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// watch all your go git repos
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package main
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import (
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"go.wit.com/gui"
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"go.wit.com/lib/gadgets"
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"go.wit.com/lib/gui/repostatus"
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)
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// the main window nodes
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var reposwin *gadgets.BasicWindow
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var reposbox *gui.Node
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var reposgrid *gui.Node
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var reposgroup *gui.Node
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var me *autoType
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type autoType struct {
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allrepos map[string]*repo
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myGui *gui.Node
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autotypistWindow *gadgets.BasicWindow
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// #### autotypist Global Display Options
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autoHidePerfect *gui.Node
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autoHideReadOnly *gui.Node
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// #### autotypist Global Build Options
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// what to change all the branches to
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// so, as a developer, you can move all the repos
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// to the 'devel' branch and then test a devel branch build
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// then switch back to your 'username' branch and do a build there
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toMoveToBranch string
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// displays the preferred names used for the repo tree state
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mainBranch *gadgets.BasicCombobox
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develBranch *gadgets.BasicCombobox
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userBranch *gadgets.BasicCombobox
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// this button will regenerate everyones go.mod & go.sum
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rerunGoMod *gui.Node
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// if checked, will stop trying to os.Exec() things after failure
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stopOnErrors *gui.Node
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// button to attempt to autorebuild
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autoRebuildButton *gui.Node
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// checkbox for --dry-run
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autoDryRun *gui.Node
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// The current working directory
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autoWorkingPwd *gadgets.OneLiner
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downloadEverythingButton *gui.Node
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// delete ~/go/src & ~/go/pkg buttons
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deleteGoSrcPkgB *gui.Node
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}
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/*
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var cmds *gui.Node
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var doit *gui.Node
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var dryrun *gui.Node
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*/
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type repo struct {
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hidden bool
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path string
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lasttagrev string
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lasttag string
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pLabel *gui.Node // path label
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// bLabel *gui.Node // branch label
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lastTag *gui.Node // last tagged version label
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vLabel *gui.Node // version label
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dirtyLabel *gui.Node // git state (dirty or not?)
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goSumStatus *gui.Node // what is the state of the go.sum file
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// masterName *gui.Node // the master branch name
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masterVersion *gui.Node // the master branch version
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// develName *gui.Node // the devel branch name
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develVersion *gui.Node // the devel branch version
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// userName *gui.Node // the jcarr branch name
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userVersion *gui.Node // the jcarr branch version
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statusButton *gui.Node // opens up the status window
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status *repostatus.RepoStatus
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}
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