new-gui/gui.go

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package gui
import (
"github.com/andlabs/ui" // import "time"
"log"
"regexp"
_ "github.com/andlabs/ui/winmanifest"
)
// the _ means we only need this for the init()
const Xaxis = 0 // box that is horizontal
const Yaxis = 1 // box that is vertical
func init() {
log.Println("gui.init() has been run")
Data.buttonMap = make(map[*ui.Button]*GuiButton)
Data.WindowMap = make(map[string]*GuiWindow)
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Data.NodeMap = make(map[string]*Node)
}
func GuiInit() {
ui.OnShouldQuit(func() bool {
ui.Quit()
return true
})
}
/*
// string handling examples that might be helpful for normalizeInt()
isAlpha := regexp.MustCompile(`^[A-Za-z]+$`).MatchString
for _, username := range []string{"userone", "user2", "user-three"} {
if !isAlpha(username) {
fmt.Printf("%q is not valid\n", username)
}
}
const alpha = "abcdefghijklmnopqrstuvwxyz"
func alphaOnly(s string) bool {
for _, char := range s {
if !strings.Contains(alpha, strings.ToLower(string(char))) {
return false
}
}
return true
}
*/
func normalizeInt(s string) string {
// reg, err := regexp.Compile("[^a-zA-Z0-9]+")
reg, err := regexp.Compile("[^0-9]+")
if err != nil {
log.Println("normalizeInt() regexp.Compile() ERROR =", err)
return s
}
clean := reg.ReplaceAllString(s, "")
log.Println("normalizeInt() s =", clean)
return clean
}