new-gui/toolkit/andlabs/spinner.go

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package main
import (
"git.wit.org/wit/gui/toolkit"
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
)
func (t andlabsT) newSpinner(w *toolkit.Widget) *andlabsT {
// make new node here
log(debugToolkit, "newSpinner()", w.X, w.Y)
var newt andlabsT
if (t.uiBox == nil) {
log(debugToolkit, "newSpinner() node.UiBox == nil. I can't add a range UI element without a place to put it")
return nil
}
s := ui.NewSpinbox(w.X, w.Y)
newt.uiSpinbox = s
newt.uiBox = t.uiBox
newt.tw = w
t.uiBox.Append(s, stretchy)
s.OnChanged(func(s *ui.Spinbox) {
newt.commonChange(newt.tw)
})
return &newt
}
func newSpinner(parentW *toolkit.Widget, w *toolkit.Widget) {
var newt *andlabsT
t := mapToolkits[parentW]
if (t == nil) {
log(debugToolkit, "go.andlabs.NewTab() toolkit struct == nil. name=", parentW.Name, w.Name)
return
}
newt = t.newSpinner(w)
mapWidgetsToolkits(w, newt)
}