new-gui/toolkit/andlabs/checkbox.go

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package main
import (
"git.wit.org/wit/gui/toolkit"
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
)
func (t *andlabsT) newCheckbox(a *toolkit.Action) *andlabsT {
var newt andlabsT
w := a.Widget
log(debugToolkit, "newCheckbox()", a.Name, a.WidgetType)
newt.tw = w
newt.WidgetType = a.WidgetType
newt.wId = a.WidgetId
newt.Name = a.Name
newt.Text = a.Text
newt.uiCheckbox = ui.NewCheckbox(a.Text)
newt.uiControl = newt.uiCheckbox
newt.uiCheckbox.OnToggled(func(spin *ui.Checkbox) {
newt.tw.B = newt.checked()
log(debugChange, "val =", newt.tw.B)
newt.commonChange(newt.tw, a.WidgetId)
})
return &newt
}
func (t *andlabsT) checked() bool {
return t.uiCheckbox.Checked()
}
func newCheckbox(a *toolkit.Action) {
log(debugToolkit, "newCheckbox()", a.Name)
t := andlabs[a.ParentId]
if (t == nil) {
listMap(debugError)
return
}
newt := t.newCheckbox(a)
place(a, t, newt)
}