guireleaser/doRelease.go

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// This is a simple example
package main
import (
"os"
"path/filepath"
"strings"
"go.wit.com/lib/gui/shell"
"go.wit.com/log"
)
func doRelease() bool {
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log.Info("doRelease() on", release.current.Name())
// double check release version logic
if release.releaseVersionB.String() != "release version "+release.version.String() {
log.Warn("something went wrong with the release.version:", release.version.String())
return false
}
if strings.HasPrefix(release.version.String(), "v") {
log.Warn("everything is ok. version starts with v.", release.version.String())
} else {
log.Warn("version does not start with v.", release.version.String())
return false
}
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switch release.current.GoState() {
case "PRIMATIVE":
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log.Warn("can do PRIMATIVE", release.current.Name())
case "GOOD":
log.Warn("GOOD. lots of go.sum checks passed", release.version.String())
case "manually chosen":
log.Warn("attempting manual release", release.version.String())
/*
case "NOT READY":
log.Warn("attempting to release. TODO: recheck go.sum here", release.version.String())
log.Warn("Sleep 10")
log.Sleep(10)
case "UNRELEASED":
log.Warn("attempting to release. TODO: dig deep on go.sum here", release.version.String())
log.Warn("Sleep 10")
log.Sleep(10)
*/
default:
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log.Warn("what is this?", release.version.String(), release.current.Name())
return false
}
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if release.current.Status.ReadOnly() {
log.Info("sorry, it's read-only")
return true
}
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if release.current.Status.CheckDirty() {
log.Info("sorry, it's still dirty")
return false
}
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curName := release.current.Status.GetCurrentBranchName()
mName := release.current.Status.GetMasterBranchName()
if curName != mName {
log.Info("\trepo is not working from main branch", curName, "!=", mName)
return false
}
log.Info("\ttag and push", curName, release.version.String(), me.releaseReasonS)
var all [][]string
all = append(all, []string{"git", "add", "-f", "go.mod"})
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if release.current.Status.CheckPrimativeGoMod() {
// don't add go.sum here. TODO: check for go.sum file and fail
} else {
all = append(all, []string{"git", "add", "-f", "go.sum"})
}
all = append(all, []string{"git", "commit", "-m", me.releaseReasonS})
all = append(all, []string{"git", "push"})
all = append(all, []string{"git", "tag", "-m", me.releaseReasonS, release.version.String()})
all = append(all, []string{"git", "push", "origin", release.version.String()})
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if !release.current.Status.DoAll(all) {
log.Info("failed to make new release", release.version.String())
return false
}
log.Info("RELEASE OK")
// 'publish' the version to the golang package versioning system
if !doPublishVersion() {
log.Info("PUBLISH FAILED")
return false
}
log.Info("PUBLISH OK")
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release.current.SetGoState("RELEASED")
// unwind and re-tag. Now that the go.mod and go.sum are published, revert
// to the development branch
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if !release.current.Status.RevertMasterToDevel() {
log.Info("Revert Failed")
return false
}
// update tag
var retag [][]string
retag = append(retag, []string{"git", "tag", "--delete", release.version.String()})
retag = append(retag, []string{"git", "push", "--delete", "origin", release.version.String()})
retag = append(retag, []string{"git", "tag", "-m", me.releaseReasonS, release.version.String()})
retag = append(retag, []string{"git", "push", "origin", release.version.String()})
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if !release.current.Status.DoAll(retag) {
log.Info("retag failed")
return false
}
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log.Info("EVERYTHING OK. RERELEASED", release.current.Name())
// update the values in the GUI
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release.current.Status.UpdateNew()
// attempt to find another repo to release
if !doReleaseFindNext() {
log.Info("doReleaseFindNext() could not find a new")
return false
}
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log.Info("GOOD TO RUN ANOTHER DAY ON:", release.current.Name())
return true
}
// try to figure out if there is another package to update
func doReleaseFindNext() bool {
// scan for new repo
if findNextDirty("") {
log.Info("findNextDirty() found something")
} else {
log.Info("findNextDirty() could not find anything")
return false
}
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release.current.Status.CheckSafeGoSumRemake()
if release.current.Status.MakeRedomod() {
log.Info("Redo mod ok")
} else {
log.Info("go mod tidy not ok")
return false
}
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if ok, _ := release.current.Status.CheckGoSum(); ok {
log.Info("repo has go.sum requirements that are clean")
// release.current.setGoSumStatus("CLEAN")
release.status.SetValue("GOOD")
release.notes.SetValue("CheckGoSum() does not seem to lie")
return true
}
release.notes.SetValue("CheckGoSum() failed")
return false
}
// this pulls the new tag from the golang package repository
// to insert the new version
func doPublishVersion() bool {
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gopath := release.current.GoPath()
cmd := []string{"go", "get", "-v", gopath + "@" + release.version.String()}
log.Info("SHOULD RUN cmd HERE:", cmd)
// right now, you can't publish this because the go.* files in this project are screwed up
if release.guireleaser == nil {
log.Info("CAN NOT SELF UPDATE HERE. cmd =", cmd)
return false
}
homeDir, _ := os.UserHomeDir()
gosum := filepath.Join(homeDir, "go/src/go.wit.com/apps/guireleaser/go.sum")
if !shell.Exists(gosum) {
log.Info("go.sum must exist here")
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release.guireleaser.Status.MakeRedomod()
}
os.Unsetenv("GO111MODULE")
log.Info("TRYING TO SELF UPDATE HERE. cmd =", cmd)
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err, out := release.guireleaser.Status.RunCmd(cmd)
if gopath == "go.wit.com/apps/guireleaser" {
// ignore errors on updating myself
log.Info("IGNORE SELF UPDATE ERROR. cmd =", cmd)
err = nil
}
if err == nil {
log.Info("SELF UPDATE OK. out =", out)
log.Info("SELF UPDATE WORKED")
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release.current.SetGoState("RELEASED")
return true
}
return false
}