new-gui/gui.go

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package gui
import "log"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/gookit/config"
import "github.com/davecgh/go-spew/spew"
//
// All GUI Data Structures and functions that are external
// If you need cross platform support, these might only
// be the safe way to interact with the GUI
//
var Data GuiDataStructure
type GuiDataStructure struct {
State string
MainWindow *ui.Window
Width int
Height int
ButtonClick func(int, string)
ButtonClickNew func(*ButtonMap)
CurrentVM string
MyArea *ui.Area
// stuff for the splash screen / setup tabs
cloudWindow *ui.Window
cloudTab *ui.Tab
cloudBox *ui.Box
smallBox *ui.Box
mainwin *ui.Window
maintab *ui.Tab
tabcount int
allButtons []ButtonMap
// stuff for the 'area'
fontButton *ui.FontButton
attrstr *ui.AttributedString
splashArea *ui.Area
}
type TableColumnData struct {
Index int
CellType string
Heading string
Color string
}
type ButtonMap struct {
B *ui.Button
FB *ui.FontButton
onClick func (int, string)
onChanged func (int, string)
custom func (int, string)
Name string // the text on the button
Note string // what type of button
}
func setupUI() {
Data.mainwin = ui.NewWindow("Cloud Control Panel", Data.Width, Data.Height, false)
Data.mainwin.OnClosing(func(*ui.Window) bool {
ui.Quit()
return true
})
ui.OnShouldQuit(func() bool {
Data.mainwin.Destroy()
return true
})
Data.maintab = ui.NewTab()
Data.mainwin.SetChild(Data.maintab)
Data.mainwin.SetMargined(true)
Data.tabcount = 0
Data.mainwin.Show()
}
func AddNewTab(mytab *ui.Tab, newbox ui.Control, tabOffset int) {
mytab.Append("Cloud Info", newbox)
mytab.SetMargined(tabOffset, true)
}
func InitColumns(mh *TableData, parts []TableColumnData) {
tmpBTindex := 0
humanID := 0
for key, foo := range parts {
log.Println("key, foo =", key, foo)
// log.Println("mh.Cells =", mh.Cells)
// log.Println("mh.Human =", mh.Human)
parts[key].Index = humanID
humanID += 1
if (foo.CellType == "BG") {
mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
initRowBTcolor (mh, tmpBTindex, parts[key])
tmpBTindex += 1
} else if (foo.CellType == "BUTTON") {
mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
initRowButtonColumn (mh, tmpBTindex, parts[key].Heading, parts[key])
tmpBTindex += 1
} else if (foo.CellType == "TEXTCOLOR") {
mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
initRowTextColorColumn(mh, tmpBTindex, tmpBTindex + 1, parts[key].Heading, ui.TableColor{0.0, 0, 0.9, 1}, parts[key])
tmpBTindex += 2
} else if (foo.CellType == "TEXT") {
mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
initRowTextColumn (mh, tmpBTindex, parts[key].Heading, parts[key])
tmpBTindex += 1
} else {
panic("I don't know what this is in initColumnNames")
}
}
}
func AddTableTab(mytab *ui.Tab, mytabcount int, name string, rowcount int, parts []TableColumnData) *TableData {
mh := new(TableData)
mh.RowCount = rowcount
mh.Rows = make([]RowData, mh.RowCount)
InitColumns(mh, parts)
model := ui.NewTableModel(mh)
table := ui.NewTable(
&ui.TableParams{
Model: model,
RowBackgroundColorModelColumn: 0, // Row Background color is always index zero
})
tmpBTindex := 0
for key, foo := range parts {
log.Println(key, foo)
if (foo.CellType == "BG") {
} else if (foo.CellType == "BUTTON") {
tmpBTindex += 1
table.AppendButtonColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable)
} else if (foo.CellType == "TEXTCOLOR") {
tmpBTindex += 1
table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable,
&ui.TableTextColumnOptionalParams{
ColorModelColumn: tmpBTindex + 1,
});
tmpBTindex += 1
} else if (foo.CellType == "TEXT") {
tmpBTindex += 1
table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable, nil)
} else {
panic("I don't know what this is in initColumnNames")
}
}
vbox := ui.NewVerticalBox()
vbox.SetPadded(true)
vbox.Append(table, true)
mytab.Append(name, vbox)
mytab.SetMargined(mytabcount, true)
vbox.Append(ui.NewVerticalSeparator(), false)
hbox := ui.NewHorizontalBox()
hbox.SetPadded(true)
myAddVM := addVmButton("Add Virtual Machine")
hbox.Append(myAddVM, false)
myClose := closeButton("Close", mytab)
hbox.Append(myClose, false)
vbox.Append(hbox, false)
return mh
}
func DoGUI() {
for {
ui.Main(setupUI)
log.Println("GUI exited. Not sure what to do here. os.Exit() ?")
}
}
func defaultButtonClick(button *ui.Button) {
log.Println("defaultButtonClick() button =", button)
for key, foo := range Data.allButtons {
log.Println("Data.allButtons =", key, foo)
if Data.allButtons[key].B == button {
log.Println("\tBUTTON MATCHED")
log.Println("\tData.allButtons[key].Name", Data.allButtons[key].Name)
log.Println("\tData.allButtons[key].Note", Data.allButtons[key].Note)
if (Data.ButtonClickNew != nil) {
Data.ButtonClickNew( &Data.allButtons[key])
} else if Data.allButtons[key].custom != nil {
Data.allButtons[key].custom(42, "BUTTON DOES NOTHING")
}
}
}
}
func defaultFontButtonClick(button *ui.FontButton) {
log.Println("defaultButtonClick() button =", button)
for key, foo := range Data.allButtons {
log.Println("Data.allButtons =", key, foo)
}
}
func CreateButton(name string, note string, custom func(int, string)) *ui.Button {
newB := ui.NewButton(name)
newB.OnClicked(defaultButtonClick)
var newmap ButtonMap
newmap.B = newB
newmap.Note = note
newmap.Name = name
newmap.custom = custom
Data.allButtons = append(Data.allButtons, newmap)
return newB
}
func CreateFontButton(name string, note string, custom func(int, string)) *ui.FontButton {
newB := ui.NewFontButton()
newB.OnChanged(defaultFontButtonClick)
var newmap ButtonMap
newmap.FB = newB
newmap.Note = note
newmap.Name = name
newmap.custom = custom
Data.allButtons = append(Data.allButtons, newmap)
return newB
}
func closeButtonClick(button *ui.Button) {
log.Println("closeButtonClick() hostname =", config.String("hostname"), button)
spew.Dump(button)
}
func closeButton(name string, mytab *ui.Tab) ui.Control {
tmpButton := ui.NewButton(name)
tmpButton.OnClicked(defaultButtonClick)
return tmpButton
}
func addVmButtonClick(button *ui.Button) {
log.Println("addVMButtonClick()")
spew.Dump(button)
}
func addVmButton(name string) ui.Control {
tmpButton := ui.NewButton(name)
tmpButton.OnClicked(addVmButtonClick)
return tmpButton
}