6e9648cac6 | ||
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.gitignore | ||
.travis.yml | ||
LICENSE | ||
README.md | ||
doc.go | ||
example_test.go | ||
parse.go | ||
parse_test.go | ||
scalar.go | ||
usage.go | ||
usage_test.go |
README.md
Structured argument parsing for Go
go get github.com/alexflint/go-arg
Declare the command line arguments your program accepts by defining a struct.
var args struct {
Foo string
Bar bool
}
arg.MustParse(&args)
fmt.Println(args.Foo, args.Bar)
$ ./example --foo=hello --bar
hello true
Required arguments
var args struct {
ID int `arg:"required"`
Timeout time.Duration
}
arg.MustParse(&args)
$ ./example
usage: example --id ID [--timeout TIMEOUT]
error: --id is required
Positional arguments
var args struct {
Input string `arg:"positional"`
Output []string `arg:"positional"`
}
arg.MustParse(&args)
fmt.Println("Input:", args.Input)
fmt.Println("Output:", args.Output)
$ ./example src.txt x.out y.out z.out
Input: src.txt
Output: [x.out y.out z.out]
Environment variables
var args struct {
Workers int `arg:"env"`
}
arg.MustParse(&args)
fmt.Println("Workers:", args.Workers)
$ WORKERS=4 ./example
Workers: 4
$ WORKERS=4 ./example --workers=6
Workers: 6
You can also override the name of the environment variable:
var args struct {
Workers int `arg:"env:NUM_WORKERS"`
}
arg.MustParse(&args)
fmt.Println("Workers:", args.Workers)
$ NUM_WORKERS=4 ./example
Workers: 4
Usage strings
var args struct {
Input string `arg:"positional"`
Output []string `arg:"positional"`
Verbose bool `arg:"-v,help:verbosity level"`
Dataset string `arg:"help:dataset to use"`
Optimize int `arg:"-O,help:optimization level"`
}
arg.MustParse(&args)
$ ./example -h
usage: [--verbose] [--dataset DATASET] [--optimize OPTIMIZE] [--help] INPUT [OUTPUT [OUTPUT ...]]
positional arguments:
input
output
options:
--verbose, -v verbosity level
--dataset DATASET dataset to use
--optimize OPTIMIZE, -O OPTIMIZE
optimization level
--help, -h print this help message
Default values
var args struct {
Foo string
Bar bool
}
args.Foo = "default value"
arg.MustParse(&args)
Arguments with multiple values
var args struct {
Database string
IDs []int64
}
arg.MustParse(&args)
fmt.Printf("Fetching the following IDs from %s: %q", args.Database, args.IDs)
./example -database foo -ids 1 2 3
Fetching the following IDs from foo: [1 2 3]
Custom validation
var args struct {
Foo string
Bar string
}
p := arg.MustParse(&args)
if args.Foo == "" && args.Bar == "" {
p.Fail("you must provide one of --foo and --bar")
}
./example
usage: samples [--foo FOO] [--bar BAR]
error: you must provide one of --foo and --bar
Custom parsing
You can implement your own argument parser by implementing encoding.TextUnmarshaler
:
package main
import (
"fmt"
"strings"
"github.com/alexflint/go-arg"
)
// Accepts command line arguments of the form "head.tail"
type NameDotName struct {
Head, Tail string
}
func (n *NameDotName) UnmarshalText(b []byte) error {
s := string(b)
pos := strings.Index(s, ".")
if pos == -1 {
return fmt.Errorf("missing period in %s", s)
}
n.Head = s[:pos]
n.Tail = s[pos+1:]
return nil
}
func main() {
var args struct {
Name *NameDotName
}
arg.MustParse(&args)
fmt.Printf("%#v\n", args.Name)
}
$ ./example --name=foo.bar
&main.NameDotName{Head:"foo", Tail:"bar"}
$ ./example --name=oops
usage: example [--name NAME]
error: error processing --name: missing period in "oops"
Documentation
https://godoc.org/github.com/alexflint/go-arg
Rationale
There are many command line argument parsing libraries for Go, including one in the standard library, so why build another?
The shortcomings of the flag
library that ships in the standard library are well known. Positional arguments must preceed options, so ./prog x --foo=1
does what you expect but ./prog --foo=1 x
does not. Arguments cannot have both long (--foo
) and short (-f
) forms.
Many third-party argument parsing libraries are geared for writing sophisticated command line interfaces. The excellent codegangsta/cli
is perfect for working with multiple sub-commands and nested flags, but is probably overkill for a simple script with a handful of flags.
The main idea behind go-arg
is that Go already has an excellent way to describe data structures using Go structs, so there is no need to develop more levels of abstraction on top of this. Instead of one API to specify which arguments your program accepts, and then another API to get the values of those arguments, why not replace both with a single struct?