# fyne Package gui implements a abstraction layer for Go visual elements. This is a sample plugin. It's a skeleton intended to be used when making a new toolkit plugin. fyne appears to require: runtime.LockOSThread() // Ensure main stays on one OS thread a := app.New() w := a.NewWindow("Fyne Plugin Fix") w.ShowAndRun() error: gui doing TestDraw() Forge: (this kinda works sometimes) panic: Run() or ShowAndRun() must be called from main goroutine so for fyne to work, there must be a protocol buffer GO GUI plugin first that can spawn and talk to fyne