forgot to update the README.md
Signed-off-by: Jeff Carr <jcarr@wit.com>
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README.md
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README.md
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@ -68,7 +68,7 @@ func addTab(w *gui.Node, title string) {
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## Debian Build
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This worked on debian sid on 2022/10/22
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This worked on debian sid on 2022/10/20
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I didn't record the dependances needed
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```go
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@ -143,11 +143,15 @@ right now it shows the andlabs/ui/DemoNumbersPage()
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This creates a window that shows how this package works
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### func [GetDebugToolkit](/structs.go#L28)
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`func GetDebugToolkit() bool`
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### func [GolangDebugWindow](/window-golang-debug.go#L20)
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`func GolangDebugWindow()`
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### func [IndentPrintln](/structs.go#L161)
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### func [IndentPrintln](/structs.go#L191)
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`func IndentPrintln(a ...interface{})`
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@ -166,13 +170,21 @@ other goroutines. This is due to the nature of how
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Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
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For example: gui.Queue(NewWindow())
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### func [SetDebugToolkit](/structs.go#L24)
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`func SetDebugToolkit(s bool)`
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### func [ShowDebugValues](/structs.go#L32)
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`func ShowDebugValues()`
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### func [StandardClose](/window-golang-debug.go#L12)
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`func StandardClose(n *Node)`
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## Types
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### type [GuiConfig](/structs.go#L24)
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### type [GuiConfig](/structs.go#L43)
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`type GuiConfig struct { ... }`
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@ -182,7 +194,7 @@ For example: gui.Queue(NewWindow())
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var Config GuiConfig
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```
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### type [Node](/structs.go#L79)
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### type [Node](/structs.go#L98)
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`type Node struct { ... }`
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@ -240,7 +252,7 @@ func main() {
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You get a window
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```
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### type [Widget](/structs.go#L49)
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### type [Widget](/structs.go#L68)
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`type Widget int`
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