31 lines
562 B
Go
31 lines
562 B
Go
package main
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import (
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"sync"
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"go.wit.com/toolkits/tree"
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)
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// stores the raw toolkit internals
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type guiWidget struct {
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parent *guiWidget
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children []*guiWidget
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node *tree.Node // the pointer back to the tree
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cuiName string
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Width int
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Height int
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c int
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val map[string]int
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}
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var initOnce sync.Once // run initPlugin() only once
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var me config // It's probably a terrible idea to call this 'me'
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type config struct {
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treeRoot *tree.Node // the base of the binary tree. it should have id == 0
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myTree *tree.TreeInfo
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exit bool
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}
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