diff --git a/examples/cloudflare/Makefile b/examples/cloudflare/Makefile index fd82fdc..32f3f55 100644 --- a/examples/cloudflare/Makefile +++ b/examples/cloudflare/Makefile @@ -19,3 +19,6 @@ log: gocui: build ./cloudflare -gui gocui >/tmp/witgui.log.stderr 2>&1 + +quiet: + ./cloudflare >/tmp/witgui.log.stderr 2>&1 diff --git a/toolkit/andlabs/action.go b/toolkit/andlabs/action.go index 16a895b..2088917 100644 --- a/toolkit/andlabs/action.go +++ b/toolkit/andlabs/action.go @@ -195,7 +195,7 @@ func rawAction(a toolkit.Action) { return } - n := rootNode.findWidgetId(a.WidgetId) + n := me.rootNode.findWidgetId(a.WidgetId) if (a.ActionType == toolkit.Add) { ui.QueueMain(func() { @@ -208,12 +208,12 @@ func rawAction(a toolkit.Action) { if (a.ActionType == toolkit.Dump) { log(debugNow, "rawAction() Dump =", a.ActionType, a.WidgetType, n.Name) - rootNode.listChildren(true) + me.rootNode.listChildren(true) return } if (n == nil) { - rootNode.listChildren(true) + me.rootNode.listChildren(true) log(true, "rawAction() ERROR findWidgetId found nil", a.ActionType, a.WidgetType) log(true, "rawAction() ERROR findWidgetId found nil for id =", a.WidgetId) log(true, "rawAction() ERROR findWidgetId found nil", a.ActionType, a.WidgetType) @@ -256,7 +256,7 @@ func rawAction(a toolkit.Action) { n.Delete() case toolkit.Move: log(debugNow, "rawAction() attempt to move() =", a.ActionType, a.WidgetType) - newParent := rootNode.findWidgetId(a.ParentId) + newParent := me.rootNode.findWidgetId(a.ParentId) n.move(newParent) default: log(debugError, "rawAction() Unknown =", a.ActionType, a.WidgetType) diff --git a/toolkit/andlabs/add.go b/toolkit/andlabs/add.go index b01dd20..0d1ac32 100644 --- a/toolkit/andlabs/add.go +++ b/toolkit/andlabs/add.go @@ -17,10 +17,10 @@ func actionDump(b bool, a *toolkit.Action) { func add(a toolkit.Action) { if (a.WidgetType == toolkit.Root) { - rootNode = addWidget(&a, nil) + me.rootNode = addWidget(&a) return } - n := addWidget(&a, nil) + n := addWidget(&a) p := n.parent switch n.WidgetType { diff --git a/toolkit/andlabs/box.go b/toolkit/andlabs/box.go index 8698a74..e33b7a1 100644 --- a/toolkit/andlabs/box.go +++ b/toolkit/andlabs/box.go @@ -9,7 +9,7 @@ import ( func (p *node) newBox(n *node) { log(debugToolkit, "newBox()", n.Name) - newt := new(andlabsT) + newt := new(guiWidget) var box *ui.Box log(debugToolkit, "rawBox() create", n.Name) diff --git a/toolkit/andlabs/button.go b/toolkit/andlabs/button.go index d61c0ea..1dbad5c 100644 --- a/toolkit/andlabs/button.go +++ b/toolkit/andlabs/button.go @@ -14,7 +14,7 @@ func (p *node) newButton(n *node) { return } - newt := new(andlabsT) + newt := new(guiWidget) b := ui.NewButton(n.Text) newt.uiButton = b diff --git a/toolkit/andlabs/checkbox.go b/toolkit/andlabs/checkbox.go index 4c690c1..4c37fd6 100644 --- a/toolkit/andlabs/checkbox.go +++ b/toolkit/andlabs/checkbox.go @@ -6,7 +6,7 @@ import ( ) func (p *node) newCheckbox(n *node) { - newt := new(andlabsT) + newt := new(guiWidget) log(debugToolkit, "newCheckbox()", n.Name, n.WidgetType) newt.uiCheckbox = ui.NewCheckbox(n.Text) @@ -22,6 +22,6 @@ func (p *node) newCheckbox(n *node) { p.place(n) } -func (t *andlabsT) checked() bool { +func (t *guiWidget) checked() bool { return t.uiCheckbox.Checked() } diff --git a/toolkit/andlabs/combobox.go b/toolkit/andlabs/combobox.go index 564ff23..283a29d 100644 --- a/toolkit/andlabs/combobox.go +++ b/toolkit/andlabs/combobox.go @@ -6,7 +6,7 @@ import ( ) func (p *node) newCombobox(n *node) { - newt := new(andlabsT) + newt := new(guiWidget) log(debugToolkit, "newCombobox() START", n.Name) cb := ui.NewEditableCombobox() @@ -26,7 +26,7 @@ func (p *node) newCombobox(n *node) { p.place(n) } -func (t *andlabsT) AddComboboxName(title string) { +func (t *guiWidget) AddComboboxName(title string) { t.uiEditableCombobox.Append(title) if (t.val == nil) { log(debugToolkit, "make map didn't work") diff --git a/toolkit/andlabs/common.go b/toolkit/andlabs/common.go deleted file mode 100644 index ff157ab..0000000 --- a/toolkit/andlabs/common.go +++ /dev/null @@ -1,84 +0,0 @@ -package main - -import ( - "git.wit.org/wit/gui/toolkit" -) - -// searches the binary tree for a WidgetId -func (n *node) findWidgetId(id int) *node { - if (n == nil) { - return nil - } - - if n.WidgetId == id { - return n - } - - for _, child := range n.children { - newN := child.findWidgetId(id) - if (newN != nil) { - return newN - } - } - return nil -} - -func addWidget(a *toolkit.Action, tk *andlabsT) *node { - n := new(node) - n.WidgetType = a.WidgetType - n.WidgetId = a.WidgetId - n.ParentId = a.ParentId - - // copy the data from the action message - n.Name = a.Name - n.Text = a.Text - n.I = a.I - n.S = a.S - n.B = a.B - n.X = a.X - n.Y = a.Y - - n.W = a.W - n.H = a.H - n.AtW = a.AtW - n.AtH = a.AtH - - // store the internal toolkit information - n.tk = tk - - if (a.WidgetType == toolkit.Root) { - log(logInfo, "addWidget() Root") - return n - } - - if (rootNode.findWidgetId(a.WidgetId) != nil) { - log(logError, "addWidget() WidgetId already exists", a.WidgetId) - return rootNode.findWidgetId(a.WidgetId) - } - - // add this new widget on the binary tree - n.parent = rootNode.findWidgetId(a.ParentId) - if n.parent != nil { - n.parent.children = append(n.parent.children, n) - } - return n -} - -func (n *node) doUserEvent() { - if (callback == nil) { - log(debugError, "doUserEvent() callback == nil", n.WidgetId) - return - } - var a toolkit.Action - a.WidgetId = n.WidgetId - a.Name = n.Name - a.Text = n.Text - a.S = n.S - a.I = n.I - a.B = n.B - a.ActionType = toolkit.User - log(logInfo, "doUserEvent() START: send a user event to the callback channel") - callback <- a - log(logInfo, "doUserEvent() END: sent a user event to the callback channel") - return -} diff --git a/toolkit/andlabs/common.go b/toolkit/andlabs/common.go new file mode 120000 index 0000000..35417a1 --- /dev/null +++ b/toolkit/andlabs/common.go @@ -0,0 +1 @@ +../nocui/common.go \ No newline at end of file diff --git a/toolkit/andlabs/debug.go b/toolkit/andlabs/debug.go index 87e875d..33f8c44 100644 --- a/toolkit/andlabs/debug.go +++ b/toolkit/andlabs/debug.go @@ -49,7 +49,7 @@ func ShowDebug () { log(true, "debugError =", debugError) } -func (t *andlabsT) Dump(b bool) { +func (t *guiWidget) Dump(b bool) { if ! b { return } diff --git a/toolkit/andlabs/demo.go b/toolkit/andlabs/demo.go index 1b9a2b1..c3cd418 100644 --- a/toolkit/andlabs/demo.go +++ b/toolkit/andlabs/demo.go @@ -17,7 +17,7 @@ func BlankWindow(w *ui.Window) *ui.Box { return hbox } -func (t *andlabsT) DemoNumbersPage() { +func (t *guiWidget) DemoNumbersPage() { var w *ui.Window log(debugToolkit, "Starting wit/gui toolkit andlabs/ui DemoNumbersPage()") diff --git a/toolkit/andlabs/dropdown.go b/toolkit/andlabs/dropdown.go index d98526a..e811a71 100644 --- a/toolkit/andlabs/dropdown.go +++ b/toolkit/andlabs/dropdown.go @@ -8,7 +8,7 @@ import ( ) func (p *node) newDropdown(n *node) { - newt := new(andlabsT) + newt := new(guiWidget) log(debugToolkit, "gui.Toolbox.newDropdown() START", n.Name) cb := ui.NewCombobox() @@ -34,7 +34,7 @@ func (p *node) newDropdown(n *node) { p.place(n) } -func (t *andlabsT) addDropdownName(title string) { +func (t *guiWidget) addDropdownName(title string) { t.uiCombobox.Append(title) if (t.val == nil) { log(debugToolkit, "make map didn't work") @@ -50,7 +50,7 @@ func (t *andlabsT) addDropdownName(title string) { t.c = t.c + 1 } -func (t *andlabsT) SetDropdown(i int) { +func (t *guiWidget) SetDropdown(i int) { t.uiCombobox.SetSelected(i) } diff --git a/toolkit/andlabs/grid.go b/toolkit/andlabs/grid.go index 8764962..6c47d1b 100644 --- a/toolkit/andlabs/grid.go +++ b/toolkit/andlabs/grid.go @@ -11,10 +11,10 @@ import ( // -- (1,2) -- (2,1) -- (3,1) -- // ----------------------------- func (p *node) newGrid(n *node) { - var newt *andlabsT + var newt *guiWidget log(debugToolkit, "newGrid()", n.WidgetId, "to", n.ParentId) - newt = new(andlabsT) + newt = new(guiWidget) c := ui.NewGrid() newt.uiGrid = c diff --git a/toolkit/andlabs/group.go b/toolkit/andlabs/group.go index 077aea0..b7c450e 100644 --- a/toolkit/andlabs/group.go +++ b/toolkit/andlabs/group.go @@ -8,7 +8,7 @@ import ( func (p *node) newGroup(n *node) { log(debugToolkit, "NewGroup()", n.Name) - newt := new(andlabsT) + newt := new(guiWidget) log(debugToolkit, "NewGroup() create", n.Name) diff --git a/toolkit/andlabs/image.go b/toolkit/andlabs/image.go index a565376..bab1a9e 100644 --- a/toolkit/andlabs/image.go +++ b/toolkit/andlabs/image.go @@ -7,7 +7,7 @@ import ( // make new Image using andlabs/ui func (p *node) newImage(n *node) { - newt := new(andlabsT) + newt := new(guiWidget) var img *ui.Image log(debugToolkit, "rawImage() create", n.Name) diff --git a/toolkit/andlabs/label.go b/toolkit/andlabs/label.go index 0fa075e..3f06546 100644 --- a/toolkit/andlabs/label.go +++ b/toolkit/andlabs/label.go @@ -8,7 +8,7 @@ import ( func (p *node) newLabel(n *node) { log(logInfo, "NewLabel()", n.Name) - newt := new(andlabsT) + newt := new(guiWidget) c := ui.NewLabel(n.Name) newt.uiLabel = c newt.uiControl = c diff --git a/toolkit/andlabs/main.go b/toolkit/andlabs/main.go index 3ba3079..4737337 100644 --- a/toolkit/andlabs/main.go +++ b/toolkit/andlabs/main.go @@ -13,7 +13,7 @@ import ( var pluginChan chan toolkit.Action // the starting point of the binary tree -var rootNode *node +// var rootNode *node var uiMainUndef bool = true var uiMain sync.Once diff --git a/toolkit/andlabs/slider.go b/toolkit/andlabs/slider.go index f1b4676..5098943 100644 --- a/toolkit/andlabs/slider.go +++ b/toolkit/andlabs/slider.go @@ -6,7 +6,7 @@ import ( ) func (p *node) newSlider(n *node) { - newt := new(andlabsT) + newt := new(guiWidget) s := ui.NewSlider(n.X, n.Y) newt.uiSlider = s diff --git a/toolkit/andlabs/spinner.go b/toolkit/andlabs/spinner.go index b7d5947..bab7a29 100644 --- a/toolkit/andlabs/spinner.go +++ b/toolkit/andlabs/spinner.go @@ -6,7 +6,7 @@ import ( ) func (p *node) newSpinner(n *node) { - newt := new(andlabsT) + newt := new(guiWidget) s := ui.NewSpinbox(n.X, n.Y) newt.uiSpinbox = s diff --git a/toolkit/andlabs/structs.go b/toolkit/andlabs/structs.go index 507a50c..c5f94ee 100644 --- a/toolkit/andlabs/structs.go +++ b/toolkit/andlabs/structs.go @@ -1,14 +1,22 @@ package main -import "git.wit.org/wit/gui/toolkit" +// import "git.wit.org/wit/gui/toolkit" import "github.com/andlabs/ui" import _ "github.com/andlabs/ui/winmanifest" // var andlabs map[int]*andlabsT // var callback func(int) bool -var callback chan toolkit.Action +// var callback chan toolkit.Action +// It's probably a terrible idea to call this 'me' +var me config + +type config struct { + rootNode *node // the base of the binary tree. it should have id == 0 +} + +/* type node struct { parent *node children []*node @@ -41,15 +49,16 @@ type node struct { // the internal plugin toolkit structure tk *andlabsT } +*/ // stores the raw toolkit internals -type andlabsT struct { +type guiWidget struct { Width int Height int // tw *toolkit.Widget - parent *andlabsT - children []*andlabsT + parent *guiWidget + children []*guiWidget // used to track if a tab has a child widget yet child bool diff --git a/toolkit/andlabs/tab.go b/toolkit/andlabs/tab.go index 2f44b03..aa851d1 100644 --- a/toolkit/andlabs/tab.go +++ b/toolkit/andlabs/tab.go @@ -20,8 +20,11 @@ import ( any existing tabs rather than adding a new one */ func (p *node) newTab(n *node) { - var newt *andlabsT + var newt *guiWidget + if (p == nil) { + log(debugError, "newTab() p == nil. how the fuck does this happen?", n.WidgetId, n.ParentId) + } if (p.WidgetType != toolkit.Window) { log(debugError, "newTab() uiWindow == nil. I can't add a toolbar without window", n.WidgetId, n.ParentId) return @@ -40,8 +43,8 @@ func (p *node) newTab(n *node) { log(debugToolkit, "newTab() GOOD. This should be an additional tab:", n.WidgetId, n.ParentId) if (n.WidgetType == toolkit.Tab) { // andlabs doesn't have multiple tab widgets so make a fake one? - // this makes a andlabsT internal structure with the parent values - newt = new(andlabsT) + // this makes a guiWidget internal structure with the parent values + newt = new(guiWidget) newt.uiWindow = t.uiWindow newt.uiTab = t.uiTab } else { @@ -63,8 +66,8 @@ func tabSetMargined(tab *ui.Tab, b bool) { } } -func rawTab(w *ui.Window, name string) *andlabsT { - var newt andlabsT +func rawTab(w *ui.Window, name string) *guiWidget { + var newt guiWidget log(debugToolkit, "rawTab() START", name) if (w == nil) { @@ -83,8 +86,8 @@ func rawTab(w *ui.Window, name string) *andlabsT { return &newt } -func (t *andlabsT) appendTab(name string) *andlabsT { - var newT andlabsT +func (t *guiWidget) appendTab(name string) *guiWidget { + var newT guiWidget log(debugToolkit, "appendTab() ADD", name) if (t.uiTab == nil) { diff --git a/toolkit/andlabs/textbox.go b/toolkit/andlabs/textbox.go index 1745d11..7cb5d63 100644 --- a/toolkit/andlabs/textbox.go +++ b/toolkit/andlabs/textbox.go @@ -6,7 +6,7 @@ import ( ) func (p *node) newTextbox(n *node) { - newt := new(andlabsT) + newt := new(guiWidget) if (n.X == 1) { e := ui.NewEntry() diff --git a/toolkit/andlabs/widget.go b/toolkit/andlabs/widget.go new file mode 100644 index 0000000..9155530 --- /dev/null +++ b/toolkit/andlabs/widget.go @@ -0,0 +1,29 @@ +package main + +import ( + "git.wit.org/wit/gui/toolkit" +) + +// this is specific to the nocui toolkit +func initWidget(n *node) *guiWidget { + var w *guiWidget + w = new(guiWidget) + // Set(w, "default") + + if n.WidgetType == toolkit.Root { + log(logInfo, "setupWidget() FOUND ROOT w.id =", n.WidgetId) + n.WidgetId = 0 + me.rootNode = n + return w + } + + if (n.WidgetType == toolkit.Box) { + if (n.B) { + n.horizontal = true + } else { + n.horizontal = false + } + } + + return w +} diff --git a/toolkit/andlabs/window.go b/toolkit/andlabs/window.go index ccc523a..f51536b 100644 --- a/toolkit/andlabs/window.go +++ b/toolkit/andlabs/window.go @@ -5,18 +5,18 @@ import ( _ "github.com/andlabs/ui/winmanifest" ) -func (t *andlabsT) MessageWindow(msg1 string, msg2 string) { +func (t *guiWidget) MessageWindow(msg1 string, msg2 string) { ui.MsgBox(t.uiWindow, msg1, msg2) } -func (t *andlabsT) ErrorWindow(msg1 string, msg2 string) { +func (t *guiWidget) ErrorWindow(msg1 string, msg2 string) { ui.MsgBoxError(t.uiWindow, msg1, msg2) } func newWindow(n *node) { - var newt *andlabsT + var newt *guiWidget - newt = new(andlabsT) + newt = new(guiWidget) // menubar bool is if the OS defined border on the window should be used win := ui.NewWindow(n.Name, n.X, n.Y, menubar) diff --git a/toolkit/gocui/common.go b/toolkit/gocui/common.go deleted file mode 100644 index d3de34c..0000000 --- a/toolkit/gocui/common.go +++ /dev/null @@ -1,211 +0,0 @@ -package main - -import ( - "strconv" - "git.wit.org/wit/gui/toolkit" -) - -func makeWidget(n *node) *cuiWidget { - var w *cuiWidget - w = new(cuiWidget) - // Set(w, "default") - - w.frame = true - - // set the name used by gocui to the id - w.cuiName = strconv.Itoa(n.WidgetId) - - if n.WidgetType == toolkit.Root { - log(logInfo, "setupWidget() FOUND ROOT w.id =", n.WidgetId) - n.WidgetId = 0 - me.rootNode = n - return w - } - - if (n.WidgetType == toolkit.Box) { - if (n.B) { - n.horizontal = true - } else { - n.horizontal = false - } - } - - if (n.WidgetType == toolkit.Grid) { - w.widths = make(map[int]int) // how tall each row in the grid is - w.heights = make(map[int]int) // how wide each column in the grid is - } - - return w -} - -func setupCtrlDownWidget() { - a := new(toolkit.Action) - a.Name = "ctrlDown" - a.WidgetType = toolkit.Dialog - a.WidgetId = -1 - a.ParentId = 0 - n := addNode(a) - - me.ctrlDown = n -} - -func (n *node) deleteView() { - w := n.tk - if (w.v != nil) { - w.v.Visible = false - return - } - // make sure the view isn't really there - me.baseGui.DeleteView(w.cuiName) - w.v = nil -} - -// searches the binary tree for a WidgetId -func (n *node) findWidgetId(id int) *node { - if (n == nil) { - return nil - } - - if n.WidgetId == id { - return n - } - - for _, child := range n.children { - newN := child.findWidgetId(id) - if (newN != nil) { - return newN - } - } - return nil -} - -// searches the binary tree for a WidgetId -func (n *node) findWidgetName(name string) *node { - if (n == nil) { - return nil - } - - if n.tk.cuiName == name { - return n - } - - for _, child := range n.children { - newN := child.findWidgetName(name) - if (newN != nil) { - return newN - } - } - return nil -} - -func (n *node) IsCurrent() bool { - w := n.tk - if (n.WidgetType == toolkit.Tab) { - return w.isCurrent - } - if (n.WidgetType == toolkit.Window) { - return w.isCurrent - } - if (n.WidgetType == toolkit.Root) { - return false - } - return n.parent.IsCurrent() -} - -func (n *node) Visible() bool { - if (n == nil) { - return false - } - if (n.tk == nil) { - return false - } - if (n.tk.v == nil) { - return false - } - return n.tk.v.Visible -} - -func (n *node) SetVisible(b bool) { - if (n == nil) { - return - } - if (n.tk == nil) { - return - } - if (n.tk.v == nil) { - return - } - n.tk.v.Visible = b -} - -func addNode(a *toolkit.Action) *node { - n := new(node) - n.WidgetType = a.WidgetType - n.WidgetId = a.WidgetId - n.ParentId = a.ParentId - - // copy the data from the action message - n.Name = a.Name - n.Text = a.Text - n.I = a.I - n.S = a.S - n.B = a.B - - n.X = a.X - n.Y = a.Y - - n.W = a.W - n.H = a.H - n.AtW = a.AtW - n.AtH = a.AtH - - // store the internal toolkit information - n.tk = makeWidget(n) - - if (a.WidgetType == toolkit.Root) { - log(logInfo, "addNode() Root") - return n - } - - if (me.rootNode.findWidgetId(a.WidgetId) != nil) { - log(logError, "addNode() WidgetId already exists", a.WidgetId) - return me.rootNode.findWidgetId(a.WidgetId) - } - - // add this new widget on the binary tree - n.parent = me.rootNode.findWidgetId(a.ParentId) - if n.parent != nil { - n.parent.children = append(n.parent.children, n) - //w := n.tk - //w.parent = n.parent.tk - //w.parent.children = append(w.parent.children, w) - } - return n -} - -func addDropdown() *node { - n := new(node) - n.WidgetType = toolkit.Flag - n.WidgetId = -2 - n.ParentId = 0 - - // copy the data from the action message - n.Name = "DropBox" - n.Text = "DropBox text" - - // store the internal toolkit information - n.tk = new(cuiWidget) - n.tk.frame = true - - // set the name used by gocui to the id - n.tk.cuiName = "-1 dropbox" - - n.tk.color = &colorFlag - - // add this new widget on the binary tree - n.parent = me.rootNode - if n.parent != nil { - n.parent.children = append(n.parent.children, n) - } - return n -} diff --git a/toolkit/gocui/common.go b/toolkit/gocui/common.go new file mode 120000 index 0000000..35417a1 --- /dev/null +++ b/toolkit/gocui/common.go @@ -0,0 +1 @@ +../nocui/common.go \ No newline at end of file diff --git a/toolkit/gocui/mouse.go b/toolkit/gocui/mouse.go index 64786ab..50c2834 100644 --- a/toolkit/gocui/mouse.go +++ b/toolkit/gocui/mouse.go @@ -63,9 +63,11 @@ func mouseUp(g *gocui.Gui, v *gocui.View) error { w, h := g.MousePosition() log(true, "mouseUp() view msgMouseDown (check here for dropdown menu click) (w,h) =", w, h) if (me.ddClicked) { + me.ddClicked = false log(true, "mouseUp() ddview is the thing that was clicked", w, h) log(true, "mouseUp() find out what the string is here", w, h, me.ddview.tk.gocuiSize.h1) + var newZone string = "" if (me.ddNode != nil) { value := h - me.ddview.tk.gocuiSize.h0 - 1 log(true, "mouseUp() me.ddview.tk.gocuiSize.h1 =", me.ddview.tk.gocuiSize.h1) @@ -74,10 +76,19 @@ func mouseUp(g *gocui.Gui, v *gocui.View) error { log(true, "mouseUp() value =", value, "valsLen =", valsLen) log(true, "mouseUp() me.ddNode.vals =", me.ddNode.vals) if ((value >= 0) && (value < valsLen)) { - str := me.ddNode.vals[value] - log(true, "mouseUp() value =", value, "str =", str) + newZone = me.ddNode.vals[value] + log(true, "mouseUp() value =", value, "newZone =", newZone) } } + hideDDview() + if (newZone != "") { + if (me.ddNode != nil) { + me.ddNode.SetText(newZone) + me.ddNode.S = newZone + me.ddNode.doUserEvent() + } + } + return nil } /* // if there is a drop down view active, treat it like a dialog box and close it diff --git a/toolkit/gocui/plugin.go b/toolkit/gocui/plugin.go index 6d597b4..eae811d 100644 --- a/toolkit/gocui/plugin.go +++ b/toolkit/gocui/plugin.go @@ -9,7 +9,7 @@ import ( func action(a *toolkit.Action) { log(logInfo, "action() START", a.WidgetId, a.ActionType, a.WidgetType, a.Name) n := me.rootNode.findWidgetId(a.WidgetId) - var w *cuiWidget + var w *guiWidget if (n != nil) { w = n.tk } @@ -98,20 +98,3 @@ func (n *node) Set(val any) { log(logError, "Set() unknown type =", val, v) } } - -// this passes the user event back from the plugin -func (n *node) doUserEvent() { - if (me.callback == nil) { - log(logError, "doUserEvent() no callback channel was configured") - return - } - var a toolkit.Action - a.WidgetId = n.WidgetId - a.Name = n.Name - a.Text = n.Text - a.B = n.B - a.ActionType = toolkit.User - log(logInfo, "doUserEvent() START: send a button click callback()", a.WidgetId, a.Name) - me.callback <- a - log(logInfo, "doUserEvent() END: sent a button click callback()", a.WidgetId, a.Name) -} diff --git a/toolkit/gocui/structs.go b/toolkit/gocui/structs.go index 05df963..c61e7ad 100644 --- a/toolkit/gocui/structs.go +++ b/toolkit/gocui/structs.go @@ -96,49 +96,6 @@ var ( globalMouseDown, msgMouseDown, movingMsg bool ) -// this is the standard binary tree structure for toolkits -type node struct { - parent *node - children []*node - - WidgetId int // widget ID - WidgetType toolkit.WidgetType - ParentId int // parent ID - - Name string - Text string - - // This is how the values are passed back and forth - // values from things like checkboxes & dropdown's - B bool - I int - S string - - A any // switch to this or deprecate this? pros/cons? - - // This is used for things like a slider(0,100) - X int - Y int - - // This is for the grid size & widget position - W int - H int - AtW int - AtH int - - vals []string // dropdown menu items - - // horizontal=true means layout widgets like books on a bookshelf - // horizontal=false means layout widgets like books in a stack - horizontal bool `default:false` - - hasTabs bool // does the window have tabs? - currentTab bool // the visible tab - - // the internal plugin toolkit structure - tk *cuiWidget -} - // this is the gocui way // corner starts at in the upper left corner type rectType struct { @@ -153,7 +110,7 @@ func (r *rectType) Height() int { return r.h1 - r.h0 } -type cuiWidget struct { +type guiWidget struct { // the gocui package variables v *gocui.View // this is nil if the widget is not displayed cuiName string // what gocui uses to reference the widget @@ -189,7 +146,7 @@ type cuiWidget struct { // of functions like fmt.Fprintf, fmt.Fprintln, io.Copy, etc. Clear must // be called to clear the view's buffer. -func (w *cuiWidget) Write(p []byte) (n int, err error) { +func (w *guiWidget) Write(p []byte) (n int, err error) { w.tainted = true me.writeMutex.Lock() defer me.writeMutex.Unlock() diff --git a/toolkit/gocui/tab.go b/toolkit/gocui/tab.go index d910552..3451e5c 100644 --- a/toolkit/gocui/tab.go +++ b/toolkit/gocui/tab.go @@ -7,14 +7,14 @@ import ( "git.wit.org/wit/gui/toolkit" ) -func (w *cuiWidget) Width() int { +func (w *guiWidget) Width() int { if w.frame { return w.gocuiSize.w1 - w.gocuiSize.w0 } return w.gocuiSize.w1 - w.gocuiSize.w0 - 1 } -func (w *cuiWidget) Height() int { +func (w *guiWidget) Height() int { if w.frame { return w.gocuiSize.h1 - w.gocuiSize.h0 } diff --git a/toolkit/gocui/widget.go b/toolkit/gocui/widget.go new file mode 100644 index 0000000..4afe08b --- /dev/null +++ b/toolkit/gocui/widget.go @@ -0,0 +1,147 @@ +package main + +import ( + "strconv" + "git.wit.org/wit/gui/toolkit" +) + +func initWidget(n *node) *guiWidget { + var w *guiWidget + w = new(guiWidget) + // Set(w, "default") + + w.frame = true + + // set the name used by gocui to the id + w.cuiName = strconv.Itoa(n.WidgetId) + + if n.WidgetType == toolkit.Root { + log(logInfo, "setupWidget() FOUND ROOT w.id =", n.WidgetId) + n.WidgetId = 0 + me.rootNode = n + return w + } + + if (n.WidgetType == toolkit.Box) { + if (n.B) { + n.horizontal = true + } else { + n.horizontal = false + } + } + + if (n.WidgetType == toolkit.Grid) { + w.widths = make(map[int]int) // how tall each row in the grid is + w.heights = make(map[int]int) // how wide each column in the grid is + } + + return w +} + +func setupCtrlDownWidget() { + a := new(toolkit.Action) + a.Name = "ctrlDown" + a.WidgetType = toolkit.Dialog + a.WidgetId = -1 + a.ParentId = 0 + n := addNode(a) + + me.ctrlDown = n +} + +func (n *node) deleteView() { + w := n.tk + if (w.v != nil) { + w.v.Visible = false + return + } + // make sure the view isn't really there + me.baseGui.DeleteView(w.cuiName) + w.v = nil +} + +// searches the binary tree for a WidgetId +func (n *node) findWidgetName(name string) *node { + if (n == nil) { + return nil + } + + if n.tk.cuiName == name { + return n + } + + for _, child := range n.children { + newN := child.findWidgetName(name) + if (newN != nil) { + return newN + } + } + return nil +} + +func (n *node) IsCurrent() bool { + w := n.tk + if (n.WidgetType == toolkit.Tab) { + return w.isCurrent + } + if (n.WidgetType == toolkit.Window) { + return w.isCurrent + } + if (n.WidgetType == toolkit.Root) { + return false + } + return n.parent.IsCurrent() +} + +func (n *node) Visible() bool { + if (n == nil) { + return false + } + if (n.tk == nil) { + return false + } + if (n.tk.v == nil) { + return false + } + return n.tk.v.Visible +} + +func (n *node) SetVisible(b bool) { + if (n == nil) { + return + } + if (n.tk == nil) { + return + } + if (n.tk.v == nil) { + return + } + n.tk.v.Visible = b +} + +func addDropdown() *node { + n := new(node) + n.WidgetType = toolkit.Flag + n.WidgetId = -2 + n.ParentId = 0 + + // copy the data from the action message + n.Name = "DropBox" + n.Text = "DropBox text" + + // store the internal toolkit information + n.tk = new(guiWidget) + n.tk.frame = true + + // set the name used by gocui to the id + n.tk.cuiName = "-1 dropbox" + + n.tk.color = &colorFlag + + // add this new widget on the binary tree + n.parent = me.rootNode + if n.parent != nil { + n.parent.children = append(n.parent.children, n) + } + return n +} diff --git a/toolkit/nocui/common.go b/toolkit/nocui/common.go index a012138..797f86a 100644 --- a/toolkit/nocui/common.go +++ b/toolkit/nocui/common.go @@ -1,9 +1,68 @@ package main +/* + These code should be common to all gui plugins + + There are some helper functions that are probably going to be + the same everywhere. Mostly due to handling the binary tree structure + and the channel communication + + For now, it's just a symlink to the 'master' version in + ./toolkit/nocui/common.go +*/ + import ( "git.wit.org/wit/gui/toolkit" ) +// this is the channel that sends the events from the user clicking or typing +// back to the program using this golang package +var callback chan toolkit.Action + +type node struct { + parent *node + children []*node + + WidgetId int // widget ID + WidgetType toolkit.WidgetType + ParentId int // parent ID + + Name string + Text string + + // This is how the values are passed back and forth + // values from things like checkboxes & dropdown's + B bool + I int + S string + + A any // switch to this or deprecate this? pros/cons? + + // This is used for things like a slider(0,100) + X int + Y int + + // This is for the grid size & widget position + W int + H int + AtW int + AtH int + + vals []string // dropdown menu items + + // horizontal=true means layout widgets like books on a bookshelf + // horizontal=false means layout widgets like books in a stack + horizontal bool `default:false` + + hasTabs bool // does the window have tabs? + currentTab bool // the visible tab + + // the internal plugin toolkit structure + // in the gtk plugin, it has gtk things like margin & border settings + // in the text console one, it has text console things like colors for menus & buttons + tk *guiWidget +} + // searches the binary tree for a WidgetId func (n *node) findWidgetId(id int) *node { if (n == nil) { @@ -45,22 +104,87 @@ func addWidget(a *toolkit.Action) *node { n.AtH = a.AtH // store the internal toolkit information - n.tk = new(nocuiT) + n.tk = new(guiWidget) if (a.WidgetType == toolkit.Root) { log(logInfo, "addWidget() Root") return n } - if (rootNode.findWidgetId(a.WidgetId) != nil) { + if (me.rootNode.findWidgetId(a.WidgetId) != nil) { log(logError, "addWidget() WidgetId already exists", a.WidgetId) - return rootNode.findWidgetId(a.WidgetId) + return me.rootNode.findWidgetId(a.WidgetId) } // add this new widget on the binary tree - n.parent = rootNode.findWidgetId(a.ParentId) + n.parent = me.rootNode.findWidgetId(a.ParentId) if n.parent != nil { n.parent.children = append(n.parent.children, n) } return n } + +func (n *node) doUserEvent() { + if (callback == nil) { + log(logError, "doUserEvent() callback == nil", n.WidgetId) + return + } + var a toolkit.Action + a.WidgetId = n.WidgetId + a.Name = n.Name + a.Text = n.Text + a.S = n.S + a.I = n.I + a.B = n.B + a.ActionType = toolkit.User + log(logInfo, "doUserEvent() START: send a user event to the callback channel") + callback <- a + log(logInfo, "doUserEvent() END: sent a user event to the callback channel") + return +} + +func addNode(a *toolkit.Action) *node { + n := new(node) + n.WidgetType = a.WidgetType + n.WidgetId = a.WidgetId + n.ParentId = a.ParentId + + // copy the data from the action message + n.Name = a.Name + n.Text = a.Text + n.I = a.I + n.S = a.S + n.B = a.B + + n.X = a.X + n.Y = a.Y + + n.W = a.W + n.H = a.H + n.AtW = a.AtW + n.AtH = a.AtH + + // store the internal toolkit information + n.tk = initWidget(n) + // n.tk = new(guiWidget) + + if (a.WidgetType == toolkit.Root) { + log(logInfo, "addNode() Root") + return n + } + + if (me.rootNode.findWidgetId(a.WidgetId) != nil) { + log(logError, "addNode() WidgetId already exists", a.WidgetId) + return me.rootNode.findWidgetId(a.WidgetId) + } + + // add this new widget on the binary tree + n.parent = me.rootNode.findWidgetId(a.ParentId) + if n.parent != nil { + n.parent.children = append(n.parent.children, n) + //w := n.tk + //w.parent = n.parent.tk + //w.parent.children = append(w.parent.children, w) + } + return n +} diff --git a/toolkit/nocui/event.go b/toolkit/nocui/event.go index 73b7ff2..1075266 100644 --- a/toolkit/nocui/event.go +++ b/toolkit/nocui/event.go @@ -45,22 +45,3 @@ func (n *node) doWidgetClick() { default: } } - -func (n *node) doUserEvent() { - if (callback == nil) { - log(logError, "doUserEvent() callback == nil", n.WidgetId) - return - } - var a toolkit.Action - a.WidgetId = n.WidgetId - a.Name = n.Name - a.Text = n.Text - a.S = n.S - a.I = n.I - a.B = n.B - a.ActionType = toolkit.User - log(logInfo, "doUserEvent() START: send a user event to the callback channel") - callback <- a - log(logInfo, "doUserEvent() END: sent a user event to the callback channel") - return -} diff --git a/toolkit/nocui/structs.go b/toolkit/nocui/structs.go index c3ece3b..90c2c1e 100644 --- a/toolkit/nocui/structs.go +++ b/toolkit/nocui/structs.go @@ -1,47 +1,19 @@ package main -import "git.wit.org/wit/gui/toolkit" - -var callback chan toolkit.Action - -type node struct { - parent *node - children []*node - - WidgetId int // widget ID - WidgetType toolkit.WidgetType - ParentId int // parent ID - - Name string - Text string - - // This is how the values are passed back and forth - // values from things like checkboxes & dropdown's - B bool - I int - S string - - A any // switch to this or deprecate this? pros/cons? - - // This is used for things like a slider(0,100) - X int - Y int - - // This is for the grid size & widget position - W int - H int - AtW int - AtH int - - // the internal plugin toolkit structure - tk *nocuiT -} +// import "git.wit.org/wit/gui/toolkit" // stores the raw toolkit internals -type nocuiT struct { +type guiWidget struct { Width int Height int c int val map[int]string } + +// It's probably a terrible idea to call this 'me' +var me config + +type config struct { + rootNode *node // the base of the binary tree. it should have id == 0 +} diff --git a/toolkit/nocui/widget.go b/toolkit/nocui/widget.go new file mode 100644 index 0000000..9155530 --- /dev/null +++ b/toolkit/nocui/widget.go @@ -0,0 +1,29 @@ +package main + +import ( + "git.wit.org/wit/gui/toolkit" +) + +// this is specific to the nocui toolkit +func initWidget(n *node) *guiWidget { + var w *guiWidget + w = new(guiWidget) + // Set(w, "default") + + if n.WidgetType == toolkit.Root { + log(logInfo, "setupWidget() FOUND ROOT w.id =", n.WidgetId) + n.WidgetId = 0 + me.rootNode = n + return w + } + + if (n.WidgetType == toolkit.Box) { + if (n.B) { + n.horizontal = true + } else { + n.horizontal = false + } + } + + return w +}