general improvments
better window open debugger works again new go mod Signed-off-by: Jeff Carr <jcarr@wit.com> Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
8a655d64a3
commit
c00143ec9d
3
Makefile
3
Makefile
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@ -4,6 +4,9 @@ all:
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@echo
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@# ./myrepos >/tmp/myrepos.stderr 2>&1
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goimports:
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goimports -w *.go
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redomod:
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rm -f go.*
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goimports -w *.go
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20
draw.go
20
draw.go
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@ -39,6 +39,8 @@ func (d *LogSettings) draw() {
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var g *gui.Node
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d.win = gadgets.NewBasicWindow(d.parent, "Debug Flags")
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d.win.Make()
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d.win.Draw()
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g = d.win.Box().NewGroup("Show").Pad()
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g = g.NewBox("bw vbox", false)
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d.buttonG = g
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@ -50,7 +52,7 @@ func (d *LogSettings) draw() {
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g.NewButton("restore defaults", func() {
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for _, wg := range myLogGui.groups {
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for _, f := range wg.flags {
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f.SetDefault()
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f.RestoreDefault()
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}
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}
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})
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@ -58,7 +60,7 @@ func (d *LogSettings) draw() {
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g.NewButton("all on", func() {
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for _, wg := range myLogGui.groups {
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for _, f := range wg.flags {
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f.Set(true)
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f.SetValue(true)
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}
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}
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})
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@ -66,7 +68,7 @@ func (d *LogSettings) draw() {
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g.NewButton("all off", func() {
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for _, wg := range myLogGui.groups {
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for _, f := range wg.flags {
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f.Set(false)
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f.SetValue(false)
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}
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}
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})
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@ -77,7 +79,7 @@ func (d *LogSettings) draw() {
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for s, wg := range myLogGui.groups {
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log.Info("Dump Flags", s)
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for _, f := range wg.flags {
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log.Info("Dump Flags\t", f.Get(), f.Name, ":", f.Desc)
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log.Info("Dump Flags\t", f.Bool(), f.GetName(), ":", f.GetDesc())
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}
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}
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})
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@ -112,13 +114,11 @@ func addFlag(p *gui.Node, newf *log.LogFlag) {
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}
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subsys := newf.GetSubsystem()
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name := newf.GetName()
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if myLogGui.groups[subsys] == nil {
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flagWidgets = new(flagGroup)
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flagWidgets.parent = p
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flagWidgets.name = subsys
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flagWidgets.group = p.NewGroup(subsys)
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flagWidgets.group = p.NewGroup(newf.GetSubsystem())
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flagWidgets.grid = flagWidgets.group.NewGrid("flags grid", 3, 1)
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myLogGui.groups[subsys] = flagWidgets
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} else {
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@ -126,19 +126,17 @@ func addFlag(p *gui.Node, newf *log.LogFlag) {
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}
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for _, f := range flagWidgets.flags {
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if f.Name == name {
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if f.GetName() == newf.GetName() {
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log.Info("addFlag() FOUND FLAG", f)
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return
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}
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}
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log.Info("addFlag() Adding new flag:", subsys, name)
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log.Info("addFlag() Adding new flag:", newf.GetSubsystem(), newf.GetName())
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newWidget := gadgets.NewLogFlag(flagWidgets.grid, newf)
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flagWidgets.flags = append(flagWidgets.flags, newWidget)
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}
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type flagGroup struct {
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name string // should be set to the flag.Subsystem
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parent *gui.Node // where to draw our group
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group *gui.Node
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grid *gui.Node
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8
go.mod
8
go.mod
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@ -3,14 +3,14 @@ module go.wit.com/lib/gui/logsettings
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go 1.21.4
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require (
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go.wit.com/gui v0.12.16
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go.wit.com/lib/gadgets v0.12.10
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go.wit.com/log v0.5.5
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go.wit.com/gui v0.12.19
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go.wit.com/lib/gadgets v0.12.13
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go.wit.com/log v0.5.6
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)
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require (
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go.wit.com/dev/alexflint/arg v1.4.5 // indirect
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go.wit.com/dev/alexflint/scalar v1.2.1 // indirect
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go.wit.com/dev/davecgh/spew v1.1.4 // indirect
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go.wit.com/widget v1.1.5 // indirect
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go.wit.com/widget v1.1.6 // indirect
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)
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16
go.sum
16
go.sum
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@ -4,11 +4,11 @@ go.wit.com/dev/alexflint/scalar v1.2.1 h1:loXOcbVnd+8YeJRLey+XXidecBiedMDO00zQ26
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go.wit.com/dev/alexflint/scalar v1.2.1/go.mod h1:+rYsfxqdI2cwA8kJ7GCMwWbNJvfvWUurOCXLiwdTtSs=
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go.wit.com/dev/davecgh/spew v1.1.4 h1:C9hj/rjlUpdK+E6aroyLjCbS5MFcyNUOuP1ICLWdNek=
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go.wit.com/dev/davecgh/spew v1.1.4/go.mod h1:sihvWmnQ/09FWplnEmozt90CCVqBtGuPXM811tgfhFA=
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go.wit.com/gui v0.12.16 h1:GBiPiDyzkGCxwNegehHiONmNppaqyFZv7iteLUHJ/Po=
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go.wit.com/gui v0.12.16/go.mod h1:27+THr2a84GZ61KKUuN30WYnYoSsBewllUKc+fnWLto=
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go.wit.com/lib/gadgets v0.12.10 h1:zYKQurwuwACir6wTmiYgUprh3AvEX/b7SmEEweLaWOY=
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go.wit.com/lib/gadgets v0.12.10/go.mod h1:Hb/vSiW22hPJjTVA1mShQ6HuqQ7dHGB95WLEfZlPO3M=
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go.wit.com/log v0.5.5 h1:bK3b94uVKgev4jB5wg06FnvCFBEapQICTSH2YW+CWr4=
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go.wit.com/log v0.5.5/go.mod h1:BaJBfHFqcJSJLXGQ9RHi3XVhPgsStxSMZRlaRxW4kAo=
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go.wit.com/widget v1.1.5 h1:jx5hJ2WLZJnCcvMuaLHegzpNlzwo+0kOkzsRkzRiB30=
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go.wit.com/widget v1.1.5/go.mod h1:I8tnD3x3ECbB/CRNnLCdC+uoyk7rK0AEkzK1bQYSqoQ=
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go.wit.com/gui v0.12.19 h1:OEnsnZnec7Q2jZVjwl413V0wuVAAB4r2mGTY0IouBuw=
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go.wit.com/gui v0.12.19/go.mod h1:v2VgnOL3dlZ13KclYeedZ1cd20nQdvwjyJTNKvFX3DA=
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go.wit.com/lib/gadgets v0.12.13 h1:CEPUa+rH4VjmxtaWWSqvhgGEhpIjq8zuc01FIJ62xfA=
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go.wit.com/lib/gadgets v0.12.13/go.mod h1:u+Syal5qdem7fEikOiEJdI+dO2zOybfa6vZ9ptF+bJ8=
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go.wit.com/log v0.5.6 h1:rDC3ju95zfEads4f1Zm+QMkqjZ39CsYAT/UmQQs7VP4=
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go.wit.com/log v0.5.6/go.mod h1:BaJBfHFqcJSJLXGQ9RHi3XVhPgsStxSMZRlaRxW4kAo=
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go.wit.com/widget v1.1.6 h1:av2miF5vlohMfARA/QGPTPfgW/ADup1c+oeAOKgroPY=
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go.wit.com/widget v1.1.6/go.mod h1:I8tnD3x3ECbB/CRNnLCdC+uoyk7rK0AEkzK1bQYSqoQ=
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16
settings.go
16
settings.go
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@ -5,14 +5,26 @@ import (
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"go.wit.com/log"
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)
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func LogWindow() *LogSettings {
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if myLogGui != nil {
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myLogGui.Toggle()
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return myLogGui
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}
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myLogGui = NewWindow()
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myLogGui.draw()
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myLogGui.win.Toggle()
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myLogGui.win.Toggle()
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return myLogGui
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}
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// This initializes the main object
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// You can only have one of these
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func New(p *gui.Node) *LogSettings {
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func NewWindow() *LogSettings {
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if myLogGui != nil {
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return myLogGui
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}
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myLogGui = new(LogSettings)
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myLogGui.parent = p
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myLogGui.parent = gui.TreeRoot()
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myLogGui.groups = make(map[string]*flagGroup)
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myLogGui.ready = true
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myLogGui.hidden = true
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@ -5,6 +5,7 @@ import (
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"go.wit.com/lib/gadgets"
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)
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// there can be only one per application
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var myLogGui *LogSettings
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type LogSettings struct {
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