feat(core): Add infinite loop protection to client (#2793)
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@ -402,5 +402,183 @@ describe('Gemini Client (client.ts)', () => {
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// Assert
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expect(finalResult).toBeInstanceOf(Turn);
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});
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it('should stop infinite loop after MAX_TURNS when nextSpeaker always returns model', async () => {
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// Get the mocked checkNextSpeaker function and configure it to trigger infinite loop
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const { checkNextSpeaker } = await import(
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'../utils/nextSpeakerChecker.js'
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);
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const mockCheckNextSpeaker = vi.mocked(checkNextSpeaker);
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mockCheckNextSpeaker.mockResolvedValue({
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next_speaker: 'model',
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reasoning: 'Test case - always continue',
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});
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// Mock Turn to have no pending tool calls (which would allow nextSpeaker check)
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const mockStream = (async function* () {
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yield { type: 'content', value: 'Continue...' };
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})();
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mockTurnRunFn.mockReturnValue(mockStream);
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const mockChat: Partial<GeminiChat> = {
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addHistory: vi.fn(),
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getHistory: vi.fn().mockReturnValue([]),
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};
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client['chat'] = mockChat as GeminiChat;
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const mockGenerator: Partial<ContentGenerator> = {
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countTokens: vi.fn().mockResolvedValue({ totalTokens: 0 }),
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};
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client['contentGenerator'] = mockGenerator as ContentGenerator;
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// Use a signal that never gets aborted
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const abortController = new AbortController();
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const signal = abortController.signal;
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// Act - Start the stream that should loop
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const stream = client.sendMessageStream(
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[{ text: 'Start conversation' }],
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signal,
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);
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// Count how many stream events we get
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let eventCount = 0;
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let finalResult: Turn | undefined;
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// Consume the stream and count iterations
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while (true) {
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const result = await stream.next();
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if (result.done) {
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finalResult = result.value;
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break;
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}
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eventCount++;
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// Safety check to prevent actual infinite loop in test
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if (eventCount > 200) {
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abortController.abort();
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throw new Error(
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'Test exceeded expected event limit - possible actual infinite loop',
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);
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}
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}
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// Assert
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expect(finalResult).toBeInstanceOf(Turn);
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// Debug: Check how many times checkNextSpeaker was called
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const callCount = mockCheckNextSpeaker.mock.calls.length;
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// If infinite loop protection is working, checkNextSpeaker should be called many times
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// but stop at MAX_TURNS (100). Since each recursive call should trigger checkNextSpeaker,
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// we expect it to be called multiple times before hitting the limit
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expect(mockCheckNextSpeaker).toHaveBeenCalled();
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// The test should demonstrate that the infinite loop protection works:
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// - If checkNextSpeaker is called many times (close to MAX_TURNS), it shows the loop was happening
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// - If it's only called once, the recursive behavior might not be triggered
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if (callCount === 0) {
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throw new Error(
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'checkNextSpeaker was never called - the recursive condition was not met',
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);
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} else if (callCount === 1) {
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// This might be expected behavior if the turn has pending tool calls or other conditions prevent recursion
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console.log(
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'checkNextSpeaker called only once - no infinite loop occurred',
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);
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} else {
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console.log(
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`checkNextSpeaker called ${callCount} times - infinite loop protection worked`,
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);
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// If called multiple times, we expect it to be stopped before MAX_TURNS
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expect(callCount).toBeLessThanOrEqual(100); // Should not exceed MAX_TURNS
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}
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// The stream should produce events and eventually terminate
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expect(eventCount).toBeGreaterThanOrEqual(1);
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expect(eventCount).toBeLessThan(200); // Should not exceed our safety limit
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});
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it('should respect MAX_TURNS limit even when turns parameter is set to a large value', async () => {
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// This test verifies that the infinite loop protection works even when
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// someone tries to bypass it by calling with a very large turns value
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// Get the mocked checkNextSpeaker function and configure it to trigger infinite loop
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const { checkNextSpeaker } = await import(
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'../utils/nextSpeakerChecker.js'
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);
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const mockCheckNextSpeaker = vi.mocked(checkNextSpeaker);
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mockCheckNextSpeaker.mockResolvedValue({
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next_speaker: 'model',
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reasoning: 'Test case - always continue',
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});
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// Mock Turn to have no pending tool calls (which would allow nextSpeaker check)
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const mockStream = (async function* () {
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yield { type: 'content', value: 'Continue...' };
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})();
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mockTurnRunFn.mockReturnValue(mockStream);
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const mockChat: Partial<GeminiChat> = {
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addHistory: vi.fn(),
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getHistory: vi.fn().mockReturnValue([]),
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};
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client['chat'] = mockChat as GeminiChat;
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const mockGenerator: Partial<ContentGenerator> = {
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countTokens: vi.fn().mockResolvedValue({ totalTokens: 0 }),
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};
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client['contentGenerator'] = mockGenerator as ContentGenerator;
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// Use a signal that never gets aborted
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const abortController = new AbortController();
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const signal = abortController.signal;
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// Act - Start the stream with an extremely high turns value
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// This simulates a case where the turns protection is bypassed
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const stream = client.sendMessageStream(
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[{ text: 'Start conversation' }],
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signal,
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Number.MAX_SAFE_INTEGER, // Bypass the MAX_TURNS protection
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);
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// Count how many stream events we get
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let eventCount = 0;
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const maxTestIterations = 1000; // Higher limit to show the loop continues
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// Consume the stream and count iterations
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try {
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while (true) {
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const result = await stream.next();
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if (result.done) {
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break;
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}
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eventCount++;
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// This test should hit this limit, demonstrating the infinite loop
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if (eventCount > maxTestIterations) {
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abortController.abort();
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// This is the expected behavior - we hit the infinite loop
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break;
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}
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}
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} catch (error) {
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// If the test framework times out, that also demonstrates the infinite loop
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console.error('Test timed out or errored:', error);
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}
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// Assert that the fix works - the loop should stop at MAX_TURNS
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const callCount = mockCheckNextSpeaker.mock.calls.length;
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// With the fix: even when turns is set to a very high value,
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// the loop should stop at MAX_TURNS (100)
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expect(callCount).toBeLessThanOrEqual(100); // Should not exceed MAX_TURNS
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expect(eventCount).toBeLessThanOrEqual(200); // Should have reasonable number of events
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console.log(
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`Infinite loop protection working: checkNextSpeaker called ${callCount} times, ` +
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`${eventCount} events generated (properly bounded by MAX_TURNS)`,
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);
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});
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});
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});
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@ -219,7 +219,9 @@ export class GeminiClient {
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signal: AbortSignal,
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turns: number = this.MAX_TURNS,
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): AsyncGenerator<ServerGeminiStreamEvent, Turn> {
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if (!turns) {
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// Ensure turns never exceeds MAX_TURNS to prevent infinite loops
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const boundedTurns = Math.min(turns, this.MAX_TURNS);
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if (!boundedTurns) {
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return new Turn(this.getChat());
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}
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@ -242,7 +244,7 @@ export class GeminiClient {
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const nextRequest = [{ text: 'Please continue.' }];
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// This recursive call's events will be yielded out, but the final
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// turn object will be from the top-level call.
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yield* this.sendMessageStream(nextRequest, signal, turns - 1);
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yield* this.sendMessageStream(nextRequest, signal, boundedTurns - 1);
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}
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}
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return turn;
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