gadgetwindow/main.go

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// This creates a simple hello world window
package main
import (
"go.wit.com/log"
"go.wit.com/gui/gui"
)
var myGui *gui.Node // This is the beginning of the binary tree of widgets
// go will sit here until the window exits
func main() {
myGui = gui.New().Default()
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myGui.LoadToolkit("nocui")
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helloworld()
gui.Watchdog()
}
// This initializes the first window, a group and a button
func helloworld() {
window := myGui.NewWindow("hello world")
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box := window.NewBox("bw vbox", false)
group := box.NewGroup("foo bar")
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group.NewButton("hello", func() {
log.Println("world")
})
}