Compare commits
No commits in common. "guimaster" and "v0.10.1" have entirely different histories.
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@ -1,3 +0,0 @@
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*.swp
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go.mod
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go.sum
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27
LICENSE
27
LICENSE
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@ -1,27 +0,0 @@
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Copyright (c) 2009 The Go Authors. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the following disclaimer
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in the documentation and/or other materials provided with the
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distribution.
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* Neither the name of Google Inc. nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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3
Makefile
3
Makefile
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@ -4,9 +4,6 @@ all:
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@echo
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@# ./myrepos >/tmp/myrepos.stderr 2>&1
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goimports:
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goimports -w *.go
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redomod:
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rm -f go.*
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goimports -w *.go
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22
draw.go
22
draw.go
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@ -39,20 +39,18 @@ func (d *LogSettings) draw() {
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var g *gui.Node
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d.win = gadgets.NewBasicWindow(d.parent, "Debug Flags")
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d.win.Make()
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d.win.Draw()
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g = d.win.Box().NewGroup("Show").Pad()
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g = g.NewBox("bw vbox", false)
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d.buttonG = g
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g.NewButton("Redirect STDOUT to /tmp/", func() {
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// log.SetTmp()
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log.SetTmp()
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})
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g.NewButton("restore defaults", func() {
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for _, wg := range myLogGui.groups {
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for _, f := range wg.flags {
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f.RestoreDefault()
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f.SetDefault()
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}
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}
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})
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@ -60,7 +58,7 @@ func (d *LogSettings) draw() {
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g.NewButton("all on", func() {
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for _, wg := range myLogGui.groups {
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for _, f := range wg.flags {
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f.SetValue(true)
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f.Set(true)
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}
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}
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})
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@ -68,7 +66,7 @@ func (d *LogSettings) draw() {
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g.NewButton("all off", func() {
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for _, wg := range myLogGui.groups {
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for _, f := range wg.flags {
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f.SetValue(false)
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f.Set(false)
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}
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}
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})
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@ -79,7 +77,7 @@ func (d *LogSettings) draw() {
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for s, wg := range myLogGui.groups {
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log.Info("Dump Flags", s)
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for _, f := range wg.flags {
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log.Info("Dump Flags\t", f.Bool(), f.GetName(), ":", f.GetDesc())
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log.Info("Dump Flags\t", f.Get(), f.Name, ":", f.Desc)
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}
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}
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})
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@ -114,11 +112,13 @@ func addFlag(p *gui.Node, newf *log.LogFlag) {
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}
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subsys := newf.GetSubsystem()
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name := newf.GetName()
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if myLogGui.groups[subsys] == nil {
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flagWidgets = new(flagGroup)
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flagWidgets.parent = p
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flagWidgets.group = p.NewGroup(newf.GetSubsystem())
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flagWidgets.name = subsys
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flagWidgets.group = p.NewGroup(subsys)
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flagWidgets.grid = flagWidgets.group.NewGrid("flags grid", 3, 1)
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myLogGui.groups[subsys] = flagWidgets
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} else {
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@ -126,17 +126,19 @@ func addFlag(p *gui.Node, newf *log.LogFlag) {
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}
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for _, f := range flagWidgets.flags {
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if f.GetName() == newf.GetName() {
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if f.Name == name {
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log.Info("addFlag() FOUND FLAG", f)
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return
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}
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}
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log.Info("addFlag() Adding new flag:", newf.GetSubsystem(), newf.GetName())
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log.Info("addFlag() Adding new flag:", subsys, name)
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newWidget := gadgets.NewLogFlag(flagWidgets.grid, newf)
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flagWidgets.flags = append(flagWidgets.flags, newWidget)
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}
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type flagGroup struct {
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name string // should be set to the flag.Subsystem
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parent *gui.Node // where to draw our group
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group *gui.Node
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grid *gui.Node
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@ -0,0 +1,16 @@
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module go.wit.com/lib/gui/logsettings
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go 1.21.4
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require (
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go.wit.com/gui v0.12.16
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go.wit.com/lib/gadgets v0.12.10
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go.wit.com/log v0.5.5
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)
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require (
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go.wit.com/dev/alexflint/arg v1.4.5 // indirect
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go.wit.com/dev/alexflint/scalar v1.2.1 // indirect
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go.wit.com/dev/davecgh/spew v1.1.4 // indirect
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go.wit.com/widget v1.1.5 // indirect
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)
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@ -0,0 +1,14 @@
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go.wit.com/dev/alexflint/arg v1.4.5 h1:asDx5f9IlfpknKjPBqqb2qndE91Pbo7ZDkWUgddfMhY=
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go.wit.com/dev/alexflint/arg v1.4.5/go.mod h1:wnWc+c6z8kSdDKYriMf6RpM+FiXmo5RYp/t4FNi0MU0=
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go.wit.com/dev/alexflint/scalar v1.2.1 h1:loXOcbVnd+8YeJRLey+XXidecBiedMDO00zQ26TvKNs=
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go.wit.com/dev/alexflint/scalar v1.2.1/go.mod h1:+rYsfxqdI2cwA8kJ7GCMwWbNJvfvWUurOCXLiwdTtSs=
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go.wit.com/dev/davecgh/spew v1.1.4 h1:C9hj/rjlUpdK+E6aroyLjCbS5MFcyNUOuP1ICLWdNek=
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go.wit.com/dev/davecgh/spew v1.1.4/go.mod h1:sihvWmnQ/09FWplnEmozt90CCVqBtGuPXM811tgfhFA=
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go.wit.com/gui v0.12.16 h1:GBiPiDyzkGCxwNegehHiONmNppaqyFZv7iteLUHJ/Po=
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go.wit.com/gui v0.12.16/go.mod h1:27+THr2a84GZ61KKUuN30WYnYoSsBewllUKc+fnWLto=
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go.wit.com/lib/gadgets v0.12.10 h1:zYKQurwuwACir6wTmiYgUprh3AvEX/b7SmEEweLaWOY=
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go.wit.com/lib/gadgets v0.12.10/go.mod h1:Hb/vSiW22hPJjTVA1mShQ6HuqQ7dHGB95WLEfZlPO3M=
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go.wit.com/log v0.5.5 h1:bK3b94uVKgev4jB5wg06FnvCFBEapQICTSH2YW+CWr4=
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go.wit.com/log v0.5.5/go.mod h1:BaJBfHFqcJSJLXGQ9RHi3XVhPgsStxSMZRlaRxW4kAo=
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go.wit.com/widget v1.1.5 h1:jx5hJ2WLZJnCcvMuaLHegzpNlzwo+0kOkzsRkzRiB30=
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go.wit.com/widget v1.1.5/go.mod h1:I8tnD3x3ECbB/CRNnLCdC+uoyk7rK0AEkzK1bQYSqoQ=
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16
settings.go
16
settings.go
|
@ -5,26 +5,14 @@ import (
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"go.wit.com/log"
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)
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func LogWindow() *LogSettings {
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if myLogGui != nil {
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myLogGui.Toggle()
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return myLogGui
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}
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myLogGui = NewWindow()
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myLogGui.draw()
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myLogGui.win.Toggle()
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myLogGui.win.Toggle()
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return myLogGui
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}
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// This initializes the main object
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// You can only have one of these
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func NewWindow() *LogSettings {
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func New(p *gui.Node) *LogSettings {
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if myLogGui != nil {
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return myLogGui
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}
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myLogGui = new(LogSettings)
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myLogGui.parent = gui.TreeRoot()
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myLogGui.parent = p
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myLogGui.groups = make(map[string]*flagGroup)
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myLogGui.ready = true
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myLogGui.hidden = true
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|
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@ -5,7 +5,6 @@ import (
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"go.wit.com/lib/gadgets"
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)
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// there can be only one per application
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var myLogGui *LogSettings
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type LogSettings struct {
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|
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