new-gui/int.go

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package gui
import "log"
import "github.com/davecgh/go-spew/spew"
// import toolkit "git.wit.org/wit/gui/toolkit/andlabs"
// Get the int from the gui toolkit
// TODO: instead store the int in the Node structure? (this is probably a better idea)
// because eventually this gui package should become it's own seperate go routine and never interact from the
// gui subroutine back into the upstream application using the gui package
func (n *Node) Int() int {
if (Config.DebugToolkit) {
log.Println("gui.Node.Int() for node name =", n.Name)
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(n)
}
if (n.Toolkit == nil) {
log.Println("gui.Node.Int() for toolkit struct = nil")
return 0
}
i := n.Toolkit.Value()
return i
}