new-gui/debugGochan.go

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// https://www.digitalocean.com/community/tutorials/how-to-run-multiple-functions-concurrently-in-go
// who came up with the idea of making community tutorials. that was a good idea!
package gui
import (
"fmt"
"sync"
)
var debugWG *sync.WaitGroup
var debugNumberChan chan int
Squashed commit of the following: commit 448abc843e2241bab6c399f7a836dccba1defc18 Author: Jeff Carr <jcarr@wit.com> Date: Sun Mar 12 08:35:28 2023 -0500 this should probably be a new release now Signed-off-by: Jeff Carr <jcarr@wit.com> commit a4064f7a6c5ac67437768aa2bc67c75dafc91c4c Author: Jeff Carr <jcarr@wit.com> Date: Sat Mar 11 03:18:23 2023 -0600 able to work on add 'Box' and play with 'Image' Signed-off-by: Jeff Carr <jcarr@wit.com> commit 6e59573d85e82ecb005805f50711dddc2df50480 Author: Jeff Carr <jcarr@wit.com> Date: Sat Mar 11 03:04:34 2023 -0600 rearrange widget debugging Signed-off-by: Jeff Carr <jcarr@wit.com> commit e0570de75c6eb1b4f49e541d9ef5d83ae4434d3d Author: Jeff Carr <jcarr@wit.com> Date: Sat Mar 11 02:29:20 2023 -0600 debugging is lots smarter Signed-off-by: Jeff Carr <jcarr@wit.com> commit ece32a1e43d91cd197d0a8497ad2f034c46126e1 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 21:38:23 2023 -0600 first pass on a node delete Signed-off-by: Jeff Carr <jcarr@wit.com> commit c91cb0eddb0f73f8dea9b21a16cd76c7e2c19a33 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 21:06:29 2023 -0600 can recreate window list Signed-off-by: Jeff Carr <jcarr@wit.com> commit 470f9dc26aefd3626b319264fe151aa48d4d5377 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 12:07:34 2023 -0600 attempt to ressurect mouse in the console plugin Signed-off-by: Jeff Carr <jcarr@wit.com> commit 747bb53e06dda458cc8cd77b665f4d9d07f5e925 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 10:47:14 2023 -0600 jesus. gocui actually builds and works again as a plugin it didn't take too much to change it Signed-off-by: Jeff Carr <jcarr@wit.com> commit 9283c65c8e9b8d2630b251ad952b6b52caddb307 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 07:26:53 2023 -0600 show/hide/etc for window widgets Signed-off-by: Jeff Carr <jcarr@wit.com> commit 5724cd7ffd8595ae049a7c9c21cb2f1a993c4b76 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 06:40:36 2023 -0600 compiles and runs Signed-off-by: Jeff Carr <jcarr@wit.com> commit 44a5e69ce17cb506adfe24ca72cc86caa9ebcc70 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 05:57:15 2023 -0600 more debugging improvements Signed-off-by: Jeff Carr <jcarr@wit.com> commit b86f145f0252e7545b2e7fa78e1d5960cacb7bad Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 03:42:32 2023 -0600 set margin on tab's works Signed-off-by: Jeff Carr <jcarr@wit.com> commit d2218c08cf44acd5f017a8faa1439ee6d2fd46d5 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 16:26:21 2023 -0600 ignore all *.so files Signed-off-by: Jeff Carr <jcarr@wit.com> commit e21934fff3cfea30b04df01bf0714f6927aa78f4 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 16:25:15 2023 -0600 can't embed the toolkit/*.so files here Signed-off-by: Jeff Carr <jcarr@wit.com> commit f1e6c5fc9c8ca36db3ad6109d64612b6850fa856 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 16:21:14 2023 -0600 andlabs group widget has Show() and Hide() Signed-off-by: Jeff Carr <jcarr@wit.com> commit e8487504aa76ca99c4891b777585a428fda0ef62 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 16:07:56 2023 -0600 pass the node id into the plugin to use in channels Signed-off-by: Jeff Carr <jcarr@wit.com> commit 3667940a77af4e3855facb9247771d595477302f Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 14:20:21 2023 -0600 fix SetText() on Label Signed-off-by: Jeff Carr <jcarr@wit.com> commit 311d6be66db84b63fb7124df64e2e9be0f0b76a4 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 14:06:46 2023 -0600 still compiles and runs Signed-off-by: Jeff Carr <jcarr@wit.com> commit ee4e9b21ef59a97f902c6dae2a57ac7b3063fe3b Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 11:02:34 2023 -0600 compiles Signed-off-by: Jeff Carr <jcarr@wit.com> Signed-off-by: Jeff Carr <jcarr@wit.com>
2023-03-12 08:47:16 -05:00
func (n *Node) DebugGoChannels(makeWindow bool) {
var w, g *Node
// Either:
// make a new window
// make a new tab in the existing window
if (makeWindow) {
Config.Title = "Debug GO Channels"
Config.Width = 300
Config.Height = 400
w = NewWindow()
w.Custom = w.StandardClose
} else {
w = n.NewTab("Chan")
}
g = w.NewGroup("Channel stuff")
// var debugWG sync.WaitGroup
g.NewButton("init()", func () {
if (debugNumberChan == nil) {
log("making debugNumberChan channel")
debugNumberChan = make(chan int)
} else {
log("debugNumberChan already made")
}
debugWG = new(sync.WaitGroup)
})
g.NewButton("go printInt(x) (read x values off the channel)", func () {
debugWG.Add(1)
go printInt(2, "routine1")
debugWG.Add(1)
go printInt(2, "routine2")
})
g.NewButton("sendNumber(2) (chan <- 2, 4)", func () {
debugWG.Add(1)
debugWG.Add(1)
go sendNumber(2)
go sendNumber(4)
})
g.NewButton("sendNumber(1) (chan <- 7)", func () {
debugWG.Add(1)
go sendNumber(7)
})
g.NewButton("send 4 numbers (chan <- int)", func () {
log("generateNumbers(4)")
go generateNumbers(4)
})
g.NewButton("debugWG.Done()", func () {
log("ran debugWG.Done()")
debugWG.Done()
})
g.NewButton("close chan", func () {
close(debugNumberChan)
})
g.NewButton("print", func () {
log("waitgroup counter is ?")
})
}
func sendNumber(i int) {
log("START debugNumberChan <-", i, " (sending", i, "to channel)")
debugNumberChan <- i
debugWG.Wait()
log("END debugNumberChan sendNumber() done", i)
}
func generateNumbers(total int) {
fmt.Printf("START generateNumbers()\n")
for idx := 1; idx <= total; idx++ {
log("ran debugNumberChan <= idx where idx =", idx)
fmt.Printf("S generateNumbers() sending %d to channel\n", idx)
debugNumberChan <- idx
// res, err := (<-r)()
fmt.Printf("E generateNumbers() sending %d to channel\n", idx)
}
debugWG.Wait()
fmt.Printf("END generateNumbers()\n")
}
// i equals the number of times to read values from the channel
func printInt(i int, name string) {
tmp := 1
log("START printInt", name, "read debugNumberChan()")
for num := range debugNumberChan {
log("printInt()",name, "read", num, "from channel")
debugWG.Done()
if (tmp == i) {
return
}
tmp += 1
}
fmt.Printf("END printInt()", name, "read debugNumberChan\n")
}