Notes added by 'git notes append'
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60e3a86429
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@ -1315,3 +1315,300 @@ func file_goDep_proto_init() {
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}
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}
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// `autogen:goDep.sort.pb.go`
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// `autogen:goDep.sort.pb.go`
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// Code generated by go.wit.com/apps/autogenpb DO NOT EDIT.
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// This file was autogenerated with autogenpb v0.0.49-2-g9a0e4a6 2025.02.01_0732
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// go install go.wit.com/apps/autogenpb@latest
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//
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// define which structs (messages) you want to use in the .proto file
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// Then sort.pb.go and marshal.pb.go files are autogenerated
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//
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// autogenpb uses it and has an example .proto file with instructions
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//
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package gitpb
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import (
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"fmt"
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"sort"
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"sync"
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)
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// a simple global lock
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var goDepMu sync.RWMutex
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func (x *GoDeps) fixUuid() {
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if x == nil {
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return
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}
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if x.Uuid == "7de62c09-b335-4d80-902d-08552c501b7c" {
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return
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}
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x.Uuid = "7de62c09-b335-4d80-902d-08552c501b7c"
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x.Version = "v0.0.51 go.wit.com/lib/protobuf/gitpb"
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}
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func NewGoDeps() *GoDeps {
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x := new(GoDeps)
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x.Uuid = "7de62c09-b335-4d80-902d-08552c501b7c"
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x.Version = "v0.0.51 go.wit.com/lib/protobuf/gitpb"
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return x
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}
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// START SORT
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// DEFINE THE GoDeps ITERATOR.
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// itializes a new iterator.
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func newGoDepsIterator(things []*GoDeps) *GoDepsIterator {
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return &GoDepsIterator{things: things}
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}
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type GoDepsIterator struct {
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sync.RWMutex // this isn't getting used properly yet?
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things []*GoDeps
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index int
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}
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func (it *GoDepsIterator) Scan() bool {
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if it.index >= len(it.things) {
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return false
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}
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it.index++
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return true
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}
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// Next() returns the next thing in the array
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func (it *GoDepsIterator) Next() *GoDeps {
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if it.things[it.index-1] == nil {
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fmt.Println("Next() error in GoDepsIterator", it.index)
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}
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return it.things[it.index-1]
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}
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// END DEFINE THE ITERATOR
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// DEFINE THE GoDep ITERATOR.
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// itializes a new iterator.
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func newGoDepIterator(things []*GoDep) *GoDepIterator {
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return &GoDepIterator{things: things}
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}
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type GoDepIterator struct {
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sync.RWMutex // this isn't getting used properly yet?
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things []*GoDep
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index int
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}
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func (it *GoDepIterator) Scan() bool {
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if it.index >= len(it.things) {
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return false
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}
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it.index++
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return true
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}
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// Next() returns the next thing in the array
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func (it *GoDepIterator) Next() *GoDep {
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if it.things[it.index-1] == nil {
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fmt.Println("Next() error in GoDepIterator", it.index)
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}
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return it.things[it.index-1]
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}
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// END DEFINE THE ITERATOR
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// sort struct by Hash
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type GoDepHash []*GoDep
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func (a GoDepHash) Len() int { return len(a) }
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func (a GoDepHash) Less(i, j int) bool { return a[i].Hash < a[j].Hash }
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func (a GoDepHash) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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// sort struct by GoPath
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type GoDepGoPath []*GoDep
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func (a GoDepGoPath) Len() int { return len(a) }
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func (a GoDepGoPath) Less(i, j int) bool { return a[i].GoPath < a[j].GoPath }
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func (a GoDepGoPath) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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// safely returns a slice of pointers to the FRUIT protobufs
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func (x *GoDeps) allGoDeps() []*GoDep {
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goDepMu.RLock()
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defer goDepMu.RUnlock()
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// Create a new slice to hold pointers to each FRUIT
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var tmp []*GoDep
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tmp = make([]*GoDep, len(x.GoDeps))
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for i, p := range x.GoDeps {
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tmp[i] = p // Copy pointers for safe iteration
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}
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return tmp
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}
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// safely returns a slice of pointers to the GoDep protobufs
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func (x *GoDeps) selectAllGoDeps() []*GoDep {
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goDepMu.RLock()
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defer goDepMu.RUnlock()
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// Create a new slice to hold pointers to each GoDep
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var tmp []*GoDep
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tmp = make([]*GoDep, len(x.GoDeps))
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for i, p := range x.GoDeps {
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tmp[i] = p // Copy pointers for safe iteration
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}
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return tmp
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}
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func (x *GoDeps) SortByHash() *GoDepIterator {
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// copy the pointers as fast as possible.
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things := x.selectAllGoDeps()
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// todo: try slices.SortFunc() instead to see what happens
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sort.Sort(GoDepHash(things))
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// slices.SortFunc(things, func(a, b *GoDeps) bool {
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// return a.Hash < b.Hash // Sort by ??. let the compiler work it out??
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// })
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return newGoDepIterator(things)
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}
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func (x *GoDeps) SortByGoPath() *GoDepIterator {
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// copy the pointers as fast as possible.
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things := x.selectAllGoDeps()
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// todo: try slices.SortFunc() instead to see what happens
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sort.Sort(GoDepGoPath(things))
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// slices.SortFunc(things, func(a, b *GoDeps) bool {
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// return a.GoPath < b.GoPath // Sort by ??. let the compiler work it out??
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// })
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return newGoDepIterator(things)
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}
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// END SORT
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func (x *GoDeps) Len() int {
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goDepMu.RLock()
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defer goDepMu.RUnlock()
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return len(x.GoDeps)
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}
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// just a simple Append() shortcut (but still uses the mutex lock)
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func (x *GoDeps) Append(y *GoDep) {
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goDepMu.Lock()
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defer goDepMu.Unlock()
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x.GoDeps = append(x.GoDeps, y)
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}
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func (x *GoDeps) All() *GoDepIterator {
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GoDepPointers := x.selectAllGoDeps()
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iterator := newGoDepIterator(GoDepPointers)
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return iterator
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}
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func (x *GoDeps) Delete(y *GoDep) bool {
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goDepMu.Lock()
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defer goDepMu.Unlock()
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for i, _ := range x.GoDeps {
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if x.GoDeps[i] == y {
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x.GoDeps[i] = x.GoDeps[len(x.GoDeps)-1]
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x.GoDeps = x.GoDeps[:len(x.GoDeps)-1]
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return true
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}
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}
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return false
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}
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// lookup a GoDeps by the Hash
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func (x *GoDeps) FindByHash(s string) *GoDep {
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if x == nil {
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return nil
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}
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goDepMu.RLock()
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defer goDepMu.RUnlock()
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for i, _ := range x.GoDeps {
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if x.GoDeps[i].Hash == s {
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return x.GoDeps[i]
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}
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}
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return nil
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}
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// lookup a GoDeps by the GoPath
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func (x *GoDeps) FindByGoPath(s string) *GoDep {
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if x == nil {
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return nil
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}
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goDepMu.RLock()
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defer goDepMu.RUnlock()
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for i, _ := range x.GoDeps {
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if x.GoDeps[i].GoPath == s {
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return x.GoDeps[i]
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}
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}
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return nil
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}
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func (x *GoDeps) DeleteByHash(s string) bool {
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goDepMu.Lock()
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defer goDepMu.Unlock()
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for i, _ := range x.GoDeps {
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if x.GoDeps[i].Hash == s {
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x.GoDeps[i] = x.GoDeps[len(x.GoDeps)-1]
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x.GoDeps = x.GoDeps[:len(x.GoDeps)-1]
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return true
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}
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}
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return false
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}
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func (x *GoDeps) DeleteByGoPath(s string) bool {
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goDepMu.Lock()
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defer goDepMu.Unlock()
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for i, _ := range x.GoDeps {
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if x.GoDeps[i].GoPath == s {
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x.GoDeps[i] = x.GoDeps[len(x.GoDeps)-1]
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x.GoDeps = x.GoDeps[:len(x.GoDeps)-1]
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return true
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}
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}
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return false
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}
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func (x *GoDeps) AppendByHash(y *GoDep) bool {
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goDepMu.Lock()
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defer goDepMu.Unlock()
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for _, p := range x.GoDeps {
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if p.Hash == y.Hash {
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return false
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}
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}
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x.GoDeps = append(x.GoDeps, y)
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return true
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}
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func (x *GoDeps) AppendByGoPath(y *GoDep) bool {
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goDepMu.Lock()
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defer goDepMu.Unlock()
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for _, p := range x.GoDeps {
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if p.GoPath == y.GoPath {
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return false
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}
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}
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x.GoDeps = append(x.GoDeps, y)
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return true
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}
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