new-gui/toolkit/andlabs/structs.go

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package toolkit
import "log"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/davecgh/go-spew/spew"
var DebugToolkit bool = false
var streachy = true
var border = true
// stores the raw toolkit internals
type Toolkit struct {
id string
Name string
Width int
Height int
OnChanged func(*Toolkit)
OnExit func(*Toolkit)
Custom func()
uiBox *ui.Box
uiBox2 *ui.Box // temporary hack while implementing tabs
uiButton *ui.Button
uiControl *ui.Control
uiCombobox *ui.Combobox
uiEntry *ui.Entry
uiGroup *ui.Group
uiLabel *ui.Label
uiSlider *ui.Slider
uiSpinbox *ui.Spinbox
uiTab *ui.Tab
uiText *ui.EditableCombobox
uiWindow *ui.Window
UiWindowBad *ui.Window
// used as a counter to work around limitations of widgets like combobox
// this is probably fucked up and in many ways wrong because of unsafe goroutine threading
// but it's working for now due to the need for need for a correct interaction layer betten toolkits
c int
val map[int]string
text string
}
func (t *Toolkit) GetText() string {
if (DebugToolkit) {
log.Println("gui.Toolkit.Text() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t.uiEntry != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiEntry.Text)
}
return t.uiEntry.Text()
}
if (t.uiCombobox != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.GetText() =", t.text)
}
return t.text
}
return ""
}
func (t *Toolkit) SetText(s string) bool {
if (DebugToolkit) {
log.Println("gui.Toolkit.Text() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t.uiEntry != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiEntry.Text)
}
t.uiEntry.SetText(s)
return true
}
return false
}
func sanity(t *Toolkit) bool {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t.uiEntry == nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiEntry.Text)
}
return false
}
return true
}
func (t *Toolkit) SetValue(i int) bool {
log.Println("gui.Toolkit.SetValue() START")
if (sanity(t)) {
return false
}
t.Dump()
// panic("got to toolkit.SetValue")
return true
}
func (t *Toolkit) Value() int {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t == nil) {
log.Println("gui.Toolkit.Value() can not get value t == nil")
return 0
}
if (t.uiSlider != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiSlider.Value)
}
return t.uiSlider.Value()
}
if (t.uiSpinbox != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiSpinbox.Value)
}
return t.uiSpinbox.Value()
}
log.Println("gui.Toolkit.Value() Could not find a ui element to get a value from")
return 0
}
func (t *Toolkit) Dump() {
log.Println("gui.Toolkit.Dump()", t.Name, t.Width, t.Height)
if (t.uiBox != nil) {
log.Println("gui.Toolkit.Dump() uiBox =", t.uiBox)
}
if (t.uiButton != nil) {
log.Println("gui.Toolkit.Dump() uiButton =", t.uiButton)
}
if (t.uiCombobox != nil) {
log.Println("gui.Toolkit.Dump() uiCombobox =", t.uiCombobox)
}
if (t.uiWindow != nil) {
log.Println("gui.Toolkit.Dump() uiWindow =", t.uiWindow)
}
if (t.uiTab != nil) {
log.Println("gui.Toolkit.Dump() uiTab =", t.uiTab)
}
if (t.uiGroup != nil) {
log.Println("gui.Toolkit.Dump() uiGroup =", t.uiGroup)
}
if (t.uiSlider != nil) {
log.Println("gui.Toolkit.Dump() uiSlider =", t.uiSlider)
}
if (t.OnExit != nil) {
log.Println("gui.Toolkit.Dump() OnExit =", t.OnExit)
}
if (t.Custom != nil) {
log.Println("gui.Toolkit.Dump() Custom =", t.Custom)
}
log.Println("gui.Toolkit.Dump() c =", t.c)
log.Println("gui.Toolkit.Dump() val =", t.val)
}