package forgepb // returns whatever your golang source dir is // If there is a go.work file in your parent, that directory will be returned // otherwise, return ~/go/src import ( "fmt" "os" "path/filepath" "go.wit.com/lib/gui/shell" "go.wit.com/log" ) // look for a go.work file // otherwise use ~/go/src func (f *Forge) findGoSrc() (string, error) { pwd, err := os.Getwd() if err == nil { // Check for go.work in the current directory and then move up until root if pwd, err := digup(pwd); err == nil { log.Info("using go.work file in directory", pwd) f.goWork = true // found an existing go.work file // os.Chdir(pwd) return pwd, nil } } // there are no go.work files, resume the ~/go/src behavior from prior to golang 1.22 pwd, err = useGoSrc() log.Info("using ~/go/src directory", pwd) return pwd, err } // this is the 'old way" and works fine for me. I use it because I like the ~/go/src directory // because I know exactly what is in it: GO stuff & nothing else func useGoSrc() (string, error) { homeDir, err := os.UserHomeDir() if err != nil { return "", err } pwd := filepath.Join(homeDir, "go/src") shell.Mkdir(pwd) // os.Chdir(pwd) return pwd, nil } func digup(path string) (string, error) { for { workFilePath := filepath.Join(path, "go.work") if _, err := os.Stat(workFilePath); err == nil { return path, nil // Found the go.work file } else if !os.IsNotExist(err) { return "", err // An error other than not existing } parentPath := filepath.Dir(path) if parentPath == path { break // Reached the filesystem root } path = parentPath } return "", fmt.Errorf("no go.work file found") }