Change Node to Box
This commit is contained in:
parent
0e69bcd67a
commit
390556e083
58
area.go
58
area.go
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@ -7,14 +7,28 @@ import _ "github.com/andlabs/ui/winmanifest"
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import "github.com/davecgh/go-spew/spew"
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// make this button just to get the default font (but don't display the button)
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// There should be another way to do this (?)
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func (n *Node) makeGenericArea(newText *ui.AttributedString, custom func(*Node)) {
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newNode := n.CreateFontButton("AREA")
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newNode.custom = custom
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area := new(GuiArea)
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newNode.uiArea = ui.NewArea(area)
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newNode.uiAttrstr = newText
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func makeGenericArea(gb *GuiBox, newText *ui.AttributedString, custom func(*GuiButton)) {
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// make this button just to get the default font (but don't display the button)
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// There should be another way to do this (?)
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var newB *GuiButton
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newB = CreateFontButton(gb, "AREA")
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newB.Box = gb
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newB.Custom = custom
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gw := gb.Window
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// initialize the GuiArea{}
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gw.Area = new(GuiArea)
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gw.Area.Button = newB
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gw.Area.Box = gb
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gw.Area.UiAttrstr = newText
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gw.Area.UiArea = ui.NewArea(gw.Area)
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if (Config.Debug) {
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spew.Dump(gw.Area.UiArea)
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log.Println("DEBUGGING", Config.Debug)
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} else {
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log.Println("NOT DEBUGGING AREA mhAH.Button =", gw.Area.Button)
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}
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}
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func AreaAppendText(newText *ui.AttributedString, what string, attrs ...ui.Attribute) {
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@ -38,7 +52,7 @@ func appendWithAttributes(newText *ui.AttributedString, what string, attrs ...ui
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func (ah GuiArea) Draw(a *ui.Area, p *ui.AreaDrawParams) {
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tl := ui.DrawNewTextLayout(&ui.DrawTextLayoutParams{
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String: ah.UiAttrstr,
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DefaultFont: ah.N.uiFontButton.Font(),
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DefaultFont: ah.Button.FB.Font(),
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Width: p.AreaWidth,
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Align: ui.DrawTextAlign(1),
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})
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@ -47,7 +61,6 @@ func (ah GuiArea) Draw(a *ui.Area, p *ui.AreaDrawParams) {
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}
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func (ah GuiArea) MouseEvent(a *ui.Area, me *ui.AreaMouseEvent) {
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/*
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if (Config.Debug) {
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log.Println("GOT MouseEvent() ah.Button =", ah.Button)
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spew.Dump(me)
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@ -67,7 +80,6 @@ func (ah GuiArea) MouseEvent(a *ui.Area, me *ui.AreaMouseEvent) {
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Data.MouseClick(ah.Button)
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}
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}
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*/
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}
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func (ah GuiArea) MouseCrossed(a *ui.Area, left bool) {
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@ -95,14 +107,30 @@ func (ah GuiArea) KeyEvent(a *ui.Area, ke *ui.AreaKeyEvent) (handled bool) {
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return false
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}
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func (n *Node) ShowTextBox(newText *ui.AttributedString, custom func(*Node), name string) {
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func (b *GuiBox) ShowTextBox(newText *ui.AttributedString, custom func(*GuiButton), name string) {
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log.Println("ShowTextBox() START")
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gw := b.Window
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if (gw == nil) {
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log.Println("ShowTextBox() ERROR gw = nil")
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return
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}
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log.Println("ShowTextBox() START gw =", gw)
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/*
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var newbox *GuiBox
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newbox = new(GuiBox)
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newbox.Window = gw
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newbox.Name = name
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hbox := ui.NewVerticalBox()
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newbox.UiBox = hbox
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*/
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// TODO: allow padded & axis here
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n.uiBox.SetPadded(true)
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b.UiBox.SetPadded(true)
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// add(gw.BoxMap["MAINBOX"], newbox)
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n.makeGenericArea(newText, custom)
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n.uiBox.Append(n.area.UiArea, true)
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makeGenericArea(b, newText, custom)
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b.UiBox.Append(b.Window.Area.UiArea, true)
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}
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203
box.go
203
box.go
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@ -1,7 +1,7 @@
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package gui
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import "log"
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// import "os"
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import "os"
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// import "reflect"
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import "github.com/andlabs/ui"
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@ -9,17 +9,190 @@ import _ "github.com/andlabs/ui/winmanifest"
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// import "github.com/davecgh/go-spew/spew"
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// add(nil, newbox, "") // use this when the Window is created. Always called 'MAINBOX'
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// add(gw.BoxMap["MAINBOX"], newbox, name) // use this to add a box off the main box
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// add(gw.BoxMap["BUTTONBOX"], newbox, name) // use this to add something to the box called 'BUTTONBOX'
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// add(box, newbox, name) // add 'newbox' to 'box' and call it 'name'
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func add(box *GuiBox, newbox *GuiBox) {
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log.Println("gui.add() START box =", box)
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log.Println("gui.add() START newbox =", newbox)
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if (box == nil) {
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log.Println("\tgui.add() add to Window as MAINBOX")
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if (newbox.Window.UiTab != nil) {
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// create a new tab here
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// add the box to it as MAINBOX
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log.Println("\tgui.add() add to Window as a UiTab")
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// TODO: allow passing where to append
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// newbox.Window.UiTab.InsertAt(newbox.Name, 0, newbox.UiBox)
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newbox.Window.UiTab.Append(newbox.Name, newbox.UiBox)
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// newbox.Window.UiTab.SetMargined(0, true)
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// TODO: figure out how to make a new Tab/Window/Box here
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// window := InitGuiWindow(Data.Config, newbox.Name, gw.MakeWindow, gw.UiWindow, gw.UiTab)
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// window.UiTab.Delete(0)
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// window.MakeWindow(window)
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// newbox.Window = window
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newbox.Window.BoxMap["MAINBOX"] = newbox
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log.Println("gui.add() END")
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panic("gui.add() MAINBOX gui.add() END")
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return
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} else {
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log.Println("\tgui.add() ERROR DONT KNOW HOW TO ADD TO A RAW WINDOW YET")
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// add this to the window
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}
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log.Println("\tgui.add() ERROR DON'T KNOW HOW TO add to Window as MAINBOX DONE")
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log.Println("gui.add() END")
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panic("gui.add() gui.add() END")
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return
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}
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log.Println("\tgui.add() adding", newbox.Name, "to", box.Name)
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// copy the box settings over
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newbox.Window = box.Window
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if (box.node == nil) {
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box.Dump()
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panic("gui.add() ERROR box.node == nil")
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}
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if (newbox.UiBox == nil) {
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panic("gui.add() ERROR newbox.UiBox == nil")
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}
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if (box.UiBox == nil) {
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box.Dump()
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// panic("gui.add() ERROR box.UiBox == nil")
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return
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// TODO: fix this whole add() function // Oct 9
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}
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box.UiBox.Append(newbox.UiBox, false)
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box.Dump()
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panic("gui.add()")
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// add the newbox to the Window.BoxMap[]
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box.Window.BoxMap[newbox.Name] = newbox
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log.Println("gui.add() END")
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}
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func (n *Node) AddBox(axis int, name string) *Node {
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newBox := new(GuiBox)
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newBox.Window = n.window
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newBox.Name = name
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if (n.box == nil) {
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n.box = newBox
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}
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// make a new box & a new node
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newNode := n.makeNode(name, 111, 100 + Config.counter)
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newNode.box = newBox
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Config.counter += 1
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var uiBox *ui.Box
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if (axis == Xaxis) {
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uiBox = ui.NewHorizontalBox()
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} else {
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uiBox = ui.NewVerticalBox()
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}
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uiBox.SetPadded(true)
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newBox.UiBox = uiBox
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newNode.uiBox = uiBox
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n.Append(newNode)
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// add(n.box, newBox)
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return newNode
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}
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func (b *GuiBox) NewBox(axis int, name string) *GuiBox {
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log.Println("gui.NewBox() START")
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n := b.FindNode()
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if (n == nil) {
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log.Println("gui.NewBox() SERIOUS ERROR. CAN NOT FIND NODE")
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os.Exit(0)
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} else {
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log.Println("gui.NewBox() node =", n.Name)
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}
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var newbox *GuiBox
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newbox = new(GuiBox)
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newbox.Window = b.Window
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newbox.Name = name
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var uiBox *ui.Box
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if (axis == Xaxis) {
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uiBox = ui.NewHorizontalBox()
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} else {
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uiBox = ui.NewVerticalBox()
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}
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uiBox.SetPadded(true)
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newbox.UiBox = uiBox
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add(b, newbox)
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// panic("gui.NewBox")
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return newbox
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}
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func HardBox(gw *GuiWindow, axis int, name string) *GuiBox {
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log.Println("HardBox() START axis =", axis)
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if (gw.node == nil) {
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gw.Dump()
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panic("gui.HardBox() gw.node == nil")
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}
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// add a Vertical Seperator if there is already a box
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// Is this right?
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box := gw.BoxMap["MAINBOX"]
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if (box != nil) {
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if (axis == Xaxis) {
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VerticalBreak(box)
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} else {
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HorizontalBreak(box)
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}
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}
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// make the new vbox
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var uiBox *ui.Box
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if (axis == Xaxis) {
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uiBox = ui.NewHorizontalBox()
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} else {
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uiBox = ui.NewVerticalBox()
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}
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uiBox.SetPadded(true)
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// Init a new GuiBox
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newbox := new(GuiBox)
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newbox.Window = gw
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newbox.UiBox = uiBox
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newbox.Name = name
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add(gw.BoxMap["MAINBOX"], newbox)
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log.Println("HardBox END")
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return newbox
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}
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func HorizontalBreak(box *GuiBox) {
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log.Println("VerticalSeparator added to box =", box.Name)
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tmp := ui.NewHorizontalSeparator()
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if (box == nil) {
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return
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}
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if (box.UiBox == nil) {
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return
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}
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box.UiBox.Append(tmp, false)
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}
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func VerticalBreak(box *GuiBox) {
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log.Println("VerticalSeparator added to box =", box.Name)
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tmp := ui.NewVerticalSeparator()
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box.UiBox.Append(tmp, false)
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}
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func (n *Node) AddComboBox(title string, s ...string) *Node {
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newNode := n.AddNode(title)
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box := n.uiBox
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if (box == nil) {
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return n
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}
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ecbox := ui.NewEditableCombobox()
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newNode.uiText = ecbox
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// newNode.Dump()
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// log.Println("ecbox", ecbox)
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for id, name := range s {
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log.Println("Adding Combobox Entry:", id, name)
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@ -28,23 +201,21 @@ func (n *Node) AddComboBox(title string, s ...string) *Node {
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ecbox.OnChanged(func(*ui.EditableCombobox) {
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test := ecbox.Text()
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log.Println("node.Name = '" + newNode.Name + "' text for '" + title + "' is now: '" + test + "'")
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if (newNode.OnChanged == nil) {
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log.Println("Not doing custom OnChanged since OnChanged == nil")
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newNode.Dump()
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} else {
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newNode.OnChanged()
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}
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log.Println("node.Name = '" + n.Name + "' text for '" + title + "' is now: '" + test + "'")
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})
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box.Append(ecbox, Config.Stretchy)
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box.Append(ecbox, false)
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newNode := n.AddNode(title)
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newNode.uiText = ecbox
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return newNode
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}
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func (n *Node) OnChanged(f func()) {
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f()
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}
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func (n *Node) GetText() string {
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if (n.uiMultilineEntry != nil) {
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return n.uiMultilineEntry.Text()
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}
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if (n.uiText == nil) {
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return ""
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}
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159
button.go
159
button.go
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@ -2,14 +2,11 @@ package gui
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import "log"
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import "reflect"
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// import "image/color"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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// import "github.com/davecgh/go-spew/spew"
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// TODO: bring this generic mouse click function back
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//
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// This is the default mouse click handler
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// Every mouse click that hasn't been assigned to
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// something specific will fall into this routine
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@ -19,7 +16,41 @@ import _ "github.com/andlabs/ui/winmanifest"
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// This routine MUST be here as this is how the andlabs/ui works
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// This is the raw routine passed to every button in andlabs libui / ui
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//
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// There is a []GuiButton which has all the buttons. We search
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// for the button and then call the function below
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//
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func defaultButtonClick(button *ui.Button) {
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log.Println("gui.defaultButtonClick() LOOK FOR BUTTON button =", button)
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for key, foo := range Data.AllButtons {
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if (Config.Debug) {
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log.Println("gui.defaultButtonClick() Data.AllButtons =", key, foo)
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// spew.Dump(foo)
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}
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if Data.AllButtons[key].B == button {
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log.Println("\tgui.defaultButtonClick() BUTTON MATCHED")
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guiButtonClick(Data.AllButtons[key])
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return
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}
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}
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log.Println("\tgui.defaultButtonClick() ERROR: BUTTON NOT FOUND")
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if (Config.Debug) {
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panic("gui.defaultButtonClick() ERROR: UNMAPPED ui.Button")
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}
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}
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func guiButtonClick(button *GuiButton) {
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log.Println("\tgui.guiButtonClick() button.Name =", button.Name)
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if button.Custom != nil {
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log.Println("\tgui.guiButtonClick() DOING CUSTOM FUNCTION")
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button.Custom(button)
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return
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}
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if (Data.MouseClick != nil) {
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Data.MouseClick(button)
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} else {
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log.Println("\tgui.guiButtonClick() IGNORING BUTTON. MouseClick() is nil")
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}
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}
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func (n *Node) AddButton(name string, custom func(*Node)) *Node {
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if (n.uiBox == nil) {
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@ -27,12 +58,9 @@ func (n *Node) AddButton(name string, custom func(*Node)) *Node {
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return n
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}
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button := ui.NewButton(name)
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if (Config.Debug) {
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log.Println("reflect.TypeOF(uiBox) =", reflect.TypeOf(n.uiBox))
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log.Println("reflect.TypeOF(uiButton) =", reflect.TypeOf(button))
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}
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// true == expand, false == make normal size button
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n.uiBox.Append(button, Config.Stretchy)
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log.Println("reflect.TypeOF(uiBox) =", reflect.TypeOf(n.uiBox))
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log.Println("reflect.TypeOF(uiButton) =", reflect.TypeOf(button))
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n.uiBox.Append(button, false)
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n.uiButton = button
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newNode := n.makeNode(name, 888, 888 + Config.counter)
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@ -43,40 +71,101 @@ func (n *Node) AddButton(name string, custom func(*Node)) *Node {
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log.Println("gui.AppendButton() Button Clicked. Running custom()")
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custom(newNode)
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})
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// panic("AppendButton")
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// time.Sleep(3 * time.Second)
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return newNode
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}
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func (n *Node) CreateFontButton(action string) *Node {
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n.uiFontButton = ui.NewFontButton()
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func (n *Node) CreateButton(custom func(*GuiButton), name string, values interface {}) *Node {
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newNode := n.AddBox(Xaxis, "test CreateButton")
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box := newNode.FindBox()
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if (box == nil) {
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panic("node.CreateButton().FindBox() == nil")
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}
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newUiB := ui.NewButton(name)
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newUiB.OnClicked(defaultButtonClick)
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n.uiFontButton.OnChanged(func (*ui.FontButton) {
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log.Println("FontButton.OnChanged() START")
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n.Dump()
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})
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n.uiBox.Append(n.uiFontButton, Config.Stretchy)
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var newB *GuiButton
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newB = new(GuiButton)
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newB.B = newUiB
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if (box.UiBox == nil) {
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log.Println("CreateButton() box.Window == nil")
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// ErrorWindow(box.Window, "Login Failed", msg) // can't even do this
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panic("maybe print an error and return nil? or make a fake button?")
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} else {
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// uibox := box.UiBox
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// uibox.Append(newUiB, true)
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}
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newB.Box = box
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newB.Custom = custom
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newB.Values = values
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// TODO: implement Grid
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n.uiGrid = ui.NewGrid()
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return n
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Data.AllButtons = append(Data.AllButtons, newB)
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box.Append(newB.B, false)
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return newNode
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}
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|
||||
func (n *Node) CreateColorButton(custom func(*Node), name string, values interface {}) *Node {
|
||||
// create a 'fake' button entry for the mouse clicks
|
||||
n.uiColorButton = ui.NewColorButton()
|
||||
n.custom = custom
|
||||
n.values = values
|
||||
func CreateButton(box *GuiBox, custom func(*GuiButton), name string, values interface {}) *GuiButton {
|
||||
newUiB := ui.NewButton(name)
|
||||
newUiB.OnClicked(defaultButtonClick)
|
||||
|
||||
n.uiColorButton.OnChanged(func (*ui.ColorButton) {
|
||||
log.Println("ColorButton.OnChanged() START Color Button Click")
|
||||
rgba := n.Color
|
||||
r, g, b, a := rgba.R, rgba.G, rgba.B, rgba.A
|
||||
log.Println("ColorButton.OnChanged() Color() =", r, g, b, a)
|
||||
if (n.custom != nil) {
|
||||
n.custom(n)
|
||||
} else if (Data.MouseClick != nil) {
|
||||
Data.MouseClick(n)
|
||||
var newB *GuiButton
|
||||
newB = new(GuiButton)
|
||||
newB.B = newUiB
|
||||
if (box.Window == nil) {
|
||||
log.Println("CreateButton() box.Window == nil")
|
||||
// ErrorWindow(box.Window, "Login Failed", msg) // can't even do this
|
||||
panic("maybe print an error and return nil? or make a fake button?")
|
||||
}
|
||||
newB.Box = box
|
||||
newB.Custom = custom
|
||||
newB.Values = values
|
||||
|
||||
Data.AllButtons = append(Data.AllButtons, newB)
|
||||
|
||||
box.Append(newB.B, false)
|
||||
return newB
|
||||
}
|
||||
|
||||
func CreateFontButton(box *GuiBox, action string) *GuiButton {
|
||||
// create a 'fake' button entry for the mouse clicks
|
||||
var newGB GuiButton
|
||||
newGB.Name = "FONT"
|
||||
newGB.FB = ui.NewFontButton()
|
||||
newGB.Box = box
|
||||
Data.AllButtons = append(Data.AllButtons, &newGB)
|
||||
|
||||
newGB.FB.OnChanged(func (*ui.FontButton) {
|
||||
log.Println("FontButton.OnChanged() START mouseClick(&newBM)", newGB)
|
||||
if (Data.MouseClick != nil) {
|
||||
Data.MouseClick(&newGB)
|
||||
}
|
||||
})
|
||||
n.uiBox.Append(n.uiColorButton, Config.Stretchy)
|
||||
return n
|
||||
return &newGB
|
||||
}
|
||||
|
||||
func CreateColorButton(box *GuiBox, custom func(*GuiButton), name string, values interface {}) *GuiButton {
|
||||
// create a 'fake' button entry for the mouse clicks
|
||||
var newCB GuiButton
|
||||
newCB.Name = name
|
||||
newCB.CB = ui.NewColorButton()
|
||||
newCB.Box = box
|
||||
newCB.Custom = custom
|
||||
newCB.Values = values
|
||||
|
||||
Data.AllButtons = append(Data.AllButtons, &newCB)
|
||||
|
||||
newCB.CB.OnChanged(func (*ui.ColorButton) {
|
||||
log.Println("ColorButton.OnChanged() START Color Button Click")
|
||||
r, g, b, a := newCB.CB.Color()
|
||||
log.Println("ColorButton.OnChanged() Color() =", r, g, b, a)
|
||||
if (newCB.Custom != nil) {
|
||||
newCB.Custom(&newCB)
|
||||
} else if (Data.MouseClick != nil) {
|
||||
Data.MouseClick(&newCB)
|
||||
}
|
||||
})
|
||||
box.Append(newCB.CB, false)
|
||||
return &newCB
|
||||
}
|
||||
|
|
|
@ -33,9 +33,9 @@ func addDemoTab(n *gui.Node, title string) {
|
|||
|
||||
groupNode1 := newNode.AddGroup("group 1")
|
||||
cbNode := groupNode1.AddComboBox("username", "root", "jcarr", "hugo")
|
||||
cbNode.OnChanged = func () {
|
||||
cbNode.OnChanged(func () {
|
||||
username = cbNode.GetText()
|
||||
}
|
||||
})
|
||||
groupNode1.AddComboBox("demoCombo3", "foo 3", "bar", "stuff")
|
||||
|
||||
groupNode1.Dump()
|
||||
|
|
|
@ -0,0 +1,27 @@
|
|||
// This creates a simple hello world window
|
||||
package main
|
||||
|
||||
import (
|
||||
"git.wit.org/wit/gui"
|
||||
)
|
||||
|
||||
func main() {
|
||||
gui.Main(initGUI)
|
||||
}
|
||||
|
||||
// This initializes the first window
|
||||
func initGUI() {
|
||||
gui.Config.Title = "Hello World golang wit/gui Window"
|
||||
gui.Config.Width = 640
|
||||
gui.Config.Height = 480
|
||||
node1 := gui.NewWindow()
|
||||
addDemoTab(node1, "A Simple Tab Demo")
|
||||
addDemoTab(node1, "A Second Tab")
|
||||
}
|
||||
|
||||
func addDemoTab(n *gui.Node, title string) {
|
||||
newNode := n.AddTab(title, nil)
|
||||
|
||||
groupNode1 := newNode.AddGroup("group 1")
|
||||
groupNode1.AddComboBox("demoCombo2", "more 1", "more 2", "more 3")
|
||||
}
|
172
debug-window.go
172
debug-window.go
|
@ -7,7 +7,7 @@ import (
|
|||
|
||||
"github.com/andlabs/ui"
|
||||
_ "github.com/andlabs/ui/winmanifest"
|
||||
// "github.com/davecgh/go-spew/spew"
|
||||
"github.com/davecgh/go-spew/spew"
|
||||
)
|
||||
|
||||
var names = make([]string, 100)
|
||||
|
@ -33,6 +33,126 @@ func makeWindowDebug() *ui.Box {
|
|||
hbox := ui.NewHorizontalBox()
|
||||
hbox.SetPadded(true)
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
vbox := addGroup(hbox, "range Data.WindowMap")
|
||||
cbox := ui.NewCombobox()
|
||||
|
||||
for name, _ := range Data.WindowMap {
|
||||
if (Config.Debug) {
|
||||
log.Println("range Data.WindowMap() name =", name)
|
||||
}
|
||||
addName(cbox, name)
|
||||
}
|
||||
cbox.SetSelected(0)
|
||||
|
||||
vbox.Append(cbox, false)
|
||||
|
||||
cbox.OnSelected(func(*ui.Combobox) {
|
||||
x := cbox.Selected()
|
||||
log.Println("x =", x)
|
||||
log.Println("names[x] =", names[x])
|
||||
dumpBox(names[x])
|
||||
})
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
vbox = addGroup(hbox, "Debug Window")
|
||||
|
||||
b1 := addButton(vbox, "dumpBox(window)")
|
||||
b1.OnClicked(func(*ui.Button) {
|
||||
x := cbox.Selected()
|
||||
log.Println("x =", x)
|
||||
log.Println("names[x] =", names[x])
|
||||
dumpBox(names[x])
|
||||
})
|
||||
|
||||
b2 := addButton(vbox, "SetMargined(tab)")
|
||||
b2.OnClicked(func(*ui.Button) {
|
||||
x := cbox.Selected()
|
||||
log.Println("x =", x)
|
||||
log.Println("FindWindow; names[x] =", names[x])
|
||||
gw := FindWindow(names[x])
|
||||
if gw == nil {
|
||||
return
|
||||
}
|
||||
if gw.UiTab == nil {
|
||||
return
|
||||
}
|
||||
if gw.TabNumber == nil {
|
||||
return
|
||||
}
|
||||
scs := spew.ConfigState{MaxDepth: 1}
|
||||
scs.Dump(gw)
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiTab =", gw.UiTab)
|
||||
log.Println("gui.DumpBoxes()\tWindow.TabNumber =", *gw.TabNumber)
|
||||
gw.UiTab.SetMargined(*gw.TabNumber, true)
|
||||
})
|
||||
|
||||
b3 := addButton(vbox, "Hide(tab)")
|
||||
b3.OnClicked(func(*ui.Button) {
|
||||
x := cbox.Selected()
|
||||
log.Println("x =", x)
|
||||
log.Println("FindWindow; names[x] =", names[x])
|
||||
gw := FindWindow(names[x])
|
||||
if gw == nil {
|
||||
return
|
||||
}
|
||||
if gw.UiTab == nil {
|
||||
return
|
||||
}
|
||||
gw.UiTab.Hide()
|
||||
})
|
||||
|
||||
b4 := addButton(vbox, "Show(tab)")
|
||||
b4.OnClicked(func(*ui.Button) {
|
||||
x := cbox.Selected()
|
||||
log.Println("x =", x)
|
||||
log.Println("FindWindow; names[x] =", names[x])
|
||||
gw := FindWindow(names[x])
|
||||
if gw == nil {
|
||||
return
|
||||
}
|
||||
if gw.UiTab == nil {
|
||||
return
|
||||
}
|
||||
gw.UiTab.Show()
|
||||
})
|
||||
|
||||
b5 := addButton(vbox, "Delete(tab)")
|
||||
b5.OnClicked(func(*ui.Button) {
|
||||
x := cbox.Selected()
|
||||
log.Println("x =", x)
|
||||
log.Println("FindWindow; names[x] =", names[x])
|
||||
gw := FindWindow(names[x])
|
||||
if gw == nil {
|
||||
return
|
||||
}
|
||||
if gw.UiTab == nil {
|
||||
return
|
||||
}
|
||||
if gw.TabNumber == nil {
|
||||
return
|
||||
}
|
||||
gw.UiTab.Delete(*gw.TabNumber)
|
||||
})
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
vbox = addGroup(hbox, "Global Debug")
|
||||
|
||||
dump3 := addButton(vbox, "Dump Windows")
|
||||
dump3.OnClicked(func(*ui.Button) {
|
||||
DumpWindows()
|
||||
})
|
||||
|
||||
dump2 := addButton(vbox, "Dump Boxes")
|
||||
dump2.OnClicked(func(*ui.Button) {
|
||||
DumpBoxes()
|
||||
})
|
||||
|
||||
dump1 := addButton(vbox, "Dump MAP")
|
||||
dump1.OnClicked(func(*ui.Button) {
|
||||
DumpMap()
|
||||
})
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
nodeBox := addGroup(hbox, "Windows:")
|
||||
nodeCombo := ui.NewCombobox()
|
||||
|
@ -46,7 +166,7 @@ func makeWindowDebug() *ui.Box {
|
|||
}
|
||||
nodeCombo.SetSelected(0)
|
||||
|
||||
nodeBox.Append(nodeCombo, Config.Stretchy)
|
||||
nodeBox.Append(nodeCombo, false)
|
||||
|
||||
nodeCombo.OnSelected(func(*ui.Combobox) {
|
||||
y := nodeCombo.Selected()
|
||||
|
@ -59,7 +179,7 @@ func makeWindowDebug() *ui.Box {
|
|||
})
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
vbox := addGroup(hbox, "Node Debug")
|
||||
vbox = addGroup(hbox, "Node Debug")
|
||||
|
||||
n1 := addButton(vbox, "Data.DumpNodeMap()")
|
||||
n1.OnClicked(func(*ui.Button) {
|
||||
|
@ -148,7 +268,7 @@ func addName(c *ui.Combobox, s string) {
|
|||
func addGroup(b *ui.Box, name string) *ui.Box {
|
||||
group := ui.NewGroup(name)
|
||||
group.SetMargined(true)
|
||||
b.Append(group, Config.Stretchy)
|
||||
b.Append(group, true)
|
||||
|
||||
vbox := ui.NewVerticalBox()
|
||||
vbox.SetPadded(true)
|
||||
|
@ -157,6 +277,48 @@ func addGroup(b *ui.Box, name string) *ui.Box {
|
|||
return vbox
|
||||
}
|
||||
|
||||
func dumpBox(s string) {
|
||||
var name string
|
||||
var window *GuiWindow
|
||||
|
||||
for name, window = range Data.WindowMap {
|
||||
if name != s {
|
||||
continue
|
||||
}
|
||||
log.Println("gui.DumpBoxes() MAP: ", name)
|
||||
if window.TabNumber == nil {
|
||||
log.Println("gui.DumpBoxes() \tWindows.TabNumber = nil")
|
||||
} else {
|
||||
log.Println("gui.DumpBoxes() \tWindows.TabNumber =", *window.TabNumber)
|
||||
}
|
||||
log.Println("gui.DumpBoxes()\tWindow.name =", window.Name)
|
||||
// log.Println("gui.DumpBoxes()\tWindow.UiWindow type =", reflect.TypeOf(window.UiWindow))
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiWindow =", window.UiWindow)
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiTab =", window.UiTab)
|
||||
log.Println("gui.dumpBox() BoxMap START")
|
||||
for name, abox := range window.BoxMap {
|
||||
log.Printf("gui.DumpBoxes() \tBOX mapname=%-12s abox.Name=%-12s", name, abox.Name)
|
||||
abox.Dump()
|
||||
if name == "MAINBOX" {
|
||||
if Config.Debug {
|
||||
scs := spew.ConfigState{MaxDepth: 1}
|
||||
scs.Dump(abox.UiBox)
|
||||
}
|
||||
}
|
||||
}
|
||||
log.Println("gui.dumpBox() BoxMap END")
|
||||
if window.UiTab != nil {
|
||||
pages := window.UiTab.NumPages()
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiTab.NumPages() =", pages)
|
||||
tabSetMargined(window.UiTab)
|
||||
if Config.Debug {
|
||||
scs := spew.ConfigState{MaxDepth: 2}
|
||||
scs.Dump(window.UiTab)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func addButton(box *ui.Box, name string) *ui.Button {
|
||||
button := ui.NewButton(name)
|
||||
|
||||
|
@ -164,7 +326,7 @@ func addButton(box *ui.Box, name string) *ui.Button {
|
|||
log.Println("Should do something here")
|
||||
})
|
||||
|
||||
box.Append(button, Config.Stretchy)
|
||||
box.Append(button, false)
|
||||
return button
|
||||
}
|
||||
|
||||
|
|
90
debug.go
90
debug.go
|
@ -5,7 +5,7 @@ import (
|
|||
"log"
|
||||
"time"
|
||||
|
||||
// "github.com/davecgh/go-spew/spew"
|
||||
"github.com/davecgh/go-spew/spew"
|
||||
)
|
||||
|
||||
// WatchGUI() opens a goroutine
|
||||
|
@ -22,7 +22,7 @@ func WatchGUI() {
|
|||
if count > 20 {
|
||||
log.Println("Sleep() in watchGUI()")
|
||||
if Config.Debug {
|
||||
// DumpBoxes()
|
||||
DumpBoxes()
|
||||
}
|
||||
count = 0
|
||||
}
|
||||
|
@ -31,6 +31,71 @@ func WatchGUI() {
|
|||
}
|
||||
}
|
||||
|
||||
func DumpWindows() {
|
||||
for name, _ := range Data.WindowMap {
|
||||
log.Println("gui.DumpWindows() window =", name)
|
||||
}
|
||||
}
|
||||
|
||||
func DumpMap() {
|
||||
for name, window := range Data.WindowMap {
|
||||
log.Println("gui.DumpBoxes() MAP: ", name)
|
||||
log.Println("gui.DumpBoxes() BOXES:", name)
|
||||
for name, abox := range window.BoxMap {
|
||||
log.Printf("gui.DumpBoxes() \tBOX mapname=%-12s abox.Name=%-12s", name, abox.Name)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func DumpBoxes() {
|
||||
for name, window := range Data.WindowMap {
|
||||
log.Println("gui.DumpBoxes() MAP: ", name)
|
||||
if window.TabNumber == nil {
|
||||
log.Println("gui.DumpBoxes() \tWindows.TabNumber = nil")
|
||||
} else {
|
||||
log.Println("gui.DumpBoxes() \tWindows.TabNumber =", *window.TabNumber)
|
||||
}
|
||||
log.Println("gui.DumpBoxes()\tWindow.name =", window.Name)
|
||||
// log.Println("gui.DumpBoxes()\tWindow.UiWindow type =", reflect.TypeOf(window.UiWindow))
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiWindow =", window.UiWindow)
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiTab =", window.UiTab)
|
||||
for name, abox := range window.BoxMap {
|
||||
log.Printf("gui.DumpBoxes() \tBOX mapname=%-12s abox.Name=%-12s", name, abox.Name)
|
||||
if name == "MAINBOX" {
|
||||
if Config.Debug {
|
||||
scs := spew.ConfigState{MaxDepth: 1}
|
||||
scs.Dump(abox.UiBox)
|
||||
}
|
||||
}
|
||||
}
|
||||
if window.UiTab != nil {
|
||||
// log.Println("gui.DumpBoxes()\tWindow.UiTab type =", reflect.TypeOf(window.UiTab))
|
||||
// log.Println("gui.DumpBoxes()\tWindow.UiTab =", window.UiTab)
|
||||
pages := window.UiTab.NumPages()
|
||||
log.Println("gui.DumpBoxes()\tWindow.UiTab.NumPages() =", pages)
|
||||
// for i := 0; i < pages; i++ {
|
||||
// log.Println("gui.DumpBoxes()\t\tWindow.UiTab.Margined(", i, ") =", window.UiTab.Margined(i))
|
||||
// }
|
||||
// tmp := spew.NewDefaultConfig()
|
||||
// tmp.MaxDepth = 2
|
||||
// tmp.Dump(window.UiTab)
|
||||
if Config.Debug {
|
||||
scs := spew.ConfigState{MaxDepth: 2}
|
||||
scs.Dump(window.UiTab)
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
for i, window := range Data.Windows {
|
||||
if (window.TabNumber == nil) {
|
||||
log.Println("gui.DumpBoxes() Data.Windows", i, "Name =", window.Name, "TabNumber = nil")
|
||||
} else {
|
||||
log.Println("gui.DumpBoxes() Data.Windows", i, "Name =", window.Name, "TabNumber =", *window.TabNumber)
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
func addTableTab() {
|
||||
var parts []TableColumnData
|
||||
|
||||
|
@ -61,6 +126,24 @@ func (dn *GuiData) DumpNodeMap() {
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
func DebugDataNodeChildren() {
|
||||
if Data.NodeMap == nil {
|
||||
log.Println("DebugDataNodeChildren() NodeMap == nil")
|
||||
return
|
||||
}
|
||||
log.Println("DebugDataNodeChildren():")
|
||||
for name, node := range Data.NodeMap {
|
||||
log.Println("\tNode name =", node.Width, node.Height, name)
|
||||
if (node.children == nil) {
|
||||
log.Println("\t\tNo children")
|
||||
break
|
||||
}
|
||||
log.Println("\t\tHas children:", node.children)
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
func (dn *GuiData) ListChildren(dump bool) {
|
||||
if Data.NodeMap == nil {
|
||||
log.Println("gui.Data.ListChildren() Data.NodeMap == nil")
|
||||
|
@ -68,9 +151,8 @@ func (dn *GuiData) ListChildren(dump bool) {
|
|||
}
|
||||
log.Println("gui.Data.ListChildren() Data.NodeMap:")
|
||||
for name, node := range Data.NodeMap {
|
||||
listChildrenDepth = 0
|
||||
log.Println("\tgui.Data.ListChildren() node =", node.id, node.Width, node.Height, name)
|
||||
if (dump == true) {
|
||||
log.Println("tgui.Data.ListChildren() node =", node.id, node.Width, node.Height, name)
|
||||
node.Dump()
|
||||
}
|
||||
node.ListChildren(dump)
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
// import "log"
|
||||
import "github.com/andlabs/ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
|
||||
|
@ -16,7 +16,7 @@ func (n *Node) AddGroup(title string) *Node {
|
|||
}
|
||||
group := ui.NewGroup(title)
|
||||
group.SetMargined(true)
|
||||
hbox.Append(group, Config.Stretchy)
|
||||
hbox.Append(group, true)
|
||||
|
||||
vbox := ui.NewVerticalBox()
|
||||
vbox.SetPadded(true)
|
||||
|
@ -26,67 +26,3 @@ func (n *Node) AddGroup(title string) *Node {
|
|||
newNode.uiBox = vbox
|
||||
return newNode
|
||||
}
|
||||
|
||||
func (n *Node) MakeBasicControlsPage(title string) *Node {
|
||||
if (n == nil) {
|
||||
return nil
|
||||
}
|
||||
origbox := n.uiBox
|
||||
if (origbox == nil) {
|
||||
return n
|
||||
}
|
||||
|
||||
vbox := ui.NewVerticalBox()
|
||||
vbox.SetPadded(true)
|
||||
|
||||
hbox := ui.NewHorizontalBox()
|
||||
hbox.SetPadded(true)
|
||||
vbox.Append(hbox, false)
|
||||
|
||||
hbox.Append(ui.NewButton("Button"), false)
|
||||
hbox.Append(ui.NewCheckbox("Checkbox"), false)
|
||||
|
||||
vbox.Append(ui.NewLabel("This is a label. Right now, labels can only span one line."), false)
|
||||
|
||||
vbox.Append(ui.NewHorizontalSeparator(), false)
|
||||
|
||||
group := ui.NewGroup("Entries")
|
||||
group.SetMargined(true)
|
||||
vbox.Append(group, true)
|
||||
|
||||
group.SetChild(ui.NewNonWrappingMultilineEntry())
|
||||
|
||||
entryForm := ui.NewForm()
|
||||
entryForm.SetPadded(true)
|
||||
group.SetChild(entryForm)
|
||||
|
||||
entryForm.Append("Entry", ui.NewEntry(), false)
|
||||
entryForm.Append("Password Entry", ui.NewPasswordEntry(), false)
|
||||
entryForm.Append("Search Entry", ui.NewSearchEntry(), false)
|
||||
entryForm.Append("Multiline Entry", ui.NewMultilineEntry(), true)
|
||||
entryForm.Append("Multiline Entry No Wrap", ui.NewNonWrappingMultilineEntry(), true)
|
||||
|
||||
origbox.Append(vbox, false)
|
||||
newNode := n.AddNode(title)
|
||||
newNode.uiBox = vbox
|
||||
return newNode
|
||||
}
|
||||
|
||||
func (n *Node) MakeGroupEdit(title string) *Node {
|
||||
n.Dump()
|
||||
|
||||
group := ui.NewGroup(title)
|
||||
group.SetMargined(true)
|
||||
n.uiBox.Append(group, Config.Stretchy)
|
||||
|
||||
entrybox := ui.NewNonWrappingMultilineEntry()
|
||||
|
||||
group.SetChild(entrybox)
|
||||
|
||||
log.Println("entrybox =", entrybox)
|
||||
n.uiMultilineEntry = entrybox
|
||||
newNode := n.AddNode(title)
|
||||
newNode.uiMultilineEntry = entrybox
|
||||
newNode.uiGroup = group
|
||||
return newNode
|
||||
}
|
||||
|
|
30
doc.go
30
doc.go
|
@ -1,7 +1,6 @@
|
|||
/*
|
||||
Package wit/gui implements a abstraction layer for Go visual elements in
|
||||
a cross platform way. Right now, this abstraction is built on top of
|
||||
the GUI toolkit 'andlabs/ui' which does the cross platform support.
|
||||
Package gui implements a abstraction layer for Go visual elements in
|
||||
a cross platform way.
|
||||
|
||||
A quick overview of the features, some general design guidelines
|
||||
and principles for how this package should generally work:
|
||||
|
@ -15,9 +14,7 @@ Quick Start
|
|||
This section demonstrates how to quickly get started with spew. See the
|
||||
sections below for further details on formatting and configuration options.
|
||||
|
||||
To dump a variable with full newlines, indentation, type, and pointer
|
||||
information use Dump, Fdump, or Sdump:
|
||||
|
||||
// This creates a simple hello world window
|
||||
package main
|
||||
|
||||
import (
|
||||
|
@ -30,11 +27,12 @@ information use Dump, Fdump, or Sdump:
|
|||
|
||||
// This initializes the first window
|
||||
func initGUI() {
|
||||
gui.Config.Title = "WIT GUI Window 1"
|
||||
gui.Config.Title = "Hello World golang wit/gui Window"
|
||||
gui.Config.Width = 640
|
||||
gui.Config.Height = 480
|
||||
node1 := gui.NewWindow()
|
||||
addDemoTab(node1, "A Simple Tab Demo")
|
||||
addDemoTab(node1, "A Second Tab")
|
||||
}
|
||||
|
||||
func addDemoTab(n *gui.Node, title string) {
|
||||
|
@ -60,10 +58,24 @@ The following configuration options are available:
|
|||
* Debug
|
||||
When 'true' log more output
|
||||
|
||||
GUI Usage
|
||||
Toolkit Usage
|
||||
|
||||
Right now, this abstraction is built on top of the go package 'andlabs/ui'
|
||||
which does the cross platform support.
|
||||
The next step is to intent is to allow this to work directly against GTK and QT.
|
||||
It should be able to add Fyne, WASM, native macos & windows, android, etc.
|
||||
|
||||
Errors
|
||||
|
||||
Not sure about errors yet. To early to document them. This is a work in progress.
|
||||
Since it is possible for custom Stringer/error interfaces to panic, spew
|
||||
detects them and handles them internally by printing the panic information
|
||||
inline with the output. Since spew is intended to provide deep pretty printing
|
||||
capabilities on structures, it intentionally does not return any errors.
|
||||
|
||||
Debugging
|
||||
|
||||
To dump variables with full newlines, indentation, type, and pointer
|
||||
information this uses spew.Dump()
|
||||
|
||||
*/
|
||||
package gui
|
||||
|
|
104
entry.go
104
entry.go
|
@ -1,25 +1,45 @@
|
|||
package gui
|
||||
|
||||
import "log"
|
||||
import "errors"
|
||||
// import "fmt"
|
||||
import "fmt"
|
||||
|
||||
import "github.com/andlabs/ui"
|
||||
// import ui "git.wit.org/interesting/andlabs-ui"
|
||||
import _ "github.com/andlabs/ui/winmanifest"
|
||||
// import "github.com/davecgh/go-spew/spew"
|
||||
import "github.com/davecgh/go-spew/spew"
|
||||
|
||||
// functions for handling text entry boxes
|
||||
|
||||
func NewLabel(box *GuiBox, text string) {
|
||||
box.Append(ui.NewLabel(text), false)
|
||||
}
|
||||
|
||||
func (n *Node) NewLabel(text string) *Node {
|
||||
// make new node here
|
||||
newNode := n.makeNode(text, 333, 334)
|
||||
// n.Append(ui.NewLabel(text), false)
|
||||
newNode := makeNode(n, text, 333, 334)
|
||||
newNode.Dump()
|
||||
// panic("node.NewLabel()")
|
||||
|
||||
n.Append(newNode)
|
||||
return newNode
|
||||
}
|
||||
|
||||
func (b *GuiBox) GetText(name string) string {
|
||||
if (b.Window.EntryMap == nil) {
|
||||
log.Println("gui.GetText() ERROR b.Box.Window.EntryMap == nil")
|
||||
return ""
|
||||
}
|
||||
spew.Dump(b.Window.EntryMap)
|
||||
if (b.Window.EntryMap[name] == nil) {
|
||||
log.Println("gui.GetText() ERROR box.Window.EntryMap[", name, "] == nil ")
|
||||
return ""
|
||||
}
|
||||
e := b.Window.EntryMap[name]
|
||||
log.Println("gui.GetText() box.Window.EntryMap[", name, "] = ", e.UiEntry.Text())
|
||||
log.Println("gui.GetText() END")
|
||||
return e.UiEntry.Text()
|
||||
}
|
||||
|
||||
func (n *Node) SetText(value string) error {
|
||||
log.Println("gui.SetText() value =", value)
|
||||
if (n.uiText != nil) {
|
||||
|
@ -30,20 +50,72 @@ func (n *Node) SetText(value string) error {
|
|||
n.uiButton.SetText(value)
|
||||
return nil
|
||||
}
|
||||
if (n.uiMultilineEntry != nil) {
|
||||
n.uiMultilineEntry.SetText(value)
|
||||
return nil
|
||||
}
|
||||
n.Dump()
|
||||
return errors.New("couldn't find something to set the text to")
|
||||
return nil
|
||||
}
|
||||
|
||||
func (n *Node) SetMargined(x bool) {
|
||||
if (n.uiGroup != nil) {
|
||||
n.uiGroup.SetMargined(x)
|
||||
return
|
||||
func SetText(box *GuiBox, name string, value string) error {
|
||||
if (box == nil) {
|
||||
return fmt.Errorf("gui.SetText() ERROR box == nil")
|
||||
}
|
||||
log.Println("Couldn't find something that has a Margin setting")
|
||||
if (box.Window.EntryMap == nil) {
|
||||
return fmt.Errorf("gui.SetText() ERROR b.Box.Window.EntryMap == nil")
|
||||
}
|
||||
spew.Dump(box.Window.EntryMap)
|
||||
if (box.Window.EntryMap[name] == nil) {
|
||||
return fmt.Errorf("gui.SetText() ERROR box.Window.EntryMap[" + name + "] == nil ")
|
||||
}
|
||||
e := box.Window.EntryMap[name]
|
||||
log.Println("gui.SetText() box.Window.EntryMap[", name, "] = ", e.UiEntry.Text())
|
||||
e.UiEntry.SetText(value)
|
||||
log.Println("gui.SetText() box.Window.EntryMap[", name, "] = ", e.UiEntry.Text())
|
||||
log.Println("gui.SetText() END")
|
||||
return nil
|
||||
}
|
||||
|
||||
// makeEntryBox(box, "hostname:", "blah.foo.org") {
|
||||
func MakeEntryVbox(box *GuiBox, a string, startValue string, edit bool, action string) *GuiEntry {
|
||||
// Start 'Nickname' vertical box
|
||||
vboxN := ui.NewVerticalBox()
|
||||
vboxN.SetPadded(true)
|
||||
vboxN.Append(ui.NewLabel(a), false)
|
||||
|
||||
e := defaultMakeEntry(startValue, edit, action)
|
||||
|
||||
vboxN.Append(e.UiEntry, false)
|
||||
box.UiBox.Append(vboxN, false)
|
||||
// End 'Nickname' vertical box
|
||||
|
||||
return e
|
||||
}
|
||||
|
||||
func MakeEntryHbox(box *GuiBox, a string, startValue string, edit bool, action string) *GuiEntry {
|
||||
hboxN := ui.NewHorizontalBox()
|
||||
hboxN.SetPadded(true)
|
||||
hboxN.Append(ui.NewLabel(a), false)
|
||||
|
||||
e := defaultMakeEntry(startValue, edit, action)
|
||||
hboxN.Append(e.UiEntry, true)
|
||||
|
||||
box.UiBox.Append(hboxN, true)
|
||||
|
||||
return e
|
||||
}
|
||||
|
||||
func AddEntry(box *GuiBox, name string) *GuiEntry {
|
||||
var ge *GuiEntry
|
||||
ge = new(GuiEntry)
|
||||
|
||||
ue := ui.NewEntry()
|
||||
ue.SetReadOnly(false)
|
||||
ue.OnChanged(func(*ui.Entry) {
|
||||
log.Println("gui.AddEntry() OK. ue.Text() =", ue.Text())
|
||||
})
|
||||
box.UiBox.Append(ue, false)
|
||||
|
||||
ge.UiEntry = ue
|
||||
box.Window.EntryMap[name] = ge
|
||||
|
||||
return ge
|
||||
}
|
||||
|
||||
func defaultEntryChange(e *ui.Entry) {
|
||||
|
|
59
find.go
59
find.go
|
@ -17,6 +17,65 @@ func (n *Node) FindControl() *ui.Control {
|
|||
return n.uiControl
|
||||
}
|
||||
|
||||
func (n *Node) FindBox() *GuiBox {
|
||||
if (n.box != nil) {
|
||||
return n.box
|
||||
}
|
||||
if (n.parent != nil) {
|
||||
p := n.parent
|
||||
return p.box
|
||||
}
|
||||
return n.box
|
||||
}
|
||||
|
||||
func (n *Node) FindWindowBox() *GuiBox {
|
||||
if (n.box == nil) {
|
||||
panic("SERIOUS ERROR n.box == nil in FindWindowBox()")
|
||||
}
|
||||
return n.box
|
||||
}
|
||||
|
||||
func (w *GuiWindow) FindNode() *Node {
|
||||
return w.node
|
||||
}
|
||||
|
||||
func (b *GuiBox) FindNode() *Node {
|
||||
log.Println("gui.FindNode() on GuiBox")
|
||||
if b.node != nil {
|
||||
return b.node
|
||||
}
|
||||
Data.ListChildren(true)
|
||||
b.Dump()
|
||||
log.Println("gui.FindNode() on GuiBox is nil")
|
||||
os.Exit(-1)
|
||||
return nil
|
||||
}
|
||||
|
||||
func FindWindow(s string) *GuiWindow {
|
||||
for name, window := range Data.WindowMap {
|
||||
if name == s {
|
||||
return window
|
||||
}
|
||||
}
|
||||
log.Printf("COULD NOT FIND WINDOW " + s)
|
||||
return nil
|
||||
}
|
||||
|
||||
func FindBox(s string) *GuiBox {
|
||||
for name, window := range Data.WindowMap {
|
||||
if name != s {
|
||||
continue
|
||||
}
|
||||
for name, abox := range window.BoxMap {
|
||||
log.Printf("gui.DumpBoxes() \tBOX mapname=%-12s abox.Name=%-12s", name, abox.Name)
|
||||
return abox
|
||||
}
|
||||
log.Println("gui.FindBox() NEED TO INIT WINDOW name =", name)
|
||||
}
|
||||
log.Println("gui.FindBox() COULD NOT FIND BOX", s)
|
||||
return nil
|
||||
}
|
||||
|
||||
func FindNode(name string) *Node {
|
||||
if Data.NodeMap == nil {
|
||||
log.Println("gui.FindNode() gui.Data.NodeMap == nil")
|
||||
|
|
9
go.mod
9
go.mod
|
@ -1,10 +1,9 @@
|
|||
module git.wit.org/wit/gui
|
||||
|
||||
go 1.19
|
||||
go 1.17
|
||||
|
||||
require (
|
||||
git.wit.org/interesting/andlabs-ui v0.0.0-20200610043537-70a69d6ae31e // indirect
|
||||
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e // indirect
|
||||
github.com/davecgh/go-spew v1.1.1 // indirect
|
||||
golang.org/x/image v0.0.0-20220902085622-e7cb96979f69 // indirect
|
||||
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e
|
||||
github.com/davecgh/go-spew v1.1.1
|
||||
golang.org/x/image v0.0.0-20210628002857-a66eb6448b8d
|
||||
)
|
||||
|
|
8
go.sum
8
go.sum
|
@ -1,10 +1,8 @@
|
|||
git.wit.org/interesting/andlabs-ui v0.0.0-20200610043537-70a69d6ae31e h1:CTg83RH/Poy/HCBbBkRFIqKsdBSsHkLeED6XbMmzZzk=
|
||||
git.wit.org/interesting/andlabs-ui v0.0.0-20200610043537-70a69d6ae31e/go.mod h1:UuaKXIGj4crFE8XDWljgHTyKi8j4pSd9Vvn+zeHNjkQ=
|
||||
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e h1:wSQCJiig/QkoUnpvelSPbLiZNWvh2yMqQTQvIQqSUkU=
|
||||
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e/go.mod h1:5G2EjwzgZUPnnReoKvPWVneT8APYbyKkihDVAHUi0II=
|
||||
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
|
||||
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
golang.org/x/image v0.0.0-20220902085622-e7cb96979f69 h1:Lj6HJGCSn5AjxRAH2+r35Mir4icalbqku+CLUtjnvXY=
|
||||
golang.org/x/image v0.0.0-20220902085622-e7cb96979f69/go.mod h1:doUCurBvlfPMKfmIpRIywoHmhN3VyhnoFDbvIEWF4hY=
|
||||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||
golang.org/x/image v0.0.0-20210628002857-a66eb6448b8d h1:RNPAfi2nHY7C2srAV8A49jpsYr0ADedCk1wq6fTMTvs=
|
||||
golang.org/x/image v0.0.0-20210628002857-a66eb6448b8d/go.mod h1:023OzeP/+EPmXeapQh35lcL3II3LrY8Ic+EFFKVhULM=
|
||||
golang.org/x/text v0.3.6/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
|
|
6
gui.go
6
gui.go
|
@ -14,16 +14,18 @@ const Xaxis = 0 // box that is horizontal
|
|||
const Yaxis = 1 // box that is vertical
|
||||
|
||||
func init() {
|
||||
log.Println("gui.init() REMOVE THIS init()")
|
||||
log.Println("gui.init() has been run")
|
||||
|
||||
Data.buttonMap = make(map[*ui.Button]*GuiButton)
|
||||
Data.WindowMap = make(map[string]*GuiWindow)
|
||||
Data.NodeMap = make(map[string]*Node)
|
||||
|
||||
Data.NodeSlice = make([]*Node, 0)
|
||||
|
||||
Config.counter = 0
|
||||
Config.prefix = "wit"
|
||||
Config.DebugNode = false
|
||||
Config.DebugTabs = false
|
||||
Config.Stretchy = true
|
||||
}
|
||||
|
||||
func GuiInit() {
|
||||
|
|
111
new-structs.go
111
new-structs.go
|
@ -3,7 +3,6 @@ package gui
|
|||
import (
|
||||
"log"
|
||||
"fmt"
|
||||
"image/color"
|
||||
// "reflect"
|
||||
|
||||
// "github.com/davecgh/go-spew/spew"
|
||||
|
@ -45,29 +44,20 @@ type Node struct {
|
|||
Name string
|
||||
Width int
|
||||
Height int
|
||||
OnChanged func ()
|
||||
Color color.RGBA
|
||||
|
||||
parent *Node
|
||||
children []*Node
|
||||
|
||||
area *GuiArea
|
||||
window *GuiWindow
|
||||
box *GuiBox
|
||||
custom func(*Node)
|
||||
values interface {}
|
||||
|
||||
uiControl *ui.Control
|
||||
uiButton *ui.Button
|
||||
uiFontButton *ui.FontButton
|
||||
uiColorButton *ui.ColorButton
|
||||
uiWindow *ui.Window
|
||||
uiAttrstr *ui.AttributedString
|
||||
uiTab *ui.Tab
|
||||
uiBox *ui.Box
|
||||
uiArea *ui.Area
|
||||
uiText *ui.EditableCombobox
|
||||
uiMultilineEntry *ui.MultilineEntry
|
||||
uiGroup *ui.Group
|
||||
uiGrid *ui.Grid
|
||||
uiTab *ui.Tab
|
||||
uiBox *ui.Box
|
||||
uiText *ui.EditableCombobox
|
||||
}
|
||||
|
||||
func (n *Node) Parent() *Node {
|
||||
|
@ -83,7 +73,6 @@ func (n *Node) Dump() {
|
|||
log.Println("gui.Node.Dump() Name = ", n.Name)
|
||||
log.Println("gui.Node.Dump() Width = ", n.Width)
|
||||
log.Println("gui.Node.Dump() Height = ", n.Height)
|
||||
log.Println("gui.Node.Dump() OnChanged = ", n.OnChanged)
|
||||
|
||||
if (n.parent == nil) {
|
||||
log.Println("gui.Node.Dump() parent = nil")
|
||||
|
@ -92,20 +81,24 @@ func (n *Node) Dump() {
|
|||
}
|
||||
log.Println("gui.Node.Dump() children = ", n.children)
|
||||
|
||||
// log.Println("gui.Node.Dump() window = ", n.window)
|
||||
// log.Println("gui.Node.Dump() box = ", n.box)
|
||||
log.Println("gui.Node.Dump() window = ", n.window)
|
||||
log.Println("gui.Node.Dump() box = ", n.box)
|
||||
|
||||
log.Println("gui.Node.Dump() uiWindow = ", n.uiWindow)
|
||||
log.Println("gui.Node.Dump() uiTab = ", n.uiTab)
|
||||
log.Println("gui.Node.Dump() uiBox = ", n.uiBox)
|
||||
log.Println("gui.Node.Dump() uiControl = ", n.uiControl)
|
||||
log.Println("gui.Node.Dump() uiButton = ", n.uiButton)
|
||||
log.Println("gui.Node.Dump() uiText = ", n.uiText)
|
||||
if (n.id == "") {
|
||||
log.Println("THIS SHOULD NOT HAPPEN: gui.Node.Dump() id == nil")
|
||||
panic("gui.Node.Dump() id == nil")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
func (n *Node) SetBox(box *GuiBox) {
|
||||
n.box = box
|
||||
}
|
||||
|
||||
func (n *Node) SetName(name string) {
|
||||
// n.uiType.SetName(name)
|
||||
if (n.uiWindow != nil) {
|
||||
|
@ -138,22 +131,19 @@ func (n *Node) List() {
|
|||
var listChildrenParent *Node
|
||||
var listChildrenDepth int = 0
|
||||
|
||||
// var indent string = "\t"
|
||||
var indent string = " "
|
||||
|
||||
func indentPrintln(depth int, format string, a ...interface{}) {
|
||||
var space string
|
||||
var tabs string
|
||||
for i := 0; i < depth; i++ {
|
||||
space = space + indent
|
||||
tabs = tabs + "\t"
|
||||
}
|
||||
|
||||
// newFormat := tabs + strconv.Itoa(depth) + " " + format
|
||||
newFormat := space + format
|
||||
newFormat := tabs + format
|
||||
log.Println(newFormat, a)
|
||||
}
|
||||
|
||||
func (n *Node) ListChildren(dump bool) {
|
||||
indentPrintln(listChildrenDepth, "", n.id, n.Width, n.Height, n.Name)
|
||||
indentPrintln(listChildrenDepth, "\t", n.id, n.Width, n.Height, n.Name)
|
||||
|
||||
if (dump == true) {
|
||||
n.Dump()
|
||||
|
@ -212,13 +202,13 @@ func (n *Node) ListChildren(dump bool) {
|
|||
//
|
||||
// This function should make a new node with the parent and
|
||||
// the 'stuff' Node as a child
|
||||
func (n *Node) AddTabNode(title string) *Node {
|
||||
func (n *Node) AddTabNode(title string, b *GuiBox) *Node {
|
||||
var newNode *Node
|
||||
parent := n
|
||||
|
||||
newNode = parent.makeNode(title, 444, 400 + Config.counter)
|
||||
newNode.uiTab = parent.uiTab
|
||||
// newNode.box = b
|
||||
newNode.box = b
|
||||
|
||||
if (Config.DebugNode) {
|
||||
fmt.Println("")
|
||||
|
@ -230,62 +220,16 @@ func (n *Node) AddTabNode(title string) *Node {
|
|||
newNode.Dump()
|
||||
}
|
||||
|
||||
if (newNode.uiTab != nil) {
|
||||
log.Println("ERROR: wit/gui/ AddTabNode() Something went wrong tab == nil")
|
||||
if (newNode.uiTab == nil) {
|
||||
log.Println("wit/gui/ AddTabNode() Something went wrong tab == nil")
|
||||
// TODO: try to find the tab or window and make them if need be
|
||||
// newNode.uiTab.Append(title, b.UiBox)
|
||||
return newNode
|
||||
}
|
||||
newNode.uiTab.Append(title, b.UiBox)
|
||||
|
||||
return newNode
|
||||
}
|
||||
|
||||
func (n *Node) AddHorizontalBreak() *Node {
|
||||
log.Println("AddHorizontalBreak added to node =", n.Name)
|
||||
if (n.uiBox != nil) {
|
||||
tmp := ui.NewHorizontalSeparator()
|
||||
n.uiBox.Append(tmp, Config.Stretchy)
|
||||
} else {
|
||||
n.Dump()
|
||||
return nil
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
func (n *Node) AddVerticalBreak() *Node {
|
||||
log.Println("AddVerticalBreak added to node =", n.Name)
|
||||
if (n.uiBox != nil) {
|
||||
tmp := ui.NewVerticalSeparator()
|
||||
n.uiBox.Append(tmp, Config.Stretchy)
|
||||
} else {
|
||||
n.Dump()
|
||||
return nil
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
func (n *Node) AddHorizontalBox(title string) *Node {
|
||||
hbox := ui.NewHorizontalBox()
|
||||
hbox.SetPadded(true)
|
||||
if (n.uiBox != nil) {
|
||||
log.Println("add new hbox to uiBox =", n.uiBox)
|
||||
n.uiBox.Append(hbox, Config.Stretchy)
|
||||
newNode := n.makeNode(title, 333, 333 + Config.counter)
|
||||
newNode.parent = n
|
||||
newNode.uiBox = hbox
|
||||
// newNode.uiControl = hbox
|
||||
return newNode
|
||||
}
|
||||
if (n.uiTab != nil) {
|
||||
log.Println("add new hbox to uiTab =", n.uiTab)
|
||||
n.uiTab.Append(title, hbox)
|
||||
newNode := n.makeNode(title, 333, 333 + Config.counter)
|
||||
newNode.parent = n
|
||||
newNode.uiBox = hbox
|
||||
// newNode.uiControl = hbox
|
||||
return newNode
|
||||
}
|
||||
return n
|
||||
}
|
||||
func (n *Node) AddTab(title string, uiC *ui.Box) *Node {
|
||||
parent := n
|
||||
log.Println("gui.Node.AddTab() START name =", title)
|
||||
|
@ -294,12 +238,20 @@ func (n *Node) AddTab(title string, uiC *ui.Box) *Node {
|
|||
log.Println("gui.Node.AddTab() ERROR ui.Window == nil")
|
||||
return nil
|
||||
}
|
||||
if parent.box == nil {
|
||||
parent.Dump()
|
||||
panic("gui.AddTab() ERROR box == nil")
|
||||
}
|
||||
if parent.uiTab == nil {
|
||||
inittab := ui.NewTab() // no, not that 'inittab'
|
||||
parent.uiWindow.SetChild(inittab)
|
||||
parent.uiWindow.SetMargined(true)
|
||||
parent.uiTab = inittab
|
||||
|
||||
// parent.Dump()
|
||||
// panic("gui.AddTab() ERROR uiTab == nil")
|
||||
}
|
||||
|
||||
tab := parent.uiTab
|
||||
parent.uiWindow.SetMargined(true)
|
||||
|
||||
|
@ -313,6 +265,7 @@ func (n *Node) AddTab(title string, uiC *ui.Box) *Node {
|
|||
newNode := parent.makeNode(title, 555, 600 + Config.counter)
|
||||
newNode.uiTab = tab
|
||||
newNode.uiBox = uiC
|
||||
// panic("gui.AddTab() after makeNode()")
|
||||
tabSetMargined(newNode.uiTab)
|
||||
return newNode
|
||||
}
|
||||
|
|
176
structs.go
176
structs.go
|
@ -2,7 +2,7 @@ package gui
|
|||
|
||||
import (
|
||||
"image/color"
|
||||
// "log"
|
||||
"log"
|
||||
|
||||
"github.com/andlabs/ui"
|
||||
"golang.org/x/image/font"
|
||||
|
@ -22,8 +22,6 @@ type GuiConfig struct {
|
|||
Title string
|
||||
Width int
|
||||
Height int
|
||||
Stretchy bool
|
||||
Menu bool
|
||||
Exit func(*Node)
|
||||
|
||||
Debug bool
|
||||
|
@ -40,15 +38,162 @@ type GuiConfig struct {
|
|||
type GuiData struct {
|
||||
// a fallback default function to handle mouse events
|
||||
// if nothing else is defined to handle them
|
||||
MouseClick func(*Node)
|
||||
MouseClick func(*GuiButton)
|
||||
|
||||
// A map of all the entry boxes
|
||||
AllEntries []*GuiEntry
|
||||
WindowMap map[string]*GuiWindow
|
||||
|
||||
// Store access to everything via binary tree's
|
||||
NodeMap map[string]*Node
|
||||
NodeArray []*Node
|
||||
NodeSlice []*Node
|
||||
|
||||
// A map of all buttons everywhere on all
|
||||
// windows, all tabs, across all goroutines
|
||||
// This is "GLOBAL"
|
||||
//
|
||||
// This has to work this way because of how
|
||||
// andlabs/ui & andlabs/libui work
|
||||
AllButtons []*GuiButton
|
||||
buttonMap map[*ui.Button]*GuiButton
|
||||
}
|
||||
|
||||
type GuiTab struct {
|
||||
Name string // field for human readable name
|
||||
Number int // the andlabs/ui tab index
|
||||
Window *GuiWindow // the parent Window
|
||||
}
|
||||
|
||||
//
|
||||
// stores information on the 'window'
|
||||
//
|
||||
// This merges the concept of andlabs/ui *Window and *Tab
|
||||
//
|
||||
// More than one Window is not supported in a cross platform
|
||||
// sense & may never be. On Windows and MacOS, you have to have
|
||||
// 'tabs'. Even under Linux, more than one Window is currently
|
||||
// unstable
|
||||
//
|
||||
// This code will make a 'GuiWindow' regardless of if it is
|
||||
// a stand alone window (which is more or less working on Linux)
|
||||
// or a 'tab' inside a window (which is all that works on MacOS
|
||||
// and MSWindows.
|
||||
//
|
||||
// This struct keeps track of what is in the window so you
|
||||
// can destroy and replace it with something else
|
||||
//
|
||||
type GuiWindow struct {
|
||||
Name string // field for human readable name
|
||||
Width int
|
||||
Height int
|
||||
Axis int // does it add items to the X or Y axis
|
||||
TabNumber *int // the andlabs/ui tab index
|
||||
|
||||
// the callback function to make the window contents
|
||||
// MakeWindow func(*GuiBox) *GuiBox
|
||||
|
||||
// the components of the window
|
||||
BoxMap map[string]*GuiBox
|
||||
EntryMap map[string]*GuiEntry
|
||||
Area *GuiArea
|
||||
|
||||
node *Node
|
||||
|
||||
// andlabs/ui abstraction mapping
|
||||
UiWindow *ui.Window
|
||||
UiTab *ui.Tab // if this != nil, the window is 'tabbed'
|
||||
}
|
||||
|
||||
func (w *GuiWindow) Dump() {
|
||||
log.Println("gui.GuiWindow.Dump() Name = ", w.Name)
|
||||
log.Println("gui.GuiWindow.Dump() node = ", w.node)
|
||||
log.Println("gui.GuiWindow.Dump() Width = ", w.Width)
|
||||
log.Println("gui.GuiWindow.Dump() Height = ", w.Height)
|
||||
}
|
||||
|
||||
// GuiBox is any type of ui.Hbox or ui.Vbox
|
||||
// There can be lots of these for each GuiWindow
|
||||
type GuiBox struct {
|
||||
Name string // field for human readable name
|
||||
Axis int // does it add items to the X or Y axis
|
||||
Window *GuiWindow // the parent Window
|
||||
|
||||
node *Node
|
||||
|
||||
// andlabs/ui abstraction mapping
|
||||
UiBox *ui.Box
|
||||
}
|
||||
|
||||
func (b *GuiBox) Dump() {
|
||||
log.Println("gui.GuiBox.Dump() Name = ", b.Name)
|
||||
log.Println("gui.GuiBox.Dump() Axis = ", b.Axis)
|
||||
log.Println("gui.GuiBox.Dump() GuiWindow = ", b.Window)
|
||||
log.Println("gui.GuiBox.Dump() node = ", b.node)
|
||||
log.Println("gui.GuiBox.Dump() UiBox = ", b.UiBox)
|
||||
}
|
||||
|
||||
func (b *GuiBox) SetTitle(title string) {
|
||||
log.Println("DID IT!", title)
|
||||
if b.Window == nil {
|
||||
return
|
||||
}
|
||||
if b.Window.UiWindow == nil {
|
||||
return
|
||||
}
|
||||
b.Window.UiWindow.SetTitle(title)
|
||||
return
|
||||
}
|
||||
|
||||
func (w *GuiWindow) SetNode(n *Node) {
|
||||
if (w.node != nil) {
|
||||
w.Dump()
|
||||
panic("gui.SetNode() Error not nil")
|
||||
}
|
||||
w.node = n
|
||||
if (w.node == nil) {
|
||||
w.Dump()
|
||||
panic("gui.SetNode() node == nil")
|
||||
}
|
||||
}
|
||||
|
||||
func (b *GuiBox) SetNode(n *Node) {
|
||||
if (b.node != nil) {
|
||||
b.Dump()
|
||||
panic("gui.SetNode() Error not nil")
|
||||
}
|
||||
b.node = n
|
||||
if (b.node == nil) {
|
||||
b.Dump()
|
||||
panic("gui.SetNode() node == nil")
|
||||
}
|
||||
}
|
||||
|
||||
func (b *GuiBox) Append(child ui.Control, x bool) {
|
||||
if b.UiBox == nil {
|
||||
panic("GuiBox.Append() can't work. UiBox == nil")
|
||||
return
|
||||
}
|
||||
b.UiBox.Append(child, x)
|
||||
}
|
||||
|
||||
// Note: every mouse click is handled
|
||||
// as a 'Button' regardless of where
|
||||
// the user clicks it. You could probably
|
||||
// call this 'GuiMouseClick'
|
||||
type GuiButton struct {
|
||||
Name string // field for human readable name
|
||||
Box *GuiBox // what box the button click was in
|
||||
|
||||
// a callback function for the main application
|
||||
Custom func(*GuiButton)
|
||||
Values interface{}
|
||||
Color color.RGBA
|
||||
|
||||
// andlabs/ui abstraction mapping
|
||||
B *ui.Button
|
||||
FB *ui.FontButton
|
||||
CB *ui.ColorButton
|
||||
}
|
||||
|
||||
// text entry fields
|
||||
|
@ -58,14 +203,21 @@ type GuiEntry struct {
|
|||
Last string // the last value
|
||||
Normalize func(string) string // function to 'normalize' the data
|
||||
|
||||
N *Node
|
||||
B *GuiButton
|
||||
Box *GuiBox
|
||||
|
||||
// andlabs/ui abstraction mapping
|
||||
UiEntry *ui.Entry
|
||||
}
|
||||
|
||||
//
|
||||
// AREA STRUCTURES START
|
||||
// AREA STRUCTURES START
|
||||
// AREA STRUCTURES START
|
||||
//
|
||||
type GuiArea struct {
|
||||
N *Node // what node to pass mouse events
|
||||
Button *GuiButton // what button handles mouse events
|
||||
Box *GuiBox
|
||||
|
||||
UiAttrstr *ui.AttributedString
|
||||
UiArea *ui.Area
|
||||
|
@ -79,6 +231,14 @@ type FontString struct {
|
|||
}
|
||||
|
||||
//
|
||||
// AREA STRUCTURES END
|
||||
// AREA STRUCTURES END
|
||||
// AREA STRUCTURES END
|
||||
//
|
||||
|
||||
//
|
||||
// TABLE DATA STRUCTURES START
|
||||
// TABLE DATA STRUCTURES START
|
||||
// TABLE DATA STRUCTURES START
|
||||
//
|
||||
|
||||
|
@ -95,7 +255,7 @@ type TableData struct {
|
|||
Cells [20]CellData
|
||||
Human [20]HumanMap
|
||||
|
||||
n *Node
|
||||
Box *GuiBox
|
||||
|
||||
lastRow int
|
||||
lastColumn int
|
||||
|
@ -122,7 +282,7 @@ type HumanCellData struct {
|
|||
TextID int
|
||||
Color color.RGBA
|
||||
ColorID int
|
||||
N *Node
|
||||
Button *GuiButton
|
||||
}
|
||||
|
||||
type HumanMap struct {
|
||||
|
|
14
table.go
14
table.go
|
@ -97,12 +97,13 @@ func InitColumns(mh *TableData, parts []TableColumnData) {
|
|||
}
|
||||
}
|
||||
|
||||
func AddTableTab(name string, rowcount int, parts []TableColumnData) *TableData {
|
||||
n := NewWindow()
|
||||
return n.AddTableBox(name, rowcount, parts)
|
||||
func AddTableTab(gw *GuiWindow, name string, rowcount int, parts []TableColumnData) *TableData {
|
||||
node := NewWindow()
|
||||
b := node.box
|
||||
return b.AddTableBox(name, rowcount, parts)
|
||||
}
|
||||
|
||||
func (n *Node) AddTableBox(name string, rowcount int, parts []TableColumnData) *TableData {
|
||||
func (b *GuiBox) AddTableBox(name string, rowcount int, parts []TableColumnData) *TableData {
|
||||
mh := new(TableData)
|
||||
|
||||
mh.RowCount = rowcount
|
||||
|
@ -141,10 +142,9 @@ func (n *Node) AddTableBox(name string, rowcount int, parts []TableColumnData) *
|
|||
|
||||
// is this needed?
|
||||
// gw.BoxMap[name] = box
|
||||
// mh.Box = b
|
||||
mh.n = n
|
||||
mh.Box = b
|
||||
|
||||
n.uiBox.Append(table, true)
|
||||
b.UiBox.Append(table, true)
|
||||
|
||||
return mh
|
||||
}
|
||||
|
|
|
@ -95,12 +95,9 @@ func defaultSetCellValue(mh *TableData, row int, column int) {
|
|||
humanID := mh.Cells[column].HumanID
|
||||
log.Println("defaultSetCellValue() FOUND THE TABLE BUTTON ", row, humanID)
|
||||
|
||||
n := mh.Rows[row].HumanData[humanID].N
|
||||
if (n != nil) {
|
||||
// TODO: fixme. removed on Oct 31 2021
|
||||
if (n.OnChanged != nil) {
|
||||
n.OnChanged()
|
||||
}
|
||||
button := mh.Rows[row].HumanData[humanID].Button
|
||||
if (button != nil) {
|
||||
guiButtonClick(button)
|
||||
return
|
||||
}
|
||||
log.Println("defaultSetCellValue() ERROR: UNKNOWN BUTTON IN TABLE")
|
||||
|
|
159
window.go
159
window.go
|
@ -2,36 +2,57 @@ package gui
|
|||
|
||||
import (
|
||||
"log"
|
||||
// "fmt"
|
||||
"fmt"
|
||||
"strconv"
|
||||
|
||||
"github.com/andlabs/ui"
|
||||
_ "github.com/andlabs/ui/winmanifest"
|
||||
)
|
||||
|
||||
func findUiWindow() *ui.Window {
|
||||
for _, node := range Data.NodeMap {
|
||||
if (node.uiWindow != nil) {
|
||||
return node.uiWindow
|
||||
func MessageWindow(gw *GuiWindow, msg1 string, msg2 string) {
|
||||
ui.MsgBox(gw.UiWindow, msg1, msg2)
|
||||
}
|
||||
|
||||
func ErrorWindow(gw *GuiWindow, msg1 string, msg2 string) {
|
||||
ui.MsgBoxError(gw.UiWindow, msg1, msg2)
|
||||
}
|
||||
|
||||
func DeleteWindow(name string) {
|
||||
log.Println("gui.DeleteWindow() START name =", name)
|
||||
window := Data.WindowMap[name]
|
||||
if window == nil {
|
||||
log.Println("gui.DeleteWindow() NO WINDOW WITH name =", name)
|
||||
return
|
||||
}
|
||||
|
||||
log.Println("gui.DumpBoxes() MAP: ", name)
|
||||
log.Println("gui.DumpBoxes()\tWindow.name =", window.Name)
|
||||
if window.TabNumber == nil {
|
||||
log.Println("gui.DumpBoxes() \tWindows.TabNumber = nil")
|
||||
}
|
||||
tab := *window.TabNumber
|
||||
log.Println("gui.DumpBoxes() \tWindows.TabNumber =", tab)
|
||||
log.Println("gui.DumpBoxes() \tSHOULD DELETE TAB", tab, "HERE")
|
||||
window.UiTab.Delete(tab)
|
||||
delete(Data.WindowMap, name)
|
||||
|
||||
// renumber tabs here
|
||||
for name, window := range Data.WindowMap {
|
||||
log.Println("gui.DumpBoxes() MAP: ", name)
|
||||
if window.TabNumber == nil {
|
||||
log.Println("gui.DumpBoxes() \tWindows.TabNumber = nil")
|
||||
} else {
|
||||
log.Println("gui.DumpBoxes() \tWindows.TabNumber =", *window.TabNumber)
|
||||
if tab < *window.TabNumber {
|
||||
log.Println("gui.DumpBoxes() \tSubtracting 1 from TabNumber")
|
||||
*window.TabNumber -= 1
|
||||
log.Println("gui.DumpBoxes() \tWindows.TabNumber is now =", *window.TabNumber)
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func MessageWindow(msg1 string, msg2 string) (*Node) {
|
||||
uiW := findUiWindow()
|
||||
ui.MsgBox(uiW, msg1, msg2)
|
||||
// TODO: make new node
|
||||
return nil
|
||||
}
|
||||
|
||||
func ErrorWindow(msg1 string, msg2 string) (*Node) {
|
||||
uiW := findUiWindow()
|
||||
ui.MsgBoxError(uiW, msg1, msg2)
|
||||
return nil
|
||||
}
|
||||
|
||||
func initNode(title string, x int, y int) *Node {
|
||||
func makeNode(parent *Node, title string, x int, y int) *Node {
|
||||
var node Node
|
||||
node.Name = title
|
||||
node.Width = x
|
||||
|
@ -41,17 +62,26 @@ func initNode(title string, x int, y int) *Node {
|
|||
Config.counter += 1
|
||||
node.id = id
|
||||
|
||||
if (Data.NodeMap[title] != nil) {
|
||||
log.Println("ERROR: Duplicate window name =", title)
|
||||
// TODO: just change the 'title' to something unique
|
||||
return Data.NodeMap[title]
|
||||
// panic("gui.makeNode() START")
|
||||
if (parent == nil) {
|
||||
if (Data.NodeMap[title] != nil) {
|
||||
log.Println("Duplicate window name =", title)
|
||||
// TODO: just change the 'title' to something unique
|
||||
panic(fmt.Sprintf("Duplicate window name = %s\n", title))
|
||||
return nil
|
||||
}
|
||||
// panic("gui.makeNode() before NodeMap()")
|
||||
Data.NodeMap[title] = &node
|
||||
Data.NodeArray = append(Data.NodeArray, &node)
|
||||
Data.NodeSlice = append(Data.NodeSlice, &node)
|
||||
// panic("gui.makeNode() after NodeMap()")
|
||||
return &node
|
||||
} else {
|
||||
// panic("gui.makeNode() before Append()")
|
||||
parent.Append(&node)
|
||||
// panic("gui.makeNode() after Append()")
|
||||
}
|
||||
Data.NodeMap[title] = &node
|
||||
Data.NodeArray = append(Data.NodeArray, &node)
|
||||
Data.NodeSlice = append(Data.NodeSlice, &node)
|
||||
return &node
|
||||
// parent.Append(&node)
|
||||
//node.parent = parent
|
||||
node.parent = parent
|
||||
return &node
|
||||
}
|
||||
|
||||
|
@ -86,19 +116,15 @@ func (n *Node) AddNode(title string) *Node {
|
|||
}
|
||||
|
||||
func (n *Node) uiNewWindow(title string, x int, y int) {
|
||||
w := ui.NewWindow(title, x, y, Config.Menu)
|
||||
w := ui.NewWindow(title, x, y, false)
|
||||
w.SetBorderless(false)
|
||||
f := Config.Exit
|
||||
w.OnClosing(func(*ui.Window) bool {
|
||||
log.Println("RUNNING the ui.Window().OnClosing() function")
|
||||
if (Config.Debug) {
|
||||
log.Println("ui.Window().OnClosing()")
|
||||
}
|
||||
if (f != nil) {
|
||||
f(n)
|
||||
} else {
|
||||
n.Dump()
|
||||
log.Println("gui.uiWindow().OnClosing() NOT SURE WHAT TO DO HERE")
|
||||
// TODO: always do this here? // by default delete the node?
|
||||
name := n.Name
|
||||
delete(Data.NodeMap, name)
|
||||
}
|
||||
return true
|
||||
})
|
||||
|
@ -109,16 +135,43 @@ func (n *Node) uiNewWindow(title string, x int, y int) {
|
|||
return
|
||||
}
|
||||
|
||||
/*
|
||||
func mapWindow(parent *Node, window *ui.Window, title string, x int, y int) *Node {
|
||||
log.Println("gui.WindowMap START title =", title)
|
||||
if Data.WindowMap[title] != nil {
|
||||
log.Println("Data.WindowMap[title] already exists title =", title)
|
||||
title = title + Config.prefix + strconv.Itoa(Config.counter)
|
||||
Config.counter += 1
|
||||
}
|
||||
if Data.WindowMap[title] != nil {
|
||||
log.Println("Data.WindowMap[title] already exists title =", title)
|
||||
panic("Data.WindowMap[newGuiWindow.Name] already exists")
|
||||
return nil
|
||||
}
|
||||
|
||||
var newGuiWindow GuiWindow
|
||||
newGuiWindow.Width = x
|
||||
newGuiWindow.Height = y
|
||||
newGuiWindow.Name = title
|
||||
newGuiWindow.UiWindow = window
|
||||
|
||||
newGuiWindow.BoxMap = make(map[string]*GuiBox)
|
||||
newGuiWindow.EntryMap = make(map[string]*GuiEntry)
|
||||
|
||||
Data.WindowMap[newGuiWindow.Name] = &newGuiWindow
|
||||
|
||||
var box GuiBox
|
||||
box.Window = &newGuiWindow
|
||||
box.Name = title
|
||||
|
||||
node := makeNode(parent, title, x, y)
|
||||
node.box = &box
|
||||
node.uiWindow = window
|
||||
box.node = node
|
||||
|
||||
newGuiWindow.BoxMap["jcarrInitTest"] = &box
|
||||
|
||||
return node
|
||||
}
|
||||
*/
|
||||
|
||||
// This routine creates a blank window with a Title and size (W x H)
|
||||
//
|
||||
|
@ -126,29 +179,17 @@ func mapWindow(parent *Node, window *ui.Window, title string, x int, y int) *Nod
|
|||
// it can be passed via the 'andlabs/ui' queue which, because it is
|
||||
// cross platform, must pass UI changes into the OS threads (that is
|
||||
// my guess).
|
||||
//
|
||||
// There is probably some way to pass arguements here that I'm can't think of right now
|
||||
//
|
||||
func NewWindow() *Node {
|
||||
title := Config.Title
|
||||
w := Config.Width
|
||||
h := Config.Height
|
||||
|
||||
if (Data.NodeMap[title] != nil) {
|
||||
log.Println("Duplicate window name =", title)
|
||||
Data.NodeMap[title].Dump()
|
||||
Data.NodeMap[title].ListChildren(false)
|
||||
uiW := Data.NodeMap[title].uiWindow
|
||||
if (uiW != nil) {
|
||||
uiW.Show()
|
||||
}
|
||||
log.Println("PROBABLY BAD ERROR: check here to see if window is really alive")
|
||||
return Data.NodeMap[title]
|
||||
}
|
||||
|
||||
var n *Node
|
||||
n = initNode(title, w, h)
|
||||
n.uiNewWindow(title, w, h)
|
||||
n = mapWindow(nil, nil, title, w, h)
|
||||
box := n.box
|
||||
log.Println("gui.NewWindow() title = box.Name =", box.Name)
|
||||
|
||||
n.uiNewWindow(box.Name, w, h)
|
||||
window := n.uiWindow
|
||||
|
||||
f := Config.Exit
|
||||
|
@ -160,9 +201,9 @@ func NewWindow() *Node {
|
|||
return true
|
||||
})
|
||||
|
||||
n.uiWindow = window
|
||||
box.Window.UiWindow = window
|
||||
if(n.uiWindow == nil) {
|
||||
log.Println("ERROR: node.uiWindow == nil. This should never happen")
|
||||
panic("node.uiWindow == nil. This should never happen")
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue