172 lines
4.9 KiB
Go
172 lines
4.9 KiB
Go
package forgepb
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// functions to import and export the protobuf
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// data to and from config files
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import (
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"errors"
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"os"
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"path/filepath"
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"time"
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"go.wit.com/log"
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)
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func (f *Forge) ConfigSave() error {
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var err error
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// backup the current config files
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if e := backupConfig(); e != nil {
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log.Info("forge.BackupConfig() error", e)
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err = e
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// continue here? notsure. could be bad either way
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// out of disk space?
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}
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if f.Config != nil {
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if e := f.Config.ConfigSave(); e != nil {
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log.Info("forge.Config.ConfigSave() error", e)
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err = e
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}
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}
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if f.Repos != nil {
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if e := f.Repos.ConfigSave(); e != nil {
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log.Info("forge.Repos.ConfigSave() error", e)
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err = e
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}
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}
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return err
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}
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// write to ~/.config/forge/ unless ENV{FORGE_CONFIG} is set
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func (f *ForgeConfigs) ConfigSave() error {
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data, err := f.Marshal()
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if err != nil {
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log.Info("proto.Marshal() failed len", len(data), err)
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return err
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}
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log.Info("forgepb.ConfigSave() proto.Marshal() worked len", len(data))
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configWrite("forge.pb", data)
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s := f.FormatTEXT()
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configWrite("forge.text", []byte(s))
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s = f.FormatJSON()
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configWrite("forge.json", []byte(s))
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return nil
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}
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// load the ~/.config/forge/ files
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func (c *ForgeConfigs) ConfigLoad() error {
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if os.Getenv("FORGE_CONFIG") == "" {
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homeDir, _ := os.UserHomeDir()
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fullpath := filepath.Join(homeDir, ".config/forge")
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os.Setenv("FORGE_CONFIG", fullpath)
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}
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// var data []byte
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// var err error
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if c == nil {
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// can't safely do c = new(ForgeConfig) if c is in a struct from the caller. notsure why
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return errors.New("It's not safe to run ConfigLoad() on a nil")
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}
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if data, err := loadFile("forge.pb"); err == nil {
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if data != nil {
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if len(data) != 0 {
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if err = c.Unmarshal(data); err == nil {
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log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge")
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return nil
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}
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}
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}
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}
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log.Warn("broken forge.pb config file")
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// forge.db doesn't exist. try forge.text
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// this lets the user hand edit the config
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if data, err := loadFile("forge.text"); err == nil {
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if data != nil {
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// this means the forge.text file exists and was read
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if len(data) != 0 {
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if err = c.UnmarshalTEXT(data); err != nil {
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log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge")
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// forge.pb file was broken. save on load right away
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log.Info("attempting forge.ConfigSave()")
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c.ConfigSave()
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return nil
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}
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// todo: error out if the file is empty?
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}
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}
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}
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// forge.text doesn't exist. try forge.json
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// this lets the user hand edit the config
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if data, err := loadFile("forge.json"); err != nil {
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if data != nil {
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// this means the forge.json file exists and was read
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if len(data) != 0 {
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if err = c.UnmarshalJSON(data); err == nil {
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log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge")
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// forge.pb file was broken. save on load right away
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log.Info("attempting forge.ConfigSave()")
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c.ConfigSave()
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return nil
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}
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}
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}
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}
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cpath := filepath.Join(os.Getenv("FORGE_CONFIG"), ".")
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if _, err := os.Stat(cpath); err == nil {
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log.Info("Something has gone wrong. Your", os.Getenv("FORGE_CONFIG"), "directory exists")
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log.Info("However, the config files could not be loaded")
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time.Sleep(2 * time.Second)
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os.Exit(-1)
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// return errors.New("config files can not be loaded from" + os.Getenv("FORGE_CONFIG"))
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}
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// first time user. make a template config file
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c.sampleConfig()
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return nil
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}
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func loadFile(filename string) ([]byte, error) {
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fullname := filepath.Join(os.Getenv("FORGE_CONFIG"), filename)
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data, err := os.ReadFile(fullname)
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if errors.Is(err, os.ErrNotExist) {
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// if file does not exist, just return nil. this
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// will cause ConfigLoad() to try the next config file like "forge.text"
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// because the user might want to edit the .config by hand
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return nil, nil
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}
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if err != nil {
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// log.Info("open config file :", err)
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return nil, err
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}
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return data, nil
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}
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func configWrite(filename string, data []byte) error {
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fullname := filepath.Join(os.Getenv("FORGE_CONFIG"), filename)
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cfgfile, err := os.OpenFile(fullname, os.O_RDWR|os.O_CREATE, 0666)
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defer cfgfile.Close()
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if err != nil {
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log.Warn("open config file :", err)
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return err
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}
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if filename == "forge.text" {
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// add header
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cfgfile.Write([]byte("# this file is automatically re-generated from forge.pb, however,\n"))
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cfgfile.Write([]byte("# if you want to edit it by hand, you can:\n"))
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cfgfile.Write([]byte("# stop forge; remove forge.pb; edit forge.text; start forge\n"))
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cfgfile.Write([]byte("# this will cause the default behavior to fallback to parsing this file for the config\n"))
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cfgfile.Write([]byte("\n"))
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cfgfile.Write([]byte("# this file is intended to be used to customize settings on what\n"))
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cfgfile.Write([]byte("# git repos you have write access to. That is, where you can run 'git push'\n"))
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}
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cfgfile.Write(data)
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return nil
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}
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