CLEAN: rename files
Signed-off-by: Jeff Carr <jcarr@wit.com>
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2
Makefile
2
Makefile
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@ -24,9 +24,11 @@ build:
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cd example-ui-controlgallery; go install # an example GUI with drop down menus, etc
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cd example-ui-controlgallery; go install # an example GUI with drop down menus, etc
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cd example-ui-radiobutton; go install # slidebars, lists, radio buttons
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cd example-ui-radiobutton; go install # slidebars, lists, radio buttons
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cd example-ui-table; go install # spreadsheet
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cd example-ui-table; go install # spreadsheet
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cd example-ui-show-hide; go install # toggle hide, show
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# misc
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# misc
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cd example-lookupAAAA; go install # nslookup
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cd example-lookupAAAA; go install # nslookup
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cd example-json-decode; go install # raw golang byte handling
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# golang things
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# golang things
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cd example-pprof; go install # dump out go process internals
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cd example-pprof; go install # dump out go process internals
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BIN
test1/main
BIN
test1/main
Binary file not shown.
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@ -1,3 +0,0 @@
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run:
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go build
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./test3
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@ -1,32 +0,0 @@
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package main
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import "log"
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import "os"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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import "git.wit.org/wit/gui"
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func TestAttributedString() *ui.AttributedString {
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newText := ui.NewAttributedString("")
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gui.AreaAppendText(newText, "Welcome to the Cloud Control Panel\n", ui.TextSize(16), ui.TextColor{0.0, 0.0, 0.8, .8}) // "RGBT"
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return newText
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}
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func main() {
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// THIS CRASHES IF YOU RUN IT HERE
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// text := TestAttributedString()
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// log.Println("text =", text)
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ui.Main(setupUI)
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}
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func setupUI() {
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// this doesn't crash here
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text := TestAttributedString()
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log.Println("text =", text)
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os.Exit(0)
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}
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