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package gui
import "log"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/davecgh/go-spew/spew"
func areaClick ( a int , b string ) {
log . Println ( "GOT areaClick(a,b) =" , a , b )
}
func makeSplashArea ( custom func ( int , string ) ) * ui . Area {
// make this button just to get the default font (but don't display the button)
// There should be another way to do this (?)
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Data . fontButton = CreateFontButton ( "SplashFont" , "CLOSE" , custom )
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makeAttributedString ( )
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Data . splashArea = ui . NewArea ( myAH )
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spew . Dump ( Data . splashArea )
return Data . splashArea
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}
func appendWithAttributes ( what string , attrs ... ui . Attribute ) {
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start := len ( Data . attrstr . String ( ) )
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end := start + len ( what )
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Data . attrstr . AppendUnattributed ( what )
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for _ , a := range attrs {
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Data . attrstr . SetAttribute ( a , start , end )
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}
}
func makeAttributedString ( ) {
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Data . attrstr = ui . NewAttributedString ( "" )
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appendWithAttributes ( "Welcome to the Cloud Control Panel\n" , ui . TextSize ( 16 ) , ui . TextColor { 0.0 , 0.0 , 0.8 , .8 } ) // "RGBT"
appendWithAttributes ( "(alpha)\n\n" , ui . TextSize ( 10 ) )
appendWithAttributes ( "This control panel was designed to be an interface to your 'private' cloud. " , ui . TextWeightBold )
appendWithAttributes ( "The concept of a private cloud means that you can use a providers system, or, seemlessly, use your own hardware in your own datacenter. " , ui . TextWeightBold )
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Data . attrstr . AppendUnattributed ( "\n" )
Data . attrstr . AppendUnattributed ( "\n" )
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appendWithAttributes ( "This control panel requires:\n" )
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Data . attrstr . AppendUnattributed ( "\n" )
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appendWithAttributes ( "IPv6\n" )
appendWithAttributes ( "Your hostname in DNS\n" )
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Data . attrstr . AppendUnattributed ( "\n\n\n\n\n" )
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appendWithAttributes ( "<click or press any key>\n" , ui . TextSize ( 10 ) )
}
type areaHandler struct {
buttonFunc func ( int , int )
closeFunc func ( int )
}
var myAH areaHandler
func ( ah areaHandler ) Draw ( a * ui . Area , p * ui . AreaDrawParams ) {
tl := ui . DrawNewTextLayout ( & ui . DrawTextLayoutParams {
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String : Data . attrstr ,
DefaultFont : Data . fontButton . Font ( ) ,
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Width : p . AreaWidth ,
Align : ui . DrawTextAlign ( 1 ) ,
} )
p . Context . Text ( tl , 0 , 0 )
defer tl . Free ( )
}
func ( ah areaHandler ) MouseEvent ( a * ui . Area , me * ui . AreaMouseEvent ) {
log . Println ( "GOT MouseEvent()" )
spew . Dump ( me )
if ( me . Down == 1 ) {
log . Println ( "GOT MOUSE DOWN" )
log . Println ( "GOT MOUSE DOWN" )
log . Println ( "GOT MOUSE DOWN" )
}
if ( me . Up == 1 ) {
log . Println ( "GOT MOUSE UP" )
log . Println ( "GOT MOUSE UP" )
log . Println ( "GOT MOUSE UP" )
// splashWin.Destroy()
// ui.Quit()
}
areaClick ( 1 , "done" )
}
func ( ah areaHandler ) MouseCrossed ( a * ui . Area , left bool ) {
log . Println ( "GOT MouseCrossed()" )
}
func ( ah areaHandler ) DragBroken ( a * ui . Area ) {
log . Println ( "GOT DragBroken()" )
}
func ( ah areaHandler ) KeyEvent ( a * ui . Area , ke * ui . AreaKeyEvent ) ( handled bool ) {
log . Println ( "GOT KeyEvent()" )
if ( ke . Key == 10 ) {
log . Println ( "GOT ENTER" )
log . Println ( "GOT ENTER" )
log . Println ( "GOT ENTER" )
}
if ( ke . Key == 32 ) {
log . Println ( "GOT ENTER" )
log . Println ( "GOT ENTER" )
log . Println ( "GOT ENTER" )
}
spew . Dump ( ke )
// splashWin.Destroy()
// ui.Quit()
return false
}