new-gui/debugGochan.go

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// https://www.digitalocean.com/community/tutorials/how-to-run-multiple-functions-concurrently-in-go
// who came up with the idea of making community tutorials. that was a good idea!
package gui
import (
"fmt"
"sync"
)
var debugWG *sync.WaitGroup
var debugNumberChan chan int
func (n *Node) debugGoChannels(makeWindow bool) {
var w, g *Node
// Either:
// make a new window
// make a new tab in the existing window
if (makeWindow) {
Config.Title = "Debug GO Channels"
Config.Width = 300
Config.Height = 400
w = NewWindow()
w.Custom = w.StandardClose
} else {
w = n.NewTab("Chan")
}
w.Dump()
g = w.NewGroup("Channel stuff")
// var debugWG sync.WaitGroup
g.NewButton("init()", func () {
if (debugNumberChan == nil) {
log("making debugNumberChan channel")
debugNumberChan = make(chan int)
} else {
log("debugNumberChan already made")
}
debugWG = new(sync.WaitGroup)
})
g.NewButton("go printInt(x) (read x values off the channel)", func () {
debugWG.Add(1)
go printInt(2, "routine1")
debugWG.Add(1)
go printInt(2, "routine2")
})
g.NewButton("sendNumber(2) (chan <- 2, 4)", func () {
debugWG.Add(1)
debugWG.Add(1)
go sendNumber(2)
go sendNumber(4)
})
g.NewButton("sendNumber(1) (chan <- 7)", func () {
debugWG.Add(1)
go sendNumber(7)
})
g.NewButton("send 4 numbers (chan <- int)", func () {
log("generateNumbers(4)")
go generateNumbers(4)
})
g.NewButton("debugWG.Done()", func () {
log("ran debugWG.Done()")
debugWG.Done()
})
g.NewButton("close chan", func () {
close(debugNumberChan)
})
g.NewButton("print", func () {
log("waitgroup counter is ?")
})
}
func sendNumber(i int) {
log("START debugNumberChan <-", i, " (sending", i, "to channel)")
debugNumberChan <- i
debugWG.Wait()
log("END debugNumberChan sendNumber() done", i)
}
func generateNumbers(total int) {
fmt.Printf("START generateNumbers()\n")
for idx := 1; idx <= total; idx++ {
log("ran debugNumberChan <= idx where idx =", idx)
fmt.Printf("S generateNumbers() sending %d to channel\n", idx)
debugNumberChan <- idx
// res, err := (<-r)()
fmt.Printf("E generateNumbers() sending %d to channel\n", idx)
}
debugWG.Wait()
fmt.Printf("END generateNumbers()\n")
}
// i equals the number of times to read values from the channel
func printInt(i int, name string) {
tmp := 1
log("START printInt", name, "read debugNumberChan()")
for num := range debugNumberChan {
log("printInt()",name, "read", num, "from channel")
debugWG.Done()
if (tmp == i) {
return
}
tmp += 1
}
fmt.Printf("END printInt()", name, "read debugNumberChan\n")
}