start fixing variable names
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
49e3887aa6
commit
58e76c3b8e
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@ -7,7 +7,7 @@ import _ "github.com/andlabs/ui/winmanifest"
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var subdomain *ui.Entry
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var subdomain *ui.Entry
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func AddAccountQuestionBox(wm *WindowMap) *ui.Box {
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func AddAccountQuestionBox(wm *GuiWindow) *ui.Box {
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vbox := ui.NewVerticalBox()
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vbox := ui.NewVerticalBox()
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vbox.SetPadded(true)
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vbox.SetPadded(true)
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wm.Box1 = vbox
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wm.Box1 = vbox
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@ -18,7 +18,7 @@ func AddAccountQuestionBox(wm *WindowMap) *ui.Box {
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hbox.Append(ui.NewLabel("Enter your Subdomain or"), false)
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hbox.Append(ui.NewLabel("Enter your Subdomain or"), false)
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generate := CreateButton(wm, nil, nil, "Make me a Subdomain", "SUBDOMAIN", generateSubdomain)
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generate := CreateButton(wm, nil, nil, "Generate", "SUBDOMAIN", generateSubdomain)
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hbox.Append(generate, false)
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hbox.Append(generate, false)
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subdomain = ui.NewEntry()
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subdomain = ui.NewEntry()
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@ -49,7 +49,7 @@ func addSubdomain(b *ButtonMap) {
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log.Println("generateSubdomain END")
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log.Println("generateSubdomain END")
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}
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}
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func AddAccountBox(wm *WindowMap) *ui.Box {
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func AddAccountBox(wm *GuiWindow) *ui.Box {
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vbox := ui.NewVerticalBox()
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vbox := ui.NewVerticalBox()
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vbox.SetPadded(true)
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vbox.SetPadded(true)
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2
area.go
2
area.go
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@ -20,7 +20,7 @@ func findFB(button *ButtonMap) *ButtonMap {
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return a
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return a
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}
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}
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func makeSplashArea(wm *WindowMap, ah *AreaHandler) {
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func makeSplashArea(wm *GuiWindow, ah *AreaHandler) {
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// make this button just to get the default font (but don't display the button)
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// make this button just to get the default font (but don't display the button)
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// There should be another way to do this (?)
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// There should be another way to do this (?)
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newB := CreateFontButton(wm, "AREA")
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newB := CreateFontButton(wm, "AREA")
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2
debug.go
2
debug.go
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@ -56,7 +56,7 @@ func addTableTab() {
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// AddTableTab(Data.Window1.T, 1, "test seven", 7, parts, nil)
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// AddTableTab(Data.Window1.T, 1, "test seven", 7, parts, nil)
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}
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}
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func addDebuggingButtons(wm *WindowMap, vbox *ui.Box) {
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func addDebuggingButtons(wm *GuiWindow, vbox *ui.Box) {
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vbox.Append(ui.NewLabel("Debugging:"), false)
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vbox.Append(ui.NewLabel("Debugging:"), false)
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vbox.Append(ui.NewColorButton(), false)
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vbox.Append(ui.NewColorButton(), false)
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36
gui.go
36
gui.go
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@ -41,7 +41,7 @@ func InitColumns(mh *TableData, parts []TableColumnData) {
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}
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}
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}
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}
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func AddTableTab(wm *WindowMap, mytab *ui.Tab, junk int, name string, rowcount int, parts []TableColumnData, account *pb.Account) *TableData {
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func AddTableTab(wm *GuiWindow, mytab *ui.Tab, junk int, name string, rowcount int, parts []TableColumnData, account *pb.Account) *TableData {
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mh := new(TableData)
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mh := new(TableData)
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mh.RowCount = rowcount
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mh.RowCount = rowcount
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@ -98,17 +98,17 @@ func AddTableTab(wm *WindowMap, mytab *ui.Tab, junk int, name string, rowcount i
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return mh
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return mh
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}
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}
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func SocketError(wm *WindowMap) {
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func SocketError(wm *GuiWindow) {
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ui.MsgBoxError(wm.W,
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ui.MsgBoxError(wm.W,
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"There was a socket error",
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"There was a socket error",
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"More detailed information can be shown here.")
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"More detailed information can be shown here.")
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}
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}
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func MessageWindow(wm *WindowMap, msg1 string, msg2 string) {
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func MessageWindow(wm *GuiWindow, msg1 string, msg2 string) {
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ui.MsgBox(wm.W, msg1, msg2)
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ui.MsgBox(wm.W, msg1, msg2)
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}
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}
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func ErrorWindow(wm *WindowMap, msg1 string, msg2 string) {
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func ErrorWindow(wm *GuiWindow, msg1 string, msg2 string) {
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ui.MsgBoxError(wm.W, msg1, msg2)
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ui.MsgBoxError(wm.W, msg1, msg2)
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}
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}
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@ -209,25 +209,25 @@ func AddButton(b *ButtonMap, name string) *ui.Button {
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return newB
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return newB
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}
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}
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func CreateButton(wm *WindowMap, a *pb.Account, vm *pb.Event_VM,
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func CreateButton(wm *GuiWindow, a *pb.Account, vm *pb.Event_VM,
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name string, action string, custom func(*ButtonMap)) *ui.Button {
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name string, action string, custom func(*ButtonMap)) *ui.Button {
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newB := ui.NewButton(name)
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newUiB := ui.NewButton(name)
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newB.OnClicked(defaultButtonClick)
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newUiB.OnClicked(defaultButtonClick)
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var newmap ButtonMap
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var newB ButtonMap
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newmap.B = newB
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newB.B = newUiB
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newmap.T = wm.T
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newB.T = wm.T
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newmap.Account = a
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newB.Account = a
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newmap.VM = vm
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newB.VM = vm
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newmap.WM = wm
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newB.WM = wm
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newmap.Action = action
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newB.Action = action
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newmap.custom = custom
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newB.custom = custom
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Data.AllButtons = append(Data.AllButtons, newmap)
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Data.AllButtons = append(Data.AllButtons, newB)
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return newB
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return newUiB
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}
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}
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func CreateFontButton(wm *WindowMap, action string) *ButtonMap {
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func CreateFontButton(wm *GuiWindow, action string) *ButtonMap {
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newB := ui.NewFontButton()
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newB := ui.NewFontButton()
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// create a 'fake' button entry for the mouse clicks
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// create a 'fake' button entry for the mouse clicks
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@ -13,7 +13,7 @@ import pb "git.wit.com/wit/witProtobuf"
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// import "github.com/davecgh/go-spew/spew"
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// import "github.com/davecgh/go-spew/spew"
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func makeCloudInfoBox(wm *WindowMap) *ui.Box {
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func makeCloudInfoBox(wm *GuiWindow) *ui.Box {
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hbox := ui.NewHorizontalBox()
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hbox := ui.NewHorizontalBox()
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hbox.SetPadded(true)
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hbox.SetPadded(true)
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@ -103,7 +103,7 @@ func makeCloudInfoBox(wm *WindowMap) *ui.Box {
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// which could be anything since TEXTCOLOR, TEXT, BG, etc
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// which could be anything since TEXTCOLOR, TEXT, BG, etc
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// fields use between 1 and 3 values internally
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// fields use between 1 and 3 values internally
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//
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//
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func AddVmsTab(wm *WindowMap, name string, count int, a *pb.Account) *TableData {
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func AddVmsTab(wm *GuiWindow, name string, count int, a *pb.Account) *TableData {
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var parts []TableColumnData
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var parts []TableColumnData
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human := 0
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human := 0
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@ -161,7 +161,7 @@ func AddVmsTab(wm *WindowMap, name string, count int, a *pb.Account) *TableData
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return mh
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return mh
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}
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}
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func ShowAccountQuestionTab(wm *WindowMap) {
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func ShowAccountQuestionTab(wm *GuiWindow) {
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log.Println("ShowAccountQuestionTab() wm =", wm)
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log.Println("ShowAccountQuestionTab() wm =", wm)
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if (wm.T == nil) {
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if (wm.T == nil) {
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log.Println("ShowAccountQuestionTab() wm.T = nil THIS IS BAD")
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log.Println("ShowAccountQuestionTab() wm.T = nil THIS IS BAD")
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@ -177,7 +177,7 @@ func ShowAccountQuestionTab(wm *WindowMap) {
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wm.T.SetMargined(0, true)
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wm.T.SetMargined(0, true)
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}
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}
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func ShowAccountTab(wm *WindowMap, i int) {
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func ShowAccountTab(wm *GuiWindow, i int) {
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log.Println("ShowAccountTab() START")
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log.Println("ShowAccountTab() START")
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log.Println("Sleep(200)")
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log.Println("Sleep(200)")
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@ -203,7 +203,7 @@ func ShowAccountTab(wm *WindowMap, i int) {
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}
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}
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}
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}
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func ShowMainTab(wm *WindowMap) {
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func ShowMainTab(wm *GuiWindow) {
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log.Println("ShowMainTab() wm =", wm)
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log.Println("ShowMainTab() wm =", wm)
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log.Println("ShowMainTab() wm.T =", wm.T)
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log.Println("ShowMainTab() wm.T =", wm.T)
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log.Println("ShowMainTab() wm.T =", wm.T)
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log.Println("ShowMainTab() wm.T =", wm.T)
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@ -219,10 +219,10 @@ func ShowMainTab(wm *WindowMap) {
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func StartNewWindow(c *pb.Config, bg bool, action string) {
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func StartNewWindow(c *pb.Config, bg bool, action string) {
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log.Println("InitNewWindow() Create a new window")
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log.Println("InitNewWindow() Create a new window")
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var newWindowMap WindowMap
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var newGuiWindow GuiWindow
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newWindowMap.C = c
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newGuiWindow.C = c
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newWindowMap.Action = action
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newGuiWindow.Action = action
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Data.Windows = append(Data.Windows, &newWindowMap)
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Data.Windows = append(Data.Windows, &newGuiWindow)
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ui.OnShouldQuit(func() bool {
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ui.OnShouldQuit(func() bool {
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// mouseClick(&newBM)
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// mouseClick(&newBM)
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@ -233,13 +233,13 @@ func StartNewWindow(c *pb.Config, bg bool, action string) {
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if (bg) {
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if (bg) {
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log.Println("ShowWindow() IN NEW GOROUTINE")
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log.Println("ShowWindow() IN NEW GOROUTINE")
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go ui.Main(func() {
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go ui.Main(func() {
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InitWindow(&newWindowMap)
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InitWindow(&newGuiWindow)
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})
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})
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time.Sleep(2000 * time.Millisecond)
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time.Sleep(2000 * time.Millisecond)
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} else {
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} else {
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log.Println("ShowWindow() WAITING for ui.Main()")
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log.Println("ShowWindow() WAITING for ui.Main()")
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ui.Main(func() {
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ui.Main(func() {
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InitWindow(&newWindowMap)
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InitWindow(&newGuiWindow)
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})
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})
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}
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}
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}
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}
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@ -251,7 +251,7 @@ func getSplashText(a string) *ui.AttributedString {
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}
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}
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func InitWindow(wm *WindowMap) {
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func InitWindow(wm *GuiWindow) {
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log.Println("InitWindow() THIS WINDOW IS NOT YET SHOWN")
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log.Println("InitWindow() THIS WINDOW IS NOT YET SHOWN")
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c := wm.C
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c := wm.C
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@ -295,7 +295,7 @@ func InitWindow(wm *WindowMap) {
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}
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}
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// makeEntryBox(box, "hostname:", "blah.foo.org") {
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// makeEntryBox(box, "hostname:", "blah.foo.org") {
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func makeEntryVbox(hbox *ui.Box, a string, startValue string, edit bool, action string) *EntryMap {
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func makeEntryVbox(hbox *ui.Box, a string, startValue string, edit bool, action string) *GuiEntry {
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// Start 'Nickname' vertical box
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// Start 'Nickname' vertical box
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vboxN := ui.NewVerticalBox()
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vboxN := ui.NewVerticalBox()
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vboxN.SetPadded(true)
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vboxN.SetPadded(true)
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@ -365,7 +365,7 @@ func defaultEntryChange(e *ui.Entry) {
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log.Println("defaultEntryChange() ERROR. MISSING ENTRY MAP. e.Text() =", e.Text())
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log.Println("defaultEntryChange() ERROR. MISSING ENTRY MAP. e.Text() =", e.Text())
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}
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}
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func defaultMakeEntry(startValue string, edit bool, action string) *EntryMap {
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func defaultMakeEntry(startValue string, edit bool, action string) *GuiEntry {
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e := ui.NewEntry()
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e := ui.NewEntry()
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e.SetText(startValue)
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e.SetText(startValue)
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if (edit == false) {
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if (edit == false) {
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@ -374,19 +374,19 @@ func defaultMakeEntry(startValue string, edit bool, action string) *EntryMap {
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e.OnChanged(defaultEntryChange)
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e.OnChanged(defaultEntryChange)
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// add the entry field to the global map
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// add the entry field to the global map
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var newEntryMap EntryMap
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var newEntry GuiEntry
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newEntryMap.E = e
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newEntry.E = e
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newEntryMap.Edit = edit
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newEntry.Edit = edit
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newEntryMap.Action = action
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newEntry.Action = action
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if (action == "Memory") {
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if (action == "Memory") {
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newEntryMap.Normalize = normalizeInt
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newEntry.Normalize = normalizeInt
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}
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}
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Data.AllEntries = append(Data.AllEntries, newEntryMap)
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Data.AllEntries = append(Data.AllEntries, &newEntry)
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return &newEntryMap
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return &newEntry
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}
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}
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func makeEntryHbox(hbox *ui.Box, a string, startValue string, edit bool, action string) *EntryMap {
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func makeEntryHbox(hbox *ui.Box, a string, startValue string, edit bool, action string) *GuiEntry {
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// Start 'Nickname' vertical box
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// Start 'Nickname' vertical box
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hboxN := ui.NewHorizontalBox()
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hboxN := ui.NewHorizontalBox()
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hboxN.SetPadded(true)
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hboxN.SetPadded(true)
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@ -11,7 +11,7 @@ import "runtime"
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import "github.com/andlabs/ui"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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import _ "github.com/andlabs/ui/winmanifest"
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func ShowSplashBox(wm *WindowMap, newText *ui.AttributedString) *ui.Box {
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func ShowSplashBox(wm *GuiWindow, newText *ui.AttributedString) *ui.Box {
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log.Println("ShowSplashBox() START")
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log.Println("ShowSplashBox() START")
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log.Println("ShowSplashBox() START wm =", wm)
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log.Println("ShowSplashBox() START wm =", wm)
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if (wm == nil) {
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if (wm == nil) {
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14
structs.go
14
structs.go
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@ -46,9 +46,9 @@ type GuiData struct {
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AllButtons []ButtonMap
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AllButtons []ButtonMap
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// A map of all the entry boxes
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// A map of all the entry boxes
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AllEntries []EntryMap
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AllEntries []*GuiEntry
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Windows []*WindowMap
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Windows []*GuiWindow
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EntryNick *ui.Entry
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EntryNick *ui.Entry
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EntryUser *ui.Entry
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EntryUser *ui.Entry
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@ -62,7 +62,7 @@ type TableColumnData struct {
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Color string
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Color string
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}
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}
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type EntryMap struct {
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type GuiEntry struct {
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E *ui.Entry
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E *ui.Entry
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Edit bool
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Edit bool
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Last string // the last value
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Last string // the last value
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@ -80,12 +80,14 @@ type EntryMap struct {
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Action string // what type of button
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Action string // what type of button
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}
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}
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type WindowMap struct {
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type GuiWindow struct {
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W *ui.Window
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W *ui.Window
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T *ui.Tab
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T *ui.Tab
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Box1 *ui.Box
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Box1 *ui.Box
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Box2 *ui.Box
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Box2 *ui.Box
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EntryMap map[string][]*GuiEntry
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C *pb.Config
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C *pb.Config
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AH *AreaHandler
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AH *AreaHandler
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@ -110,7 +112,7 @@ type ButtonMap struct {
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AH *AreaHandler
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AH *AreaHandler
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// git.wit.com/wit/gui stuff
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// git.wit.com/wit/gui stuff
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WM *WindowMap
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WM *GuiWindow
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Account *pb.Account
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Account *pb.Account
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VM *pb.Event_VM
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VM *pb.Event_VM
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Action string // what type of button
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Action string // what type of button
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@ -125,7 +127,7 @@ type AreaHandler struct{
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Button *ButtonMap
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Button *ButtonMap
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Attrstr *ui.AttributedString
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Attrstr *ui.AttributedString
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Area *ui.Area
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Area *ui.Area
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WM *WindowMap
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WM *GuiWindow
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}
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}
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// AREA STRUCTURES END
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// AREA STRUCTURES END
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40
vmBox.go
40
vmBox.go
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@ -10,45 +10,11 @@ import pb "git.wit.com/wit/witProtobuf"
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import "github.com/davecgh/go-spew/spew"
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import "github.com/davecgh/go-spew/spew"
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/*
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func AddVmConfigureTab(wm *GuiWindow, name string, pbVM *pb.Event_VM) {
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func GoShowVM() {
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ui.Main(ShowVM)
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}
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func ShowVM() {
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name := Data.CurrentVM.Name
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log.Println("ShowVM() START Data.CurrentVM=", Data.CurrentVM)
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VMwin := ui.NewWindow("VM " + name, 500, 300, false)
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// create a 'fake' button entry for the mouse clicks
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var newButtonMap ButtonMap
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newButtonMap.Action = "WINDOW CLOSE"
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newButtonMap.W = VMwin
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|
||||||
Data.AllButtons = append(Data.AllButtons, newButtonMap)
|
|
||||||
|
|
||||||
VMwin.OnClosing(func(*ui.Window) bool {
|
|
||||||
mouseClick(&newButtonMap)
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
ui.OnShouldQuit(func() bool {
|
|
||||||
mouseClick(&newButtonMap)
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
|
|
||||||
VMtab := ui.NewTab()
|
|
||||||
VMwin.SetChild(VMtab)
|
|
||||||
VMwin.SetMargined(true)
|
|
||||||
|
|
||||||
CreateVmBox(VMtab, Data.CurrentVM)
|
|
||||||
VMwin.Show()
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
func AddVmConfigureTab(wm *WindowMap, name string, pbVM *pb.Event_VM) {
|
|
||||||
CreateVmBox(wm, wm.T, pbVM)
|
CreateVmBox(wm, wm.T, pbVM)
|
||||||
}
|
}
|
||||||
|
|
||||||
func CreateVmBox(wm *WindowMap, tab *ui.Tab, vm *pb.Event_VM) {
|
func CreateVmBox(wm *GuiWindow, tab *ui.Tab, vm *pb.Event_VM) {
|
||||||
log.Println("CreateVmBox() START")
|
log.Println("CreateVmBox() START")
|
||||||
log.Println("CreateVmBox() vm.Name", vm.Name)
|
log.Println("CreateVmBox() vm.Name", vm.Name)
|
||||||
spew.Dump(vm)
|
spew.Dump(vm)
|
||||||
|
@ -87,7 +53,7 @@ func CreateVmBox(wm *WindowMap, tab *ui.Tab, vm *pb.Event_VM) {
|
||||||
AddBoxToTab(vm.Name, tab, vbox)
|
AddBoxToTab(vm.Name, tab, vbox)
|
||||||
}
|
}
|
||||||
|
|
||||||
func createAddVmBox(wm *WindowMap, tab *ui.Tab, name string, b *ButtonMap) {
|
func createAddVmBox(wm *GuiWindow, tab *ui.Tab, name string, b *ButtonMap) {
|
||||||
log.Println("createAddVmBox() START")
|
log.Println("createAddVmBox() START")
|
||||||
vbox := ui.NewVerticalBox()
|
vbox := ui.NewVerticalBox()
|
||||||
vbox.SetPadded(true)
|
vbox.SetPadded(true)
|
||||||
|
|
Loading…
Reference in New Issue