don't exit. not stable yet
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@ -158,7 +158,7 @@ func createReleaseBox(box *gui.Node) {
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log.Info("maybe ALL DONE?")
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log.Info("maybe ALL DONE?")
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buttonEnable()
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buttonEnable()
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worked = true
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worked = true
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os.Exit(0)
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// os.Exit(0)
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}
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}
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log.Info("doRelease() failed")
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log.Info("doRelease() failed")
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worked = false
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worked = false
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