new-gui/toolkit/gocui/place.go

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package main
import (
// "github.com/awesome-gocui/gocui"
"git.wit.org/wit/gui/toolkit"
)
var fakeStartWidth int = 40
var fakeStartHeight int = 3
func (w *cuiWidget) setFake() {
if (w.isFake == false) {
return
}
t := len(w.name)
// setup fake labels for non-visable things off screen
w.realWidth = t + 2
w.realHeight = me.defaultHeight
w.realSize.w0 = fakeStartWidth
w.realSize.h0 = fakeStartHeight
w.realSize.w1 = w.realSize.w0 + w.realWidth
w.realSize.h1 = w.realSize.h0 + w.realHeight
fakeStartHeight += 3
if (fakeStartHeight > 24) {
fakeStartHeight = 3
fakeStartWidth += 20
}
w.showWidgetPlacement(logNow, "setFake()")
}
func findPlace(w *cuiWidget) {
w.isFake = false
w.visable = true
switch w.widgetType {
case toolkit.Root:
w.isFake = true
w.setFake()
case toolkit.Flag:
w.isFake = true
w.setFake()
case toolkit.Grid:
w.isFake = true
w.setFake()
case toolkit.Box:
w.isFake = true
w.setFake()
default:
// w.redoBox(true)
}
}
func (w *cuiWidget) redoBox(draw bool) {
if (w == nil) {
return
}
if (me.rootNode == nil) {
return
}
p := w.parent
if (p == nil) {
log(logInfo, "redoBox()", w.id, "parent == nil")
return
}
switch w.widgetType {
case toolkit.Window:
for _, child := range w.children {
child.redoBox(draw)
}
case toolkit.Tab:
for _, child := range w.children {
child.redoBox(draw)
}
case toolkit.Grid:
w.nextW = p.nextW
w.nextH = p.nextH
w.gridBounds()
case toolkit.Box:
w.logicalSize.w0 = p.nextW
w.logicalSize.h0 = p.nextH
w.logicalSize.w1 = p.nextW
w.logicalSize.h1 = p.nextH
w.nextW = p.nextW
w.nextH = p.nextH
for _, child := range w.children {
child.redoBox(draw)
if (w.horizontal) {
log("BOX IS HORIZONTAL", p.nextW, p.nextW, p.name)
log("BOX IS HORIZONTAL", w.nextW, w.nextH, w.name)
log("BOX IS HORIZONTAL")
// expand based on the child width
w.nextW = child.nextW + me.horizontalPadding
// reset height to parent
w.nextH = p.nextH
} else {
log("BOX IS VERTICAL", p.nextW, p.nextW, p.name)
log("BOX IS VERTICAL", w.nextW, w.nextH, w.name)
log("BOX IS VERTICAL")
// go straight down
w.nextW = p.nextW
// expand based on the child height
w.nextH = child.nextH
}
}
w.showWidgetPlacement(logNow, "box:")
case toolkit.Group:
w.moveTo(p.nextW, p.nextH)
w.nextW = p.nextW + me.groupPadding
w.nextH = p.nextH + me.buttonPadding
for _, child := range w.children {
child.redoBox(draw)
// reset nextW to straight down
w.nextW = p.nextW + 4
w.nextH = child.nextH
}
// expand the height of the parent now that the group is done
// p.nextW = w.nextW
// p.nextH = w.nextH
w.showWidgetPlacement(logNow, "group:")
default:
w.moveTo(p.nextW, p.nextH)
w.nextW = w.realSize.w1
w.nextH = w.realSize.h1
}
}
func (w *cuiWidget) moveTo(leftW int, topH int) {
w.realSize.w0 = leftW
w.realSize.h0 = topH
w.realSize.w1 = leftW + w.realWidth
w.realSize.h1 = topH + w.realHeight
w.logicalSize.w0 = w.realSize.w0
w.logicalSize.h0 = w.realSize.h0
w.logicalSize.w1 = w.realSize.w1
w.logicalSize.h1 = w.realSize.h1
w.showWidgetPlacement(logNow, "moveTo()")
}
func (w *cuiWidget) updateLogicalSizes() {
for _, child := range w.children {
child.updateLogicalSizes()
if (w.logicalSize.w0 > child.logicalSize.w0) {
w.logicalSize.w0 = child.logicalSize.w0
}
if (w.logicalSize.w1 < child.logicalSize.w1) {
w.logicalSize.w1 = child.logicalSize.w1
}
if (w.logicalSize.h0 > child.logicalSize.h0) {
w.logicalSize.h0 = child.logicalSize.h0
}
if (w.logicalSize.h1 < child.logicalSize.h1) {
w.logicalSize.h1 = child.logicalSize.h1
}
}
}