewHorizontalSeparator()
|
||||
n.uiBox.Append(tmp, Config.Stretchy)
|
||||
} else {
|
||||
n.Dump()
|
||||
return nil
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
func (n *Node) AddVerticalBreak() *Node {
|
||||
log.Println("AddVerticalBreak added to node =", n.Name)
|
||||
if (n.uiBox != nil) {
|
||||
tmp := ui.NewVerticalSeparator()
|
||||
n.uiBox.Append(tmp, Config.Stretchy)
|
||||
} else {
|
||||
n.Dump()
|
||||
return nil
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
func (n *Node) AddHorizontalBox(title string) *Node {
|
||||
hbox := ui.NewHorizontalBox()
|
||||
hbox.SetPadded(true)
|
||||
if (n.uiBox != nil) {
|
||||
log.Println("add new hbox to uiBox =", n.uiBox)
|
||||
n.uiBox.Append(hbox, Config.Stretchy)
|
||||
newNode := n.makeNode(title, 333, 333 + Config.counter)
|
||||
newNode.parent = n
|
||||
newNode.uiBox = hbox
|
||||
// newNode.uiControl = hbox
|
||||
return newNode
|
||||
}
|
||||
if (n.uiTab != nil) {
|
||||
log.Println("add new hbox to uiTab =", n.uiTab)
|
||||
n.uiTab.Append(title, hbox)
|
||||
newNode := n.makeNode(title, 333, 333 + Config.counter)
|
||||
newNode.parent = n
|
||||
newNode.uiBox = hbox
|
||||
// newNode.uiControl = hbox
|
||||
return newNode
|
||||
}
|
||||
return n
|
||||
}
|
||||
func (n *Node) AddTab(title string, uiC *ui.Box) *Node {
|
||||
parent := n
|
||||
log.Println("gui.Node.AddTab() START name =", title)
|
||||
if parent.uiWindow == nil {
|
||||
parent.Dump()
|
||||
log.Println("gui.Node.AddTab() ERROR ui.Window == nil")
|
||||
return nil
|
||||
}
|
||||
if parent.uiTab == nil {
|
||||
inittab := ui.NewTab() // no, not that 'inittab'
|
||||
parent.uiWindow.SetChild(inittab)
|
||||
parent.uiWindow.SetMargined(true)
|
||||
parent.uiTab = inittab
|
||||
}
|
||||
tab := parent.uiTab
|
||||
parent.uiWindow.SetMargined(true)
|
||||
|
||||
if (uiC == nil) {
|
||||
hbox := ui.NewHorizontalBox()
|
||||
hbox.SetPadded(true)
|
||||
uiC = hbox
|
||||
}
|
||||
tab.Append(title, uiC)
|
||||
|
||||
newNode := parent.makeNode(title, 555, 600 + Config.counter)
|
||||
newNode.uiTab = tab
|
||||
newNode.uiBox = uiC
|
||||
tabSetMargined(newNode.uiTab)
|
||||
return newNode
|
||||
}
|
230
structs.go
230
structs.go
|
@ -1,153 +1,85 @@
|
|||
package gui
|
||||
|
||||
import "image/color"
|
||||
import "golang.org/x/image/font"
|
||||
import (
|
||||
"image/color"
|
||||
// "log"
|
||||
|
||||
import "github.com/andlabs/ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
"github.com/andlabs/ui"
|
||||
"golang.org/x/image/font"
|
||||
|
||||
_ "github.com/andlabs/ui/winmanifest"
|
||||
)
|
||||
|
||||
//
|
||||
// All GUI Data Structures and functions that are external
|
||||
// If you need cross platform support, these might only
|
||||
// be the safe way to interact with the GUI
|
||||
//
|
||||
var Data GuiData
|
||||
var Config GuiConfig
|
||||
var Data GuiData
|
||||
var Config GuiConfig
|
||||
|
||||
type GuiConfig struct {
|
||||
Width int
|
||||
Height int
|
||||
Debug bool
|
||||
DebugTable bool
|
||||
Title string
|
||||
Width int
|
||||
Height int
|
||||
Stretchy bool
|
||||
Menu bool
|
||||
Exit func(*Node)
|
||||
|
||||
Debug bool
|
||||
DebugNode bool
|
||||
DebugTabs bool
|
||||
DebugTable bool
|
||||
DebugWindow bool
|
||||
|
||||
depth int
|
||||
counter int // used to make unique ID's
|
||||
prefix string
|
||||
}
|
||||
|
||||
type GuiData struct {
|
||||
// a fallback default function to handle mouse events
|
||||
// a fallback default function to handle mouse events
|
||||
// if nothing else is defined to handle them
|
||||
MouseClick func(*GuiButton)
|
||||
MouseClick func(*Node)
|
||||
|
||||
// A map of all the entry boxes
|
||||
AllEntries []*GuiEntry
|
||||
Windows []*GuiWindow
|
||||
WindowMap map[string]*GuiWindow
|
||||
AllEntries []*GuiEntry
|
||||
|
||||
// A map of all buttons everywhere on all
|
||||
// windows, all tabs, across all goroutines
|
||||
// This is "GLOBAL"
|
||||
//
|
||||
// This has to work this way because of how
|
||||
// andlabs/ui & andlabs/libui work
|
||||
AllButtons []*GuiButton
|
||||
buttonMap map[*ui.Button]*GuiButton
|
||||
}
|
||||
|
||||
//
|
||||
// stores information on the 'window'
|
||||
//
|
||||
// This merges the concept of andlabs/ui *Window and *Tab
|
||||
//
|
||||
// More than one Window is not supported in a cross platform
|
||||
// sense & may never be. On Windows and MacOS, you have to have
|
||||
// 'tabs'. Even under Linux, more than one Window is currently
|
||||
// unstable
|
||||
//
|
||||
// This code will make a 'GuiWindow' regardless of if it is
|
||||
// a stand alone window (which is more or less working on Linux)
|
||||
// or a 'tab' inside a window (which is all that works on MacOS
|
||||
// and MSWindows.
|
||||
//
|
||||
// This struct keeps track of what is in the window so you
|
||||
// can destroy and replace it with something else
|
||||
//
|
||||
type GuiWindow struct {
|
||||
Name string // field for human readable name
|
||||
Width int
|
||||
Height int
|
||||
|
||||
// the callback function to make the window contents
|
||||
MakeWindow func(*GuiWindow) *GuiBox
|
||||
|
||||
// the components of the window
|
||||
BoxMap map[string]*GuiBox
|
||||
EntryMap map[string]*GuiEntry
|
||||
Area *GuiArea
|
||||
|
||||
// andlabs/ui abstraction mapping
|
||||
UiWindow *ui.Window
|
||||
UiTab *ui.Tab // if this != nil, the window is 'tabbed'
|
||||
}
|
||||
|
||||
// GuiBox is any type of ui.Hbox or ui.Vbox
|
||||
// There can be lots of these for each GuiWindow
|
||||
type GuiBox struct {
|
||||
Name string // field for human readable name
|
||||
Axis int // does it add items to the X or Y axis
|
||||
Window *GuiWindow // the parent Window
|
||||
|
||||
// andlabs/ui abstraction mapping
|
||||
UiBox *ui.Box
|
||||
}
|
||||
|
||||
// Note: every mouse click is handled
|
||||
// as a 'Button' regardless of where
|
||||
// the user clicks it. You could probably
|
||||
// call this 'GuiMouseClick'
|
||||
type GuiButton struct {
|
||||
Name string // field for human readable name
|
||||
Box *GuiBox // what box the button click was in
|
||||
|
||||
// a callback function for the main application
|
||||
Custom func (*GuiButton)
|
||||
Values interface {}
|
||||
|
||||
// andlabs/ui abstraction mapping
|
||||
B *ui.Button
|
||||
FB *ui.FontButton
|
||||
// Store access to everything via binary tree's
|
||||
NodeMap map[string]*Node
|
||||
NodeArray []*Node
|
||||
NodeSlice []*Node
|
||||
}
|
||||
|
||||
// text entry fields
|
||||
type GuiEntry struct {
|
||||
Name string // field for human readable name
|
||||
Edit bool
|
||||
Last string // the last value
|
||||
Normalize func (string) string // function to 'normalize' the data
|
||||
Name string // field for human readable name
|
||||
Edit bool
|
||||
Last string // the last value
|
||||
Normalize func(string) string // function to 'normalize' the data
|
||||
|
||||
B *GuiButton
|
||||
Box *GuiBox
|
||||
N *Node
|
||||
|
||||
// andlabs/ui abstraction mapping
|
||||
UiEntry *ui.Entry
|
||||
UiEntry *ui.Entry
|
||||
}
|
||||
|
||||
//
|
||||
// AREA STRUCTURES START
|
||||
// AREA STRUCTURES START
|
||||
// AREA STRUCTURES START
|
||||
//
|
||||
type GuiArea struct{
|
||||
Button *GuiButton // what button handles mouse events
|
||||
Box *GuiBox
|
||||
type GuiArea struct {
|
||||
N *Node // what node to pass mouse events
|
||||
|
||||
UiAttrstr *ui.AttributedString
|
||||
UiArea *ui.Area
|
||||
UiAttrstr *ui.AttributedString
|
||||
UiArea *ui.Area
|
||||
}
|
||||
|
||||
type FontString struct {
|
||||
S string
|
||||
Size int
|
||||
F font.Face
|
||||
W font.Weight
|
||||
S string
|
||||
Size int
|
||||
F font.Face
|
||||
W font.Weight
|
||||
}
|
||||
//
|
||||
// AREA STRUCTURES END
|
||||
// AREA STRUCTURES END
|
||||
// AREA STRUCTURES END
|
||||
//
|
||||
|
||||
//
|
||||
// TABLE DATA STRUCTURES START
|
||||
// TABLE DATA STRUCTURES START
|
||||
// TABLE DATA STRUCTURES START
|
||||
//
|
||||
|
||||
//
|
||||
|
@ -155,18 +87,18 @@ type FontString struct {
|
|||
// to the GUI. This is the "authoritative" data.
|
||||
//
|
||||
type TableData struct {
|
||||
RowCount int // This is the number of 'rows' which really means data elements not what the human sees
|
||||
RowWidth int // This is how wide each row is
|
||||
Rows []RowData // This is all the table data by row
|
||||
generatedColumnTypes []ui.TableValue // generate this dynamically
|
||||
RowCount int // This is the number of 'rows' which really means data elements not what the human sees
|
||||
RowWidth int // This is how wide each row is
|
||||
Rows []RowData // This is all the table data by row
|
||||
generatedColumnTypes []ui.TableValue // generate this dynamically
|
||||
|
||||
Cells [20]CellData
|
||||
Human [20]HumanMap
|
||||
Cells [20]CellData
|
||||
Human [20]HumanMap
|
||||
|
||||
Box *GuiBox
|
||||
n *Node
|
||||
|
||||
lastRow int
|
||||
lastColumn int
|
||||
lastRow int
|
||||
lastColumn int
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -185,44 +117,44 @@ type TableData struct {
|
|||
// TODO: re-add images and the progress bar (works in andlabs/ui)
|
||||
//
|
||||
type HumanCellData struct {
|
||||
Name string // what kind of row is this?
|
||||
Text string
|
||||
TextID int
|
||||
Color color.RGBA
|
||||
ColorID int
|
||||
Button *GuiButton
|
||||
Name string // what kind of row is this?
|
||||
Text string
|
||||
TextID int
|
||||
Color color.RGBA
|
||||
ColorID int
|
||||
N *Node
|
||||
}
|
||||
|
||||
type HumanMap struct {
|
||||
Name string // what kind of row is this?
|
||||
TextID int
|
||||
ColorID int
|
||||
Name string // what kind of row is this?
|
||||
TextID int
|
||||
ColorID int
|
||||
}
|
||||
|
||||
type TableColumnData struct {
|
||||
Index int
|
||||
CellType string
|
||||
Heading string
|
||||
Color string
|
||||
Index int
|
||||
CellType string
|
||||
Heading string
|
||||
Color string
|
||||
}
|
||||
|
||||
type CellData struct {
|
||||
Index int
|
||||
HumanID int
|
||||
Name string // what type of cell is this?
|
||||
Index int
|
||||
HumanID int
|
||||
Name string // what type of cell is this?
|
||||
}
|
||||
|
||||
// hmm. will this stand the test of time?
|
||||
type RowData struct {
|
||||
Name string // what kind of row is this?
|
||||
Status string // status of the row?
|
||||
/*
|
||||
// TODO: These may or may not be implementable
|
||||
// depending on if it's possible to detect the bgcolor or what row is selected
|
||||
click func() // what function to call if the user clicks on it
|
||||
doubleclick func() // what function to call if the user double clicks on it
|
||||
*/
|
||||
HumanData [20]HumanCellData
|
||||
Name string // what kind of row is this?
|
||||
Status string // status of the row?
|
||||
/*
|
||||
// TODO: These may or may not be implementable
|
||||
// depending on if it's possible to detect the bgcolor or what row is selected
|
||||
click func() // what function to call if the user clicks on it
|
||||
doubleclick func() // what function to call if the user double clicks on it
|
||||
*/
|
||||
HumanData [20]HumanCellData
|
||||
}
|
||||
|
||||
//
|
||||
|
|
30
table.go
30
table.go
|
@ -97,7 +97,12 @@ func InitColumns(mh *TableData, parts []TableColumnData) {
|
|||
}
|
||||
}
|
||||
|
||||
func AddTableTab(gw *GuiWindow, name string, rowcount int, parts []TableColumnData) *TableData {
|
||||
func AddTableTab(name string, rowcount int, parts []TableColumnData) *TableData {
|
||||
n := NewWindow()
|
||||
return n.AddTableBox(name, rowcount, parts)
|
||||
}
|
||||
|
||||
func (n *Node) AddTableBox(name string, rowcount int, parts []TableColumnData) *TableData {
|
||||
mh := new(TableData)
|
||||
|
||||
mh.RowCount = rowcount
|
||||
|
@ -134,25 +139,12 @@ func AddTableTab(gw *GuiWindow, name string, rowcount int, parts []TableColumnDa
|
|||
}
|
||||
}
|
||||
|
||||
var gb *GuiBox
|
||||
gb = new(GuiBox)
|
||||
// is this needed?
|
||||
// gw.BoxMap[name] = box
|
||||
// mh.Box = b
|
||||
mh.n = n
|
||||
|
||||
vbox := ui.NewVerticalBox()
|
||||
vbox.SetPadded(true)
|
||||
gb.UiBox = vbox
|
||||
gb.Window = gw
|
||||
gw.BoxMap[name] = gb
|
||||
mh.Box = gb
|
||||
|
||||
vbox.Append(table, true)
|
||||
gw.UiTab.Append(name, vbox)
|
||||
|
||||
vbox.Append(ui.NewVerticalSeparator(), false)
|
||||
|
||||
hbox := ui.NewHorizontalBox()
|
||||
hbox.SetPadded(true)
|
||||
|
||||
vbox.Append(hbox, false)
|
||||
n.uiBox.Append(table, true)
|
||||
|
||||
return mh
|
||||
}
|
||||
|
|
|
@ -29,20 +29,9 @@ func (mh *TableData) ColumnTypes(m *ui.TableModel) []ui.TableValue {
|
|||
return mh.generatedColumnTypes
|
||||
}
|
||||
|
||||
func libuiColorToGOlangColor(rgba color.RGBA) ui.TableColor {
|
||||
/* a hack to see if colors work differently on macos or windows
|
||||
if (rgba.R == 72) {
|
||||
log.Println("SETTING COLOR TO NIL")
|
||||
log.Println("SETTING COLOR TO NIL")
|
||||
log.Println("SETTING COLOR TO NIL")
|
||||
return ui.TableColor{}
|
||||
}
|
||||
*/
|
||||
return ui.TableColor{float64(rgba.R) / 256, float64(rgba.G) / 256, float64(rgba.B) / 256, float64(rgba.A) / 256}
|
||||
}
|
||||
|
||||
// TODO: Figure out why this is being called 1000 times a second (10 times for each row & column)
|
||||
// Nevermind this TODO. Who gives a shit. This is a really smart way to treat the OS toolkits
|
||||
//
|
||||
// Nevermind that TODO. Who gives a shit. This is a really smart way to treat the OS toolkits
|
||||
func (mh *TableData) CellValue(m *ui.TableModel, row, column int) ui.TableValue {
|
||||
if (Config.DebugTable) {
|
||||
log.Println("CellValue() row, column =", row, column)
|
||||
|
@ -106,9 +95,12 @@ func defaultSetCellValue(mh *TableData, row int, column int) {
|
|||
humanID := mh.Cells[column].HumanID
|
||||
log.Println("defaultSetCellValue() FOUND THE TABLE BUTTON ", row, humanID)
|
||||
|
||||
button := mh.Rows[row].HumanData[humanID].Button
|
||||
if (button != nil) {
|
||||
guiButtonClick(button)
|
||||
n := mh.Rows[row].HumanData[humanID].N
|
||||
if (n != nil) {
|
||||
// TODO: fixme. removed on Oct 31 2021
|
||||
if (n.OnChanged != nil) {
|
||||
n.OnChanged()
|
||||
}
|
||||
return
|
||||
}
|
||||
log.Println("defaultSetCellValue() ERROR: UNKNOWN BUTTON IN TABLE")
|
||||
|
|
220
window.go
220
window.go
|
@ -1,82 +1,168 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
import "time"
|
||||
// import "regexp"
|
||||
import (
|
||||
"log"
|
||||
// "fmt"
|
||||
"strconv"
|
||||
|
||||
import "github.com/andlabs/ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
"github.com/andlabs/ui"
|
||||
_ "github.com/andlabs/ui/winmanifest"
|
||||
)
|
||||
|
||||
func InitGuiWindow(action string, gw *GuiWindow) *GuiWindow {
|
||||
log.Println("InitGuiWindow() START")
|
||||
var newGuiWindow GuiWindow
|
||||
newGuiWindow.Width = Config.Width
|
||||
newGuiWindow.Height = Config.Height
|
||||
newGuiWindow.MakeWindow = gw.MakeWindow
|
||||
newGuiWindow.UiWindow = gw.UiWindow
|
||||
newGuiWindow.UiTab = gw.UiTab
|
||||
newGuiWindow.BoxMap = make(map[string]*GuiBox)
|
||||
newGuiWindow.EntryMap = make(map[string]*GuiEntry)
|
||||
newGuiWindow.EntryMap["test"] = nil
|
||||
Data.Windows = append(Data.Windows, &newGuiWindow)
|
||||
|
||||
if (Data.buttonMap == nil) {
|
||||
GuiInit()
|
||||
func findUiWindow() *ui.Window {
|
||||
for _, node := range Data.NodeMap {
|
||||
if (node.uiWindow != nil) {
|
||||
return node.uiWindow
|
||||
}
|
||||
}
|
||||
log.Println("InitGuiWindow() END *GuiWindow =", &newGuiWindow)
|
||||
return &newGuiWindow
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
func StartNewWindow(bg bool, action string, callback func(*GuiWindow) *GuiBox) {
|
||||
log.Println("StartNewWindow() Create a new window")
|
||||
var junk GuiWindow
|
||||
junk.MakeWindow = callback
|
||||
// junk.Action = action
|
||||
window := InitGuiWindow(action, &junk)
|
||||
if (bg) {
|
||||
log.Println("StartNewWindow() START NEW GOROUTINE for ui.Main()")
|
||||
go ui.Main(func() {
|
||||
log.Println("gui.StartNewWindow() inside ui.Main()")
|
||||
go InitTabWindow(window)
|
||||
})
|
||||
time.Sleep(2000 * time.Millisecond) // this might make it more stable on windows?
|
||||
} else {
|
||||
log.Println("StartNewWindow() WAITING for ui.Main()")
|
||||
ui.Main(func() {
|
||||
log.Println("gui.StartNewWindow() inside ui.Main()")
|
||||
InitTabWindow(window)
|
||||
})
|
||||
}
|
||||
func MessageWindow(msg1 string, msg2 string) (*Node) {
|
||||
uiW := findUiWindow()
|
||||
ui.MsgBox(uiW, msg1, msg2)
|
||||
// TODO: make new node
|
||||
return nil
|
||||
}
|
||||
|
||||
func InitTabWindow(gw *GuiWindow) {
|
||||
log.Println("InitTabWindow() START. THIS WINDOW IS NOT YET SHOWN")
|
||||
func ErrorWindow(msg1 string, msg2 string) (*Node) {
|
||||
uiW := findUiWindow()
|
||||
ui.MsgBoxError(uiW, msg1, msg2)
|
||||
return nil
|
||||
}
|
||||
|
||||
gw.UiWindow = ui.NewWindow("InitTabWindow()", int(gw.Width), int(gw.Height), true)
|
||||
gw.UiWindow.SetBorderless(false)
|
||||
func initNode(title string, x int, y int) *Node {
|
||||
var node Node
|
||||
node.Name = title
|
||||
node.Width = x
|
||||
node.Height = y
|
||||
|
||||
gw.UiWindow.OnClosing(func(*ui.Window) bool {
|
||||
log.Println("InitTabWindow() OnClosing() THIS WINDOW IS CLOSING gw=", gw)
|
||||
ui.Quit()
|
||||
id := Config.prefix + strconv.Itoa(Config.counter)
|
||||
Config.counter += 1
|
||||
node.id = id
|
||||
|
||||
if (Data.NodeMap[title] != nil) {
|
||||
log.Println("ERROR: Duplicate window name =", title)
|
||||
// TODO: just change the 'title' to something unique
|
||||
return Data.NodeMap[title]
|
||||
}
|
||||
Data.NodeMap[title] = &node
|
||||
Data.NodeArray = append(Data.NodeArray, &node)
|
||||
Data.NodeSlice = append(Data.NodeSlice, &node)
|
||||
return &node
|
||||
// parent.Append(&node)
|
||||
//node.parent = parent
|
||||
return &node
|
||||
}
|
||||
|
||||
func (parent *Node) makeNode(title string, x int, y int) *Node {
|
||||
var node Node
|
||||
node.Name = title
|
||||
node.Width = x
|
||||
node.Height = y
|
||||
|
||||
id := Config.prefix + strconv.Itoa(Config.counter)
|
||||
Config.counter += 1
|
||||
node.id = id
|
||||
|
||||
parent.Append(&node)
|
||||
node.parent = parent
|
||||
return &node
|
||||
}
|
||||
|
||||
func (n *Node) AddNode(title string) *Node {
|
||||
var node Node
|
||||
node.Name = title
|
||||
node.Width = n.Width
|
||||
node.Height = n.Height
|
||||
|
||||
id := Config.prefix + strconv.Itoa(Config.counter)
|
||||
Config.counter += 1
|
||||
node.id = id
|
||||
|
||||
n.Append(&node)
|
||||
node.parent = n
|
||||
return &node
|
||||
}
|
||||
|
||||
func (n *Node) uiNewWindow(title string, x int, y int) {
|
||||
w := ui.NewWindow(title, x, y, Config.Menu)
|
||||
w.SetBorderless(false)
|
||||
f := Config.Exit
|
||||
w.OnClosing(func(*ui.Window) bool {
|
||||
log.Println("RUNNING the ui.Window().OnClosing() function")
|
||||
if (f != nil) {
|
||||
f(n)
|
||||
} else {
|
||||
n.Dump()
|
||||
log.Println("gui.uiWindow().OnClosing() NOT SURE WHAT TO DO HERE")
|
||||
// TODO: always do this here? // by default delete the node?
|
||||
name := n.Name
|
||||
delete(Data.NodeMap, name)
|
||||
}
|
||||
return true
|
||||
})
|
||||
w.SetMargined(true)
|
||||
w.Show()
|
||||
n.uiWindow = w
|
||||
// w.node = &node
|
||||
return
|
||||
}
|
||||
|
||||
/*
|
||||
func mapWindow(parent *Node, window *ui.Window, title string, x int, y int) *Node {
|
||||
log.Println("gui.WindowMap START title =", title)
|
||||
|
||||
node := makeNode(parent, title, x, y)
|
||||
node.uiWindow = window
|
||||
|
||||
return node
|
||||
}
|
||||
*/
|
||||
|
||||
// This routine creates a blank window with a Title and size (W x H)
|
||||
//
|
||||
// This routine can not have any arguements due to the nature of how
|
||||
// it can be passed via the 'andlabs/ui' queue which, because it is
|
||||
// cross platform, must pass UI changes into the OS threads (that is
|
||||
// my guess).
|
||||
//
|
||||
// There is probably some way to pass arguements here that I'm can't think of right now
|
||||
//
|
||||
func NewWindow() *Node {
|
||||
title := Config.Title
|
||||
w := Config.Width
|
||||
h := Config.Height
|
||||
|
||||
if (Data.NodeMap[title] != nil) {
|
||||
log.Println("Duplicate window name =", title)
|
||||
Data.NodeMap[title].Dump()
|
||||
Data.NodeMap[title].ListChildren(false)
|
||||
uiW := Data.NodeMap[title].uiWindow
|
||||
if (uiW != nil) {
|
||||
uiW.Show()
|
||||
}
|
||||
log.Println("PROBABLY BAD ERROR: check here to see if window is really alive")
|
||||
return Data.NodeMap[title]
|
||||
}
|
||||
|
||||
var n *Node
|
||||
n = initNode(title, w, h)
|
||||
n.uiNewWindow(title, w, h)
|
||||
window := n.uiWindow
|
||||
|
||||
f := Config.Exit
|
||||
ui.OnShouldQuit(func() bool {
|
||||
log.Println("createWindow().Destroy() on node.Name =", n.Name)
|
||||
if (f != nil) {
|
||||
f(n)
|
||||
}
|
||||
return true
|
||||
})
|
||||
|
||||
gw.UiTab = ui.NewTab()
|
||||
gw.UiWindow.SetChild(gw.UiTab)
|
||||
gw.UiWindow.SetMargined(true)
|
||||
|
||||
|
||||
box := gw.MakeWindow(gw)
|
||||
log.Println("InitTabWindow() END box =", box)
|
||||
log.Println("InitTabWindow() END gw =", gw)
|
||||
gw.UiWindow.Show()
|
||||
}
|
||||
|
||||
func MessageWindow(gw *GuiWindow, msg1 string, msg2 string) {
|
||||
ui.MsgBox(gw.UiWindow, msg1, msg2)
|
||||
}
|
||||
|
||||
func ErrorWindow(gw *GuiWindow, msg1 string, msg2 string) {
|
||||
ui.MsgBoxError(gw.UiWindow, msg1, msg2)
|
||||
n.uiWindow = window
|
||||
if(n.uiWindow == nil) {
|
||||
log.Println("ERROR: node.uiWindow == nil. This should never happen")
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue