remove old test code
Signed-off-by: Jeff Carr <jcarr@wit.com>
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parent
e6d49b94ed
commit
80608e070d
2
gui.go
2
gui.go
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@ -194,7 +194,7 @@ func CreateButton(a *pb.Account, vm *pb.Event_VM,
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newmap.VM = vm
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newmap.VM = vm
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newmap.Action = action
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newmap.Action = action
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newmap.custom = custom
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newmap.custom = custom
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newmap.aTab = Data.CurrentTab
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// newmap.aTab = Data.CurrentTab
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Data.AllButtons = append(Data.AllButtons, newmap)
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Data.AllButtons = append(Data.AllButtons, newmap)
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return newB
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return newB
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@ -178,7 +178,6 @@ func ShowAccountTab() {
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// Create the things for the Account Tab
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// Create the things for the Account Tab
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var aTab GuiTabStructure
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var aTab GuiTabStructure
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Data.CurrentTab = &aTab
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AddAccountBox(&aTab)
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AddAccountBox(&aTab)
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// Set the parents and data structure links
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// Set the parents and data structure links
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@ -186,7 +185,6 @@ func ShowAccountTab() {
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aTab.parentWindow = Data.cloudWindow
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aTab.parentWindow = Data.cloudWindow
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aTab.tabOffset = 0
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aTab.tabOffset = 0
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// Data.smallBox = aTab.firstBox
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Data.cloudTab.InsertAt("Add Account", 0, aTab.firstBox)
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Data.cloudTab.InsertAt("Add Account", 0, aTab.firstBox)
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Data.cloudTab.SetMargined(0, true)
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Data.cloudTab.SetMargined(0, true)
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}
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}
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@ -59,7 +59,6 @@ type GuiDataStructure struct {
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// account entry textboxes
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// account entry textboxes
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Config *pb.Config
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Config *pb.Config
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Current *pb.Account
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// A map of all buttons everywhere on all
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// A map of all buttons everywhere on all
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// windows, all tabs, across all goroutines
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// windows, all tabs, across all goroutines
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@ -67,7 +66,6 @@ type GuiDataStructure struct {
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AllButtons []ButtonMap
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AllButtons []ButtonMap
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// a tab (maybe the one the user is playing with?)
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// a tab (maybe the one the user is playing with?)
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CurrentTab *GuiTabStructure
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// a VM (maybe the one the user is playing with?)
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// a VM (maybe the one the user is playing with?)
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CurrentVM *pb.Event_VM
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CurrentVM *pb.Event_VM
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@ -105,7 +103,6 @@ type ButtonMap struct {
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Account *pb.Account
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Account *pb.Account
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VM *pb.Event_VM
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VM *pb.Event_VM
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Action string // what type of button
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Action string // what type of button
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aTab *GuiTabStructure
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custom func (*ButtonMap)
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custom func (*ButtonMap)
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}
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}
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