parent
0c3ed55c33
commit
0e333cd78f
8
Makefile
8
Makefile
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@ -1,19 +1,19 @@
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all: build
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reset
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./basicwindow
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./gadgetwindow
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build:
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ifeq ($(GO111MODULE),)
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echo no. you must use GO111MODULE here
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false
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else
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-rm -f basicwindow
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-rm -f gadgetwindow
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go build -v -x
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endif
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stderr: build
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echo "writing to /tmp/basicwindow.stderr"
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./basicwindow >/tmp/basicwindow.stderr 2>&1
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echo "writing to /tmp/gadgetwindow.stderr"
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./gadgetwindow >/tmp/gadgetwindow.stderr 2>&1
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push:
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git add --all
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@ -0,0 +1,56 @@
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// This creates a simple hello world window
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package main
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import (
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"go.wit.com/gui"
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"go.wit.com/lib/gadgets"
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"go.wit.com/log"
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)
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type choices struct {
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group *gui.Node // the group
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grid *gui.Node // the grid
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hello *gui.Node // the hello button
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computers *gui.Node
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colors *gui.Node
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ol *gadgets.OneLiner
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}
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// This initializes the first window and some widgets
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func newChoices(parent *gui.Node) *choices {
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var c *choices
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c = new(choices)
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c.group = parent.NewGroup("choices")
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c.grid = c.group.NewGrid("gridiron", 2, 1)
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c.grid.NewButton("hello", func() {
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log.Println("world")
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})
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c.grid.NewButton("show basic window", func() {
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basicWindow.Toggle()
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})
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c.grid.NewLabel("a label")
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c.computers = c.grid.NewDropdown().SetProgName("COMPUTERS")
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c.computers.AddText("Atari 500")
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c.computers.AddText("Beagleboard")
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c.computers.AddText("Unmatched Rev B")
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c.computers.AddText("asldjf")
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c.computers.AddText("asdjf")
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c.computers.AddText("a1jf")
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c.computers.AddText("jf")
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c.computers.SetText("Beagleboard")
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c.colors = c.grid.NewCombobox().SetProgName("COLORS")
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c.colors.AddText("Cyan")
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c.colors.AddText("Magenta")
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c.colors.AddText("Yellow")
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c.colors.SetText("orange")
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c.grid.NewCheckbox("Checkers").SetProgName("CHECKERS")
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c.ol = gadgets.NewOneLiner(c.grid, "two for one")
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c.ol.SetValue("socks")
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return c
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}
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2
main.go
2
main.go
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@ -27,7 +27,7 @@ func main() {
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// myGui.LoadToolkit("nocui")
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helloworld()
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basicWindow = makebasicWindow()
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// basicWindow = makebasicWindow()
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// go will sit here until the window exits
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gui.Watchdog()
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@ -21,7 +21,8 @@ func makebasicWindow() *gadgets.BasicWindow {
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}
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box1 := basicWindow.Box()
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group1 := box1.NewGroup("choices")
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vbox := mainWindow.NewBox("vbox", false)
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group1 := vbox.NewGroup("choices")
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group1.NewButton("hide apple", func() {
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apple.Hide()
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})
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apple = group1.NewButton("apple", func() {
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log.Info("is not a pear")
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})
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newChoices(box1)
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return basicWindow
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}
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