new-gui/toolkit/andlabs/slider.go

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package toolkit
import "log"
import "os"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/davecgh/go-spew/spew"
// func NewSlider(b *ui.Box, name string *Toolkit {
func (t Toolkit) NewSlider(title string, x int, y int) *Toolkit {
// make new node here
log.Println("gui.Toolkit.NewSpinbox()", x, y)
var newt Toolkit
if (t.uiBox == nil) {
log.Println("gui.ToolkitNode.NewGroup() node.UiBox == nil. I can't add a range UI element without a place to put it")
log.Println("probably could just make a box here?")
os.Exit(0)
return nil
}
s := ui.NewSlider(x, y)
newt.uiSlider = s
newt.uiBox = t.uiBox
t.uiBox.Append(s, stretchy)
s.OnChanged(func(spin *ui.Slider) {
i := spin.Value()
log.Println("gui.Toolkit.ui.Slider.OnChanged() val =", i)
if (DebugToolkit) {
log.Println("gui.Toolkit.ui.OnChanged() val =", i)
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(newt)
}
if (newt.OnChanged != nil) {
log.Println("gui.Toolkit.OnChanged() trying to run toolkit.OnChanged() entered val =", i)
newt.OnChanged(&newt)
return
}
if (newt.Custom != nil) {
log.Println("gui.Toolkit.OnChanged() Running toolkit.Custom()")
newt.Custom()
return
}
log.Println("gui.Toolkit.OnChanged() ENDED without finding any callback")
})
return &newt
}