new-gui/dropdown.go

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package gui
Squashed commit of the following: commit 448abc843e2241bab6c399f7a836dccba1defc18 Author: Jeff Carr <jcarr@wit.com> Date: Sun Mar 12 08:35:28 2023 -0500 this should probably be a new release now Signed-off-by: Jeff Carr <jcarr@wit.com> commit a4064f7a6c5ac67437768aa2bc67c75dafc91c4c Author: Jeff Carr <jcarr@wit.com> Date: Sat Mar 11 03:18:23 2023 -0600 able to work on add 'Box' and play with 'Image' Signed-off-by: Jeff Carr <jcarr@wit.com> commit 6e59573d85e82ecb005805f50711dddc2df50480 Author: Jeff Carr <jcarr@wit.com> Date: Sat Mar 11 03:04:34 2023 -0600 rearrange widget debugging Signed-off-by: Jeff Carr <jcarr@wit.com> commit e0570de75c6eb1b4f49e541d9ef5d83ae4434d3d Author: Jeff Carr <jcarr@wit.com> Date: Sat Mar 11 02:29:20 2023 -0600 debugging is lots smarter Signed-off-by: Jeff Carr <jcarr@wit.com> commit ece32a1e43d91cd197d0a8497ad2f034c46126e1 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 21:38:23 2023 -0600 first pass on a node delete Signed-off-by: Jeff Carr <jcarr@wit.com> commit c91cb0eddb0f73f8dea9b21a16cd76c7e2c19a33 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 21:06:29 2023 -0600 can recreate window list Signed-off-by: Jeff Carr <jcarr@wit.com> commit 470f9dc26aefd3626b319264fe151aa48d4d5377 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 12:07:34 2023 -0600 attempt to ressurect mouse in the console plugin Signed-off-by: Jeff Carr <jcarr@wit.com> commit 747bb53e06dda458cc8cd77b665f4d9d07f5e925 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 10:47:14 2023 -0600 jesus. gocui actually builds and works again as a plugin it didn't take too much to change it Signed-off-by: Jeff Carr <jcarr@wit.com> commit 9283c65c8e9b8d2630b251ad952b6b52caddb307 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 07:26:53 2023 -0600 show/hide/etc for window widgets Signed-off-by: Jeff Carr <jcarr@wit.com> commit 5724cd7ffd8595ae049a7c9c21cb2f1a993c4b76 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 06:40:36 2023 -0600 compiles and runs Signed-off-by: Jeff Carr <jcarr@wit.com> commit 44a5e69ce17cb506adfe24ca72cc86caa9ebcc70 Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 05:57:15 2023 -0600 more debugging improvements Signed-off-by: Jeff Carr <jcarr@wit.com> commit b86f145f0252e7545b2e7fa78e1d5960cacb7bad Author: Jeff Carr <jcarr@wit.com> Date: Fri Mar 10 03:42:32 2023 -0600 set margin on tab's works Signed-off-by: Jeff Carr <jcarr@wit.com> commit d2218c08cf44acd5f017a8faa1439ee6d2fd46d5 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 16:26:21 2023 -0600 ignore all *.so files Signed-off-by: Jeff Carr <jcarr@wit.com> commit e21934fff3cfea30b04df01bf0714f6927aa78f4 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 16:25:15 2023 -0600 can't embed the toolkit/*.so files here Signed-off-by: Jeff Carr <jcarr@wit.com> commit f1e6c5fc9c8ca36db3ad6109d64612b6850fa856 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 16:21:14 2023 -0600 andlabs group widget has Show() and Hide() Signed-off-by: Jeff Carr <jcarr@wit.com> commit e8487504aa76ca99c4891b777585a428fda0ef62 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 16:07:56 2023 -0600 pass the node id into the plugin to use in channels Signed-off-by: Jeff Carr <jcarr@wit.com> commit 3667940a77af4e3855facb9247771d595477302f Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 14:20:21 2023 -0600 fix SetText() on Label Signed-off-by: Jeff Carr <jcarr@wit.com> commit 311d6be66db84b63fb7124df64e2e9be0f0b76a4 Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 14:06:46 2023 -0600 still compiles and runs Signed-off-by: Jeff Carr <jcarr@wit.com> commit ee4e9b21ef59a97f902c6dae2a57ac7b3063fe3b Author: Jeff Carr <jcarr@wit.com> Date: Thu Mar 9 11:02:34 2023 -0600 compiles Signed-off-by: Jeff Carr <jcarr@wit.com> Signed-off-by: Jeff Carr <jcarr@wit.com>
2023-03-12 08:47:16 -05:00
// functions to create 'Dropdown' and 'Combobox'
// Combobox is a Dropdown you can edit
// Thererfore, AddDropdownName() is used on both combobox and dropdown nodes
// since it is the same. confusing names? maybe...
import (
"git.wit.org/wit/gui/toolkit"
)
// add a new entry to the dropdown name
func (n *Node) AddDropdownName(name string) {
n.Add(name)
}
// Set the dropdown menu to 'name'
func (n *Node) SetDropdownName(name string) {
n.SetText(name)
}
func (n *Node) NewDropdown(name string) *Node {
newNode := n.New(name, toolkit.Dropdown, nil)
send(n, newNode)
return newNode
}
func (n *Node) NewCombobox(name string) *Node {
newNode := n.New(name, toolkit.Combobox, nil)
send(n, newNode)
return newNode
}