guireleaser/main.go

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package main
import (
"embed"
"os"
"path/filepath"
"go.wit.com/gui"
"go.wit.com/lib/gui/shell"
"go.wit.com/log"
)
// TODO: autocompute these in the gui
var releaseReasonS string
var releaseVersion string
var widgetVersion string
//go:embed resources/*
var resToolkit embed.FS
func main() {
me = new(autoType)
// TODO: autocompute these in the gui
releaseReasonS = os.Getenv("GUIRELEASE_REASON")
releaseVersion = os.Getenv("GUIRELEASE_VERSION")
widgetVersion = os.Getenv("GUIRELEASE_WIDGET")
if releaseVersion == "" {
log.Info("GUIRELEASE_VERSION not set")
os.Exit(0)
}
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// unset the go development ENV var to generate release files
// this is required for go mod init & tidy. Also, if the
// user drops to a shell or xterm, then they shouldn't be set there either
os.Unsetenv("GO111MODULE")
me.myGui = gui.New()
me.myGui.InitEmbed(resToolkit)
me.myGui.Default()
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// our main window
me.mainWindow = me.myGui.NewWindow("GUI release manager")
me.mainBox = me.mainWindow.NewBox("bw hbox", true)
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// sanity check of things that might be around that mess
// up things later
// if you have a go.work file, you must delete it
// TODO: check for go.work files anywhere
homeDir, _ := os.UserHomeDir()
gowork := filepath.Join(homeDir, "go/src/go.work")
if shell.Exists(gowork) {
log.Info("go.work must be deleted")
os.Exit(0)
}
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// sanity check of things that might be around that mess
// up things later
// check to make sure we have a go.sum here
gosum := filepath.Join(homeDir, "go/src/go.wit.com/apps/guireleaser/go.sum")
if !shell.Exists(gosum) {
log.Info("go.sum must exist here")
os.Exit(0)
}
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// save the ENV var here
me.releaseReasonS = releaseReasonS
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log.Info("Creating the Release Window")
// initialize the repo list window
// which should be all the git repositories in ~/go/src & the .config file
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me.repos = makeRepoView()
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// the left side of the window options
globalDisplayOptions(me.mainBox)
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// create the right side of the main window
createReleaseBox(me.mainBox)
// disable the open repo button. this isn't really important
// but does indicates the app (and toolkit) is working
// this can be removed later, but in these early days, I'm using this
// tool to release the code for this app, the gui and the gui toolkits
// and sometimes they lie, don't display stuff, don't even disable things
// so I can't trust even what I see. It's complicated right now still.
me.release.openrepo.Disable()
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me.Disable()
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// parse config file and scan for .git repos
me.repos.initRepoList()
setTargetVersion()
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// register a Show/Hide function for the repo list table
me.repos.View.RegisterHideFunction(showHideRepos)
// scan in the State of all the repos
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// TODO: should not really be necessary directly after init()
me.repos.View.ScanRepositories()
// find myself. the guireleaser directory is used as a working scratchpad
// for running go commands that can mess up the go.* files
for _, repo := range me.repos.View.AllRepos() {
if repo.GoPath() == "go.wit.com/apps/guireleaser" {
if me.release.guireleaser == nil {
me.release.guireleaser = repo
}
}
}
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if me.release.guireleaser == nil {
log.Info("Can not release if guireleaser was not found")
os.Exit(0)
}
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me.Enable()
// intermittently scans the status indefinitly
me.repos.View.Watchdog(func() {
log.Info("In main()")
// processing is done. update the repo summary box
// me.summary.Update()
})
}
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// start the initail scan and make sure each repo is set
// to the master branch
func setAllBranchesToMaster() bool {
var worked bool = true
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for _, repo := range me.repos.View.AllRepos() {
if repo.ReadOnly() {
continue
}
if repo.IsDirty() {
continue
}
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if whitelist(repo.GoPath()) {
continue
}
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if repo.Status.CheckoutMaster() {
log.Warn("git checkout master branch worked", repo.Name())
} else {
log.Warn("git checkout master branch failed", repo.Name())
worked = false
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}
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// repo.NewScan()
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}
return worked
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}