new-gui/toolkit/gocui/color.go

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package main
import (
"math/rand"
"github.com/awesome-gocui/gocui"
"git.wit.org/wit/gui/toolkit"
)
// ColorBlack ColorRed ColorGreen ColorYellow ColorBlue ColorMagenta ColorCyan ColorWhite
// gocui.GetColor("#FFAA55") // Dark Purple
func (w *cuiWidget) setDefaultWidgetColor() {
log(logInfo, "setDefaultWidgetColor() on", w.widgetType, w.name)
v, _ := me.baseGui.View(w.cuiName)
if (v == nil) {
log(logError, "setDefaultWidgetColor() failed on view == nil")
return
}
sleep(.05)
// v.BgColor = gocui.GetColor("#FFAA55") // Dark Purple
// v.BgColor = gocui.GetColor("#88AA55") // heavy purple
// v.BgColor = gocui.GetColor("#111111") // crazy red
// v.BgColor = gocui.GetColor("#FF9911") // heavy red
// v.SelBgColor = gocui.GetColor("#FFEE11") // blood red
// v.BgColor = gocui.GetColor("#55AAFF") // super light grey
// v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow
switch w.widgetType {
case toolkit.Root:
v.FrameColor = gocui.ColorRed
v.BgColor = gocui.GetColor("#B0E0E6") // w3c 'powerder blue'
case toolkit.Flag:
v.FrameColor = gocui.ColorRed
v.BgColor = gocui.GetColor("#B0E0E6") // w3c 'powerder blue'
case toolkit.Window:
v.FgColor = gocui.ColorCyan
v.SelBgColor = gocui.ColorBlue
v.FrameColor = gocui.ColorBlue
case toolkit.Tab:
v.SelBgColor = gocui.ColorBlue
v.FrameColor = gocui.ColorBlue
case toolkit.Button:
v.BgColor = gocui.ColorWhite
v.FrameColor = gocui.ColorGreen
v.SelBgColor = gocui.ColorBlack
v.SelFgColor = gocui.ColorGreen
case toolkit.Label:
v.BgColor = gocui.GetColor("#55AAFF") // super light grey
v.SelBgColor = gocui.GetColor("#55AAFF") // super light grey
case toolkit.Box:
v.FrameColor = gocui.ColorRed
// v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow
v.BgColor = gocui.GetColor("#DDDDDD") // light purple
case toolkit.Grid:
// v.FgColor = gocui.ColorCyan
// v.SelBgColor = gocui.ColorBlue
// v.FrameColor = gocui.ColorBlue
case toolkit.Group:
v.BgColor = gocui.GetColor("#55AAFF") // super light grey
default:
}
}
// SetColor("#FFAA55") // purple
func (w *cuiWidget) SetColor(c string) {
if (w.v == nil) {
log(logError, "SetColor() failed on view == nil")
return
}
w.v.SelBgColor = gocui.ColorCyan
w.v.SelFgColor = gocui.ColorBlack
switch c {
case "Green":
w.v.BgColor = gocui.ColorGreen
case "Purple":
w.v.BgColor = gocui.GetColor("#FFAA55")
case "Yellow":
w.v.BgColor = gocui.ColorYellow
case "Blue":
w.v.BgColor = gocui.ColorBlue
case "Red":
w.v.BgColor = gocui.ColorRed
default:
w.v.BgColor = gocui.GetColor(c)
}
}
func (w *cuiWidget) setDefaultHighlight() {
if (w.v == nil) {
log(logError, "SetColor() failed on view == nil")
return
}
w.v.SelBgColor = gocui.ColorGreen
w.v.SelFgColor = gocui.ColorBlack
}
func randColor() gocui.Attribute {
colors := []string{"Green", "#FFAA55", "Yellow", "Blue", "Red", "Black", "White"}
i := rand.Intn(len(colors))
log("randColor() i =", i)
return gocui.GetColor(colors[i])
}
func (w *cuiWidget) redoColor(draw bool) {
if (w == nil) {
return
}
sleep(.05)
w.setDefaultHighlight()
// w.setDefaultWidgetColor()
for _, child := range w.children {
child.redoColor(draw)
}
}